KOUR 64 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews26
- Release dateAug 20, 2024
- DeveloperEZHNO
- PublisherEZHNO
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: EZHNOPublisher: EZHNO
KOUR 64 Steam news
KOUR 64 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Additional Brightness fixes and changes to music volume - 13 December 2024
There were a few objects that still had broken brightness, they have been fixed and some audio has been balanced.
- Hotfix 12/7/24 - 7 December 2024
-Fixed the brightness on a few objects that remained -Fixed the end level so that it should take you back to the menu everytime, even when you leave early
- Hotfix for Collision Issues on Spooky Level - 3 December 2024
During the last update, collision got re-added somehow to the vines on the spooky level and that prevented players from getting a star. That collision is now removed.
- Brightness Issues fixed - 1 December 2024
Issues with brightness on certain objects have been fixed! Let me know if you find any other issues!
- Brightness issues, working on a fix - 1 December 2024
There's been an issue with the latest update that has affected the brightness on many things in the game. I am currently resolving the issue, an update is coming soon. I'm not on my original PC that I made the game with, and not in my home country at the moment, so it is taking longer than expected. I'm having issues packaging the game and have to figure out how to resolve that. Thank you for your patience.
- Hotfix 11/14/24 - 14 November 2024
-Fixed a bug that broke the pillars level, preventing completion under certain circumstances
- ENDLESS MODE UPDATE! And Future plans - 27 September 2024
FUTURE PLANS I have enjoyed creating KOUR 64, and I could add things forever, but for now I am going to halt adding anything new, the game feels complete. I will likely add more in the future, but I am going to focus my efforts on a new project now. Thank everyone for playing, streaming, giving feedback and leaving reviews! It has all helped the game become much better and I welcome more of it! Let me know how your experience was in the discord or by leaving a review! This update brings 4 new levels to endless mode, a new compass for endless mode to help find the next objective quicker, An update to the golden golf power, new ambient noises for multiple levels, along with a bunch of other small fixes. PATCH NOTES -added 4 levels to endless -added saving to endless -obj markers for Endless -Fixed collision on a boat window -Added falling noise to falling levels -Added Stick breaking nois…
- Graeldon Update 9/17/24 - 17 September 2024
Hey everyone, recently I had the pleasure of watching the YouTuber Graeldon play through KOUR 64 live on stream. He's reviewing all steam games in alphabetical order, but he was kind enough to check out my project early, stream it and give his feedback. This update is a result of that. Lots of quality of life changes and fixes. You can check out the livestream VOD here. https://www.youtube.com/live/dDq5Cv22nEM?si=CYSI4Rji_nV5oZmH PATCH NOTES -Fixed a few spots in Hub where you could climb outside of the map -Golf Flags now have a bottom green part for easier identification -Slight changes to intro to guide the player better -Bouncy power tutorial updated to better explain how it works -Bouncy power Icon fixed so it correctly displays when you will bounce -Starting platform on the first lava level is now larger -fixed wrong textures on pipes in lava 1 -Added animation to End Door -Fixed…
- Endless Mode Introduction Update 9/13/24 - 13 September 2024
A New Endless Game Mode to test your movement abilities! Currently there is one level for this mode, a new small playground where the mode was developed. I plan on turning all suitable levels from the main story into maps for this, and I also have another unique level for it on the way too! Otherwise, there have been some small tweaks and fixes. New art pieces and level details. And new NPC dialogue and voice lines. And some new sounds added too. Added discord link to main menu. Join the community and let me know your suggestions! Thank you for playing and leaving reviews! Your feedback helps!
- Small Content Update and fixes - 6 September 2024
Patch Notes: -Added a few new NPC characters and new dialogue for old ones -Updated NPC's hitbox so you can now Crouch or Jump to talk to them. -Added more level details -Fixed some display errors in the hub -Adjusted music volume -Fixed some objects clipping into other surfaces -Updated some platforms in the Temple level -New Names for the levels in the Hub
- HOTFIX 9/4/24 - 4 September 2024
PATCH NOTES -Fixed Music on Rising 1 being in the wrong sound class -Adjusted Music volume on Castle and Rising1 -New Art Piece in Hub -Fixed display issues in hub -Other minor fixes
- PATCH NOTES 8/28/24- Small Content Update + Fixes - 28 August 2024
Small Content Update + Fixes Whats new? 3 New NPCs to find and talk to, along with some some art upgrades, a few new secrets, some Quality of Life improvements, and many fixes! Thanks everyone for playing, leaving reviews and providing feedback! Keep me updated and I will keep the game updated 👍 There is still more to come! PATCH NOTES 8/28/24 -Added light to cave marble and adjusted position slightly -Added 2 new NPCs on Caves -Added new art and details to Caves -Improved Lighting on Caves -Improved Golf course on Treetops -Improved lighting on Treetops -Add new details to Treetops -Added new sound for getting a golf ball in a hole -Add new sound for kicking golfball -Fixed bug where golfball falling off the map would cause exit triggers not to work on Treetops -New NPC on treetops -New art on treetops -Fixed glitched wall on Caves next to conveyor entrance -Fixed Game Complete Icon N…
- Patch Notes 8/21/24 - 21 August 2024
-Improved Intro Lighting -Fixed collision on Temple Head -Fixed Pause Menu Collectables HUD for the Boat Oil Spill Objective -Fixed Temple Music transition Stutter -Fixed Maze not saving on Exit -Fixed Maze Paper HUD not displaying after completion -Fixed Prisoner Respawning after completion -Fixed Prisoner dialogue not changing -Adjusted music volume on some levels -Improved Lighting on timer 3 -Update Log Pause HUD to show new Icon -New Voice lines -New dialogue
- Hotfix and Future Updates - 21 August 2024
-Small Hotfixes -Future updates coming soon adding more characters, music and secrets. Thank you for playing.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 December 2024 | Additional Brightness fixes and changes to music volume | 1785774543568450 |
| 2 | 7 December 2024 | Hotfix 12/7/24 | 1785321795679533 |
| 3 | 3 December 2024 | Hotfix for Collision Issues on Spooky Level | 1784506359190981 |
| 4 | 1 December 2024 | Brightness Issues fixed | 1784506359120502 |
| 5 | 14 November 2024 | Hotfix 11/14/24 | 1783238125226840 |
| 6 | 17 September 2024 | Graeldon Update 9/17/24 | 6341720536496849512 |
| 7 | 13 September 2024 | Endless Mode Introduction Update 9/13/24 | 6250522009517588986 |
| 8 | 6 September 2024 | Small Content Update and fixes | 6242640076600944331 |
| 9 | 4 September 2024 | HOTFIX 9/4/24 | 6242640076593285604 |
| 10 | 28 August 2024 | PATCH NOTES 8/28/24- Small Content Update + Fixes | 6240387642452215307 |
| 11 | 21 August 2024 | Patch Notes 8/21/24 | 5875595438685532721 |
| 12 | 21 August 2024 | Hotfix and Future Updates | 5875595438683248719 |
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