- 300,000 Wishlists & The End of Our Closed Beta - Post Masters Update #12 - 27 August 2026
300,000 wishlists! The population of Pittsburgh, Venice, Belfast, or Cusco. An incredible number of people, if you really think about it. We're humbled by the attention and sincerely thank you for believing in our game. Our Closed Beta ConcludesA massive thank you to everyone that jumped in to test PACS over the weekend! Over 15,000 unique couriers played, and not only played, but took the careful time to leave us detailed feedback which will help us guide PACS into the game we know it can be. We've got lots of specifics to talk about in future dev diaries, but right off the bat -- know that we're going to be working especially hard in improving multiplayer stability for Early Access. This was an unfortunate frustration with our apocalyptic couriers!What's Next?We'll continue with regular developer diaries to showcase the development of PACS, and how we're making decisions based on your…
- Announcing Our Closed Beta - Post Masters Update #11 - 17 August 2026
Hello Couriers! Many of you have been patiently waiting for the opportunity to play and test PACS pre-release. We’re excited to announce: our Closed Beta will be live from August 19 - 24 for everyone that signed up on pacsgame.com! Welcome to the postiepocalypse, courier!That’s not all! Each player will receive 3 friend invites, enough to fill a full PACS lobby or just give your mates a fun experience over the weekend.This is our most important test yet, and we’ve been preparing for a long time. Our goal: for you to have a blast delivering packages in less-than-ideal environments.There’s still time to sign up, get in at pacsgame.com before August 19 to join!
- A massive thank you! - 23 June 2026
A massive thank you to everyone that jumped into the game for the Closed Alpha! PACS is our studio's first original game, and seeing 2000+ people in the alpha is quite frankly, mental to us. We have lots of feedback to review, so thank you to everyone who shared their thoughts in the feedback forms, and we'll address how we're actioning on your feedback in a future development diary.We appreciate that for many of you the experience was... quite buggy, especially in multiplayer! We are working hard to improve issues around crashes and save/load of sessions, and other technical troubles that prevented folks from having the most fun possible with PACS. Sincerely, thank you for breaking our game.Luckily, lots of the awesome ideas you folks have been sharing line up nicely with many of our plans for the game going forwards, and we can't wait to show you the improvement the next time you play…
- Post Masters Update #10 - We’d Like You To Break Our Game - 12 June 2026
Announcing the Multiplayer Closed ‘Please-If-You-Could-It-Would-Be-Nice-If-You’d-Break-Our-Game Alpha’ Test, scheduled for June 17!Hello couriers! We’d like to invite 2,000 of you into the world of PACS from June 17 - 22 to help us break our game.You read that right! We’re looking to test the early game experience of PACS, and our multiplayer connectivity at scale. The best way to achieve those two goals is to encourage you to drive PACS like you own it. That is to say, into the ground, preferably as chaotic and disorderly as possible. That isn’t to say we don’t want you to have fun! We’ve implemented your feedback since our last series of boutique technical tests, and we’re feeling great about the world of PACS. There’s still more work to do, and we can’t thank you enough for taking the time to play and give feedback on our game.To sign up for this Multiplayer Closed Alpha test:Registe…
- Post Masters Update #9 - Tough Trucks & Technical Testing - 21 April 2026
What Have We Been Up To?Hello couriers! Recently we’ve excitedly gone through a series of technical tests with a random selection of courageous souls who’ve signed up through pacsgame.com, and are helping us make PACS the best game it can be.These tests have been incredibly helpful as we look at what we want to accomplish with this game and the quality our team wants to hit when we release into Early Access.Because of this, we’ve made the difficult decision to move our big Closed Playtest out of the first 4 months of 2026. The game just isn’t where we want it to be. When we run this Closed Playtest we want to make sure every person who’s signed up through pacsgame.com can play, and that they can invite up to 3 friends. At the moment that could be 80,000 people 👀… with so many great games on Steam, first impressions are everything. We want ours to be among the best.So for now we’re taki…
- Post Masters Update #8 - Vehicle Physics & Rats... - 19 February 2026
Reminder: Last Call for Playtest Invites!Would-be couriers! This is your last call to join our closed playtest! Sign up at pacsgame.comWe’re happy to be proceeding on a series of small technical tests with a core group of fans in preparation for the closed playtest! If you’ve been selected to be a part of this group (aptly dubbed the Courageous Couriers) thank you for helping shape PACS into the best game it can be! Vehicle PhysicsPACS is a game about transporting and delivering goods across the post-apocalyptic wasteland. In this harsh world, your vehicles are your safe place. Your rock to rely on. They’ve been important for us to get right from day one. While the game visually has a touch more stylization than original trailers suggested, our plans for a grounded, realistic driving experience are unchanged. Where rubber meets road… or rock… or mud.The way that wheels interact with ter…
