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Prpl Moth | Aug 14, 2025 | game

Released

0players observed · 25 September 2026 - 07:48:41 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

ZENOMATRIX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews17
  • Release dateAug 14, 2025
  • DeveloperPrpl Moth
  • PublisherPrpl Moth

Genres: Action, Adventure

Company pages: Developer: Prpl MothPublisher: Prpl Moth

Top Steam chartsTop 100 gamesGame directorySteam Store page

ZENOMATRIX Steam news

ZENOMATRIX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Quick performance fix. - 13 April 2026

    Big patch is still not here but... -You can now turn off floor reflections (planar reflections) in the settings menu to improve performance. -Replaced development build with shipping built, there should a be a noticeable performance improvement now.

  • Small fix. - 18 February 2026

    Big patch + Workshop support is...not here just yet. BUT I added the option to invert the mouse's Y axis, as well as fixed a bug where you previously couldn't consistently change the amount of boids in the blue zone. Welp, see you in a few more months!

  • First (and hopefully last) big patch. - 28 August 2025

    -Made main menu desktop windows' default size slightly bigger because some people didn't realize there was more stuff you can interact with. -Changing V-sync and framerate in the settings now applies said changes instantly. -Disabled Scepter minimum use range. -Fixed level editor bug where Operator Gates (the doors with little mannequins next to them) switched positions occasionally. -Reduced Operator Gate open/close reaction time to prevent cheesing, and made it so gate panels don't change size on the X-axis. -You can rotate objects and zoom in/out in level editor using the + and - numpad keys, just in case your mousehweel is broken like mine. -Steam icon in main menu browser now links to my developer/curator page, it's a bit bare-bones for now but I'll be improving it as time goes on. -Fixed bug where Scepter occasionally misses an enemy and they stay frozen in a cowering position, no…

  • More level fixes. - 17 August 2025

    Couple tweaks to about 5 levels to just make them better at communicating what they do.

  • Little bug fix. - 16 August 2025

    If I did everything correctly then you should now be able to see a screen overlay in the form of a vertical eye over your screen when encountering a Dark enemy, which is the way it should be, apologies for the mistake. Next patch will be level fixes.

Patch notes and updates

S.noRelease datePatch nameGID number
113 April 2026Quick performance fix.1829528821315341
218 February 2026Small fix.1825093633183492
328 August 2025First (and hopefully last) big patch.1809235871570635
417 August 2025More level fixes.1808061939450397
516 August 2025Little bug fix.1808061939407602

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