- Pebble Knights Early Access Update v0.2.0 - 17 September 2026
Hello, Pebble Knights! This update introduces a highly requested system that lets you choose an enhanced version of the Trait you are Ascending, allowing you to continue building around your existing Traits. We have also made several system and quality-of-life improvements and fixed various bugs. Check out the full details below. \When Ascending a Trait, one of the three choices will now be an enhanced version of the Trait being Ascended!We hope this prevents your build from being derailed by completely random choices while working toward a specific setup.Previously, Ascending a Trait removed the existing Trait and required you to choose one of the offered Traits. You can now choose an enhanced version of the existing Trait and continue your intended build.For example, when Ascending the 'Thorn' Trait, the choices will include 'Thorn Lv. 2,' which increases Thorn damage, along with two…
- Pebble Knights Early Access Update v0.1.27 - 11 September 2026
Hello, Pebble Knights! This update improves how Knight Traits are upgraded and refines the Angel & Devil system. We also optimized projectiles and summons to reduce lag, adjusted the difficulty balance, and fixed several bugs. Check out the full details below. \When a Knight acquires three copies of the same Trait, it will immediately Ascend, and you can choose the Trait you want.Since Ascension requires consuming three copies of the same Trait, at least one option that grants +2 Ascension levels is guaranteed to appear.Thank you to all the Knights who waited patiently for this long-requested feature. We carefully review all your feedback, but as a small development team, it may take us some time to implement certain requests. We are also working on additional improvements to Trait progression, so please stay tuned.\The 'Cheers' Trait now drops a potion when you revive yourself as well…
- Pebble Knights Early Access Update v0.1.26 - 4 September 2026
Hello, Pebble Knights! This update focuses on improving the early game experience to help new Knights get the hang of the game. We've added a new on-screen Beginner Guide and improved gamepad controls. We've also improved resolution support and made several other Steam Deck optimizations, along with a wide range of bug fixes. Check out the full details below. \The Beginner Guide will now appear for first-time players, helping them learn the basic controls and progression systems as they play.The Trait provided during the tutorial has been changed from 'Charge' to 'Far Sight.'\The Options button can now be used to open and close the game menu.Controller vibration intensity and duration now scale with the amount of damage taken.\Combat / TraitsSword waves now pierce an unlimited number of enemies.The 'Soul Slash' Trait has been buffed.Spirits no longer display HP bars, and their visual ef…
- Pebble Knights Early Access Update v0.1.25 - 28 August 2026
Hello, Pebble Knights! This update introduces new honey weapons that summon Bee Buddies to attack enemies for you, along with a devilish Electric Guitar that confuses nearby enemies. We have also made minions smarter, adjusted game balance, and fixed a wide range of bugs. Check out the full details below. \Honey Dipper and Honey GunAdded 'Honey Dipper,' a new melee weapon, and 'Honey Gun,' a new ranged weapon. Simply holding either weapon summons a Bee Buddy that attacks enemies for you.Hitting an enemy with the Honey Dipper or Honey Gun applies Honey-Coated, making that enemy the bees' top priority!Electric GuitarAdded the new 'Electric Guitar.' Its devilish music confuses nearby enemies.The Electric Guitar now plays upbeat music when held or swung. Rock on! 🤘\Heaven's Wrath!Added the new Legendary Trait 'Heaven's Wrath!' It continuously summons Bee Buddies and Hornet Buddies.\Summone…
- Pebble Knights Early Access Second Hotfix Update v0.1.24 - 20 August 2026
Hello, Pebble Knights!The second hotfix for v0.1.24 is now live. We've added a Personal Best UI and leaderboard rankings, along with improvements to controls and interactions such as wiggling and door interactions.Check out the full details below.\Records & RankingsAdded a Personal Best UI to the main menu, showing your best record and top percentile (%) for the current difficulty.The lobby results ranking now includes each player's final level and rankings by MVP count. The real pecking order of the Order starts now.Controls & InteractionsYou can now press any button on a gamepad to break free while wiggling. While wiggling, controls other than movement and attacks are restricted.Some objects that previously required pressing F can now be activated by approaching them and filling the interaction gauge. (Angel Statue / Roulette / AI Panel / Wall Maria Boss Summoner)Pinging now displays…
