SPSTEAMPULSELIVE ANALYTICS
Kill The Music

Kill The Music Steam metadata

Nikko Nikko | Aug 21, 2025 | game

Released

0players observed · 23 September 2026 - 14:17:31 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)4,522
  • Revenue (VGI)$29,215
  • Review score97% positive

Kill The Music metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)4,522
  • Revenue (VGI)$29,215
  • Review score97% positive
  • Total reviews103
  • Release dateAug 21, 2025
  • DeveloperNikko Nikko
  • PublisherNikko Nikko

Genres: Action, Indie

Company pages: Developer: Nikko NikkoPublisher: Nikko Nikko

Top Steam chartsTop 100 gamesGame directorySteam Store page

Kill The Music Steam metadata

Kill The Music metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3093050/metadata
Steam Storehttps://store.steampowered.com/app/3093050/
Steam Communityhttps://steamcommunity.com/app/3093050
PCGamingWiki search
IGDB searchSearch IGDB for Kill The Music

Reviews, pricing, and metadata

Review summary

Very Positive

97% positive, 100 positive, 3 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Custom Volume Controls, Adjustable Difficulty

Achievements

40

Platform releases
  • Steam 21 August 2025

Latest Steam announcements

  • NEW GAME: Meaningless Random Numbers - 20 January 2026

    (We’re still working on the next KTM patch but in the meantime checkout our new project!) Welcome to Meaningless Random NumbersWe’ve recently fallen in love with incremental games and wanted to toss our hat into the genre.Theme-wise we’re exploring the horrors of greed, the fear of uncertainty and what we’re willing to do to maintain control. Visually we’re taking a surreal mix-media approach, combining dithered photos, vector UI and drawn character portraits for an exciting new style. Please Wishlist and get notified when the demo drops!Nikko Nikko

  • V1.41 Update: Quality of Life Changes - 1 December 2025

    Kill The Music v1.41 UpdateThis minor update focuses on quality of life changes. Changes:Added “fast scroll” when holding up or down in the Unlock MenuAdded setting for “Background Opacity” to make environments darker to help with gameplay readability.Removed overly colorful and “hard to read” background color variations from rotation.Fixed issue where “Kill The Music” Title drop during the solo tutorial can be mis-aligned based on player position. Added 1280 x 800 (16:10 but with black bars) Resolution option, to resubmit for steam deck verified status. Cheers,Nikko nikko

  • v1.40 Mosh Pit Update - 16 October 2025

    Kill The Music v1.40 Mosh Pit Update This Major Update focuses on expanding gameplay variety. We focused on new features that change the “game state” during the minute to minute combat. Update Summary New Chance Item with Randomized EffectsNew Round Win ConditionsNew Enemy Power Ups Major Balance Changes, Optimization and Bug Fixes2 New Songs!New Chance Item Effects: A new item drop that triggers a randomized effect on pick up. Stun All EnemiesMark All Enemies Large BurstLarge Shockwave Enemy VortexItem Vortex Heal 25%Disable CurseDamage UpDefence UpNew Round Win Conditions: Added new variations to Rounds from Absurdity 2 onward. Energy Round: Players have to collect spirit energy to complete the round. Instead of pure combat, the player is encouraged to focus on movement and area navigationMini Boss Round: Players have to defeat between 1 to 3 Mini Bosses to complete the round. Instead…

  • Kill The Music v1.30 Update - 20 September 2025

    Kill The Music v1.30 UpdateThis update focuses on Mid-Run Saves and Balance.ChangesFixed issue where Run Start Animation was overly compressed.Fixed issue where Round End Animation was overly compressed. Fixed issue where Achievements were not activating. Fixed issue where New Instrument Guaranteed" could still appear as a Round Start Reward even though player is at Max Instruments (4) Buffed Laser Destroy Upgrade to fully stun laser enemies. Added and Enabled Steam Community Items (Cards, Badges and Emoticons) Demo updated to current changes (mid-run save disabled though)

  • Kill The Music v1.29 Update - 16 September 2025

    Kill The Music v1.29 UpdateThis update focuses on Mid-Run Saves and Balance.Mid-Run SaveAdded Continue button in Main MenuMid-Run Saves are generated after Upgrade Selection after each round. Mid-Run Saves are overwritten when starting a new run.Mid-Run Saves are deleted when playing Tutorial. Mid-Run Saves are currently not available in demo. Fragments earned during Mid-Run save will not be applied until Game Over or Run Success.BalanceReduce overall Kill Quota by 10%Reduce Kill Quota for later Absurdities by an additional 10%Reduce overall Timer counts by 10%Allow Meter Gain during solo for Absurdity 8 onward.