- Post Masters Update #7 - Wear & Tear, Design Decisions, and a Playtest Window - 23 December 2025
We Have a Closed Playtest Window! Soon-to-be couriers, thank you for your overwhelming interest in our future closed playtest for PACS! We want to make sure we’re in a position to get the best possible feedback from you while you’re having fun, and are excited to announce that you can expect the closed playtest within the first 4 months of 2026. In the meantime, we’ve had our excellent founding courier community members do regular testing, and we can’t thank you enough for helping us on our development journey! Don’t forget to sign up at pacsgame.com for closed playtest access!Tyre PoppingA vehicle is only as good as the tyres it sits on, so keeping on top of your rubber is important in the post apocalyptic world. As you traverse the rugged landscapes, your tyres will take the brunt of it. Wearing down as they’re used and degrading on more difficult surfaces. Tyres with lower condition…
- PACS Post Masters Update #6 - Crafty Couriers - 26 November 2025
200k Wishlists! Thank you! We can’t quite believe that over 200,000 potential PACS couriers are waiting to get their hands on the game. We can’t thank you all enough for the interest shown towards PACS, we’re just a small team from Cornwall and this all feels like a crazy dream. We’re hard at work to meet the (quite frankly insane) interest, with a game we hope you will all love as much as we love creating it.The Component Replication And Fabrication Station.Your trusty CRAFT machine is one of the many keys to a courier's survival in the post apocalyptic wastelands. Taking all the scraps and materials you can gather from a decaying world and turning them into useful items to assist you on your deliveries. From an extra spare tyre, through to the tools to keep your engine running. The CRAFT machine will give you and your crew a way to keep your delivery business running through rain or r…
- 📦 New Playtest Sign-Ups Open! 🛻 - 23 October 2025
Welcome apocalyptically interested couriers!EXCITING NEWS AHEAD! ⚠️🎉Today during the Galaxies Gaming Showcase, we revealed a new trailer for PACS:Deliver parcels with up to 4 players for exciting online co-op gameplay, and earn your place in the post-apocalypseDrive through extreme weather and treacherous terrainScavenge on foot or wheels to survive and repair your equipmentCustomize your vehicles with engines, wheels, batteries, drivetrain, bodywork, and more!Package parcels, manage your inventory, and be strategic with transport space and materialsWear a company issued respirator at all timesUNBOXING A PUBLISHER! 📦We’re happy to announce our publishing partnership with Playstack, known for previous hit titles such as Balatro, Abiotic Factor, and VOID/BREAKER.While we’ve already been working together for some time now, securing this partnership means more people are working together…
- PACS Post Masters Update #5 - WHAT'S IN THE BOX! - 23 September 2025
Welcome couriers to Post Masters Update #5. Inventories, emotes and radiation are this month's topics and how they play their part in your role as a brave courier!Different crates for different fatesPACS equips couriers with various box types and sizes - because no two deliveries are ever quite the same. Single item order? Shoe box it is. Hauling bulky goods? There’s a crate for that. Or maybe, you need that lead lined container for those glowing items that don’t seem healthy if exposed to for long periods of time…Whatever the order, there is a box built for it. Inventory Jigsaw Inventory space is a precious resource in PACS. Your standard issue backpack and the boxes used to deliver items can only hold so much! Items aren’t uniform in shape either, meaning you’ll have some inventory jigsaw puzzling to do as you collect and store your loot from scavenging the world!What is more importan…
- PACS Post Masters Update #4 - Winches, Explosions & More! - 29 August 2025
Welcome back to another Post Masters Update. Now we had intended to share some details of our vehicle physics for the game, but we’ve been working on some other cool things in the last month that we wanted to share with you all instead. Winches are still in this blog though so let's show that off first! WinchesStuck In the mud, in a ditch, in the river? The Winchester Deluxe 2000 has got you covered, so you can get back to your HQ and wait for this whole apocalypse thing to blow over.Winches aren’t just for vehicles though…Exploding Boxes Couriers are reminded to ensure that their packages are correctly packed with the proper safety measures in place to ensure that fragile and explosive items are kept safe on their way to customers…Whilst packaging boxes, you'll need to consider their size, contents and the amount of padding used to keep the items secure and damage free. Explosive items…
- PACS Post Masters Update #3 - Splines and Shaders - 23 July 2025
