SPSTEAMPULSELIVE ANALYTICS
Heritage - A Dragon's Tale

Heritage - A Dragon's Tale Steam metadata

CGWorks_HeritageDev | Nov 1, 2024 | game

Released

0players observed · 22 September 2026 - 06:51:40 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Heritage - A Dragon's Tale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews30
  • Release dateNov 1, 2024
  • DeveloperCGWorks_HeritageDev
  • PublisherN/A

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: CGWorks_HeritageDevPublisher: N/A

Top Steam chartsTop 100 gamesGame directorySteam Store page

Heritage - A Dragon's Tale Steam metadata

Heritage - A Dragon's Tale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3087900/metadata
Steam Storehttps://store.steampowered.com/app/3087900/
Steam Communityhttps://steamcommunity.com/app/3087900
PCGamingWiki search
IGDB searchSearch IGDB for Heritage - A Dragon's Tale

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 30 positive, 0 negative

Price and discount

$7.99

Platforms

Windows, Linux

Categories

Single-player, Full controller support, DualShock Controller Support, DualSense Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 November 2024

Latest Steam announcements

  • Patch 1.1.47.1616(Windows)/1.0.13(Linux) is Live! - 5 September 2026

    Hey everyone! Been a while since a new patch rolled out, but that's a good thing I think haha 😊 Anyway, here's a list of fixes in this patch: At the Western Torga Training Site it says you can only use your sword, but you can still swap to other weapons When using Ice I, it re-uses the mana cost for each ice crystal spawned rather than just once Spiked ceiling trap in Level 4 didn't cause instant death and could cause the player to be softlocked. On Level 6, there's a softlock when wind jumping up to a secret area if you're right against one of the walls When playing as NO Body, if a Zombie grabs you, it showed Flame's sprite instead Swinging spiked chain ball obstacles caused inconsistent damage depending on where you were in the game Falling stone blocks caused inconsistent damage similar to the swinging spiked chain balls Fixed an off-by-one counting issue with the bestiary (you cou…

  • Patch 1.1.46.1614(Windows)/1.0.12(Linux) is Live! - 29 May 2026

    Hey all, got a new patch for you today! QoL: Added numbers for the player when they take damage or recover health when RPG Mode is active. Bug: Fixed issue where the player could get stuck in the Necrocarpals grasp when they died and the game would softlock. Bug: The puzzle in the lightning shrine would be auto-solved if you acquired the lightning spell upgrade elsewhere before solving the puzzle. Bug: Manually skipping the cutscenes where you freed the Gods could cause your rewards to be skipped Bug: Visual glitch where Flame would still be using his old sword during the mini-cutscene when unfreezing the warm springs in Glaciona Typo: Multiple minor typos and grammatical errors were addressed Bug: Flame would still show on the map when the fast-travel menu was open even if playing as NO Body Typo/Inaccuracy: Beta/unused desclh271001044usriptions for the Shadow Spell were accidentally l…

  • Patch 1.1.45.1612 (Windows) / 1.0.11 (Linux) is Live! - 24 April 2026

    Hey everyone, I have a patch for you all this afternoon ^^ Mostly just small bug fixes this time. fixed bug where the cutscene after defeating Captain Keplar would still play even if you had enabled "Skip Cutscenes" or were playing as NO Body fixed a spawn location bug with one of the teleporters in the final level fixed a bug where the griffon boss could respawn if you exited the room and came back after defeating them fixed a bug where the LV1 Light Spell would temporarily stop working after defeating either of the aforementioned boss As always, you can verify your version of the game is up to date with the version info on the title screen and in the game window's title bar. Thanks as always for playing and for your support ^^

  • Patch 1.1.44.1611 (Windows)/1.0.9 (Linux) is Live! - 10 April 2026

    Hey everyone! Got a small patch today ^^ Fixed a bug where defeating the next-to-last major story boss with LV3 Lightning magic could crash the game under a very specific phase of the boss' attack sequence Fixed a graphical bug where the flying Imp could be added to the bestiary twice As usual you can verify your version of the game is up to date by the version info on the title screen and in the window's title bar. Thanks as always for your support and feedback!

  • Patch 1.1.43.1610 (Windows)/1.0.9 (Linux) Is Live! - 18 March 2026

    Hey everyone! Here's a quick patch for you all this fine day! Crash that could occur if you tried to enter the final level after visiting a checkpoint in the next-to-last level Crash that could occur if you tried to use a teleporter while the Fury ability was active The version numbering information on the title screen should match the title of this announcement, as should the game's titlebar. Thanks for your ongoing support!

