SPSTEAMPULSELIVE ANALYTICS
Super Sky Arena

Super Sky Arena Steam metadata

Hammer Labs | Oct 5, 2015 | game

Released

0players observed · 23 September 2026 - 01:43:02 UTC

ActionIndieEarly Access4 Player LocalLocal MultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,238
  • Revenue (VGI)$25,654
  • Review score83% positive

Super Sky Arena metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,238
  • Revenue (VGI)$25,654
  • Review score83% positive
  • Total reviews40
  • Release dateOct 5, 2015
  • DeveloperHammer Labs
  • PublisherHammer Labs, Deck13

Genres: Action, Indie, Early Access

Company pages: Developer: Hammer LabsPublisher: Hammer Labs, Deck13

Top Steam chartsTop 100 gamesGame directorySteam Store page

Super Sky Arena Steam metadata

Super Sky Arena metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/309900/metadata
Steam Storehttps://store.steampowered.com/app/309900/
Steam Communityhttps://steamcommunity.com/app/309900
PCGamingWiki search
IGDB searchSearch IGDB for Super Sky Arena

Reviews, pricing, and metadata

Review summary

Positive

83% positive, 33 positive, 7 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen, Full controller support

Achievements

Not available

Platform releases
  • Steam 5 October 2015

Latest Steam announcements

  • Brave the Storm - New Version 0.11 is now live - 10 April 2022

    New Challenge Maps: Dash Ram to Glory - Only the Dash Ram ability as available. Kill 3 enemies to win. Firestorm - Endless Firestorms rage on the surface of Molten Core. Speed from safe zone to safe zone and avoid enemy fire to survive 3 minutes. Storm events: All maps now have infrequent storm events (Snowstorm /Firestorm). All ships take damage while outside the safe zones. Localization fixes and improvements

  • We are back! Version 0.10 is finally out! - 13 March 2022

    Today we finally release a new version of Super Sky Arena. It has been over five years since the last release and now we revive our early access to finish this game at last!!! This has been five years in the making It took us quite a while to get to this point. Essentially, when we first started working on this game, we intended to create our own multiplayer-focused shooter inspired by Starfox. But whenever we talked about leaving Early Access, we felt like something was missing. First of all, Starfox has a great single-player campaign, but also, multiplayer-only games are hard to pick up. So we wanted to have something that could be enjoyed alone. This led us to take several attempts at a single-player mode, which all grew way out of proportion for a small, two-developer hobby team, and therefore eventually were scrapped. During this time, we also grew quiet in our communications, beca…

  • Patch Version 0.9.0 - 6 October 2016

    Hello everyone, It's a new month, it's a new thursday, it's a new patch. We are slowly winding down from conference season and came back with a lot of useful feedback. First of all thank you everyone who came to visit us at our booths. We had a great time with all of you :) This patch is actually just a small update to let you know we are still going strong. We are working on a couple of big ideas and features at the moment which need some time in the oven before we can show them to you so that's why this patch is a little lighter. We redesigned the Starkiller map completely. The first iteration of Starkiller had two levels. We just wanted to experiment with something new but we found that this is actually pretty confusing. The map was too big and the two levels made the minimap harder to read. The new Starkiller map only has one level, just like the other maps, and we created a bunch o…

  • Patch Version 0.9.0 - 6 October 2016

    Hello everyone, It's a new month, it's a new thursday, it's a new patch. We are slowly winding down from conference season and came back with a lot of useful feedback. First of all thank you everyone who came to visit us at our booths. We had a great time with all of you :) This patch is actually just a small update to let you know we are still going strong. We are working on a couple of big ideas and features at the moment which need some time in the oven before we can show them to you so that's why this patch is a little lighter. We redesigned the Starkiller map completely. The first iteration of Starkiller had two levels. We just wanted to experiment with something new but we found that this is actually pretty confusing. The map was too big and the two levels made the minimap harder to read. The new Starkiller map only has one level, just like the other maps, and we created a bunch o…

