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Refugees: Shelter

Refugees: Shelter Steam news

Roche Limit Studios | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndieRPGSimulation

  • Steam app typegame
  • Steam App ID3109040
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRoche Limit Studios

Refugees: Shelter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3109040
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRoche Limit Studios
  • PublisherRoche Limit Studios
  • Parent gameNot available

Genres: Adventure, Indie, RPG, Simulation

Company pages: Developer: Roche Limit StudiosPublisher: Roche Limit Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Refugees: Shelter Steam news

Refugees: Shelter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Recent progress report - 21 April 2025

    In order to prove that the developer is still alive, I have to issue an announcement to prove it. In order to develop this game, I am working part-time at another job, so the recent development progress is relatively slow, but it is still proceeding in an orderly manner. The main development content recently focuses on upgrading the image quality and optimizing the core gameplay. I hope to get your attention~!

  • Latest progress report - 6 January 2025

    Hello everyone~! It has been a long time since I updated. I took a few days off during Christmas. As the project size is getting bigger and bigger, the backup and management of the project has become a more important task now, which has delayed some progress, but fortunately these problems have been solved. Recently, I am making the shelter scene and related gameplay. I encountered some difficulties but it is generally going smoothly. I plan to use 2.5D to show the shelter scene, because this will make the camera closer to the object, and players can appreciate their own "shelter" up close. However, the battle map is the same as that shown in the video. Finally, thank you for your expectations and attention~!

  • The first small demo video is released - 19 December 2024

    Hello everyone. I have been busy with development recently and haven't updated the latest progress for a long time. After a period of hard work, the game has made new progress. Currently, the entire game development process is going smoothly, and the next gameplay demonstration is expected to be in a month. Thank you for your anticipation.

  • Summary of current development progress - 26 November 2024

    Hello everyone, I haven't updated the latest progress for a long time. Recently I have been busy with the design of the plot, NPC and scenes. At present, it is preliminarily decided that the plot of the entire game will be divided into four chapters. Each chapter will have a clear theme content, and at least 2 special scene levels related to the plot and 2~4 free exploration scene levels. The four chapters of the entire main storyline will have obvious seasonal changes, that is, one chapter corresponds to one season, and each season will have special weather conditions. Because the scenes, NPCs and plots may spoil, I don't intend to reveal too many screenshots and details to you here, please bear with me. Thank you for your attention.

  • Working hard for the first Demo! - 7 November 2024

    Hello everyone, after a week of development, my project has made new progress. At present, all my work is for the first demo version. This week I mainly designed the plot and reconstructed some scenes according to the plot, but please rest assured that this part of the reconstruction work will not delay me too much time. Secondly, I added many new detailed models to the game, which will be reflected in the final release version. This week is not all good news. There is also a bad news for me, that is, I was defrauded of some money by a liar, which made me very depressed. It may take me a long time to design the scene and the level of each scene. This is a very important job. War is cruel and liars are shameful.

  • Recent development progress report - 31 October 2024

    Hello, everyone. I've been busy preparing for performance optimization recently. In the first demo scene, the performance of the solid-state scene reached an amazing 300 frames on a 3080ti, and the average was over 250 frames. This is an exciting thing, because I hope that my game can allow more players to run smoothly to the greatest extent. At present, the light source system has not been connected. On this basis, I am very confident that the GTX 3060 can run the game very smoothly when it is released. Therefore, the laptop can be played without pressure. This is a milestone work for me, because it means that I can make the internal structure of the building richer and there will be more interactive items. If you are interested in survival games, I highly recommend you to add my game to your wishlist. I will explore different ways of playing in the traditional survival mode. I look fo…

  • Game Development Progress Report - 26 October 2024

    Hello everyone, after a period of development, the game has begun to arrange the scene. In each scene designed by the game, players will be able to explore more than a dozen buildings with complete interior decoration. I will make hundreds of buildings for this goal, so there will be a lot of work to do. Each building will have different styles of decorations and furniture, and all buildings are built strictly in accordance with the objective laws of reality. While making buildings, the optimization of the scene is also in progress. In the end, I will try to keep the game within a reasonable performance range. Now, the game has an approximate release date. According to the current progress of the work, it is expected that a trial version of the Demo will be released in the first quarter of next year for everyone to play. Thank you for your patience.

  • Development plan and progress in October - 10 October 2024

    Hello everyone~! I am Kehaw, developer of this game. In October, my main plan is to complete the construction of some scenes and some performance optimization work. Currently, I am working on the static scene of the starting level. I plan to complete the construction of another scene by the end of October. In the end, I will complete the construction of 10 to 20 scenes. Since performance optimization is carried out simultaneously with scene construction, the overall progress will be slightly slower in the early stage. Once the performance optimization work is on track, the development speed will increase in the later stage. Thanks for your waiting and support. ːsteamhappyː

  • About this game and developer - 23 September 2024

    Hello, everyone. I am the developer of this game, my name is Kehaw, and I am from Yangzhou, China. This game was planned in November 2023, and it was not officially launched and developed until May 1, 2024. After four months of hard work, I have completed some basic work from core gameplay to scene optimization solutions. In the future, I will focus on building more scenes, level design and plots. I hope you can join the Discord discussion group of this game (link at the bottom). I welcome you to give me some suggestions and opinions. I will seriously consider your suggestions and opinions during the development process and design them into the work. In the future, I will continue to announce the development progress of the game here, as well as the newly added features and gameplay. Finally, thank you very much for paying attention to my game!

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