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Gravepact

Gravepact Steam news

Justinian | Q4 2026 | game

Coming Soon

GameSteam Store content

ActionRPG

  • Steam app typegame
  • Steam App ID3102450
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperJustinian

Gravepact news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3102450
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperJustinian
  • PublisherJustinian
  • Parent gameNot available

Genres: Action, RPG

Company pages: Developer: JustinianPublisher: Justinian

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Gravepact Steam news

Gravepact news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo Update Dec 9 2024 - 9 December 2024

    Sorry for the delay, it took longer than anticipated to include controller support. This is also the last content patch for the demo. Other than bug fixes and minor changes my work going forward will be focused on the upcoming early access version. You can read more detailed early access plans on the Steam discussion board. Additions Controller support has been added. Let me know in the discussion page if you find a menu item or something that doesn't work. Along with controller support you can now also use WASD/Space bar to move/select various options. If you don't care and just want to use a mouse you can also turn the blue controller highlight off via the in-game options menu. Two new common items have been added: Bloody Clover Increases your luck. In the demo that basically means more drops (gems, health potions, class unique drops like Gravekeeper's coins). Twin Sickle Provides a M…

  • Demo update Nov 16 2024 - 17 November 2024

    Additions Forge The last major content addition to the game is now fully functional. You can open the forge by pressing 'E'. The forge, along with gems you pick up during regular gameplay, can be used to either forge Ultimate Attacks that cannot be found during level-ups or Enchantments for your passive items with additonal stat bonuses. Forged Attacks Attacks created by the forge cost 5 of three different gems (there are 6 gems in total) and require a fully leveled regular weapon. The basic attack selected will be replaced by the forged Ultimate Attack. You cannot forge more than one of the same ultimate attack but you can replace all your normal attacks with ultimates if you have enough gems. The demo has 7 Ultimate Attacks that can be forged. The final game will have at least 30. Forged Enchantments You can add additional stat boosts to your passive items via Enchantments. A passive…

  • Demo update Oct 27 2024 - 28 October 2024

    This patch adds a bunch of smaller features and a few bug fixes (no Forge yet). Additions *Enemy HP toggle option added *Damage text on hit toggle option added *Screen flash when hit toggle option added *Added player Health bar to upper left interface, as well as numerical values for your current/max health and experience. *Passive item tooltips now display the item stat provided Traits You might have noticed there is(was) a lot of empty space at character selection. That space is mostly meant to be filled by traits. The demo has four traits added. Traits are passive abilities that change the game in some way but don't provide you with bonuses outright, or if they do, they come at a penalty. Thee of the traits increase adjust some stats. The fourth introduces curses. Curses The final game will have more than one but the demo has one curse: Curse of Dis. Picking this trait will cause you…

  • Demo update Oct 24 2024 - 25 October 2024

    This update is mostly focused around increasing the gameplay variety during a run. Additions Status Effects VIsuals On hit DOT effects like Burn and Plague now have a visual effect when first applied SFX reduction option Check this to reduce the chance of sound effect to play on an attack if you find them too annoying. I don't really like how this function works but if there are attack sounds that you find too annoying they won't play as often. Enemy summon events Occasionally enemy summonings (telegraphed by red pentagram summoning circles) will spawn in Elite enemies On occasion some enemies will spawn as elite versions of themselves. Elite enemies are bigger than normal enemies and all of their stats are better: they have much higher health, more attack, more defense, more damage, smaller cooldown for attacks and abilities, and are tagged as bosses (which means KO abilities will just…

  • Demo Update Oct 19 2024 - 19 October 2024

    Additions Tier 1 class upgrades have been added. Class upgrades give you access to 3 additional skills and modify the character's primary weapon with additional effects. They are available after spending 5 skill points Gravekeeper can be upgraded to either a Cryptkeeper or a Labourer Bandit can be upgraded to a Houndmaster or Sharpshooter Occultist can be upgraded to a Necromancer or Wizard. *Added visual effect on character when leveling up. Changes *Improved Graveyard boss visibility. *slightly reduced Death Rain range and considerably reduced level 5 explosion damage. *Increased the power of some of the enemies. Will probably make regular adjustments to it as the launch version is too much of a cakewalk (except for the boss) *Reduced number of gravestones that spawn in the graveyard. *removed/reduced frequency of some sound effects, including enemy death sounds and Phoenix Burst. Bug…

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