SPSTEAMPULSELIVE ANALYTICS
Titans of the Past

Titans of the Past Steam metadata

Devil's Dozen Games | Dec 3, 2025 | game

Released

1players observed · 23 September 2026 - 03:54:06 UTC

ActionIndieRPGSteam Store

  • Latest observed players1 · 23 September 2026 - 03:54:06 UTC
  • SteamPulse tracked peak48
  • Units sold (VGI)754
  • Revenue (VGI)$13,570
  • Review score85% positive

Titans of the Past metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 03:54:06 UTC
  • SteamPulse tracked peak48
  • Units sold (VGI)754
  • Revenue (VGI)$13,570
  • Review score85% positive
  • Total reviews113
  • Release dateDec 3, 2025
  • DeveloperDevil's Dozen Games
  • PublisherDevil's Dozen Games

Genres: Action, Indie, RPG

Company pages: Developer: Devil's Dozen GamesPublisher: Devil's Dozen Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Titans of the Past Steam metadata

Titans of the Past metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3098170/metadata
Steam Storehttps://store.steampowered.com/app/3098170/
Steam Communityhttps://steamcommunity.com/app/3098170
PCGamingWiki search
IGDB searchSearch IGDB for Titans of the Past

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 96 positive, 17 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Camera Comfort, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, Stereo Sound

Achievements

Not available

Platform releases
  • Steam 3 December 2025

Latest Steam announcements

  • New map and some other stuff - 5 May 2026

    Hello,We've finished work on the new map, so here's an update.New stuffNew map! We wanted something different this time, and as usual there are secrets waiting for you;Master Attribute Modifiers now scale infinitely (after 150 attribute points you get 1 mod point for every 10 attribute points);Added “Class Constructor Skill Points” in Misc options (default is 280 and you can change that now).The last two points, in addition to the infinite enemy scaling introduced earlier, allow for a truly infinite progression - now for both your parties and enemies. Skill points that you earn with Horseshoes can now be spent to max out all skills if you so desire, due to the Class Constructor Skill Points limit. This will definitely break any balance but it's a single-player game so why not?FixesFixed DoT damage breaking player stealth;Fixed some legendary items attacks and proc spells having energy c…

  • Hotfix 1.1.3 - Patch Notes - 23 February 2026

    Fixes:Fixed Legendary items generation, really;Fixed one legendary item having 5000 level requirement;

  • Hotfix 1.1.1 - Patch Notes - 23 February 2026

    Fixes:Fixed Legendary items not dropping on Victory Loot Multiplier x0.5;Inventory items are now auto sorted by rarity and then by level within that rarity;

  • 1.1 update - The Cascade - live now! - 20 February 2026

    Hey people,Alex 13 here.Update 1.1 is now live. With a delay - which I apologize for. We've named it 'The Cascade Update' because of the infinite difficulty progression. Initially the feature was internally called 'Corruption' - due to our inspiration being the corresponding system in Last Epoch. But then Luneyl - our amazing Lead Dev who is actually keen at naming stuff - proposed this one, and it sticked.The last major updateFirst things first - this is the last major update for Titans. We'll probably do some hotfixes and balance tweaks. And we owe you guys a new map - it's also gonna be released (hopefully in March this year). But no more major features, no new monsters, no new spells.We promised you two big updates - here they are. In the initial plans we also mentioned controller support among few other things. That plan has been changed and won't be done. Plans change, and we reco…

  • Update 1.1 delay - 2 February 2026

    Hello guys,Alex 13 here. This is to let you know that we are late with Update 1.1. But we're alive and working on it. Our efficiency degraded somewhat due to the electricity issues we're facing these days, but we've also overscoped (again). But the update is already in the finishing state. All major features are there, we need to finish updating the localization and balancing. We are aiming to release it somewhere in February - so this month.Thank you and sorry for the inconvenience,13 and DDG team.

