SPSTEAMPULSELIVE ANALYTICS
Ascendant Realms

Ascendant Realms Steam metadata

Soaring Pals | May 9, 2025 | game

Released

0players observed · 22 September 2026 - 06:17:32 UTC

CasualIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Ascendant Realms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateMay 9, 2025
  • DeveloperSoaring Pals
  • PublisherNot available

Genres: Casual, Indie, Strategy, Early Access

Company pages: Developer: Soaring Pals

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ascendant Realms Steam metadata

Ascendant Realms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3119430/metadata
Steam Storehttps://store.steampowered.com/app/3119430/
Steam Communityhttps://steamcommunity.com/app/3119430
PCGamingWiki search
IGDB searchSearch IGDB for Ascendant Realms

Reviews, pricing, and metadata

Review summary

Positive

92% positive, 11 positive, 1 negative

Price and discount

$3.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Co-op

Achievements

Not available

Platform releases
  • Steam 9 May 2025

Latest Steam announcements

  • Anniversary Update - Update 0.5 - 28 June 2026

    The Anniversary Update is here!Hello again! We are happy to announce this major update to Ascendant Realms!It’s officially been one year (and a bit, heh) since Ascendant Realms launched on Steam!And what does it bring? Well... quite a lot actually. Let's dive right in!Reworked Movement SystemWe completely changed the way movement is handled, with each move now being animated step-by-step, letting you know what your enemies are up to during your off-turn! We also made sure this system is way more optimized than the old, making longer and larger games run much more smooth, even on older devices!Reworked Turn SystemWe have also completely revamped our turn system, to work smoother and be more clear as to which player is currently playing, while also being much more performance friendly and focusing on reliability when playing during multiplayer.Multiplayer ChangesSteam integration has been…

  • Ascendant Realms Anniversary Update Announcment - 9 May 2026

    🎉 One Year of Ascendant RealmsHello again! It's been 2 months since our last major update, and we're excited bring forth the news of a new update coming It’s officially been one year since Ascendant Realms launched on Steam!Over the past year, the game has continued to grow thanks to all of your feedback, bug reports, discussions, screenshots, and play-test participation.We genuinely want to thank everyone who has been part of this journey so far.And to celebrate this milestone we are pleased to say that…The Anniversary Update Is Coming SoonThat's right! We’re currently preparing for a release of version 0.5 for Ascendant Realms.What will it include?Here are few of things that will be present in this following release! Keep in mind this is not a complete list of features, as the update will contain many more miscellaneous changes, that will be fully explained in the release logs. Rewor…

  • Setting the Sails - Update 0.4 - 7 March 2026

    Hello again!We are back with the next major content expansion - the Setting the Sails Update. It's our biggest update to date, featuring many new units, technologies and even custom events!Big thanks to anyone that participated both in internal and public playtest, we really appreciate the help and feedback given! Here's the full changelog of what we're bringing to life this time.Full Naval ReworkSo far the naval combat has been rather simplistic, with only 2 naval units, being available. This update aims to address it. As such a bunch of new naval units have been introduced, each with different strenghts and weaknesses! Here's the rundown:Transport ShipsTransport Cog - A primitive transport ship used to transport units. It's relatively slow and unable to enter deep water, while also being relative vulnerable. Transport Ship - A direct improvement of the transport cog. This ship is much…

  • Patch #10 - Visual updates, new challenge map, animated intro, bugfixes - 12 December 2025

    Hello!Back with some new improvements, as well as small content additions before the next major update. Let's get right into the new changes:Visual AdditionsAdded animated studio logo to the intro of the game.Added more visual indications in the quick guide start.Changed the font in the quick guide start to provide better readability as well as more fitting style.Resource panel now features a new style, hopefully providing more readability.Various parts of the UI have been slightly modified for better readability. Colors have been slightly corrected on various objects.BugfixesFixed an issue where the editor couldn't properly edit a saved game. Technology and resource data is now cleared from the saves that are edited with the editor. (this will change in the nearby future, to include custom setting of those value from the editor).Fixed an issue with neutral units rarely getting stuck Mi…

  • Update 0.3.2 - Steam Workshop, Visual Improvements, Quality of Life, Bugfixes - 19 October 2025

