SIM - Simple Idle Miner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak7
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score63% positive
- Total reviews8
- Release dateAug 9, 2024
- DeveloperKitty Games
- PublisherKitty Games
Genres: Casual, Indie, Simulation
Company pages: Developer: Kitty GamesPublisher: Kitty Games
SIM - Simple Idle Miner Steam news
SIM - Simple Idle Miner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix - 23 September 2026
Hotfix: Fixed a bug that accidentally unlocked the click achievements.
- The Remaster Update is NOW LIVE! 🚀 - 23 September 2026
Hello, everyone. I have been working hard behind the scenes, and today I am thrilled to launch the Remaster Update. The game has been overhauled from the ground up to deliver a much more modern and fun experience. Here is a breakdown of what’s new: ✨ Overhauled UIThe entire user interface has received a complete visual makeover. 🔄 Reworked Prestige Mechanics Prestige mode has evolved! I have introduced an Upgrade Board, giving you a clear path to spend your prestige points on satisfying upgrades. ⚙️ Reworked Built-in Mods The mod integration in the UI has been improved. On top of that, new mods have been added. Simple Idle Mods: Inflationary Clicks (Every click costs you) RESET Limit (Don't trigger prestige carelessly) Manager Strike (Prove your negotiation skills) Cost Chaos (Randomizer Inc) Global Bonuses (Carry purchased upgrades over to new save files) 🏆 New & Reworked Achievement…
- Simple Idle Miner: The Remaster Update is Coming! - 21 September 2026
Hi everyone, Simple Idle Miner (SIM) is getting a Remaster Update. 📅 Release Date: September 23rd at 6:30pm (CEST)💰 Price: 100% FREE for everyone who owns the game! I have rebuilt the entire game from scratch to present the best possible version of SIM.For more information, visit the freshly cleaned-up discussions in the Community Hub:👉 Community HUBFeel free to join the Discord server to join the conversation and never miss an update:👉 KittysDiscoBack to work!Kitty
- BugFix - 15 August 2024
Fixed bug that displayed the load savegame menue no matter if there was a savegame or not.
- Content Update v1.2.0 - 13 August 2024
After the adjustments from v1.1.0 did not achieve the desired effect, further adjustments were made. In the CommunityHub I also create a few topics about background information and numbers. ---------------------------------------------------------------- - Simple Idle Mods: There are now five mods available in the game, which enable an individual gaming experience with different effects: - Super Idle Mod: No XP-Unlock for Buildings. (It's your desire e.g. Manager instant available, prices remain unchanged.) - Pay4Clicks: Challenge mode in which every click has to be paid. If this is not possible, the game has failed (but is not lost, see below). - LimitedResets: NG+ can only be activated if there is credit available, which is earned via MinenLevel. - Super Intensive Mod: Dramatically increases various costs for more grind! - FullPotential: Increases the Same-Level-Bonus and adds more le…
- Content Update SIM v1.1.0 - 11 August 2024
Content Update v1.1.0 Thank you very much for your feedback so far. After reviewing here are the changes: ---------------------------------------------------------------- - Endless Mode added: "Endless" well, at least until the variables reach maximum, then it's all over. (I wonder if anyone can do that ... hmm ... I am excited.) After completing the Final Research the Endless Mode can be activated. It'll be huge fun for all those, who love to grind just for the grind. Two notes: 1. No new achievements: For more informations take a look at the communityhub discussion "Hardcore Achievments". 2. Balancing: "Endless" needs a bit of time investment. I'll test and publish more updates if necessary over the next few days. Feel free to give feedback. Gamemechanics changes: - PiperGbR grants cost reduction of 75% per level, with a new maximum level of 15. Upgrade costs now scale in form of 1E,…
- Next update try... - 11 August 2024
Stay tuned for the patch notes, first need to fix unknown error
- App crash - Rollback - 11 August 2024
Update broken, needs to be fixed.
- Content Update v1.1.0 - 11 August 2024
Content Update v1.1.0 Thank you very much for the feedback so far. After reviewing here are the changes: ---------------------------------------------------------------- - Endless Mode added: "Endless" well, at least until the variables reach maximum, then it's all over. (I wonder if anyone can do that ... hmm ... I am excited.) After completing the Final Research the Endless Mode can be activated. It'll be huge fun for all those, who love to grind just for the grind. Two notes: 1. No new achievements: For more informations take a look at the communityhub discussion "Hardcore Achievments". 2. Balancing: "Endless" needs a bit of time investment. I'll test and publish more updates if necessary over the next few days. Feel free to give feedback. Gamemechanics changes: - PiperGbR grants cost reduction of 75% per level, with a new maximum level of 15. Upgrade costs now scale in form of 1E, 1…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 August 2024 | BugFix | 6909171012596566657 |
| 2 | 11 August 2024 | Next update try... | 5963414363401809210 |
| 3 | 11 August 2024 | App crash - Rollback | 5963414363401775712 |
| 4 | 11 August 2024 | Content Update v1.1.0 | 5963414363401765435 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