  • Hotfix 1.0.2.2 - Patch Notes - 5 January 2026

    Balance:Binded Soul max stacks 99 → 3;Gameplay:Added character portrait VFX for Stun and Freeze;Added chest for clearing all mobs in Forest Arena;Fixes:Fixed Righteous Anger (more player damage) dungeon modifier being broken in UI;Fixed random nodes showing modifiers if it is a dungeon (they are supposed to be hidden);Fixed Dark Grasp not being cleansable;Fixes Gravity Trap moving chests and barrels;Fixed Heretic skill not applying Curse on hit on Master and Grand Master;Fixed Dragon Breath and Shrap Metal not having formulas in description;Fixed Shrap Metal not having increased damage when target has Darkness;Fixed some typos;There was a typo in previous Hotfix version, it supposed to be 1.0.2.1 (whoops).

  • Demo update - 25 December 2025

    Hello,Alex 13 here.First of all - Merry Christmas to you all!We've updated the Demo. It's the first update to it since the Demo released, so it incorporates A TON of QoLs, performance improvements, UI tweaks, balance changes, new mobs, and the Japanese localization.If you were going to try the game - now is a good time to do that.Thank you.13, out.

  • Hotfix 1.0.2.1 - Patch Notes and Demo Update - 25 December 2025

    Balance:Rune Of Storm: tick rate 1s → 0.5s, max targets infinite → 1;UI:Added Health Regen stat in Attributes sheet;Added Show Keybinds Hints checkbox to options;We also updated the Demo to current full game version!

  • Update 1.0.2 - Patch Notes - 19 December 2025

    Gameplay:Added debuff resistance mechanic. Debuffs can now be resisted by enemies and players, chance depends on elemental resistance for that type of debuff, skill level of caster and enemy type;Added 1 more negative dungeon modifier: Unstoppable Force - Each mob has 40% chance to be Unstoppable.Unstoppable are immune to control effects and instakill effects, resist slowing and pushing effects.All mini bosses are always Unstoppable;Added Help widget (in Pause Menu or in Town);Added info about important hotkeys to corner of dungeon UI;Added new hand drawn portraits and updated starting party portraits (only for new saves);Added portraits categories;Separated Prefixes and Suffixes filter;Added Help menu with information about Hit Chance, Debuff Resistance and some random tips, accessible via Pause, Death Screen and Town; Balance:Removed 999 Dark resistance from Extraplanar faction mobs;M…

  • 1.0.2 update might be delayed - 17 December 2025

    Hello guys,Alex 13 here. I want to once again thank you for the amazing reception our game received. 'Very positive' means that we do something right. Meanwhile, we acknowledge that there are issues (mostly balance) and are working to improve the game based on:Your feedbackOur own visionSo, 1.0.2 might be delayed. Thing is, a significant part of its scope is on me, and I unexpectedly found out that I need to take a trip for a few days, starting tomorrow. This is unavoidable but overall should bring more stability to my life - which is not bad for the game :) While I'm away, the team will make a decision whether we're good to release the update this Friday. If no, the update will go live most likely early next week. From the realm of good news: the scope is bigger than we planned. You can expect:Debuff resistances for mobs and player characters - it's the focus of this update;More early…

  • Hotfix 1.0.1.5 - Patch Notes - 10 December 2025

    Gameplay:Added Affixes filter to inventory;Inventory items are now sorted by level; Fixes:Fixed new characters being given some high level armor pieces;Fixed not being able to create character with custom class if race has the same skills as class (again because version control decided to delete last fix);Fixed Shrinking Ray flavor text using wrong string;Fixed another inventory UObject limit crash;

  • Hotfix 1.0.1.4 - Patch Notes - 9 December 2025

    Gameplay:Added floating widget with rewards on mob death;Added floating widget with rewards on chest open;Added warning sound if trapped/mimic chest is perceived by party;Made Torchlight spell brighter;Maps:Underground Crypt: added portal VFX to skeletons spawns;Marketplace Arena: reduced amount of simultaneous enemies;Monastery: moved candlestick;Swamp: fixed some spots where it was possible to be stuck;Fixes:Fixed player full stealth not working on arena enemies;Fixed summons triggering traps that only player can trigger;Fixed Mass Heal being in Light Magic instead of Body Magic filter in shop and spellbook;Fixed Dark Mage’s Limited Enslave not working on Master;Fixed Death Accord killing summons;Fixed Shrinking Ray VFX of Grand Master;Fixed Steady Hands spell description;Fixed Stance Flip spell description;Fixed Enemy Attributes healthbar not being green if mob is friendly;Fixed some…

