- v1.0.27 Minor update - 9 September 2024
- Minor change to "The Specter of the Emergency Staircase." - Fixed the collision in the corridor with the glasses poster.
- v1.0.26 Fix for a critical bug - 7 September 2024
I have fixed a bug where, after selecting "Continue" from the title screen and resuming the game from a saved file, the door would not open even after capturing the anomaly. This was a critical bug, as it effectively rendered the save function unusable. I sincerely apologize to all players who encountered this issue. In future games, I will take extra care to create more thorough test scenarios and ensure proper test play so that issues like this will be minimized.
- v1.0.25 - Update - 6 September 2024
- Change the event of "Specter of Emergency Staircase". (If you have unlocked this achievement, you will understand what it means.) - Make slight adjustments to the camera angle in the epilogue. - Rearrange the order of the staff credits.
- v1.0.24 - Minor update - 5 September 2024
- Simplify the information board (hints). - Revise the material for the emergency exit lights. - Change the name of Anomaly 59. - Correct the wording. - 非常灯 -> 通路誘導灯 - Emergency Light -> Exit Route Guidance Light - 应急灯 -> 疏散指示灯
- v1.0.23 - Bug fixes - 4 September 2024
- Fixed an issue where, if the player dies after 9:00, the 9:00-specific effects would remain even after time is reset. - Corrected a typo: "NO OPEN FRAME" -> "NO OPEN FLAME." - Fixed a bug where the next floor might remain dark during the world's restart sequence. - Made minor adjustments to the "Claustrophobia" event. Changed the timing for the music to stop.
- v1.0.22 Update - 3 September 2024
- Adjusted the range of capturing for the emergency lights. - Modified the hint legend. "Failed to Capture" -> "Missed Anomaly" - (Concert) Changed it so that music plays after recording. - (Stairs) Adjusted the timing of the Hallo Ball's drop. Changed the impact of the Hallo Ball's attack. - (Dog) Reverted to hiding the dog in its initial state. - (Please Wait Here) Updated the effects after capturing.
- v1.0.21 Update - 2 September 2024
- Changed the names of some anomalies. - Added a process to delete anomalies that were abolished in v1.0.20 but remain in the save data. This process is executed at the start of the game. - Expanded the capture range of door knobs. - Increased the volume of the escape sequence sounds, as they were too quiet. - Improved the audio settings of the final map. !!! Spoiler Alert !!! - Removed the monitor-like effect from the staff roll screen due to difficulty in determining what was sliding down. - Made minor adjustments to the post-completion ending sequence. - Improved the activation of the "Claustrophobia Trap" to ensure it triggers reliably. - Changed the grace period from when the player turns around to when they die. - Changed how the sound is played. It now plays after capturing. - Adjusted appearance. - Slightly adjusted the opening angle and made minor changes to the visual effects.
- v1.0.20 アップデート - 1 September 2024
The main changes are as follows: - Re-adjusted the difficulty of the anomalies. After making it too easy, slightly reverted the changes. - Replaced two low-quality anomalies with new ones (same locations). Due to this change, the total number of anomalies captured may display a value that is 2 more than the maximum number of anomalies (72), resulting in a potential total of 74. This issue is planned to be fixed eventually. Details: - Added a note on the settings page recommending lowering the "Resolution scale" before decreasing the graphical quality. - Corrected a typo on the concert poster (会場 -> 開場). - Revised the names of anomalies due to a lack of interest. !!! Spoiler Alert !!! - (Vertical Stretch of Bench) Changed the behavior after shooting. - (Horizontal Stretch of Bench) Adjusted the final stretching rate. - (Concert) Changed to a new anomaly as it was not interesting enough.…
- v1.0.19 Update - 31 August 2024
I mainly made visual and audio adjustments to the anomalies. !!! Spoiler Alert !!! - Adjusted the layout of the last room. - Concert poster anomaly. Added sound effects. - Slightly expanded the premium seat section. - Prevented the exterior buttons from being captured when the elevator doors open. - Fixed an issue where the player could accidentally capture a different target even after noticing the anomaly. - Floor texture bug anomaly. Added noise sound effects. - Swinging floor guide. Changed the animation to something more surreal. Added sound effects. - Dog anomaly. The dog now appears from the beginning. - Hello Balls anomaly. The Hello Balls now appear from the beginning. - Greatly adjusted the shutter sound of the emergency staircase. - Hand-shaped doorknob. Added rotation animation and sound effects. - Following surveillance camera anomaly. Increased the volume. Extended the tim…
- v1.0.18 - Update - 30 August 2024
In this update, one new achievement has been added. Apologies to those who have already played. This achievement is related to Anomaly 47. - Added a legend to the hint signboard. Some players misunderstood the hint as being for the *next* floor's anomaly, so I added a legend to indicate that the hint actually refers to the anomaly on the *previous* floor, reducing such misunderstandings. - For the camera focus mark, I previously only changed its color after a photo was captured, but now I've updated it to display a check icon upon success. This change makes it easier for players to understand what happened, especially for first-time players. - Revised settings to prevent difficult anomalies from appearing early in the game. - Made minor adjustments to the staff credits. - Corrected some translations in Chinese. ■Anomalies - Increased speed, adjusted the expansion pattern, and expanded t…
- v1.0.17 Update - 29 August 2024
- Information board - Changed the position to just after the exit. - Added an explanation that allows confirmation after returning to the floor. - Tripled the color transition speed of the central large screen to make it easier to recognize that it is changing. - Added an effect when the camera focuses on a target in capturing mode. - Falling death is now possible. - Changed the default settings {Emboss, Sharpen} to off. !!! Spoiler Alert !!! Adjusted to make it easier to notice. Modified to allow viewing "that" outside. Added an achievement that is unlocked through specific actions. Added an event after unlocking the achievement. Adjusted the eye movement that occurs after capturing. Added an achievement after the event ends. Added a small effect after taking a photo.
- v1.0.16 - Enhanced Visual Feedback for Failure - 28 August 2024
I have added a new effect where the ceiling light will flash to make it clearer when the player have captured the wrong target.
- v1.0.15 - Added a sign encouraging the player to view the hint - 28 August 2024
There still seem to be cases where users fail to notice the sign displaying hints, so I've added a standing sign to make it more noticeable. This standing sign will only appear when a mistake is made. Other Fixes: - Removed unnecessary sound effects related to a certain elevator anomaly. - Fixed the "Hapia Insurance" poster. Corrected the issue where the girl's body appeared strange.
- v1.0.14 - Emphasized Display of Hint Marks - 27 August 2024
To make hints more noticeable to players, I have improved the checkmarks by adding animations.
- v1.0.13 - Mini update - 27 August 2024
- Several anomaly names have been changed. - The Tomachun poster has been revised. The event start time has been updated. - In the anomaly where Tomachun moves, the bench cannot be captured.
- v1.0.12 - Fixed two anomalies - 26 August 2024
Fixed two anomalies. I have improved an unreasonable situation where, even if the player is aware of the anomaly, it was difficult to identify the correct spot to capture, leading to failure by capturing the wrong spot. - Elevator anomaly - Staff-only door anomaly
- v1.0.11 - Adjusting the Hint's Position - 26 August 2024
I have moved the hint to a more noticeable position, as it seemed possible that it could be missed.