SPSTEAMPULSELIVE ANALYTICS
Risk the Dark

Risk the Dark Steam news

CafPain | May 7, 2025 | game

Released

0players observed · 25 September 2026 - 02:37:15 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Risk the Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews8
  • Release dateMay 7, 2025
  • DeveloperCafPain
  • PublisherCafPain

Genres: Action, Indie, Early Access

Company pages: Developer: CafPainPublisher: CafPain

Top Steam chartsTop 100 gamesGame directorySteam Store page

Risk the Dark Steam news

Risk the Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug Fix 0.3.12v - 27 August 2026

    Bug Fix - Melee attacks triggered after shooting with a ranged weapon.

  • Patch Notes v0.3.11 - 13 May 2026

    Patch Notes v0.3.11 1. Lantern Improvements * The lantern's light radius and central brightness have been significantly increased. * The lantern now remains on unless the player manually turns it off. * Using the lantern no longer consumes Light. * Added a new mechanic where taking damage reduces the Light Gauge. * Certain enemies and attack patterns are specialized in draining the Light Gauge. * The Light Gauge now recovers faster while the lantern is turned off. * If the player remains without light for a certain period of time, they will enter the Darkness state. * While in Darkness, damage taken is increased by 50%. * After the Light Gauge is fully depleted, the lantern will automatically reactivate once it has fully recharged. * Activated lanterns can now be manually turned off. 2. Proficiency Improvements * The previous Resonance Strike effect has been merged into the Linked Attac…

  • Patch Notes v0.3.10 - 25 March 2026

    - Bug Fixes Fixed an issue where suplies descriptions were not displayed correctly in Some tab.

  • Patch note v0.3.9 - 24 March 2026

    - Improvements Attack effects are now displayed for all melee attacks. Adjusted the attack range and mechanics of all melee attacks to align with the new visual effects. - Bug Fixes Fixed an issue where a different object was thrown when using throwing stars. Fixed an issue with incorrect accumulation of A Ray of Light Fixed an issue where dialogue would trigger under certain conditions.

  • Future Update Plans - 1 February 2026

    Hello, this is CafPain, the developer of Risk the Dark. It has been about 9 months since the game was released, and I feel that I haven’t been able to properly share development news or future plans during that time. I’ve also received feedback about this, so I thought I should organize everything and share it, which is why I’m writing this post.From here on, Risk the Dark will continue to be developed in the following direction.Near-Term Updates (Target: April 2026)Improvements to some combat effectsPartial skill reworksImprovements to the usability/feel of the elemental systemLater UpdatesAddition of Stage 4 (new areas and combat content)Overall story improvementsAdditional NPC interaction contentMore variety in the farming systemLong-Term GoalsAddition of a companion systemContinued improvements to the combat system and overall game structureAddition of new playable charactersAdditio…

  • Patch Notes v0.3.8 - 23 January 2026

    ChangesA short cutscene now plays when selecting an empty save file.Added a new Encyclopedia system that can be accessed while the game is paused.Added two new small enemy types that appear in Stages 1 and 2.Bug FixesFixed an issue where locked items could be generated.Fixed an issue where javelin consumables could be duplicated under certain conditions.Fixed an issue where fire floor hazards were not functioning correctly.

  • Patch Notes v0.3.7 - 1 October 2025

    Improvements - Most weapons are now equipped with a charge cable and emitter. - Improved the visuals of certain consumable items. - Updated character portraits and layout in dialogue windows.

  • Patch Notes v0.3.5 - 7 September 2025

    Improvements - Improved and added new UI sound effects. Bug Fixes - Fixed an issue where players could be moved to a different room unexpectedly after leaving one behind. - Fixed an issue where the unlock window would not close properly.

  • Patch Notes v0.3.4 - 28 August 2025

    Improvements 1. Added new sound effects to certain UI elements. Bug Fixes 1. Fixed an issue where some items could not be obtained. 2. Fixed an issue where, under certain conditions, magic bullets could be fired excessively.

  • Patch Notes v0.3.3 - 26 August 2025

    - Improvements - Added new UI sound effects. - Bug Fixes - Failed to load save file

  • Patch Notes v0.3.2 - 25 August 2025

    - Improvements - Added new UI sound effects. - Bug Fixes - Fixed an issue where equipping certain parts caused grenades to fire multiple rounds at once.

  • Patch Notes 0.3.1v - 21 August 2025

    1.Ray of LightA new progression feature has been added.Collect “Light” during exploration to unlock stats and various items.2. New SkillsNew imagination (magic comprehension) related skills, previously teased, have been added.These can be unlocked through Ray of Light.3. New Unlocks via A Ray of Light2 weapons that previously had overly difficult unlock conditions have been added.2 new throwable weapons have been added.24 new accessories have been added.4. New Events6 new event rooms, each with unique characteristics, have been added.5. Improved Unlock NotificationsUnlocked items are now displayed in a new window.You can check them from the result screen or within A Ray of Light.6. Accessory ReworkAccessories with overly low stats have been buffed.Accessory visuals have been enhanced for better clarity.