  • Hotfix 1.0.1.3 - Patch Notes - 7 December 2025

    Fixed:Fixed not being able to create character with custom class if race has the same skills as class;Fixed switching characters when scrolling in skill tab;Added campfire use heal sound;Credits update;

  • Hotfix 1.0.1.2 - Patch Notes - 7 December 2025

    Fixes:Fixed some of Barbarian skill masteries;Fixed Fey Guardian enemy not using a bow;Fixed player homing projectiles targeting summons;Fixed characters and Tavern have unclaimable “!“ for completing level 36+ adventures;Fixed some descriptions using wrong strings;

  • Hotfix 1.0.1.1 - Patch Notes - 6 December 2025

    Fixes:Fixed Monk class having duplicate skills;Fixed inability to create character if all of the group skills are empty due to race skills replacing them;Fixed some issues with inventory slots filter;Fixed crash when changing inventory filters too much without closing it;

  • Feedback-based updates incoming - 5 December 2025

    Hello,Alex 13 here. THANK YOU!We're happy with the results of the first 2 days. In no way the sales are close to cover the expenses but that was not the goal. The goal was to make a good game for people who like to play Dungeon Crawlers and theorycraft builds. We... mostly succeeded here. The overall reception is good, enough for us to want to continue working on the game. I felt the happiest human being when a streamer, , streamed the game for 15 hours the first day. And for more than 10 hours the second day. And he's playing as I write this post. Thank you from the depth of our hearts! That's why we're making games! And we're able to continue doing so while we have our main jobs and while there is interest, whatever the sales. So we're happy to proceed :) Mostly succeeded?Our main design choices paid off but i made a few major design mistakes that led to the following problems. Let's…

  • Hotfix 1.0.1 - Patch Notes - 4 December 2025

    Fixes:Fixed Defender class having 2 Sword skills, one of them supposed to be Soul Magic skill;Fixed greater Maximum Skill Mastery from Race didn’t replace lesser Maximum Skill Mastery from Class if both have the same skill;Fixed arrow trap activation/deactivation by enemy on Great Wall;Fixed UA tutorial localization;Unfortunately all already created characters will retain their current skills. If you have a Defender class character or a character with same skills in race and class, consider recreating them from scratch.

  • Titans of the Past is LIVE NOW - 3 December 2025

    Hello,Alex 13 here. We've released the gameWhich was not easy, considering we're living in a war-torn country. And this is our first game with this core team.The release went well! The build with the last-minute fix has been compiled at 2am in the morning - which is considerably better than I'm used to :)And you see, for us making games is a hobby, not a business. We haven't set financial targets and we'll continue making games no matter what. So we just wanted that people like the game - and it seems to me that that's the case. We already have some streamers and our positive review target for Day-1 is already achieved.We're happy and appreciate your support! Thank you!Japanese translationWe did it last minute. It's a machine translation - we don't have finances needed for the proper one, for now.But we still wanted to present the game to the audience that loves and respects the genre s…

  • Titans of the Past goes live on December 3rd, 2025 - 23 November 2025

    Hello dear players, Alex 13 here.Release dateTitans of the Past goes live on December 3rd, 2025. 10 days from now.State of the gameThis is a full release, not Early Access. All planned content that we feel is mandatory for the full release is there, and we're sure the game is in a pretty good shape.What we might be missing is some balance inconsistencies and rare hardware-specific stability issues. We've found all we could, but being a small indie team working part-time, we surely can't catch everything. Still, the release is not a beta-test. We believe the games provides the experience we wanted it to provide, and hope you will like it. During last month, we cumulatively played the game for hundreds of hours, and tweaked the balance and UX quite extensively.From our POV, the game provides quite a unique overall feel due to the inverted real-time-with-a-pause system; has enough depth an…