  • Kill The Music v1.27/1.28 Update - 12 September 2025

    Kill The Music v1.27 UpdateThis update focuses on Item Drops, Performance and Bug Fixes. Item DropsHeal, Projectile and Large Spirit item drops are now a default mechanic instead of an upgrade. The upgrades will now increase their drop rate.BalanceIncreased enemy damage slightly because of default healing item.Decreased solo damage slightly.Set A8 to no meter gain during solo.Increased Meter Gain Upgrade rates slightly.PerformanceReduced the size of some textures to improve general performance and vram load.Reduced build size from 5.30GB to 3.66GB.Bug FixesFixed issue where keyboard would hit the boss during round start menu, causing the boss battle to skip on start up.Hot Fix v1.28 09/14/2025Fixed issue where Boss shows up in A12 Song 1 We're still working on new boss attacks but for the next update we'll be focusing on mid-run saves. Stay Tuned,Nikko Nikko

  • Kill The Music v1.26 Update - 6 September 2025

    Kill The Music v1.26 UpdateThis update addresses Bugs and Demo Updates.DEMO UPDATEUpdated Demo to more closely reflect the full release version.Disabled Unlocks in Demo but added more upgrades in pool so players can get a better taste of Kill The Music’s upgrade choices. BUG FIXESAddressed Issue with Round Start Heal Reward sometimes not working or working with incorrect values.Added Heal SFX and FX on player when Round Start Heal Reward triggers for further clarity. Fixed issue with “Try Again” giving the player incorrect upgrades or instruments on their next run. Fixed issue with “Try Again” sometimes failing on use. Reduced white flashing on boss body sprite when damaging bosses.Fixed issue where “damage taken” pop up gave an inaccurate value. Fixed issue where the “item pick up” SFX was not tied to the SFX Volume Slider. Fixed issue where starting a run in Absurdity 13 would sometim…

  • Kill The Music v1.25 Hot Fix - 30 August 2025

    Kill The Music v1.25 Hot FixThis update addresses issues from the recent update. CHANGES:Fixed issue where some rounds in Absurdity 9, 10 and 12 had low or no enemy spawns. Some players have reported Lag in high enemy count rooms. Reduced total “allowed enemies on screen” values for now as we investigate the issue. Thanks for your patience! Nikko Nikko

  • Kill The Music v1.24 - 30 August 2025

    Kill The Music v1.24This small update focuses on additional Balance Tuning. CHANGESAdjusted Kill Quota to increase more gradually, making earlier rounds quick and later rounds longer. Increased difference between “Easy” and “Hard” Kill QuotasSet “Easy” Difficulty to always give “No Reward”Tuned chances of “timer” rooms vs “kill quota” rounds.Tuned chances of “kill quota + timer” rounds on Hard Difficulty. Removed 4 Star and 5 Star Guarantee Round Rewards (currently inconsistent) Next up is the Added Boss Fight Variety! Stay Tuned,Nikko Nikko

  • Kill The Music v1.23 - 28 August 2025

    KILL THE MUSIC v1.23This update focuses on Achievements, Balance and Beat Sync Polish.BEAT ADJUST MENU AND BEAT SYNCAdded Beat Adjust Menu “Perfect Beat Window” setting.Added Beat Adjust Menu “Double Time” toggle. Added more adjustment steps to Beat Adjust to “Beat Delay Value”Additional beat sync polish passes on All Songs.Slight adjustment to beat circle animation speed and ease. BALANCE CHANGESKill Quotas increased across the board for longer rounds.Boss Health increased across the board for longer boss fights.Increased Boss Health and Fragment Reward difference between difficulty options. Drum 3 (Chloe) projectile duration is increased significantly.Remove Drum 3 (Chloe) negative character condition (gets hurt by items). We want to rework her mechanics in the future. Reduced and Tuned Knockback for Guitar 2 (Laura) to reduce enemies getting knocked into player. Reduced Absurdity 1 t…

  • Kill The Music v1.22 Hot Fix - 22 August 2025

    Kill The Music v1.22 Hot Fix This Hot Fix addresses the major Day 1 issues. We'll be addressing more issues in the coming days (combo bug, achievement, heal bug and boss bugs)CHANGES:Addresses problem upgrade (Projectile Speed Up) causing freezes on Round End or Reroll Lowered Dash Enemy damage in early Absurdities Lowered Enemy Damage slightly in A2 and A3Increased Boss Health from A9 onwards Fixed Upgrade TyposFixed CH1 Cutscene Typos Fixed Mode Select “Auto-Beat” TyposLowered Anger LVL2 upgrade from x3 Attack to x2 Attack Adjusted Song assignments in early Absurdities Adjusted beat window to be more forgiving Thank you to all the players for being so thorough with bug reports!