    Hello there, due to a recent play tests as well as gathering of feedback at International Festival of Comics and Games, we have managed to gather quite a list of requested features, and we do intend to act on them! Here's the first round of sweeping changes that hopefully will positively affect your experience! ːsteamhappyːHuge thank you to everyone who provided us with constructive feedback. It helps a lot!But now let's get into what has changed!Steam WorkshopAs promised, Steam Workshop has now been implemented and released.You can now use an in-game workshop uploader to publish your mod to the workshop!In order to download a workshop map, you can simply subscribe on the workshop, your maps will be auto-downloaded on game launch!Further customization of steam workshop assets, as well as pregenerated map previews will come soon.Visual ImprovementsA new Perlin-noise based water shader ha…

  • The Road To Victory - Update 0.3 - 29 September 2025

    Hello again!As previously announced, here it is! Our next major update The Road To Victory update is now here.Special thanks to all players who participated in the playtests of this update and to the attendees and organizers of International Festival of Comics and Games in Łódź, Poland for trying out our game and providing valuable feedback! ːsteamhappyːBut without further ado, let's dive into the changes this new update brings!New Road Building SystemYou can now build 2 types of roads that allow the units to move significantly faster through the map. Once you researched the required technology, your builders will automatically construct brick roads wherever they travel. In difficult terrain, dirt roads are constructed instead, which are slightly less effective. Construction of brick roads halves the movement points required for entering a tile, while a dirt road reduces the cost by 25%…

  • The Road To Victory - What's coming next to Ascendant Realms? - 24 September 2025

    The Road To Victory UpdateWill you follow it?Welcome back dear strategists. We have some great news for you, in just a few days we are looking to release the next major update, and we will be adding new tools for you to optimize your realms and crush your foes with. Here they are: The Road SystemYou can now build 2 types of roads that allow the units to move significantly faster through the map. Once you researched the required technology, your builders will automatically construct brick roads wherever they travel. In difficult terrain, dirt roads are constructed instead, which are slightly less effective.The Settlement ReworkPreviously the settlements represented a part of a city, used both for expanding your gold income, and providing population. To spice up the city building element, we have decided to split this building in two.We hope this provides a fun variety to the gameplay, an…

  • Patch #9 - New Scenario and Scenario Changes, Bugfixes, Misc. Changes - 29 August 2025

    Changes to Scenarios : New scenario was added - "Island Assault". It is a straightforward scenario, showcasing simple combat on favorable terms, including a naval invasion of a small island. Scenario icons were updated to reflect changes made. Scenarios were remade in order to not include unnecessary resources and properly showcase real population. Dragon Hunt scenario was reclassified to medium difficulty, while Relief was upgrade to the hard difficulty to address the real challenge difference for players. Bugfixes : A rare bug where an AI enemy sometimes manages to move out of turn on unit death was fixed. Fixed potential crashes due to AI Fixed fog of war sometimes being incorrectly loaded in in scenarios. Fixed population incorrectly being displayed as negative in scenarios. Fixed 3 digit hitpoints displaying incorrectly in unit details. Fixed a visual issue where negative income wa…

  • Patch #8 - Bugfixes, camera changes, miscellaneous improvements. - 25 August 2025

    Bugfixes: Fixed a major multiplayer issue where nature (wolves on random custom maps) would take a turn on each players turn, making them much stronger than intended in most cases. Fixed berry bushes being extracted before combat, if enemy unit is standing on berry bushes. Camera changes: Increase maximum zoom, to allow for easier navigation on larger maps. Increased maximum interaction range to allow for clicking units that are much further away. Miscellaneous changes: Editor Save/Load UI was updated. Minor UI improvements were implemented in various places in the game A new trailer was uploaded into our store page!

  • Patch #7 - Integrated bug reporting, new special unit, misc. improvements - 22 August 2025

    Hello! This small patch includes a minor content update, and few minor improvements. Here are the details. Bug Reporting added bug reporter into the game, accesible from the main menu, and gameover screen, which relays bug reports into our development discord server. Previously we encouraged giving us feedback via e-mail or through our discord server, but we understand this is rather cumbersome for some people. That's why the bug reporter was added to the main menu, and game end screen, which is integrated into our development discord server. New scenario unit with a unique function - King Added King as a scenario-only unit, that prevents defeat when alive. Replaced Pioneers in the Skirmish challenge with the King, to better suit the envisioned flow of the scenario. We decided to add a new unit, representing the monarch ruling your realm. A player with an alive monarch will never be def…

