- Demo Coming Down June 12th — Play Before It's Gone - 9 June 2026
The Twin Flames demo is leaving Steam on June 12th. If you haven't tried it yet, this is your last chance.What's next:We're in final production — polishing every detail and adding Online Co-op, so you can play with someone you love no matter where they are.Demo V2 is in the works. It's going to be worth the wait.Wishlist Twin Flames and stay tuned. Big things are coming.\
- Twin Flames – Release Update - 21 January 2026
Hello everyone,I want to share an important update regarding TWIN FLAMES.The release of the game is being postponed by at least 6 months to a year.Game development is challenging, and developing a game solo is even harder than I imagined. I’ve spent the last two years working on Twin Flames without a stable income, and at this point, I’m no longer able to sustain myself financially. On top of that, I feel the game is not yet in a state that reflects the vision I want to deliver at release.Because of this, I’ll be shifting my focus toward freelance work for the near future so I can support myself. That said, Twin Flames is not cancelled. I will continue working on it whenever time allows, and development will move forward, just at a slower and more realistic pace.I’m deeply grateful to everyone who has taken the time to check out the game and wishlist it. Your support truly means a lot.…
- Twin Flames • Lava Split-Screen Co-op Preview | 57 Days Left - 10 December 2025
Hello everyone! 🌿Today I focused on split-screen clarity for the Lava Zone:• Cleaned up the divider line • Balanced lighting across both screens • Heat haze tuned for readability • Ember particles synced properly • Improved camera framing for co-op play Twin Flames should feel calm and readable, even in the warmer zones.Here are a few captures from today's work. 💛🔥
- Twin Flames • Lava Area Atmosphere Loop | 58 Days Left - 9 December 2025
Hello everyone! 🌿Today I polished the Lava Area’s atmosphere:• Softer glow around molten rock • Gentle floating embers • Light heat distortion for depth • Warm, calm lighting passes Even in the “dangerous” zones, Twin Flames should feel peaceful and soothing.Here are a few captures from today's VFX pass. 💛🔥
- Day 24 — Puzzle Tile Animation Polish | 62 Days Left - 5 December 2025
Hello everyone! 🌿Today I focused on improving puzzle tile animations and feedback:• Soft pulse animations • Clearer “selected” states • Subtle glow for interactable tiles • Smoother movement feedback when solving steps These tiny details help keep the gameplay readable, calm, and satisfying.Below are a few captures from today’s animation polish pass.Thank you for your support! 💛🔥
- Twin Flames • Rudra World Interaction Preview | 63 Days Left - 4 December 2025
Day 23 broadcast!A calm loop showing early interactions inside Rudra World — glow cues, soft character steps,and the gentle vibe of the hub.If you enjoy atmospheric puzzle games, a wishlist supports this solo project a LOT. 💛🔥
- Twin Flames • Rudra World Ambience Loop | 64 Days Left - 3 December 2025
Hello everyone! 🌿Today’s development focus was the ambience design for Rudra World, the central hub of Twin Flames.Worked on soft wind layers, warm pads, and subtle audio textures.These quiet details make the world feel serene without distracting from the puzzles.Here are a few visuals from today's ambience pass.Thank you for the support! 💛🔥
- Twin Flames • Rudra World Blockout Preview | 65 Days Left - 2 December 2025
Day 21 broadcast!Sharing a gentle loop of the Rudra World blockout — early shapes, flow testing, andthe calming central hub energy.If you enjoy atmospheric puzzle adventures, a wishlist supports this solo project a LOT. 💛🔥
- Twin Flames • Puzzle Clarity Improvements | 66 Days Left - 1 December 2025
Day 20 broadcast! Showing early-game puzzles with today’s clarity updates, softer tile highlights, and gentle board transitions.If you enjoy calm puzzle games, a wishlist supports this solo project a LOT. 💛🔥
- Twin Flames • Cinematic Camera Loop | 73 Days Left - 24 November 2025
Day 11 broadcast! A slow loop of gentle camera movements across puzzle areas — calm, peaceful, atmospheric.If you enjoy relaxing puzzle games, a wishlist really helps this solo
- Twin Flames • Early Puzzle Flow Preview | 74 Days Left - 23 November 2025
Day 10 broadcast! A slow loop of early-game puzzle boards and gentle transitions.Peaceful, atmospheric, and relaxing.If you enjoy cozy puzzle gameplay, a wishlist means the world. 💛🔥
- Twin Flames • Level Flow Preview (Calm Puzzle Journey) | 77 Days Left - 20 November 2025
Day 7 broadcast! Sharing a gentle camera loop across several puzzle boards to show the level flow.Slow, quiet, atmospheric — perfect for cozy puzzle players.If you like the vibe, a wishlist helps the game reach more players. 💛🔥