  • KILL THE MUSIC IS OUT NOW! - 21 August 2025

    Kill The Music (Release v1.21) Kill The Music is officially out! Purchase it now with the 20% Launch Discount for $7.99 USD (Full Price: $9.99)Thank you to everyone for their support and feedback during development. This project has been 2 Years in the making and the team is incredibly proud of what we’ve made. Major Changes Automatically Adjust Beat-Sync with FPS drops to better maintain Beat Sync Performance Improvements Added Round Restart Option in Pause MenuHint System in Game Over ScreenAdded 9 New Instrument/Characters (Unlockable by finishing Absurdity 4 and above)Added all Absurdity Levels (Total: 14) Added 2 New Bosses (with 3 Variation Each) (set in Absurdity 4 and above) Added 1 Variation to Existing Boss (Set in Absurdity 3)Added Added 8 New Songs Implemented all Cutscenes (Total: 13 Chapters) Added 23 New UnlocksAdded 27 New Enemy Types (Set in Absurdity 4 and above) Adjus…

  • Price Announcement! - 14 August 2025

    The launch is next week: August 21st 2025Kill The Music will release for $9.99 USD with a 20% Launch Discount ($7.99)The OST will releasing along side for the same price and both will be bundled for an additional 10% off!See you on release day! Nikko Nikko

  • DEMO UPDATE BETA v0.50 - 22 July 2025

    HOLD ATTACKS, DOUBLE BEAT ATTACKS AND NEW UPGRADES! We’ve added Hold Attacks, a new default mechanic that will make balancing Rhythm and Combat easier. Players are able to “spend” their combo counter by holding the Beat Input to automatically hit the beat. This allows the player to focus on Rhythm as they build up their combo and then focus on the Combat once their combo counter is high enough. We’ve added new upgrade “triggers” to vary up our existing upgrades. This modifies the way upgrades synergize and interact with each other.Max HP: upgrade will only trigger or be active at Max HPLow HP: upgrade will only trigger or be active at Max HPCombo: upgrade will only trigger or be active at a certain Combo Count (+10 to +50)Solo: upgrade will only trigger or be active during SoloHold: upgrade will only trigger or be active when player is utilizing Hold Attacks We’ve added several new upgr…

  • DEMO UPDATE v0.46 - 14 June 2025

    Update Summary:This small update polishes the changes from last update, focusing on Bug Fixes, New Curses, Increasing Song Speed and Overall Balance Changes. NEW CURSES: The New Curse system if there are both a Larger Curse Pool to choose from and Harder Curses that counteract certain builds. We’ve added new curses to really explore this system better. BUG FIXES: In the last update a couple of Bugs and Soft-Locks were flagged and we’ve addressed a couple in this recent update. SONG SPEED: We’ve increased the speed for all the songs slightly for a faster game feel. BALANCE: There were some balance issues with Boss Health being way too low for most players. We’ve adjusted the Boss Health, Enemy Damage and Stat Reward Amounts accordingly. Future Plans:Next on our docket is expanding our Upgrade Options to prepare for the full release. Stay tuned! New Curses Added:Solo Resets ComboCombo Cap…

  • DEMO UPDATE v0.45 - 6 June 2025

    Update Summary:This update focuses on Cutscenes, Revamping Curses and Performance Improvements. We’ve reworked some of the loading systems to pre-load more assets before starting a run. This will hopefully address some players getting stutter and long load times on run start. If issues persist we will explore some recently added Godot tools for prepacking shader compilation (which is likely the culprit).Cutscenes will now play at the end of each run, with each Absurdity Level getting its own unique story content. The Demo will contain Cutscenes from Chapter 10, 11 and 1 (the story is not told in sequential order) with the other chapters will be locked off for the full game. We’ve reworked curses to make them more “predictable” with new UI and narrowing down the options pool during a run. Future Plans:We’ll be expanding curses and upgrades in the Next Update to increase the “risk/reward”…