- Pebble Knights Early Access Hotfix Update v0.1.24 - 12 August 2026
Hello, Pebble Knights!This v0.1.24 hotfix addresses a wide range of issues, including voice chat and settings bugs, Trait balance, Underworld progression, weapons, and achievements.Check out the full details below.\Fixed an issue where repeatedly toggling voice chat on and off could eventually leave it permanently disabled.Fixed an issue where changing the input device in Options would not be recognized by the game.Other players' voice volume values now update in real time when adjusted and are properly applied.Increased the default voice volume to fix an issue where voices were barely audible.\Weaponmons were getting a little too big and clingy, so we've made them smaller.Fixed an issue where the white lines connecting duplicate Traits and the One For All Trait did not disappear immediately after being acquired.Fixed an issue where the Static Electricity Trait would not activate proper…
- Pebble Knights Early Access Update v0.1.24 - 6 August 2026
Hello, Pebble Knights! This update brings new floors and content to the Underworld, and Dinner Mode can now go on forever. Just try not to overdo the late-night snacking! Many of you have been wondering what lies beyond Floor 30, and your feedback has kept us digging deeper. Thank you, as always! Check out the details below. \New Underworld Floor 1After all that suffering on the Surface, your reward is finally here! Underworld Floor 1 has been added. To celebrate clearing the Surface, we've left some Potions and Weapons waiting for you. Jump in and see what you find!New Combat RoomWitches have arrived in the world of Pebble Knights! Watch out for their suspicious magic circles. You never know what kind of curse they might throw your way!Transcendent ChestA new Transcendent Chest has been added exclusively to Treasure Doors. Open one to reveal a display stand showcasing one of three spec…
- Pebble Knights Early Access Update v0.1.23 - 31 July 2026
Hello, Pebble Knights! Based on your feedback that the late game felt repetitive, we have extensively reworked the Underground system. Instead of following a fixed sequence of Camps and Bosses, you can now explore the Underground by choosing the doors you want to enter. Various new events have also been added, including battles against new monsters. This is only the beginning, and we plan to continue adding more events in future updates. Check out the full details below. \Door System ChangesUnderground progression is no longer fixed to the Event → Camp → Boss sequence. You can now choose which door you want to enter.Question Mark Doors have been added. These doors can lead to any floor except the final boss.The final boss is no longer limited to Floor 30 and may now appear on other floors. The final boss door has a distinct appearance that sets it apart from other doors.Combat Doors fea…
- Pebble Knights Early Access Update v0.1.22 - 24 July 2026
Hello, Pebble Knights! This update brings a major rework to Transcendent Traits, along with a variety of new Traits focused on summons. We've also added a new challenge and Demon Debuff, improved door interactions, and made various other improvements. Check out the full patch notes below! \Pocket Fist: Fixed an issue where Pocket Fist would attack outside the player's view, making its attacks hard to see.I Choose You!: Weaponmons are now smarter, and we've fixed an issue where they would sometimes wander too far away from the player and out of sight.All of the Above: Now deals 2x all elemental damage to better match its Transcendent grade.One For All: Transcendent and Dark Traits can no longer be merged into One For All. Traits merged into One For All can no longer be ascended.\TranscendentPexman: Fires a powerful laser from your eyes. Use the mouse wheel to adjust the laser.Light of Sa…
- Pebble Knights Early Access Update v0.1.21 - 16 July 2026
Hello, Pebble Knights! This update introduces 'Bot Controls', allowing you to customize your Bot companions' behavior to suit your playstyle. We have also overhauled the ping system. New ground bosses will also appear in Lunch mode! Check out the full details below. \The previous Bot Mode 1 and 2 have been removed, and 'Bot Controls' have been added, allowing you to customize your Bot companions' behavior.You can toggle various actions on or off, including whether Bots can equip weapons or contribute ore to Loyal Knight Selection.Bot Controls can be configured in the lobby and changed at any time during a run.Please let us know if there are any other options you would like to see. Your feedback is a great help to us.\You can now ping items, Hell Mold Legion enemies, tents, and other objects directly.Pings will now appear at the mouse cursor's location instead of your character's positio…
