Federation Mycha news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
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- Review scoreNot available
- Total reviews1
- Release dateNov 12, 2024
- DeveloperDerpy Nerd Studios
- PublisherDerpy Nerd Studios, Zygobot Studios
Genres: Action, Indie, Strategy, Early Access
Company pages: Developer: Derpy Nerd StudiosPublisher: Derpy Nerd Studios, Zygobot Studios
Federation Mycha Steam news
Federation Mycha news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Early Access Update 1.8 - 3 October 2025
Hello agents! This patch includes development changes introduced in August and September.Functional ChangesMagic Shield ability can now be cast on other players. The first time you hit the ability button, you will enter target selection. Hit the button again to case the ability on the player you are looking at. If you are not looking at another player, you will cast the ability on yourself.Crouching now reduces player collision allowing players to go into previously inaccessible areas. Visual ChangesHealthbars for bosses and larger enemy encounters are now rounded instead of box-shapesFixed some keycard scanners in the desert clifftops level from clipping into their base.Bug FixesFixed an issue in multiplayer that would not cause the heal beacon to show up for players besides the host.Fixed a bug that allowed any non-host players from having infinite ammo and the ammo counter going into…
- Early Access Update 1.6 - 11 August 2025
Hello agents! This patch includes development changes introduced in June and July.Functional ChangesVarious enhancements to the online chat feature includingChat text box is now auto focused when you hit enterFocus remains in chat box after sending a messageChat disappears after clicking elsewhere on the screen.The main enemy encountered in the game (Lobster Guy as he has been called) now has a poison orb attack. When a player is hit by this attack they will acquire the poisoned status. This status will sap your health for a few seconds before recovering from the status condition.Non-boss enemies now have a chance to hide and retreat from combat encounters when they are close to dying. If they successfully retreat, they will call in reinforcements. Be sure to chase down any fleeing enemies!Only three enemies are ever allowed to run up to the player and perform melee attacks. This preven…
- Early Access Update 1.5 - 10 June 2025
Hello agents! This patch includes development changes introduced in May. We want to start off with a larger gameplay feature we've been working on!New Gameplay Feature: Enemy Armor & Gun Infusions!Weapons can now be loaded with certain Mycha crystals to destroy enemy armor. If you have not picked up a crystal previously for a gun you simply need to walk over it to pick it up. If you already have a crystal in your gun, you will need to interact with it to switch out your existing crystal. When you have obtained this crystal press Y on your keyboard to toggle usage of your armor penetrating rounds. You will notice your gun gains a pink outline and your weapon icon background will turn pink to indicate how much ammo you have left. Normal weapon ammo has no effect on armored enemies and requires these new crystals to deal damage until their shield is broken. We have included a visual indica…
- Early Access Update 1.4 - 28 April 2025
Hello agents! This patch includes development changes introduced in March/April. These are mainly smaller changes while we work on new levels and gameplay in the background. We hope to start sharing sneak peeks soon on our Discord! Functional Changes Objectives have new animations and sound effects for polishing. Most doors (excluding tutorial level) no longer block when dialogue is playing. Players now take fall damage when falling from significant heights. Player movement speed has been reduced (Walk: 6m/s => 4 m/s, Run 10 m/s => 7 m/s, Crouch 2.5 m/s => 2 m/s, Downed 1.5 m/s => 1 m/s) Elevator moves slightly faster Visual Changes Fixed large visual effects on the Crystalink which would move around the entire lobby area. Crosshair now properly centered on screen. Fixed an issue where the character select in the pause menu wasn't sensing the player's mouse. Key items now have more noti…
- Early Access Build 1.2 Patch Notes - 18 March 2025
Hello agents! This patch includes development changes introduced in February. Full details are described below. Please reach out to us directly on our Discord if you have any suggestions or new issues that we didn't find during our testing! Functional Changes Added a few instances of new hazards in the desert mission: Mycha tornadoes, damaged servers and frayed wires Added crouching to the game. Pressing and holding left control will cause your player to crouch. Enemies will now react to the sounds of player footsteps and follow the sounds if heard. Enemy vision is decreased in dark or dim areas. Enemy health scales with the amount of players in the game. Visual Changes Added flare beams or ghost light VFX to interactable items to help distinguish them from the environment. Added new desert sand particle effects in the desert mission. Added sand colored fog in the desert mission Bug Fix…
- Early Access Build 1.1 Patch Notes - 1 February 2025
Hello agents! It's been awhile since our last update, but now that holidays are over we plan to continue pushing out updates monthly. We are currently working on some new content but want to make sure we release it in a much better state than Desert Clifftops was in when we launched in early access. The full details for this patch are below: Functional Changes Weapon selection UI has been revamped! Agents can now view their weapon stats while choosing weapons and compare them when changing to new weapons. Multiplayer Server Creation UI uses checkboxes for server settings and now provides hover tooltips to explain each setting Boss Mychalytes besides the tutorial boss now reward players with Mycha shards after defeating them. Mychalyte movement speeds have been reduced for smaller instances. Agent voicelines have been temporarily removed from the Desert Clifftops (we're polishing these u…
- Important Bug Fixes Patch Notes(version EA 1.0.1) - 24 November 2024
Hello agents! Shortly after our initial Early Access launch we noticed some important issues preventing progression through the tutorial and desert clifftop mission. The full details can be found below: - Fixed a bug where enemies could stand on top of bullet boost magazine pickups - Fixed a bug where an agent in the tutorial combat zone could get stuck in a door while it's closing - Fixed a bug where the Crystalink start/end transmission sound would play twice in some scenarios - Fixed a bug causing the desert clifftop's security monitor screen's interact UI to always be invisible - Fixed a bug where the Cerberus (desert clifftop mutated mychalyte) was defeatable with one bullet - Desert wind particles no longer spawn inside the green facility building in the desert clifftops - Temporarily removed Captain Dean voicelines from desert clifftop's buttons (we're working on something to mak…
- Important Bug Fixes Inbound - 19 November 2024
Hello Agents! We're aware of a couple larger bugs that have creeped up in our initial release patch (mainly with the desert clifftops mission). We are hard at work fixing these issues and should have an update out later this week to address them. If you haven't already, please take advantage of our community Discord Server to communicate any issues you've experienced with the game or to share ideas you have for the game!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 October 2025 | Early Access Update 1.8 | 1811772772491818 |
| 2 | 18 March 2025 | Early Access Build 1.2 Patch Notes | 1794102528250065 |
| 3 | 1 February 2025 | Early Access Build 1.1 Patch Notes | 1790214123153269 |
| 4 | 24 November 2024 | Important Bug Fixes Patch Notes(version EA 1.0.1) | 1783872412083431 |
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