- Hotfix 2 patch #10 - 7 August 2026
Bug squashing: Fixed aiming with the top-down camera. You can aim again — no more guessing Fixed crosshair display in top-down view. The reticle is back where it belongs Fixed a duplicate-subscription bug that made vehicle recoil grow worse over time. Recoil no longer trains like it’s in the gym Fixed loot from crates not dropping right away. Crates no longer need a moment to “think about it” Optimization: Updated the terrain loading system — map load times should be shorter Matched load and unload distances for terrain chunks. Camera-switch stutters from that should be gone
- Hotfix for patch #10 - 15 July 2026
New Added a scrap metal system. Unlock the scrap metal tech in the research tree, then while driving around the world you’ll find scrap at loot spots with a 5% chance. Use it to upgrade your vehicles — each level permanently adds HP and armor. Soviet recycling: today a UAZ body panel, tomorrow +5 armor for your heart on wheels. Balance For the "Aerodynamic Tests" data, the max speed requirement was lowered from 100 to 50 km/h. Even the GAZ 69 can pretend to be a sports car now — just don’t say that out loud. Slightly increased grip on all surface types, because the GAZ 69 was handling like an iron. Disabled the rock generation system under the wheels. Light vibration of the wheels and chassis looks good when you’re flying over flat ground. But on rough terrain — with a swarm of hungry bugs behind you — it was just adding difficulty. The rocks went on a well-earned vacation. The bugs did…
- PatchNote #10 Bugs and Optimization - 14 July 2026
Fighting bugs: Fixed a bunch of crashes. The “please don’t explode” button was found at last Fixed the cursor escaping the screen when opening the pause menu. No more jailbreaks Fixed bonus calculation errors in the garage. Math won… on the second try. Or the third. Whatever Fixed leaderboard display issues Optimization: Optimized game scene loading Optimized bug logic and animations. Now the bugs twitch faster than our deadlines Optimized trees, map objects, bullets, and bug spawning. Forests, fauna, and chaos are a bit kinder to your FPS UX: Reworked the layout of the technology reward panel Added hints and dimming for valid ingredients to cut down on “wait, that doesn’t go there” Added a quality setting for bug animations
- Rollback to the previous patch - 6 November 2025
The game version is temporarily being rolled back to a more stable version. We'll fix any bugs in the latest version and update the game.
- PatchNote #9 Water Barriers - 13 December 2024
Greetings, survivors! 👋 We are happy to announce that the game has reached version 1.0! Since the release, we have worked hard, and now the game is even better. New features, improvements, and fixes—everything is waiting for you in this update. CONTENT A new location to explore. Here, you'll encounter narrow streets, shaky bridges, and water barriers that create difficult conditions for movement. But water isn't the only threat—battles with beetles in confined spaces will also be a real challenge. Two new repeatable quests: killing Stingbelly and finding a PKT. These tasks promise not only intense battles but also valuable trophies for those ready to take them on. Repeatable quests with 3 stars can now only be completed once. Yes, no repeats. But the rewards for them have been significantly increased! The snorkel now protects against poisonous gas. Your gear will offer protection not o…
- Ashes of the Union — Best Action Game! - 27 November 2024
Ladies and gentlemen, this is a victory! 🎉 Ashes of the Union — Best Action Game according to the «NASH IGROPROM» Awards 🏆 The public voting is over, the winners have been announced, and we are proud to share that, thanks to your support, we have earned a prestigious spot on the podium. You helped us gather nearly 50% of the votes, and that’s simply incredible! A huge thank you to everyone who cast their vote! Without your help, we wouldn’t have been able to reach such heights🙏 👀 You can check out the winners here: https://xn--80agorbjahhc6f.xn--p1ai/winners/
- PatchNote #8: Path to Leadership - 18 November 2024
Hello, Survivors! 👋 The long-awaited moment has arrived — we’re excited to present a fresh update packed with exciting new content! Content Storyline. Meet new story characters: Colonel Zhmykhin, Senior Engineer Myakishin, and Head of the Research Department Trubchikova. Each of them is eager to help you uncover what happened to this world, and of course, they’ll offer new quests where you’ll need to shoot and think. And yes, the bugs are still here, don’t worry. New Vehicle: ZIL-130A. This isn’t just a truck, it’s a mobile fortress capable of withstanding (almost) any collision. We’re sure this beast will leave no classic Soviet vehicle fan indifferent. Table of the best Operators. No more hiding your feats — now you can easily check who’s on top in terms of enemy kills, top speed, or number of missions completed. It’s your chance to show your strength and let everyone know who the tr…
- Hotfix for Patch #7 - 30 October 2024