  • Patch Version 0.8.0 - 4 August 2016

    Whatsuuuup everyone! Finally a new Patch is out. We apologize for the skipped patch in july. But we hope to redress that with a super awesome new feature: CHARACTER VOICES. Check out the Trailer for Version 0.8.0: https://www.youtube.com/watch?v=UnDaBFBZ3as Patch Log: Voices All characters are fully automatically voiced now and we love it! You can also trigger voices yourself by using the d-pad on your controller while you are in a match. You have a variety of taunts, answers and cool shouts to have a word with your enemies! Map Changes: Frozen Colony We were a little unsatisfied about how the frozen colony mechanics worked. The "two floors" System can be very confusing especially when you look at the minimap and there seems to be an enemy around but you can't see him. Its also kind of preventing intense fights because you have to look out for eachother to much. So we closed the basemen…

  • Patch Version 0.8.0 - 4 August 2016

    Whatsuuuup everyone! Finally a new Patch is out. We apologize for the skipped patch in july. But we hope to redress that with a super awesome new feature: CHARACTER VOICES. Check out the Trailer for Version 0.8.0: https://www.youtube.com/watch?v=UnDaBFBZ3as Patch Log: Voices All characters are fully automatically voiced now and we love it! You can also trigger voices yourself by using the d-pad on your controller while you are in a match. You have a variety of taunts, answers and cool shouts to have a word with your enemies! Map Changes: Frozen Colony We were a little unsatisfied about how the frozen colony mechanics worked. The "two floors" System can be very confusing especially when you look at the minimap and there seems to be an enemy around but you can't see him. Its also kind of preventing intense fights because you have to look out for eachother to much. So we closed the basemen…

  • June Patch (0.7.0) - Final 8th Character revealed and ALL THE CUSTOMIZATIONS - 11 June 2016

    Hello lovers of Super Sky Arena, It's another month so we have another patch for you :) This version is all about customization. Mainly, you can now customize your controls and all the important stats for your weapons. This allows you to create your own crazy gameplay ideas. How about you only play with mines and they will not despawn? Or have super long tron walls so you can actually play tron. It's a mess, and super fun! :-D We also did a lot of work on our UI. We had to do this in order to prepare the game for a console release (yes, there will be a console release :) ) but this work also created really cool features for you, like an ingame leaderboard screen and extensive end-game statistics so you can boast about your achievements. Here is a detailed list of all the new major changes: Changelog New Character: Dolphin Finally, the 8th character is revealed. All you people who reques…

  • June Patch (0.7.0) - Final 8th Character revealed and ALL THE CUSTOMIZATIONS - 11 June 2016

    Hello lovers of Super Sky Arena, It's another month so we have another patch for you :) This version is all about customization. Mainly, you can now customize your controls and all the important stats for your weapons. This allows you to create your own crazy gameplay ideas. How about you only play with mines and they will not despawn? Or have super long tron walls so you can actually play tron. It's a mess, and super fun! :-D We also did a lot of work on our UI. We had to do this in order to prepare the game for a console release (yes, there will be a console release :) ) but this work also created really cool features for you, like an ingame leaderboard screen and extensive end-game statistics so you can boast about your achievements. Here is a detailed list of all the new major changes: Changelog New Character: Dolphin Finally, the 8th character is revealed. All you people who reques…

  • May Patch (0.6.0) - New Weapons and Mac/Linux support - 6 May 2016

    Hello fellow master pilots! It's a new month and a new patch was just released. In our ongoing efforts to make the game more accessible we focused on balancing the scales between experienced and new players this month. For example you now get different types of secondary weapons depending on which rank you have on the leaderboards and we added new weapons that should help newer players to kick some ass more easily. Another huge addition is the difficulty level for bots. When adding CPU players you now get the option to choose between Level 1 bots all the way up to Level 9. This way you can play against enemies at your level and start improving your skill quickly. Also, we finally released version for Mac and Linux. These versions are still experimental so if you find anything odd, please let us know. We want to get them as polished as the windows version as quickly as possible. Here is…