- Pebble Knights Early Access Hotfix v0.1.20 - 13 July 2026
Hello, Pebble Knights!We have released a hotfix addressing bugs reported since the previous update, along with balance adjustments to several Traits and monsters.In particular, we urgently addressed feedback that Dizzypang was taking too long to defeat and was more difficult than intended. Our original goal was to offer a fresh experience during aboveground battles in Lunch difficulty.Please see the details below.\Letter SystemTo better fulfill the Letter System's original purpose of helping players through difficult sections, the requirement for sending a Letter to the next generation has been changed from "Defeat the DAY 5 boss" to "Beginning of the DAY 5 boss battle."\TraitsThe longer you remain still, the more healing amount and healing speed the "Zen State" Trait now provides.MonstersReduced the dodge rate of Dizzypang, the first boss in Lunch difficulty, by half. Also reduced its…
- Pebble Knights Early Access Update v0.1.20 - 10 July 2026
Hello, Pebble Knights! This update significantly improves boss presence and attack patterns while adding new ways to earn EXP and make progression more rewarding. We have also adjusted overall weapon appearance rates to reduce clutter caused by duplicate weapons and rebalanced several Traits. Check out the full details below. \DizzypangMoves from side to side while drunk and ignores certain physical attacks unless Groggy.Fires fewer projectiles, but the Dizzy pattern is now larger.Now appears as a ground boss in Lunch and Dinner modes. Skullpang 2.0Now intercepts all projectiles.Drops a Power Meter upon death. Holy the MolySluglet monsters no longer self-destruct and instead explode when killed.Sluglet monsters take damage when they hit a wall.Added a new shotgun variant. MuhammarockAdded a new pattern used before becoming Groggy.Becomes Groggy slightly more often.Drops Gloves that Pebb…
- Pebble Knights Early Access Update v0.1.19 (Hotfix 2) - 1 July 2026
Hello, Pebble Knights! In this hotfix, we improved the UI related to Trait Ascension and fixed recently reported crashes and progression-blocking issues. Please see the details below. \An "Ascendable" UI indicator now appears when a trait is ready for ascension.When purified by an Angel Magic Circle, the applied effect is now displayed. \Angel Statues can no longer be skipped.When a non-King player eats three copies of the same trait and ascends it, there is now a high chance for a 2-stage ascension. \The visual effect shown when selecting a new weapon through Kingdom Upgrade has been improved to make it more intuitive. \The sound effect that plays when a player takes damage has been adjusted, so smaller hits now play at a lower volume. \Fixed reported crashes and progression-blocking issues.Jun. 30, 2026 (v0.1.19.17): Fixed an issue where the tutorial could get stuck when upgrading Ten…
- Pebble Knights Early Access Hotfix v0.1.19 - 29 June 2026
Hello, Pebble Knights! In this hotfix, we improved the UI related to Trait Ascension and fixed recently reported crashes and progression-blocking issues. Please see the details below. \An "Ascendable" UI indicator now appears when a trait is ready for ascension.When purified by an Angel Magic Circle, the applied effect is now displayed. \Angel Statues can no longer be skipped.When a non-King player eats three copies of the same trait and ascends it, there is now a high chance for a 2-stage ascension. \The visual effect shown when selecting a new weapon through Kingdom Upgrade has been improved to make it more intuitive. \The sound effect that plays when a player takes damage has been adjusted, so smaller hits now play at a lower volume. \Fixed reported crashes and progression-blocking issues.Jun. 30, 2026 (v0.1.19.17): Fixed an issue where the tutorial could get stuck when upgrading Ten…
- Pebble Knights Early Access Update v0.1.19 - 24 June 2026
Hello, Pebble Knights! In this update, we have optimized gamepad support and improved the voice chat feature. We have also added new revival-related traits, fixed several boss-related bugs, and added a new enrage effect for bosses. Please check out the full details below. \ Gamepad Gamepad support has been revamped. Voice Chat Voice chat listening is now enabled by default.You can now adjust each player's volume individually.The usability of the "Push to Talk" feature has been improved. \ Boss Enrage A new enrage effect has been added so the existing 5-minute boss timer is easier to recognize.When a boss becomes enraged, its Attack Power gradually increases and monsters from Hell will appear. Implantus HP reduced.Changed the enrage pattern.Fixed an issue where players would sometimes be launched far into the boss after being hit by Implantus.Fixed an issue where players could get stuck…
