Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3076710 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Jinnworks |
| Publisher | Jinnworks |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Keep the lights burning or be devoured by darkness & evil.
About this game
The darkness isn't just atmosphere--it's alive. Stand in it long enough and it will kill you. Light is your only defense, but it is never guaranteed. Features: Multiplayer & solo --1 to 4 players, play alone, with friends, or strangers. Two paths to survival --Outlast the night or perform the ritual and leave early. Light as your only weapon --Flashlights fail to protect you. Lanterns and candles hold the dark, briefly. The safehouse --A persistent hub you can customize to your liking. The Dark Entity --Follows you into missions. Sells what cannot be bought anywhere else. The Dimming --Five tiers of escalating environmental horror, active on their distinct schedule. Deep lore --A history that began centuries ago and was never meant to surface. Secrets --Layered, deliberate, and mostly undiscovered. Story: In 1981, the Grand Chasm Company was founded as a legitimate mining operation in Montana. By 1992 they had expanded into Central Asia. In late 2018, an excavation in the Altai region broke into something that was not meant to be found--the remains and texts of homo Caelensis, an ancient human species, undocumented and extinct for nearly thirty thousand years. What was discovered was beyond a fossil record, it was a set of instructions. By 2020, something had been opened. The knowledge was quietly sold. Most governments were aware, none intervened. For seven years, a dark arrangement was held--until it didn't. In 2027, Grand Chasm's owner was mysteriously killed outside his home, and the company dissolved. The questions that followed had no good answers. By 2030, containment became the only option. The Federal Institute of Terrestrial Studies contracted the Warren Research Association--a private foundation with the kind of knowledge that doesn't appear on a resume--to handle what the government did not want to be publicly associated with. That is where you come in. Objectives: You and up to three others are dropped into a dark, abandoned location. All in the name of science & research. The objective is survival until dawn. Flashlights won't protect you. Lanterns and candles will--for a limited time. The generator that powers what little else remains…
Supported languages
English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Indonesian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Spanish - Latin America, Swedish, Turkish, Vietnamese, Albanian, Bosnian, Catalan, Croatian, Estonian, Filipino, Icelandic, Latvian, Lithuanian, Malay, Serbian, Slovak, Slovenian, Swahili, Zulu