  • May Patch (0.6.0) - New Weapons and Mac/Linux support - 6 May 2016

    Hello fellow master pilots! It's a new month and a new patch was just released. In our ongoing efforts to make the game more accessible we focused on balancing the scales between experienced and new players this month. For example you now get different types of secondary weapons depending on which rank you have on the leaderboards and we added new weapons that should help newer players to kick some ass more easily. Another huge addition is the difficulty level for bots. When adding CPU players you now get the option to choose between Level 1 bots all the way up to Level 9. This way you can play against enemies at your level and start improving your skill quickly. Also, we finally released version for Mac and Linux. These versions are still experimental so if you find anything odd, please let us know. We want to get them as polished as the windows version as quickly as possible. Here is…

  • April Patch Part 1 + New Special Weapon! - 7 April 2016

    What's up fellows! TODAY is patch day. Let me seize this opportunity to introduce myself. My Name is daio and I'm the new community manager of Super Sky Arena. In order to have even more time to develope new features and add cool stuff to the game, I joined the Super Sky Arena team to help out the game developers. So now the Devs are locked in their offices and develop 24/7 and I will make sure that you guys know what is going on in the Super Sky Arena Universe! But let us head to the important information for today: Observer Mode We added a basic version of this new feature that we plan on extending alot in the upcoming patches. If you're in a match you can switch to Observer-Mode by opening the menu and pressing "observe". For now your gamecamera will follow one of the other ships and you can switch between all players or bots. In the future we plan on adding a different view for obse…

  • April Patch Part 1 + New Special Weapon! - 7 April 2016

    What's up fellows! TODAY is patch day. Let me seize this opportunity to introduce myself. My Name is daio and I'm the new community manager of Super Sky Arena. In order to have even more time to develope new features and add cool stuff to the game, I joined the Super Sky Arena team to help out the game developers. So now the Devs are locked in their offices and develop 24/7 and I will make sure that you guys know what is going on in the Super Sky Arena Universe! But let us head to the important information for today: Observer Mode We added a basic version of this new feature that we plan on extending alot in the upcoming patches. If you're in a match you can switch to Observer-Mode by opening the menu and pressing "observe". For now your gamecamera will follow one of the other ships and you can switch between all players or bots. In the future we plan on adding a different view for obse…

  • March Patch Part 2 - A new Mode! - 13 March 2016

    Hi folks! Part 2 of our March patch is finally here! We added our first Team Mode ( apart from Team death match ) Team Hustle Each Team has a ‘Flag’ they have to constantly carry around. When the flag carrier is killed or drops the flag and the flag touches the ground this team’s timer starts to count down and they have to pick it up again as fast as they can. The team with time left on their clock wins. This mode is now the default for our Matchmaking servers. I hope you try it out and we’re looking forward to your feedback :) Starkiller Map Also, we have a new Map! Finally! Inspired in no small part by Starwars as you probably guessed from the name, Starkiller has an extensive underground area to explore and exploit. I teased it a little bit on twitter already, you’ll have to check it out yourself for more :) Also, more audio, fixes to various things that cropped up, normal developmen…

  • March Patch Part 2 - A new Mode! - 13 March 2016

    Hi folks! Part 2 of our March patch is finally here! We added our first Team Mode ( apart from Team death match ) Team Hustle Each Team has a ‘Flag’ they have to constantly carry around. When the flag carrier is killed or drops the flag and the flag touches the ground this team’s timer starts to count down and they have to pick it up again as fast as they can. The team with time left on their clock wins. This mode is now the default for our Matchmaking servers. I hope you try it out and we’re looking forward to your feedback :) Starkiller Map Also, we have a new Map! Finally! Inspired in no small part by Starwars as you probably guessed from the name, Starkiller has an extensive underground area to explore and exploit. I teased it a little bit on twitter already, you’ll have to check it out yourself for more :) Also, more audio, fixes to various things that cropped up, normal developmen…