- Pebble Knights Early Access Update v0.1.18 - 19 June 2026
Hello, Pebble Knights! This update adds a new feature to the lobby, along with balance changes for several bosses and Dinner Mode challenges. Check out the details below. \Crown Swapper-3000 has been added to the lobby.When the King steps onto one side and a Knight steps onto the other, the crown is passed on and their roles are swapped.A soccer goal has been added to the lobby to celebrate the World Cup.Pebble Knights is cheering for every national team! \Sparkle Ice PopThe effect that destroyed a random Trait on death has been removed.Giant Ores will now appear instead.Golden DalgonaThieves now appear less frequently. \Giga BiteFixed a bug where players would sometimes take no damage after being eaten by Giga Bite.Giga Bite's jellies now explode immediately when they merge.Penny DiceDefeating Penny Dice now spawns mini dice.Hit the mini dice to gain EXP.Shai-HululuShai-Hululu now take…
- Pebble Knights Early Access Hotfix v0.1.17 - 15 June 2026
Hello, Pebble Knights! We have released an urgent hotfix for the issue where letters were not appearing in v1.17. This update also includes several multiplayer UX improvements. Please see the details below. \Royal Mandu Jeongol (Challenge): When the King dies, the entire party will no longer be wiped out immediately. Instead, all hell will break loose.Bomb Appétit (Angel Buff): The Attack Power gained from eating bombs has been changed to a random value. \Fixed an issue where letters were not appearing in v1.17.The "Exit to Lobby" feature could cause confusion, so it can now only be used during the ending credits.Fixed an extremely rare issue in single-player where the final boss could appear on Floor 27.JUNE 16th 3:00 (PST): Fixed an issue where sound settings were not applied properly under certain conditions. \Improved the clarity of the update notification when a version update is r…
- Pebble Knights Early Access Update v0.1.17 - 12 June 2026
Hello, Pebble Knights! In this update, the Angel/Demon event has received a major overhaul, and some boss battles have been reworked. We have added 20 new Angel Buffs, 7 new Demon Debuffs, and 3 new Traits. Several existing Traits have also received major reworks. Pebble Knights continues to grow thanks to your valuable feedback and bug reports. Thank you as always! Please check out the details below. \ 20 New Angel Buffs Added Normal Effects (last for 3 floors) Trait Pouch: Gain 1 Trait slot.Rising Tide: All Knights' levels increase to match the highest-level pebble.Fast-Track Pass: Gain 3 level-up items.Juiced Up: Eating potions increases your stats.Bomb Appétit: Eating bombs permanently increases attack power.Copycat Glitch: Creates 1 duplicate Trait for everyone.Divine Gains: All melee weapons become larger.Blessed Mag: All ranged weapons have 1004 ammo.Crossfire Chaos: All ranged w…
- Pebble Knights Early Access Update v0.1.16 - 5 June 2026
Hello, Pebble Knights! In this update, we have improved game optimization across various areas and added the new Trait Menu feature, where you can view your traits at a glance. We have also added the powerful and flashy new weapon, Laser Beam. Please check out the details below. \You can now view all traits currently available to you. Eat the Trait Menu item in the lobby, or select Trait Menu from the main screen.Eat different traits to register them to your Trait Menu.Trait unlock conditions have been changed.More Trait Menu related features will be added in the future, so please look forward to them. Examples include the Monster Menu and Trait Menu related achievements. \ Visual Effects New visual effects have been added when a boss goes berserk after the time limit.The MVP player who contributed the most during a boss battle will now be celebrated with fireworks for a short time. Bos…
- Pebble Knights Early Access Update v0.1.15 - 29 May 2026
Hello, Pebble Knights! In this update, we've added two new weapons, 'Knuckles' and 'Rocket Punch', along with a new Legendary Trait 'Bomb Decoy'. New challenges have also been added in the Dinner Mode, so we hope you enjoy trying them out! Pebble Knights continues to grow thanks to your valuable feedback. As always, thank you for your support! Please check out the details below. \Devil Gates and Angel Gates now appear more frequently in the Underworld.When you enter an Angel Room, look for the magic circle. Now, when all players step into the purification circle, all curses will be removed.Dark Trait Ring items are now created based on the number of Devil debuffs purified by the Angel magic circle.Improved the UX in the Underworld so players can more clearly tell when monsters start spawning and when they stop.Added a new monster, 'Grand Thief Mold'. Keep an eye on your precious treasur…