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Precept

Precept Steam news

Genie Games | Jan 2, 2025 | game

Released

0players observed · 25 September 2026 - 20:14:14 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Precept news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews26
  • Release dateJan 2, 2025
  • DeveloperGenie Games
  • PublisherGenie Games

Genres: Action, Adventure, Indie

Company pages: Developer: Genie GamesPublisher: Genie Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Precept Steam news

Precept news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • (10-03) Important Lag fixes - 2 October 2025

    In-game's weird big lags are now - completely gone! Have a good game time!

  • (06-18) Engine Version Update + some bug fixes.. - 17 June 2025

    1. Engine version Update(Unreal engine 5.3.2 -> 5.4.4)- now you can expect some better visuals! 2. fixed potato head's movement and player sensing system.

  • Permanent discount! - 24 March 2025

    Hello guys, developer genie is here. So currently I'm working on my next game, so I can't really guarantee to update "Precept" regularly. So I decided to discount Precept permanently(33%). However, if there is a critical bug in the game, please let me know- [email protected] I'll fix it asap. peace outːsteamthumbsupː

  • (02-12) Optimization patch + intro change - 11 February 2025

    Now you can see better fps at the elevator. + intro's subtitles are looking better now.

  • (01-28) Entity visual patch - 28 January 2025

    Now Level 3(Enclosed stairway)'s mumbling enemy's size are bigger than before! https://ifh.cc/v-wQcPzc

  • (01-18) Ending Scene Update - 18 January 2025

    Checkout new version of ending!

  • (01-16)Bug Fix - 16 January 2025

    Floor5's freezing bug has fixed.

  • (01-12)Bug Fix + Balancing Patch - 12 January 2025

    Floor5's racks were not disappearing. - now fixed. potato head(floor 4 enemy)'s speed is slower than before, and you can see him from further distance.

  • (01-10)Balancing Patch - 9 January 2025

    Now Ai mannequin(level2 enemy) will move faster than before!

  • (01-09)Optimization Patch - 8 January 2025

    Fog is temporally disabled. - Looks like fog is causing in game lag.

  • (01-09)Balancing Patch - 8 January 2025

    -Now there are some default lights in the map! from now on, the potato head(level 1's enemy) can flick lights near by him. However, he is faster than before. -Fog is back to level 5! -save/load is much faster than before.

  • (01-09)Bug Fix + Optimization Patch - 8 January 2025

    Potato Head(Level 1) Enemy was already spawned in the map before player interact with tv. - Fixed. Now you can save/load faster.

  • (01-07) Bug Fix - 7 January 2025

    Simple Bug fix on first level.

  • (01-07) In game Balancing Patch - 7 January 2025

    Now you can see potato head(level1 enemy) from further than before(more)! But you have to find seven ringing phones.(5->7)

  • (01-07)Balancing Patch - 6 January 2025

    Now you can see potato head(level1 Enemy)from further distance!

  • (01-06)Optimization Patch - 6 January 2025

    Save/Load is faster than before.

  • (01-06)Balancing Patch - 6 January 2025

    Now you can skip the polaroid printing motion.

  • (01-06) Bug Fix - 6 January 2025

    There was a bug that you can pass the second level even if you found only one item. -Fixed.

  • (01-06)Balancing patch - 5 January 2025

    Spider's movement speed and sight range has decreased.

  • (01-05)Balancing Patch - 5 January 2025

    Now you can hear ringing phone's sound from further location.

Patch notes and updates

S.noRelease datePatch nameGID number
12 October 2025(10-03) Important Lag fixes1811772772484603
217 June 2025(06-18) Engine Version Update + some bug fixes..1802354289733427
311 February 2025(02-12) Optimization patch + intro change1790848102786188
428 January 2025(01-28) Entity visual patch1789580505461833
518 January 2025(01-18) Ending Scene Update1789039014398801
616 January 2025(01-16)Bug Fix1789039014329623
712 January 2025(01-12)Bug Fix + Balancing Patch1788311419112502
89 January 2025(01-10)Balancing Patch1788311419022756
98 January 2025(01-09)Optimization Patch1788311418992618
108 January 2025(01-09)Balancing Patch1788311418991720
118 January 2025(01-09)Bug Fix + Optimization Patch1788311418986123
127 January 2025(01-07) Bug Fix1787858252869931
137 January 2025(01-07) In game Balancing Patch1787858252869505
146 January 2025(01-07)Balancing Patch1787858252852376
156 January 2025(01-06)Optimization Patch1787858252845659
166 January 2025(01-06)Balancing Patch1787858252843821
176 January 2025(01-06) Bug Fix1787858252841415
185 January 2025(01-06)Balancing patch1787858252821967
195 January 2025(01-05)Balancing Patch1787858252810519
205 January 2025(01-05) Balancing Patch1787858252806872

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