  • The Forces of Nature - Update 0.2 - 18 August 2025

    Hello again!As promised, we present you the first major update to Ascendant Realms!A big thank you to everyone participating in the beta testing of this update!Since the last announcement, thanks to your feedback, we managed to include some additional changes and features in the update, that weren't in the original announcment.But let us not delay, here is the full changelog of the 0.2 Update. Steam MultiplayerLong overdue, online multiplayer through steam is finally here! We hope this makes it much easier for you connect with your friends when playing.You can now switch between multiplayer through Steam, and LAN with default being Steam.You can invite and join your friends through you steam friends.Wilderness UpdateHeading over to the content update, there are quite a few new changes to core gameplay that will surely spice up both early and late game.Added new terrain types, hill along…

  • The Forces of Nature Update - what's soon to come to Ascendant Realms? - 15 August 2025

    Hello!A few weeks passed since the last update and we thought it would be best to let you know what's coming up!In several days, we are looking to release the first major update, including some of the most anticipated features.But enough stalling, let's dive right into what's coming to Ascendant Realms!Steam MultiplayerLong overdue, online multiplayer through steam is finally here! We hope this will make it much easier for you connect with your friends when playing. You can now switch between multiplayer through Steam, and LAN with default being Steam.You can invite and join your friends through you steam friends.Wilderness UpdateHeading over to the content update, there are quite a few new changes to core gameplay that will surely spice up both early and late game.Added new terrain types, hill along with its visual natural object, as well as a few extra terrains for the editor, includi…

  • Patch #6 - Visuals, Editor Content, Balance, AI improvements, QoL, Bugfixes - 26 July 2025

    Visual Changes: Replaced the model for the iron mine, to resemble an ore vein more, with some chunks of iron embedded. Several textures were updated to better fit the low poly style of the game. Editor Content: New scenario-exclusive(for now) Wolf was added as a unit. It's a quick high damage unit strong versus civilians but vulnerable to military units. Added brick road and dirt road tiles as scenario-exclusive tiles. These can be used to speed up travel with brick road having half the movement cost of an empty green tile, and dirt road having 3/4 of the movement cost. AI Improvements: AI is now much more effective at attacking enemy buildings, and way more aggressive in its attacks. AI will now much more effectively search for valid starting point, were it to start in an obstructed tile. Balance Changes: Reduced the time to research settlements from 2 to 1 turn to shorten the time req…

  • Patch #5 - Quality of Life, Bugfixes, Editor improvements, Balance - 16 June 2025

    Quality of life: In multiplayer games, a sound now plays whenever your turn comes up. In the game lobby, you may now pick from the list of saves instead of manully writing the save games name in order to load it. Bugfixes: Fixed an editor issue, where a color of a placed building would not be displayed in the editor itself. Fixed an editor issue, where a placed city center would display City_Name as it's name instead of an actual name. Fixed an editor issue, where a building could be incorrectly saved with 0 hp. Fixed a save issue, where technologies would not be properly restored after loading. (your saved games will still work after this change) Editor Improvements: In editor you may now remove all objects from a given tile by right clicking on it, which should help improve the pace of map design. Balance changes: Hunting Camp hp reduced from 20 -> 15 in order to reduce its viability…

  • Patch #4 - Save System, Bugfixes - 10 June 2025

    Saving and loading: Game can be saved at any time via the in game menu, and function similarly as scenarios. This works both in singleplayer and multiplayer. Scenario/save location is now within the game files in the Saves catalogue. Bugfixes: Fixed an issue with fog of war being incorrectly shown in multiplayer while processing turn. Fixed an issue with negative resource income not being shown correctly.

  • Patch #3 - Map Generation Changes, Optimization, Bugfixes - 21 May 2025

    Changes to the map generation : To improve accessibility on tighter maps, large mountain ranges will now be broken into valleys and smaller clusters, forming natural paths between them and allowing for easier access to different parts of the map. The Oceanic map type has been reworked to more consistently spawn islands and avoid situations where mountain ranges render them unusable. Islands are now also slightly larger than before. The Mountainous map type has been adjusted to rarely contain bodies of water, emphasizing its intended gameplay focus. The Default map type now features slightly less water, resulting in a more balanced and navigable landscape. Optimization: Larger maps were previously quite demanding. This update introduces a range of optimizations aimed at improving performance. As a result, you may see significant performance gains on large maps potentially up to 2 times h…

  • Patch #2 - Balance Changes, Bugfixes, Visual update - 16 May 2025

    Balance Changes: Gold production has been adjusted to encourage the production of luxury goods. Previously, sufficient gold production could be achieved with too few cities and settlements. Townhall's settlement adjacency bonus has been reduced from 5 to 3 Settlement gold production has been decreased from 5 to 3 Settlements built adjacent to other settlements now provide a bonus yield of 1 gold instead of 2 Visual improvements: Several sprites have been replaced with refined versions Bugfixes: Luxury goods incorrectly display their income. Sometimes building foundations(in-construction models) are left over when they are destroyed by a ranged attack Natural objects (trees, iron mines) missing after a production building on which they were built is destroyed. Units in a transport ship could be overwritten by attempting to load another unit.

