IMPACT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak24
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score56% positive
- Total reviews61
- Release dateSep 2, 2024
- DeveloperHochschule Darmstadt
- PublisherHochschule Darmstadt
Genres: Indie, Strategy, Free To Play, Early Access
Company pages: Developer: Hochschule DarmstadtPublisher: Hochschule Darmstadt
IMPACT Steam news
IMPACT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 2.2.5 - 23 April 2025
First of all: Wow! The the easteregg hunt was ON! And you all marked 3 Million new craters. We are looking at 4.2 Million Craters! We are just speechless. Maybe the fact that we were on the German national news played a factor. Who knows :D The new update brings one major visual change and that is the new Quest Portraits! We partnered with an Artist who created new handmade portraits for the game. Gone are the days of AI generated temporary characters. There are also a bunch of bugfixes in the game: The Lunar South Pole Achievement was bugged, it can now be Achieved Some Players had black screens on the satellite images. This should be fixed now The UI of the spaceship launchpad was somewhat buggy it should now behave nicely The game now makes backups that can be restored in case a critical error occurs We mainly wanted to say thank you for all your commitment! This was a crazy week and…
- 2.2.4 - 23 March 2025
Fixed the Server image loading not working sometimes
- 2.2.3 - 23 March 2025
fixing sesrver issues
- V2.2.2 - 19 March 2025
Added Backup Restore Functionality for broken savegames
- 2.2.1 - 4 March 2025
Hotfix fixing certain tech tree items not being able to be researched
- Spaceship Update - 3 March 2025
Hello Lunar Pioneers, it's been a while! The past few months have been kind of crazy for me but now I'm finally able to launch the next major update for the game. This time I've focused on the late game content, focusing on some big spaceships. But I've also improved the overall user experience and marking feedback. Pole Gliders Getting water for your homegrown food and plants has been pretty tedious so far as our station is located near the moons equator. As in real life, we suspect frozen water and gases to be found at the lunar poles. Why only there? Well, the sun is shining at such a steep angle that some craters are always in shadow reaching constant freezing cold temperatures which means liquid and gases freeze and... stay in place instead of evaporating. You can build huge spaceships to travel to the polar regions and bring back water and frozen gases. Launchpad You can now launc…
- 1 Million Craters - 4 November 2024
You madlads! you actually did it! This weekend we've reached 1 Million Crater Annotations! We just wanted to say thank you! When launched the game back in August we never thought this goal would be reached so fast. The past months have been an amazing ride for us and we are so happy that so many of you joined us to help the European Space Agency. Of course there are still billions of craters out there but this is a huge step to show ESA that games and gamers can do so much good when given the opportunity. We are paving the way for a bright future of Gaming for Science! Catch you on the moon, The IMPACT Team Austin Powers © Warner Bros. Pictures (New Line Cinema)
- Marking Improvements - 24 October 2024
Dear Lunar Pioneers, wow we are once again amazed by what you've achieved. Right now we are looking at 770000 markings since our launch at gamescom in August! Marking Improvements A lot of you gave feedback in the steam forum and on our Discord that the marking experience could be improved and while we are still working on getting the more complex features in, we think we've been able to address the major painpoints. Less punishing mistakes Your He-3 Multiplier does not reset immediately when making a mistake. This was especially frustrating when encountering ambiguous or wrongly annotated craters. You now get 3 strikes per picture before we reduce the multiplier, so feel free to mark more boldly. A new dataset of known craters We've sat down and fixed up some of the craters in our database so there shouldn't be as many false negatives in the known images. This point caused a lot of con…
- Hotfix v2.1.3 - 26 September 2024
Hotfix v2.1.3 Fixed crash when leaving Spaceport Scene Close Button in Spaceport Resource Spending Panel is now working Added: Mouse wheel scroll for danmic crater marking
- New Content Update - 20 September 2024
Hey Pioneers! We've got some exciting news for you - a major update for IMPACT is here, and it's packed with awesome new content and improvements to make your lunar adventure even better. Community Milestone: We're super excited to share that your combined effort has led to an incredible amount of 372,000 marked moon craters so far! Your dedication and effort in mapping the lunar surface have been amazing. Thanks a ton for your support and contributions to the IMPACT project. New Content: New Spaceport: The Spaceport is now open! Join the Collaborative Project and team up with other players to build megastructures together and unlock new gameplay features. Build the Community Hub: The Community Hub will allow you to add friends and share your crater marking performance Build the Trophy Hall: The Trophy Hall will allow you to check global highscores and might unlock unique performance re…
- 2.0.8 - 12 September 2024
Many of you reported that it's sometimes unclear if what's a crater and what isn't so we've compiled an overview in the Reference Panel. This is not the big new content update, we are still working on it :) Changes: New Reference Panel in the Marking Mode showing references of craters and other lunar features to make marking more clear Hotfix: Limit Batch Productions to 500 at a time to prevent a client-crash with big production volumes. We'll further investigate the issue but for now this is a safe temporary fix
- 2.0.7 - 4 September 2024
UI Bugfixes When producing more than 50 Resources at a time, the + and - buttons increment in steps of 10 Audio Settings are properly persisted between playsessions We have a Quit Button now!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 March 2025 | 2.2.4 | 1794830910966917 |
| 2 | 23 March 2025 | 2.2.3 | 1794830910963788 |
| 3 | 19 March 2025 | V2.2.2 | 1794102528269666 |
| 4 | 4 March 2025 | 2.2.1 | 1792751526178524 |
| 5 | 26 September 2024 | Hotfix v2.1.3 | 6339469370183267730 |
| 6 | 12 September 2024 | 2.0.8 | 6250522009513110049 |
| 7 | 4 September 2024 | 2.0.7 | 6242640076592698940 |
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