  • Release date is... uncertain (but in a good way!) - 4 October 2025

    Hey beautiful and handsome people,Alex 13 here.We're on a final stretch - pushing Class Abilities hard. Then we'll need one (longer than usual) sprint to polish things up and do a thorough QA pass, and we'll be Gold-ready.Currently expected dates of getting the Gold build are late November - early December. Which is good in a way that we'll finish the game soon. But December is a very bad month to release a niche indie game. So we'll weigh our options and make a decision once the game is in a release-ready state. It will not be later than Feb 2026, and likely not later than Jan 2026. We don't need to make a living from this game's sales but still want to get some sales :) Just because we put parts of our souls into Titans of the Past. Also, we've already started the conceptualization for our next game. Yes, whatever the sales, there will be another game from Devil's Dozen games - in the…

Patch notes and updates

S.noRelease datePatch nameGID number
123 February 2026Hotfix 1.1.3 - Patch Notes1825093633195558
223 February 2026Hotfix 1.1.1 - Patch Notes1825093633194278
35 January 2026Hotfix 1.0.2.2 - Patch Notes1819386365123768
425 December 2025Hotfix 1.0.2.1 - Patch Notes and Demo Update1819386365107792
519 December 2025Update 1.0.2 - Patch Notes1819386365096047
610 December 2025Hotfix 1.0.1.5 - Patch Notes1818752592121592
79 December 2025Hotfix 1.0.1.4 - Patch Notes1818118366186668
87 December 2025Hotfix 1.0.1.3 - Patch Notes1818118366180905
97 December 2025Hotfix 1.0.1.2 - Patch Notes1818118366180530
106 December 2025Hotfix 1.0.1.1 - Patch Notes1818118366179074
114 December 2025Hotfix 1.0.1 - Patch Notes1818118366172906

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3098170
Live current players1
SteamPulse tracked peak48
Live count (today's peak floor)1
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateDec 3, 2025
DeveloperDevil's Dozen Games
PublisherDevil's Dozen Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent85%
Positive reviews96
Negative reviews17
Total reviews113
Steam recommendations108
AchievementsNot available
Average playtime forever1,619 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3098170/

Short description

A deep party-based RPG. Crawl dungeons. Battle monsters with your weapons, spells, abilities. Utilize the 'time flows as you move' system to make decisions. Loot, level up, craft, develop your town. Unlock new classes and races, spells, items - to make a party able survive the hardest challenges.

About this game

As the name implies, this game stands on the shoulders of the Titans of the Past: games like Wizardry, Might and Magic VI-VIII, The Bard's Tale, Eye of the Beholder, and Legend of Grimrock. Another meaning of the game's name is hidden inside the game's lore for you to uncover. But we know for sure our players are clever and already have some good guesses. We're a Ukrainian team making a game for an old-school, hardcore audience - just like us. We are creating a game we love and want to play, and we hope you will enjoy it as well. Delve into the carefully handcrafted dungeons in first-person view, but command a party of characters. Develop their skills; find, choose, and tune their equipment; learn and use spells and abilities that any 90s gamer feels familiar with. Customize your Adventurers with the ability to add custom Portraits, Voices, and Personalities. Beware, the game is hard, tough as nails. The game world moves only when you move - so it's a mix of real-time action and thoughtfulness of a 'pause when you wish' approach. There are lots of mechanics and nuances in the game's RPG system to think of and develop your characters with. Look at what we have to offer! Character classes govern what skill a character can develop, and to what extent; Skills have 4 levels of Mastery, each with its own bonuses; Classes have Class Abilities so warriors don't just swing their swords, and have buttons to press; Races provide stat bonuses and also govern which classes are available for characters; Lots of stats - from basic ones such as HP and Energy to Crit Chance, Crit Multi, a whole bunch of D&D-inspired attributes. Also there are cooldown modifiers, true hit and true miss chances, blocking, regeneration, resistances, attack and defense and so on; Items come with suffixes and prefixes so you can judge yourself if the item is BIS or trash; You can craft on items you find or buy! Spells come in 4 varieties - for each Mastery level. A Grandmaster Fireball is so hot it's actually plasma. A Master Heal becomes AOE. Each spell has something interesting to offer. Create any type of a fantasy hero you want! We love games that allow us to put at least hundre…

Supported languages

English, Ukrainian, Japanese, French

Steam categories

Category IDCategory
2Single-player
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Titans of the Past's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Titans of the Past's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Titans of the Past at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$24.99$24.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games

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