  • Patch #1 - Tutorial Overhaul + Bug Fixes - 12 May 2025

    The tutorial has been completely reworked to provide a more intuitive and engaging introduction to the game: The original single wall of text has been replaced with a multi-page format that guides you step-by-step through various aspects of the game. Key concepts are now highlighted with color accents to improve clarity. Looping video visualizations have been added to demonstrate core mechanics in action. The scope of the tutorial has been expanded to cover more essential aspects of the game. Additionally, some minor bug fixes have been implemented: Game summary now correctly resets game statistics between playthroughs. Fixed minor visual glitches in the in-game menu.

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 2025Patch #10 - Visual updates, new challenge map, animated intro, bugfixes1818752592128425
229 August 2025Patch #9 - New Scenario and Scenario Changes, Bugfixes, Misc. Changes1809235871627594
325 August 2025Patch #8 - Bugfixes, camera changes, miscellaneous improvements.1808601382580983
422 August 2025Patch #7 - Integrated bug reporting, new special unit, misc. improvements1808601382481596
526 July 2025Patch #6 - Visuals, Editor Content, Balance, AI improvements, QoL, Bugfixes1806064758682827
616 June 2025Patch #5 - Quality of Life, Bugfixes, Editor improvements, Balance1802354289703445
710 June 2025Patch #4 - Save System, Bugfixes1801617199569796
821 May 2025Patch #3 - Map Generation Changes, Optimization, Bugfixes1800357164381220
916 May 2025Patch #2 - Balance Changes, Bugfixes, Visual update1799817379511631
1012 May 2025Patch #1 - Tutorial Overhaul + Bug Fixes1799088287944139

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3119430
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateMay 9, 2025
DeveloperSoaring Pals
PublisherNot available
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent92%
Positive reviews11
Negative reviews1
Total reviews12
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3119430/

Short description

In Ascendant Realms you lead a nation in a struggle for glory. Cozy setting meets tactical thinking from classic turn based strategies, but twists it with compact gameplay. Develop your city, research new technologies, fight other leaders - or just create your own story in the sandbox.

About this game

JOURNEY THROUGH THE AGES TO ASCEND YOUR EMPIRE Build a nation from nothing into a thriving empire. Grow your economy, manage resources, and secure prosperity. Raise a powerful army, expand your borders, and crush your enemies. Lead your realm to victory and carve your legacy into history. MASTER WAR ACROSS ERAS From tactical skirmishes to massive sieges, adapt your strategy to the evolving battlefield. A knight might dominate open plains, but crumble against fortified walls. Success requires a mix of unit types, calculated positioning and anticipation of your enemies’ next move. Fight across procedurally generated maps, handcrafted battlefields, or fully custom scenarios - each shaped by rolling hills, natural choke points, vast oceans, dense forests, sandy shores and towering mountains. No two campaigns will ever play the same. ADVANCE THROUGH AGES Begin with humble villages and militias, then research technologies to unlock mighty siege engines, armored knights and more. As you progress, resources evolve, choices multiply and your world grows more complex - forcing sharper, more impactful strategic decisions. A WORLD OF STRATEGY AWAITS Legendary battles, emergent narrative and endless exploration - build your own grandeur in an accessible entry to the turn-based strategy games. Do you have what it takes to ascend?

Supported languages

English * , German, Spanish - Spain, Polish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
9Co-op
38Online Co-op
48LAN Co-op
30Steam Workshop
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Ascendant Realms's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ascendant Realms's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ascendant Realms at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

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Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Terraria22,14122 September 2026 - 06:26:54 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2431,09222 September 2026 - 08:07:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Don't Starve Together20,69822 September 2026 - 07:21:20 UTC122,662531,182Klei Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Mount & Blade II: Bannerlord17,72222 September 2026 - 07:58:17 UTC248,034297,199TaleWorlds Entertainment
Black Desert17,69022 September 2026 - 07:48:03 UTC59,91792,632Pearl Abyss
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,03322 September 2026 - 07:24:39 UTC39,10324,686Jagex Ltd

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