  • DEMO UPDATE v0.44 - 22 May 2025

    This update focuses on Upgrade Unlocks and Progression Balance. We've added unlockable upgrades (via recorded game actions like enemies killed) and we’ve reworked Player, Enemy, Boss and Rewards Stats across the 3 Absurdities in the Demo. We weren't able to include Cutscenes in this Update but Story Content, Upgrade Tuning and Boss Polish will be the focus of our June Update. Kill The Music Demo Change Log 0.44 Major Changes Added New Menu called Unlocks that track certain game actions (ie. Enemies Killed) and will “Unlock” powerful upgrades after conditions are met. Increased Overall Round Start Reward Values (ie. Damage +5% to Damage +25%) Added new Round Start Reward: “New Instrument Guaranteed” to force New Instrument to appear during the next upgrade screen if completed. Added system to “force” certain rewards during a run for Hard Option (ie. Damage +25% in A2/A3 Round 4) Set “New…

  • MAJOR DEMO UPDATE v0.43 - 8 May 2025

    This new major update focuses on changes that respond to the feedback we got from the February 2025 Steam Next Fest. We’ve revamped Kill The Music's major gameplay related to dodging, solos and visual clarity. We’ve also added some quality of life features like Beat Sync Adjustment Settings. We have another big update coming later this month featuring Unlocks and Cutscenes, stay tuned and thanks for playing! Kill The Music Demo Changelog v0.43 MAJOR CHANGES Dodges are now executed by holding the Dodge Input and releasing the button to “quick stop” (Previously dodges were a single input and quick stop was done through an additional input) Dodges can now be “curved” by pressing movement input during the dodge. Visual Clarity improvements through UI, background color, and enemy color polish. The Solo mechanics have been reworked to involve quick rhythmic inputs that power the player’s knoc…

  • NEXT FEST DEMO UPDATE: v0.42 - 1 March 2025

    We’re celebrating Kill The Music achieving 15 000 Wishlists with a New Update that factors in some recent feedback from the Steam Next Fest players. We appreciate everyone’s support and hope you enjoy these changes! Kill The Music Demo Changelog v0.42 Major Changes Enemies now display a warning to indicate movement direction and distance before lunging to the beat of the music. Enemies do not move/lunge immediately after spawning. Enemies have their hitbox disabled for the first beat after spawning (but enemies retain their hurtbox so they can be attacked) Minor Changes Gold skulls now do not turn red on hit and retain their gold color for clarity. Slowed down default projectiles slightly Removed controls reminders for early songs for Absurdity 2 and 3 Drum Starting Instrument is buffed to have +50% Meter Gain along with her Solo Attack Boost. Set Rotating Laser enemy to not lunge to be…

  • NEXT FEST DEMO: v0.41 - 24 February 2025

    This update focuses on gameplay polish, balance tuning and bug fixes for our February 2025 Next Fest Demo. We'll have an additional hotfix update later in the week for our known issues, additional polish and adjustments based on player feedback from next fest. Stay tuned! Kill The Music Demo Change Log 0.41 Major Changes REBALANCE: Retuned enemy spawns, Adjusted beat sync, Decreased the “Perfect” beat window and Decreased some Inspiration Costs. STATS PAGE: Added a stats page to Round Start so players can keep track of their current active Round Start reward stats. ABSURDITY: Added a simple explanation to Absurdity Levels on mouse hover or setting change. SOLO DOUBLE TIME: Set Solo Double Time to be guaranteed on Song 1 Upgrade Options with its rarity going up significantly with every subsequent Song that run. INSPIRATION REFUNDS: Added prompt in Inspiration Menu to refund meta-upgrades…

Patch notes and updates

S.noRelease datePatch nameGID number
122 August 2025Kill The Music v1.22 Hot Fix1808601382490089

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3093050
Live current players0
SteamPulse tracked peak18
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateAug 21, 2025
DeveloperNikko Nikko
PublisherNikko Nikko
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent97%
Positive reviews100
Negative reviews3
Total reviews103
Steam recommendations106
Achievements40
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3093050/

Short description

Kill The Music is a Rhythm Action Roguelite about defeating hordes of enemies with musical instruments.

About this game

RHYTHM: Auto-Attack to the Rhythm of the Music! Press to the Rhythm to power up your Attacks! HOLD COMBO: Build up your Combo Counter and consume it with Hold Attacks! Hold Attacks auto-hit the Rhythm, letting you focus on Combat! SOLO: Build up your Meter by collecting energy from defeated Enemies. At 100% launch a Solo that will power up your Instrument! UPGRADES: At the end of the Round choose from a selection of Upgrades! Slowly building up a stack of ability that mow through hordes of Enemies. STORY: Roxie's music venue is burned down, her friend's are dead and their spirits are under Death's control. After defeating Boss Fights at the end of your run, re-live Roxie’s memories and piece together her tragic story.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Kill The Music's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Kill The Music's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Kill The Music at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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