In last month’s Post Masters Update, we discussed our plans for what the world will look like. This month, we’re showcasing some of the tools and techniques we’re using to make that happen!Road generation spline toolsAs we’re building the world of PACS, we are always considering where the challenge will lie in the routes that players will take getting from A to B. Whether it's a loose gravel road, a rundown strip of tarmac or a road fully crumbling away into the cliffs below.To create these experiences, we needed a solution that allowed us to quickly place down roads that were capable of shaping the landscape around them and forming connections with each other. Tools like Errant Paths are allowing us to do this, creating roads for the civilised world that came before the apocalypse which we can then turn post-apocalyptic. This also gives us more utility in the creation of the PACS world…
- PACS Post Masters Update #2: Forging a Fallen World - 18 June 2025
In last month's Post Masters Update, we shared some details on the core concept of what to expect from your role as PACS couriers. This month, we’re excited to tease what that world will look like and how we aim to present it!The PACS Concept At its core, PACS is a post-apocalyptic game. This setting is our central pillar, and we want to faithfully present our vision of this world to players visually across user interface, 3D art, shaders, visual effects and the rest. Set in a 1980’s cassette futurist world with an analogue/CRT aesthetic, civilization has advanced its technological capabilities beyond that which the world's climate can endure. Spoiler alert: this global environmental collapse, causes an apocalypse, destroying society (and delivery services) as we know it.. The world of PACS is gritty and difficult. Unkempt, overgrown, and left behind by humanity, the environment has bee…
- PACS Post Masters Update #1 - Welcome Couriers - 14 May 2025
Welcome couriers, to the first Post Masters Update! A regular development update log which we will be using to let all you budding delivery drivers in on some of the things we are building for PACS. This first update, we’re using to tell you just what PACS is exactly, giving you some insight into what to expect from the core gameplay loop and what features we’re cooking up with it. As well a general progress update on where we are in the development cycle. So without any further delay - All the screenshots and GIFs below are taken from PACS in engine development - Shout out to Jesse Hooson for the aswesome concept art seen in the blog cover image! - https://www.artstation.com/jesse_hooson What is PACS? Civilization has collapsed. Grab up to 3 friends, navigate treacherous environments, scavenge for vehicles and upgrades, and build a courier company that fulfills the apocalyptic miracle…
- PACS Delivery Status Update! - 7 February 2025
To all our fellow couriers, Firstly, thank you all for wishlisting the game and being part of the courier community. We really cannot wait to see you all fulfilling your full courier potential and providing the apocalypse with its much needed delivery service. If you haven’t already, give the game a Wishlist and a Follow! https://store.steampowered.com/app/3079190/ We are here to provide you all with a small update on the delivery progress of PACS and where abouts we are on our development route. So buckle up, seatbelts on, gas masks down. Publishing Deal We are really pleased to say that we have signed a publishing deal and PACS is receiving the funding and support it deserves to help us bring it to life through to 1.0 and beyond! We can’t reveal who this publisher is just yet, but announcements will come along the way to delivery ;) Development Progress PACS moved into full production…
- ONE HUNDRED THOUSAND WISHLISTS! THANK YOU! - 10 January 2025
These are insane numbers and we cannot thank you all enough for wishlisting the game! We're just a small studio from Cornwall with big dreams and right now, we are lucky enough to be living one! There's some incredibly cool announcements and news about PACS to share with you all this year and we absolutley cannot wait to bring this thing to life. We've got a big year ahead of us, but what a way to kick it off! Thank you!
- THANK YOU FOR 50k WISHLISTS! - 25 November 2024
We really can't quite believe the amazing reception PACS has received so far and can't thank the community enough for wishlisting the game. We've now moved past 50,000 wishlists and it keeps climbing! With this many wishes, we are in a really strong position to receive funding for the production of the full game! Thank you all again, we cannot wait to share more about PACS as we develop the game and continue to get everyone excited!
- Intoducing P.A.C.S! A Co-op Delivery Business Simulator - Wishlist Now! - 3 October 2024
Hello Posties! We are incredibly excited to announce our upcoming title Post Apocalypse Courier Service...or P.A.C.S for short! - And you can Wishlist the game now! https://store.steampowered.com/app/3079190/ Drive, repair, upgrade and customize your trucks, scavenge and package deliveries and navigate desolate wastelands and deserted cities, alone or with friends. Do you have what it takes to grow your Post Apocalypse Courier Service (P.A.C.S.) from a small-time garage operation to national mega corp., and become the best in the wasteland? Check our the announcment trailer here: You can follow us on social media if you want to keep up to date with all the latest news and updates on all things P.A.C.S! X/Twitter - https://x.com/PACS_Game Facebook - https://www.facebook.com/profile.php?id=61565577218340 Tik Tok - https://www.tiktok.com/@p.a.c.s_game You can also join our discord and beco…