  • Patch 1.1.42.1608 (Windows)/1.0.8 (Linux) is Live! - 10 March 2026

    Hey everyone! Here's a quick patch for you all this afternoon ^^ Address issue of background parallax pixel stretching for slow-scrolling/very distant backgrounds Multiple minor typos addressed Repeating the Deagon boss fight would prevent the pause menu from being openable on the world map immediately after, until another level or enemy encounter was started If you kill the powerful enemy in the last room of Elysium before the big raising platform to the final boss, re-entering the room grants you 1000 EXP for free instantly every time you exit and re-enter You can confirm your version is up to date by the version info on the title screen and in the game's title bar. Thanks as always for your support, and hope you all have fun!

  • (HOTFIX, Windows Only) Patch 1.1.41.1606 is Live (Again)! - 3 March 2026

    Hey guys! Silly mistake on my part. I accidentally renamed the game's .exe when i was copying files over for upload to Steam, and so the old 1.1.40.1605 patch was still live 😅 THIS update however should address that. I'm going to double check after publishing this post so as long as you don't see another announcement immediately following this one, all is well lol.

  • Patch 1.1.41.1606 (Windows)/1.0.7 (Linux) is Live! - 3 March 2026

    Hey everyone! Got a relatively small patch for you all today ^^ Fixed a hardlock that could occur in level 1 if you revisited it after beating it, then left the level, then returned to the level before going anywhere else, and died before reaching a checkpoint Fixed a consistency bug with some items in the intro area of level 1 Fixed some layering issues with objects in the intro area of level 1 if you revisited that area As always you can verify your version is up to date by the version on the title screen and in the window title bar. Hope you're all having a great week, and thanks as always for your support ^^

  • Patch 1.1.40.1605 (Win)/1.0.6 (Linux) is Live! - 15 February 2026

    Good afternoon! I have a patch today that addresses a potential crash issue and a few other bugs ^^ The sidequest at Eleicor Fortress could become unfinishable if the player died while the miniboss was dying (Issue with old Save Data) If the pistol weapon was upgraded after the patch on February 10 2026 the game could crash due to the pistol's "level" value having previously been accidentally omitted from save data Game crash in the cave section on the Isle of Awakening to go to the 2nd continent when using the teleporter Level text would not update if you fast traveled to a new level while standing on top of another level icon on the world map (QoL) Added an autosave point after the Mechos Battle and after the conclusion of Act 1 Be sure your version(s) in the game's titlebar and on the titlescreen match the version info on this post's title. Thanks for playing, and let me know if anyo…

  • Patch 1.1.39.1602 (Win)/1.0.4 (Linux) is Live! - 12 February 2026

    Hey everyone, got a really quick patch to address some stuff I overlooked from my notes that I meant to put into the previous patch but, as I say, overlooked, oops^^; Some of these have been a bit obscure but I'm pretty sure I got them this time. The transition fade circle spawns in the wrong place during the first few frames when loading into a new area in certain places When playing a non-looping song at the music player NPC, after it's finished you can't replay it using the pause/play button unless you click play on another song first When playing a non-looping song at the music player NPC, pausing it then exiting the song menu will cause the town theme to not loop either. Note this does use the correct time for the town theme and not the time of the non-looping song played. Playing a non-looping song and exiting whilst it's playing will cause silence once it's played, but given it's…

  • Patch v1.1.38.1600 (Win)/v1.0.3 (Linux) is Live! (+Important Announcements) - 10 February 2026

    Hey everyone, got another patch today! This one addresses some bugs that were found in the patch that went live a few days ago. I'll list the patch notes as usual here, but please read through to the end as there's an important notice at the end regarding save data and the Linux version. FIXES: Playing a non-looping song at the music player NPC would cause the song to loop at the position that the previous looping song would normally end or loop at Pressing Space Bar while standing in front of specific doors would cause the door animations to play over and over again as long as you kept pressing the key Numbering bug where, when starting a new game with all save slots filled, the game would prompt you to pick a new save but the numbering started at 0 instead of 1 Weapon stats for one of the unlockable weapons would not get saved (weapon level and upgrades carried over but visual stats/t…

  • Patch 1.1.37.1586 (Windows) and 1.0.2 (Linux) is Live - 5 February 2026

    Hey everyone, hope you're all doing well! I have a rather large list of bug fixes in today's patch lol. beating the soul well more than once teleports the player to location 0,0 on the map at the end of khevari desert you can walk out of bounds and die off the right side of the screen the player can dodge either during or just after the message box in the underground level which will make the player get stuck behind the gate after the bridge closes teleporting back up the narrow vertical segments in the sky level will make flame spawn in the air to the right of the teleporter if Ewing plays a non-looping song the song will not loop but the previously played song will begin playing instead if you fall down the left wall side of the trap in the spooky castle level you get stuck in the wall and need to exit the level if you fall on the right side of the wall in the same level in the same a…