Hello, survivors! 👋 We’ve just released a hotfix for the latest patch, which includes bug fixes and gameplay improvements. Change Log: Content Added new languages: French, German, Italian, Spanish, Portuguese. Added new upgrades when leveling up: Health restoration and recoil reduction — so you can fight enemies longer and spend less time flying in space! Added new tips on the loading screen. To make waiting time more useful. Changed the texture of the grape shot gun. Changed the model of 94KM. A new shape so that bugs not only fear it but also admire it! Changed the model of SPG-9. Sounds Fixed the sound when hitting a den with a grape shot gun. Fixed a bug with the playback of folding support sounds. Optimization Improved Alt+Tab switching. So you can easily return to the game after a quick break. Added cursor limitations for the application window. Removed the ability to install lig…
- Patch Note #7: Dark Roads (0.3.5) - 23 October 2024
Hello, survivors! It's time to arm your vehicles because we've prepared a major patch that significantly changes your experience in Ashes of the Union! We aimed to enhance the game by adding day and night cycles, a third-person view, and many other visual improvements! Content Day and Night Cycle When you head out for a ride, you can enjoy sunrises, watch sunsets, and even get lost in the dark night. But be careful—night hides more dangers than it seems! Headlights We've added headlights and taillights—turn them on using "L" so you don’t get lost in the dark or crash into a building that suddenly appears in your path! On controllers, the headlights turn on automatically as night creeps up on you. Third-Person Camera The new camera lets you dive deeper into the world, viewing everything from various angles. Now you can admire your vehicle in action and enjoy the atmosphere of the surroun…
- Hotfix for Patch #6 - 11 October 2024
Hey survivors! 👋 We’re excited to announce that a hotfix is now available for download! We’ve made several improvements and fixes to enhance your gaming experience even further! Content Redesigned recipes in the Workshop (players will receive items from the categories they used during crafting). Say goodbye to randomness, and hello to targeted crafting! Added the ability to place custom markers on the map in the garage (displayed in the parking area). Now it's easy to mark your secret spots! Optimization Improved performance with a large number of enemies on screen. Battle hordes of foes without worrying about lag! Interface Points of interest and their names have been added to the map. Now you definitely won’t get lost among the ruins! Texts Fixed text errors. No more silly phrases (we hope). New tips added to the loading screen. So you won’t get bored while waiting. Tips added to the…
- PatchNote #6: Airfield Adventures! - 4 October 2024
Hello, survivors! 👋 We are excited to present you with a new patch that will open the doors to thrilling new adventures and give you the opportunity to explore our crazy world even deeper! Content Three new quests have been added. These tasks will allow you to dive deeper into our crazy world and uncover its secrets. Get ready for unique challenges and tasks that will make you scratch your head! Quest markers have been introduced on the map. Now, when selecting certain quests, you will receive a marker on the map. The more the map is explored, the more accurate the information will be about your upcoming adventure. Vehicle respawn system. Stuck in a tight spot? No problem! Hold the “E” key, and your vehicle will return to the nearest road. We recommend using this feature only in extreme situations! A new technology for improved auto-shooting. This will increase your efficiency in comba…
- PatchNote #5: Hello, World of Quests, Maps, and Workshops! - 24 September 2024
Hello, Survivors! 👋 The fifth patch is here, and it brings a wealth of new features that will make your time in the game even more exciting! Content Added a quest system. Our new quest system is ready for launch! Now you can do more than just roam the vastness—you can complete engaging tasks that will help you level up your skills and earn coveted rewards! Added 10 new quests. Each task immerses you in a unique story! Help Soviet engineers find Lavender to save the homeland, or provide fire support to a reconnaissance group in danger. These quests will not only test your skills but also make you a true hero! Added a world map. Meet your new friend—the world map! While it remains shrouded in the fog of uncertainty, armed with an antenna, you can unveil many unexplored places. Now you’ll always know where to go for new adventures and unexpected finds! Added a workshop. Create wonders in…
- THANK YOU! - 20 September 2024
Hello, survivors! 👋 We want to express our immense gratitude for the feedback you provide on Ashes of the Union! Every word you share is a step towards our development. We value both positive comments and constructive criticism. Your opinions inspire us to improve the game and offer you an even better gaming experience. Don’t forget to share your impressions and ideas—your feedback is truly important to us! Thank you for helping us get better! ❤️
- Hotfix #2 for Patch #4 - 13 September 2024