  • Bug Fixes V 0.2.12 - 8 July 2025

    – Bug Fixes – 1. Fixed consumables disappearing when thrown.

  • Bug Fix v 0.2.11 - 6 July 2025

    – Bug Fixes – 1. Fixed an issue where gamepad input was not working. 2. Fixed an issue where the menu tab wouldn’t close after certain actions.

  • Patch Notes v0.2.10 - 19 May 2025

    * Improvements Execution and damage texts now display fixed values. * Bug Fixes Issue where key bindings were not being applied. Issue where buttons could not be selected with the keyboard after key binding. Issue where executions occurred even without performing a counterattack. Issue where breaking patterns dealt damage based on melee attack power instead of fixed damage. Issue where some enemies moved unnaturally. Issue where weapon description text did not display properly.

  • patch note v0.2.9 - 17 May 2025

    * Improvements * Removed the blinking effect from the mod menu. * Reduced screen movement when selecting menu icons. * Improved camera movement and positioning during actions such as moving and aiming. * Revised the description for the maximum hit count of weapons. * The skip button has been changed to the Esc key. * Bug Fixes * Issue where learning the proficiency skill "Magazine Pouch" caused the effect of the "Melee Combat" skill to be applied. * Issue where enemy spawn types in the Constellation Tomb did not appear as intended.

  • Bug Fixes v0.2.8 - 16 May 2025

    - Fixed - - Issue where some enemies had elemental effects applied from the beginning.

  • Patch Notes v0.2.7 - 15 May 2025

    * Improvements * Untranslated parts of the options menu have been fixed. * Some images and texts in the options menu have been updated. * Additional descriptions have been added to parts of the options menu. * Bug Fixes * Issue where the final stage of the Constellation Cave did not function properly.

  • Patch Notes v0.2.6 - 14 May 2025

    - Improvements - 1. Reduced interference between buttons and related menus when clicking with the mouse. 2. Elemental Shard Improvements - The effects of elemental shards have been changed. - The light size of elemental shards has been reduced. We have improved areas where optimization and visibility were lacking. 3. The light size of crystal shards has been reduced. 4. Spawn positions of stationary enemies have been adjusted. - We determined that having to search for non-moving enemies on a dark and unexpectedly large map was unnecessarily unpleasant. - These enemies will now spawn closer to the center. 5. The "Conductor" status effect of the 'Shadow' enemy has been adjusted. 6. Ice Element Adjustment - The number of icicles generated by throwing attacks has been reduced. - Icicles generated by throwing attacks will now be more concentrated around the impact location. - Bug Fixes - 1.…

  • patch note v 0.2.5 - 9 May 2025

    v 0.2.5 – Improvements – - Difficulty Adjustments The number of enemies that can exist in a single room in The Nameless Cave (Stage 1) has been reduced by approximately 25%. Rats now have a longer wind-up time before attacking. Rats now have increased delay after attacking. Rats now have a longer cooldown between attacks. Rats' movement speed has been reduced by 10%. These changes were made carefully. Due to enemy patterns and player hit-stun, even the “Easy” difficulty could feel unforgiving. We expect these changes will make the first stage feel more in line with the intended difficulty. - Scroll speed adjustments Fixed areas where the scroll speed was excessively fast. - Improved throwable weapon descriptions When selecting a throwable weapon, detailed item information now appears on the right side of the UI. – Bug Fixes – Fixed an issue where special weapon descriptions were incorre…

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2026Bug Fix 0.3.12v1842212951299121
213 May 2026Patch Notes v0.3.111832700592785471
325 March 2026Patch Notes v0.3.101827626365768061
424 March 2026Patch note v0.3.91827626365766541
523 January 2026Patch Notes v0.3.81822556746161350
61 October 2025Patch Notes v0.3.71811772772431947
77 September 2025Patch Notes v0.3.51809869180129440
828 August 2025Patch Notes v0.3.41809235871587061
926 August 2025Patch Notes v0.3.31808601382617217
1025 August 2025Patch Notes v0.3.21808601382581954
1121 August 2025Patch Notes 0.3.1v1808601382435805
128 July 2025Bug Fixes V 0.2.121803527891890127
136 July 2025Bug Fix v 0.2.111803527891841144
1419 May 2025Patch Notes v0.2.101799817379608644
1517 May 2025patch note v0.2.91799817379533948
1616 May 2025Bug Fixes v0.2.81799817379488230
1715 May 2025Patch Notes v0.2.71799817379473827
1814 May 2025Patch Notes v0.2.61799722702506688
199 May 2025patch note v 0.2.51799088287873008
209 May 2025patch note v 0.2.41799088287859653

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