DodgeKill news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJun 19, 2025
- DeveloperKiro & Co, A2onCraft
- PublisherKiro & Co
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: Kiro & Co, A2onCraftPublisher: Kiro & Co
DodgeKill Steam news
DodgeKill news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 0.3.1 - 20 June 2025
Little patch 0.3.1 :Bug fixed where the only boss that spawned was the Mega TrapperThanks to the first players and for the first feedback! ~Kiro
- DodgeKill is now in Early Access ! - 19 June 2025
The game is now available for purchase !Store PageCan you survive until the end ?Enjoy a dynamic game that won't let your rest! 7 levels await you in this first Early Access, and will put your nerves to the test! And if that's not enough for you, challenges await you after each level. Will you have the courage to increase the difficulty?A game accessible to all!Keyboard, controller or even touch screens, if you don't have a mouse, the game can be played with any other controller!Accessibility settings are also available :Special palettes for color blind peopleCamera movement and vibration strength settingsDisable rhythm effects and background movementsWarningEvent will accessibility settings, DodgeKill remains not recommended for photosensitive or epileptic people! For the most eye-friendly game experience, turn on the Monochromatic mode and turn off every effect! On the other hand, it…
- Demo v7 - 17 June 2025
Small update for the demo :The game now pauses when :The current used controller is unplugged / disconnects / isn't detected anymoreThe steam overlay opens
- Demo v6 - 16 June 2025
Small update for the demo :Based on player feedback : The player doubles in size when having the bonus to reduce the precision neededLittle bug fixed with the animation of health gain
- Demo v5 - 13 June 2025
Small update for the demo based on player feedback :The setting "Floating HUD" is now turned on by default for new playersThis setting makes your interface float around your cursor to be readable without using your peripheral visionThe first bonus that appears in a game will now show a small floating text "Grab me !" to make players understand they need to take it
- Demo v4 - 11 June 2025
Small update for the demo :Added 0.75s of invincibilité after the bonus endsThe main menu now fades in
- Demo v3 - 10 June 2025
Small update for the demo :Sound volume setting bug fixedTrappers and the Mega Trapper do not drop bombs / enemies anymore when the player is dead to reduce lags
- Participation in the Steam Next Fest ! - 9 June 2025
A demo update is available for the occasion!Changes:An improved combo counterA new life gain animationSeveral crashs and bugs fixed here and thereFeel free to try the game and give us as much feedback as possible; we can't wait to see what you think!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 June 2025 | Patch 0.3.1 | 1802893906760182 |
| 2 | 17 June 2025 | Demo v7 | 1802354289726260 |
| 3 | 16 June 2025 | Demo v6 | 1802354289693262 |
| 4 | 13 June 2025 | Demo v5 | 1802354289609273 |
| 5 | 11 June 2025 | Demo v4 | 1802261838713086 |
| 6 | 10 June 2025 | Demo v3 | 1801617199568476 |
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