  • Surprise! Linux Release! - 29 December 2025

    Hey everyone! Hope you're all doing well. Like I promised earlier this year, I just recently pushed an update that includes the v1.0.0 version of the Linux release! I played through it after getting it all sorted out and it seemed to run without any real issues outside of the occasional graphical glitch, though I'm pretty sure I fixed those during the testing phase ^^ It was developed and released under Arch Linux. Game Maker supports Ubuntu natively, so I had to do a bit of extra setup to get Game Maker and the project working on Arch, but once I did it ran great! I'm still relatively new to Linux so there's of course still quite a bit I'm learning so please bear with me if you run into anything unexpected! (i have no regrets switching over so far though lol) This update should not affect Windows users. Linux users, the version information should be v1.0.0 in the title screen as well a…

  • Heritage Patch v1.1.36.1586 is Live! - 21 December 2025

    Good afternoon everyone! Got another small patch today, just some minor graphical bugs: Fixed a bug where, if playing as the unlockable character, Flame's graphics would show instead during the intro transition into the next-to-last level Fixed a bug where, if playing as the unlockable character, Flame's graphics would show instead during the introduction into the last level Fixed a bug where Flame's sprite would draw on the top of the screen during the animation/sequence that plays shortly before entering the last level As always you can confirm your version is up to date with the version info in the titlebar and on the titlescreen, which should show "v1.1.36.1586". Thanks for playing!

  • Patch v1.1.35.1584 is Live! - 17 November 2025

    Hey everyone! Got another small patch for y'all this evening. This one just fixes some minor visual bugs and a typo that were reported recently lol. Fixed a bug where when playing as NO Body during very specific level transitions his sprites would change back into Flame Fixed a typo in the epilogue cutscene And that's it ^^ You can check your version of the game in the title bar and on the titlescreen, which should show as "1.1.35.1584". Thanks as always for your support!

  • New Patch (v1.1.34.1583) and Special Discount! - 3 November 2025

    Hey everyone! Hope you're all well. I have a new patch, and a special announcement: It's been one year since I released Heritage - A Dragon's Tale, and so in celebration, the game is 40% off for the week! If you know someone who may like this game, feel free to share the word! And of course, this goes without saying, thank you all so much for playing the game and for sharing feedback, reporting bugs, etc. It means a lot to me and it helps make the game better with each update ^^ And now, the patch notes 👀 another small update but important nevertheless lol Fixed a crash with the Tank miniboss where the game would crash when it tried to attack you from off-screen. You can verify your version is up to date by the version info (v1.1.34.1583) in the title bar and on the titlescreen. Thanks again for your continued support, and I hope you all are having a great start to the week!

  • Patch 1.1.33.1580 is Live! - 26 October 2025

    Hey everyone, another patch for you all this afternoon! Before the notes, I just wanted to let everyone know that i'm now on a new PC and installed an updated version of Game Maker. I did a full playthrough of the game using this new version of Game Maker and only ran into very minor issues as a result of upgrading, which I fixed. Only one minor issue remains, and it's sometimes during cutscenes, SOME sound effects have softer volume. I've not yet been able to find a fix for this, and I'm thinking it's a Game Maker bug as this only seemed to happen after upgrading (at least, I never noticed it before). BUT I will keep my eyes on the bug reports and future updates for Game Maker. But enough talk, here are the patch notes! Repositioned one of the Trunkle enemies in Yggdrasil, who could sometimes spawn in the floor and then fall through it Fixed a bug where the some foreground tiles in the…

  • Patch Ver 1.1.31.1573 is Live! - 1 October 2025

    Good evening everyone, hope you're all doing well ^^ Here's another patch with another small batch of bug fixes 👀 Fixed some return-to-map inconsistencies when beating the Level 5 boss as the unlockable character rather than Flame (in other words you teleported to the wrong location) Fixed a bug where completing the level 5 boss as the unlockable character could cause a bug where revisiting the boss or any after would instantly kill the next main boss you fought Fixed a cutscene that would play while as the unlockable character that shouldn't have played (I think I got them all this time lol) Fixed a bug where revisiting the level 3 boss would sometimes not spawn the boss and you would have to quit out of the level due to a softlock I believe that's it for this one. You should see the new version info 1.1.31.1573 in the game titlebar and on the title screen. Thanks as always for your s…