  • March Patch Part 1 + New Name \o/ - 8 March 2016

    Hello everyone. As Simon wrote before, we did quite a bit of rework for the looping movement code which took way longer than anticipated. But we finally have something that works. You will see that brand spanking new update in your steam downloads next time you load the client. You will also see that we changed the name... kind of :) A few weeks back we told you about the name clash we have with another game called Sky Arena. If you search for Sky Arena on YouTube you will find a bunch of videos for the other game and a couple of videos for ours. Together with you we came up with the idea of simply augmenting the name. And thus "Super Sky Arena" is born :) I think Super Sky Arena will work very well because a) it's still kind of the same name so our previous marketing efforts are not wasted b) if you search "Super Sky Arena" on YouTube you'll find a bunch of videos that are over a year…

  • March Patch Part 1 + New Name \o/ - 8 March 2016

    Hello everyone. As Simon wrote before, we did quite a bit of rework for the looping movement code which took way longer than anticipated. But we finally have something that works. You will see that brand spanking new update in your steam downloads next time you load the client. You will also see that we changed the name... kind of :) A few weeks back we told you about the name clash we have with another game called Sky Arena. If you search for Sky Arena on YouTube you will find a bunch of videos for the other game and a couple of videos for ours. Together with you we came up with the idea of simply augmenting the name. And thus "Super Sky Arena" is born :) I think Super Sky Arena will work very well because a) it's still kind of the same name so our previous marketing efforts are not wasted b) if you search "Super Sky Arena" on YouTube you'll find a bunch of videos that are over a year…

  • January Patch live - Matchmaking is here - 7 January 2016

    We have just uploaded the newest patch. Here is the change log for this month: Added: Online matchmaking Added: Online Bots Added: Teams Added: Player names in game and in chat Added: Functionality to leave the game during the end of game screen Fixed: Audio was being played, even when it was triggered on the far side of the planet Fixed: You are now unfrozen after respawn when you are killed while being frozen Fixed: Character display in pause menu Fixed: Hidden character roster when going online as long as you are not in a room

  • January Patch live - Matchmaking is here - 7 January 2016

    We have just uploaded the newest patch. Here is the change log for this month: Added: Online matchmaking Added: Online Bots Added: Teams Added: Player names in game and in chat Added: Functionality to leave the game during the end of game screen Fixed: Audio was being played, even when it was triggered on the far side of the planet Fixed: You are now unfrozen after respawn when you are killed while being frozen Fixed: Character display in pause menu Fixed: Hidden character roster when going online as long as you are not in a room

  • It's Patch Day! We just uploaded Update #1 - 5 November 2015

    Hi everyone, just as the main menu has promised the whole month, today is patch day. And we have a huge list of new stuff coming your way. Please let us know in the forums what you think of the changes and the new features. We also created a video to show off some of the new features https://www.youtube.com/watch?v=AhwWuM514Us See you in game :) Simon and Oliver Changelog: Added: a completely new area in Frozen Colony. You can fly into the planet now! Added: a whole new map event on Frozen Colony: Every so often a Snow Storm will blow over the planet and you have to get to the lower levels of the planet quickly. If you are to slow, you will freeze and will be an easy target for your opponents Added: a brand new song for Frozen Colony and the soundtrack Added: A completely new laser. Soooo many laser beams! Added: a new mechanic for the new laser to hit enemies. You simply have to line u…

