ZENOMATRIX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews17
- Release dateAug 14, 2025
- DeveloperPrpl Moth
- PublisherPrpl Moth
Company pages: Developer: Prpl MothPublisher: Prpl Moth
ZENOMATRIX Steam news
ZENOMATRIX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Quick performance fix. - 13 April 2026
Big patch is still not here but... -You can now turn off floor reflections (planar reflections) in the settings menu to improve performance. -Replaced development build with shipping built, there should a be a noticeable performance improvement now.
- Small fix. - 18 February 2026
Big patch + Workshop support is...not here just yet. BUT I added the option to invert the mouse's Y axis, as well as fixed a bug where you previously couldn't consistently change the amount of boids in the blue zone. Welp, see you in a few more months!
- First (and hopefully last) big patch. - 28 August 2025
-Made main menu desktop windows' default size slightly bigger because some people didn't realize there was more stuff you can interact with. -Changing V-sync and framerate in the settings now applies said changes instantly. -Disabled Scepter minimum use range. -Fixed level editor bug where Operator Gates (the doors with little mannequins next to them) switched positions occasionally. -Reduced Operator Gate open/close reaction time to prevent cheesing, and made it so gate panels don't change size on the X-axis. -You can rotate objects and zoom in/out in level editor using the + and - numpad keys, just in case your mousehweel is broken like mine. -Steam icon in main menu browser now links to my developer/curator page, it's a bit bare-bones for now but I'll be improving it as time goes on. -Fixed bug where Scepter occasionally misses an enemy and they stay frozen in a cowering position, no…
- More level fixes. - 17 August 2025
Couple tweaks to about 5 levels to just make them better at communicating what they do.
- Little bug fix. - 16 August 2025
If I did everything correctly then you should now be able to see a screen overlay in the form of a vertical eye over your screen when encountering a Dark enemy, which is the way it should be, apologies for the mistake. Next patch will be level fixes.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 April 2026 | Quick performance fix. | 1829528821315341 |
| 2 | 18 February 2026 | Small fix. | 1825093633183492 |
| 3 | 28 August 2025 | First (and hopefully last) big patch. | 1809235871570635 |
| 4 | 17 August 2025 | More level fixes. | 1808061939450397 |
| 5 | 16 August 2025 | Little bug fix. | 1808061939407602 |
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