  • Patch 1.1.30.1572 is Live! - 28 September 2025

    Hey everyone, got another quick patch for you all! Fixed a bug in Khevari Temple where revisiting one of the rooms would teleport the player OOB and kill them Corrected the damage reducing buffs so they stack properly As usual, be sure your version is up to date from the version number 1.1.30.1572 in the window title bar and on the titlescreen. Thanks as always for your support ^^

  • Patch 1.1.29.1570 is Live! - 4 September 2025

    Good afternoon everyone! Another small, quick patch. Fixed a bug for the Captain Keplar boss where some old obscure dev tools were still enabled (oops!) Fixed a bug where, in certain conditions, the aforementioned boss could be skipped entirely when entering the arena and the story and key items would be acquired as though he were fought and beaten. As usual, you can verify your game is up to date by the version info in the window title bar and on the title screen. Thanks as always for your continued support and feedback 🙂

Patch notes and updates

S.noRelease datePatch nameGID number
129 May 2026Patch 1.1.46.1614(Windows)/1.0.12(Linux) is Live!1833968530892212
224 April 2026Patch 1.1.45.1612 (Windows) / 1.0.11 (Linux) is Live!1830797770237333
310 April 2026Patch 1.1.44.1611 (Windows)/1.0.9 (Linux) is Live!1829528821310947
418 March 2026Patch 1.1.43.1610 (Windows)/1.0.9 (Linux) Is Live!1827626365751506
510 March 2026Patch 1.1.42.1608 (Windows)/1.0.8 (Linux) is Live!1826992588588762
63 March 2026(HOTFIX, Windows Only) Patch 1.1.41.1606 is Live (Again)!1826362059916820
73 March 2026Patch 1.1.41.1606 (Windows)/1.0.7 (Linux) is Live!1826362059915508
815 February 2026Patch 1.1.40.1605 (Win)/1.0.6 (Linux) is Live!1824644522843944
912 February 2026Patch 1.1.39.1602 (Win)/1.0.4 (Linux) is Live!1824459501605089
1010 February 2026Patch v1.1.38.1600 (Win)/v1.0.3 (Linux) is Live! (+Important Announcements)1824459501602322
115 February 2026Patch 1.1.37.1586 (Windows) and 1.0.2 (Linux) is Live1823825466498039
1229 December 2025Surprise! Linux Release!1819386365113494
1321 December 2025Heritage Patch v1.1.36.1586 is Live!1819386365100300
1417 November 2025Patch v1.1.35.1584 is Live!1816307528972067
153 November 2025New Patch (v1.1.34.1583) and Special Discount!1815034433014388
1626 October 2025Patch 1.1.33.1580 is Live!1814309641550103
171 October 2025Patch Ver 1.1.31.1573 is Live!1811772772457011
1828 September 2025Patch 1.1.30.1572 is Live!1811772772349888
194 September 2025Patch 1.1.29.1570 is Live!1809869180048220
2029 August 2025Patch 1.1.28.1567 is now Live!1809235871630810

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3087900
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateNov 1, 2024
DeveloperCGWorks_HeritageDev
PublisherN/A
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews30
Negative reviews0
Total reviews30
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3087900/

Short description

Conquer 17 challenging levels in this 2D platformer adventure game, using a combination of spells, your sword, and other skills and abilities. Explore the overworld between levels, defeat demons, find secrets, and gain experience to make yourself stronger for the challenges ahead.

About this game

Embark on a grand quest as Flame, an anthropomorphic dragon, as he leaves his home in the sky for the dangerous world below to find and rescue his girlfriend Crystal from the nefarious General Mechos in this modernized love-letter to classic action-adventure games from the NES and SNES! Jam-packed full of content, this game features 17 challenging levels, a total of 16 weapons (a mixture of spells and physical weapons), optional sidquests with varying rewards, a vast overworld between levels to explore, an experience and level-up system, and more! Defeat demons, conquer General Mechos' army, and discover your destiny in Heritage - A Dragon's Tale.

Supported languages

English, French, German, Spanish - Spain, Russian, Slovak, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
28Full controller support
55DualShock Controller Support
57DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Heritage - A Dragon's Tale's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Heritage - A Dragon's Tale's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Heritage - A Dragon's Tale at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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PUBG: BATTLEGROUNDS314,07222 September 2026 - 08:34:35 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
Overwatch®38,14922 September 2026 - 07:24:50 UTC164,636420,984Blizzard Entertainment, Inc.

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS314,07222 September 2026 - 08:34:35 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Grand Theft Auto V Legacy27,52322 September 2026 - 06:26:54 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

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