- Day 6 of the countdown! 78 days left until Twin Flames releases. 💛🔥 - 19 November 2025
Hello everyone! 🌿For Day 6, I focused on UI and interaction polish — small changes like highlight glow, button transitions, and menu softness. These help keep the game feeling calm and clean.Below are a few updated UI elements from today's pass. Thank you so much for the support! 💛🔥
- Twin Flames • Forest Ambience + Soft Footsteps | 79 Days Left - 18 November 2025
Hello everyone! 🌿Today, I focused on audio polish: adjusting footsteps for both characters, balancing ambient loops, and adding tiny atmospheric cues in the Forest Zone.Twin Flames is meant to be a calm, peaceful puzzle experience, and these small audio layers help create that quiet mood.Here are a few captures from today’s audio pass. Thank you for following and wishlisting! 💛🔥
- Day 4 — Updating Movement Animations - 17 November 2025
Hello everyone! Day 4 of the countdown! 80 days left until Twin Flames releases. 💛🔥Today I put some time into cleaning up character animations — adjusting timing, polishing transitions, and making the movement feel softer. These little touches help the world feel more peaceful and alive.Below are a few captures from today’s test scenes. Thank you for being part of this journey. 💛🔥
- Twin Flames — Forest Ambience Loop 🌲 (82 Days Left) - 15 November 2025
Day 2 broadcast — calming Forest Zone ambience from Twin Flames.Slow camera flyovers, soft lighting.If you like the vibe, please consider wishlisting the game on Steam — it helps this solo project a lot. 💛Steam: \TWIN FLAMES on Steam]
- Announcement: Twin Flames — The 84-Day Countdown Begins! - 14 November 2025
Hello everyone!Today I’m officially starting the 84-day countdown to the launch of Twin Flames, my calm and atmospheric puzzle adventure about guiding two souls in harmony.Over the next few weeks, I’ll be posting daily updates, new visuals, puzzle design thoughts, broadcast sessions, and trailer drops.If the atmosphere of Twin Flames resonates with you, please consider adding it to your wishlist — it genuinely helps a LOT in these final months before release. ❤️🔥Thank you for being here.– Venkatesh (Solo Dev)
- 🎮 TWIN FLAMES Is Featured in Tokyo Game Show on Steam! - 19 September 2025
We’re excited to announce that TWIN FLAMES is part of the Tokyo Game Show Steam Event!This global showcase highlights standout titles from around the world, and we’re honoured to be included. If you haven’t tried the demo yet, now’s the perfect time to dive in.🔥 Play the Demo Experience the mythic journey of Savitri and Satyavan in this co-op puzzle adventure inspired by Indian mythology. Whether solo or with a friend, the demo offers a glimpse into the emotional and strategic heart of the game.📝 Share Your Feedback We’re listening! Head to the discussion thread and let us know what you think.💖 Wishlist TWIN FLAMES Your support helps us reach more players and shape the final release.Thanks for being part of this milestone. Let the flames guide you!— Venkatesh Founder & Developer, Rudrac Games
- TWIN FLAMES Demo Now Live – Begin the Journey - 15 September 2025
I'm thrilled to announce that the demo for TWIN FLAMES is now available on Steam!Step into a mythic world where soulmates Savitri and Satyavan must navigate a shifting hex-grid of puzzles, shadows, and light. Whether you play solo or co-op, this demo offers a glimpse into the emotional and strategic heart of the full experience.🧩 What to Expect:A handcrafted slice of the game’s core puzzle mechanicsSymbol-rich environments inspired by Indian mythologyA taste of the emotional journey that binds two souls across lifetimes🎮 Why Play Now? Your feedback during this phase is invaluable. As a solo developer, I’m listening closely to every insight—whether it’s about puzzle clarity, UI polish, or the emotional tone. Help shape the final version by sharing your thoughts in the Steam discussion thread.📝 Wishlist TWIN FLAMES to support its development and stay updated on future chapters.Thank yo…
- TWIN FLAMES Joins MGN 2025 Steam Sale! - 28 April 2025
We’re ecstatic to share that TWIN FLAMES is featured in the MGN 2025 Steam Sale, alongside the incredible IGU! Step into the enchanting world of TWIN FLAMES, where Savitri and Satyavan’s destinies intertwine in a co-op puzzle adventure. Tackle hex-grid challenges, immerse yourself in a breathtaking low-poly realm, and experience a heartfelt story of love and fate. 💞 🎮 What makes TWIN FLAMES special? Engaging co-op gameplay for you and a friend A captivating narrative of two souls bound by destiny Stunning visuals that bring a mystical world to life The MGN 2025 Steam Sale is live now! Visit MGN steam sale to check out TWIN FLAMES. Call to Action: Don’t wait—Wishlist TWIN FLAMES on Steam today to support the game and stay updated on its journey! Let’s ignite the flames together!