Hello, survivors! 👋 We've released a fresh hotfix that fixes some nasty bugs and added some interesting stuff: Content: The appearance of the "Bukhanka" has been updated: added armor plates. Now it’s a real armored bun! Added moving parts to several vehicles: UAZ, Ural, T-40, and Bukhanka. The "figure eight" wheel on the tractor is just a sign that your journey will definitely be unforgettable! The PKT size has been adjusted to be more realistic (but not too much). Sounds: New music added for the hideout. Enjoy it at all spawn points! Interface: Social media links added to the main screen. Finding us is now easier than finding a screw that rolled under the tool cabinet. Added a health bar for the hideout. The number of bars keeps increasing! Fixed the issue with gear hints that were previously showing through the stats window. No more ghostly gear hints! Balance: Ural’s suspension has…
- Hotfix for Patch #4 - 5 September 2024
Hello, survivors! 👋 To bring a bit more order to your lives, we're releasing another hotfix for the latest patch. Changelog: Content New boss music. You can not only fight to it but also dance! (if you want) New boss sounds. You'll definitely hear when he's on your heels! Interface Added a separate setting for ambient sounds. Now no pesky bird will stop you from enjoying the game. Texts Typos fixed. Grammatical errors have been sent to a well-deserved retirement. Balance Slightly lowered the data requirements for reaching heights. Now even your hamster can make it to the top! Loot now depends even more on location (cities, military bases), making it easier to find rare equipment. It's easier than finding a needle in a haystack! The boss has become stronger. He's now so strong that he can open pickle jars without any help! Map Small interface tweaks. Now the "exit game" button doesn't l…
- Patch #4: Time for big experiments! - 30 August 2024
Hello Survivors! We’ve taken a bit longer to release this patch, but as they say, better late than never. This patch has been a major experiment for us. We’ve added our first boss, a new vehicle, gamepad support, and a bunch of other changes! Content: New Boss Added: Find and defeat the new boss to gain access to valuable heavy armor and the Ural. Defeating the boss is now required to progress further. But don’t worry, the boss has its weaknesses—such as not liking to be defeated! New Vehicle: Sidecar Motorcycle! Collect all its parts scattered across the map to unlock this new vehicle. Now you have a chance to feel like your granddad, riding a similar motorcycle, but instead of potatoes in the sidecar, there will be new adventures! Gamepad Integration: The game now supports gamepad control for added convenience and comfort. A gamepad is like a Soviet couch: comfortable and always handy…
- Operation "SURVEY": First Week Results and Thanks! - 19 August 2024
A week has passed since the start of our operation codenamed "SURVEY", and what do we see? 🥁 Drumroll… over 250 of your responses! 🎉 We’re reading, we’re smiling, and we’ve already started going through what you’ve shared with us. Thank you for your participation! Your thoughts and ideas are valuable DATA that help our team develop new TECHNOLOGIES (or at least avoid breaking the game in the process). So, keep sharing, and soon we’ll return with the analysis results so that your brilliant ideas can become part of our virtual world. 🚀 In the meantime… who hasn’t given us feedback yet? 🎤 https://forms.yandex.ru/u/66b9dba743f74f0aece7720d/
- Third Patch Notes - 15 August 2024
Hello, survivors! It's been two weeks, and we know you've been sitting on the edge of your seat, holding your breath... And now, the long-awaited moment has finally arrived — the third patch notes are here (definitely not the least important)! Interface: Added display of the current slope on which the vehicle is located. Now you'll know exactly when your vehicle is climbing a hill and when it's rolling downhill, just like your chances of survival. Vehicle recovery. Now it shifts to the side when flipped with a button press E. It used to flip before, but without the shift. Balance: Slots for small arms have been added to the ZIL. They were there before but got lost in the textures. Significantly changed the vehicle acceleration physics. Now vehicles accelerate better and maintain speed above 50 km/h. This is especially noticeable when installing equipment that increases maximum speed. Pr…
- Operation "Survey" - 13 August 2024
Hello, survivors! 👋 We want to conduct a small operation codenamed "Survey". 🔍 We are very interested in what kind of people you are and what thoughts visit your heads when you play our game. The survey will take only 5 minutes of your working time, but will help build a better gaming future for all of us! 🚀 📝 Take the survey: https://forms.yandex.ru/u/66b9dba743f74f0aece7720d/ Thank you for participating, comrades! ⭐
- Second patch - 31 July 2024
Interface: Suspension noise reduced: Lubricated everything possible, tightened everything that could be tightened, and drank everything drinkable. Correct values in the description of retractable supports are now displayed. Frame rate limit option added: Enabled by default. Now, if your computer is older than a ZIL truck, you might have a chance at smooth gameplay. Additional difficulty settings: For those who think the mutants bite too hard. Engine slot selection made easier: Hopefully, you won't have to rack your brain figuring out how to click on that circle. Self-destruction confirmation: Think twice (or at least once) before initiating self-destruct. Volume settings are now more reasonable. Texts: Fixed some typos. Tutorial and technology text aligned. Description of remote areas now correctly indicates they are swamp areas and the correct tag is set. What everyone was looking for…