  • It's Patch Day! We just uploaded Update #1 - 5 November 2015

    Hi everyone, just as the main menu has promised the whole month, today is patch day. And we have a huge list of new stuff coming your way. Please let us know in the forums what you think of the changes and the new features. We also created a video to show off some of the new features https://www.youtube.com/watch?v=AhwWuM514Us See you in game :) Simon and Oliver Changelog: Added: a completely new area in Frozen Colony. You can fly into the planet now! Added: a whole new map event on Frozen Colony: Every so often a Snow Storm will blow over the planet and you have to get to the lower levels of the planet quickly. If you are to slow, you will freeze and will be an easy target for your opponents Added: a brand new song for Frozen Colony and the soundtrack Added: A completely new laser. Soooo many laser beams! Added: a new mechanic for the new laser to hit enemies. You simply have to line u…

Patch notes and updates

S.noRelease datePatch nameGID number
110 April 2022Brave the Storm - New Version 0.11 is now live4353300134236224986
26 October 2016Patch Version 0.9.04249665521681110398
311 June 2016June Patch (0.7.0) - Final 8th Character revealed and ALL THE CUSTOMIZATIONS4249665521681110639
47 April 2016April Patch Part 1 + New Special Weapon!4249665521681110856
513 March 2016March Patch Part 2 - A new Mode!4249665521681110970
68 March 2016March Patch Part 1 + New Name \o/4249665521681111080
77 January 2016January Patch live - Matchmaking is here4249665521681111198
85 November 2015It's Patch Day! We just uploaded Update #14249665521681111310

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID309900
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateOct 5, 2015
DeveloperHammer Labs
PublisherHammer Labs, Deck13
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent83%
Positive reviews33
Negative reviews7
Total reviews40
Steam recommendationsNot available
AchievementsNot available
Average playtime forever51 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/309900/

Short description

Super Sky Arena is a modern re-imagination of Starfox multiplayer! Local multiplayer dogfights for up to 4 Friends (or Enemies). Your Friends are too far away to join you on your couch? Host an online game for them instead or play against the AI. Multiplayer fun for all!

About this game

Super Sky Arena is a modern re-imagination of the Starfox multiplayer mode. You pilot a jet fighter to have fast paced dogfights against three of your friends. Play either locally, in splitscreen mode, or create an online game and let your friends join from all over the world. And if your friends are busy, you can always play against the AI to train for future confrontations. We plan to create the ultimate multiplayer experience for this game. To do this we developed (and are developing) many different forms of multiplayer gaming you can enjoy with your friends. Local Multiplayer Online Multiplayer Local or Online against Bots In Development: Couch vs. Couch Multiplayer (Online Splitscreen) Fast paced action dogfight: Fight your friends in a dogfight that requires quick reflexes, strategic maneuvers and powerful weapons Multiplayer in all colors: You can play in local splitscreen mode, join online matches of your friends and eventually combine both in our couch vs. couch multiplayer (this is still being developed) Original music: Each map has its own fast pumping music that reminds us of good old 80s and 90s rock

Supported languages

English * , German * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Super Sky Arena's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Super Sky Arena's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Super Sky Arena at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS211,63323 September 2026 - 05:25:55 UTC3,236,0272,744,193PUBG Corporation
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Marvel Rivals68,96223 September 2026 - 04:32:14 UTC642,333409,518NetEase Games
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Path of Exile 225,42323 September 2026 - 04:48:54 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds22,71723 September 2026 - 03:44:24 UTC39,10324,686Jagex Ltd
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.12,45423 September 2026 - 04:01:51 UTC266,908420,693semiwork
Schedule I11,11323 September 2026 - 02:37:45 UTC455,652297,022TVGS

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS211,63323 September 2026 - 05:25:55 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
War Thunder30,28123 September 2026 - 03:14:30 UTC125,317781,076Gaijin Entertainment
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
Diablo® IV27,05422 September 2026 - 22:50:51 UTC64,51869,242Blizzard Entertainment, Inc.
DayZ26,30323 September 2026 - 00:09:44 UTC78,739460,377Bohemia Interactive
Path of Exile 225,42323 September 2026 - 04:48:54 UTC578,562209,717Grinding Gear Games
FINAL FANTASY XIV Online21,65922 September 2026 - 21:49:25 UTC95,10284,685Square Enix

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