Impious news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3119710
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperFlaman Studio
- PublisherFlaman Studio
- Parent gameNot available
Company pages: Developer: Flaman StudioPublisher: Flaman Studio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Impious Steam news
Impious news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Impious v0.1.3(4) - Performance boost! - 27 June 2026
This patch focused on fixing a couple of performance issues that were affecting performance on lower end devices, at the same time new rooms were designed and modelled with their specific loot containers.The performances issue was quite difficult to find, but luckily they were quite easy to fix, so I could boost the performance by ≈2.5 while putting new assets,loots and rooms at the same time. Also fixed camera issues and collisions/geometry fade, and even, as a coincidence feature, you can play it like an FPS if you prefer!CHANGELOG v0.1.3 (4)- Massive performance boost, now should work fine in older devices.- New specific designed rooms (sorted by it's function in the facility). Removed generic ones. - Better camera collision and collided non wall objects fading system.- Loot container overhaul. Now loots makes more sense with the world. Even any object could be a container.- Now loot…
- v0.1.2 Update and Patch Notes - 6 June 2026
Following more feedback this update includes:CHANGELOG v0.1.1 (2)- Grabbing items now follow standard drag items mouse mode- Item Tooltip overhaul with complete comparison and better readability- Player won't be able to retreat nor change equipment during combat anymore - Stacked consumables on belt now updates properly either as an item or as an in-combat skill- Trading: Trading for stacked items now moves the full stacked items instead of just one- Crafting: The recipes now also takes your items in your input bag in consideration apart from your inventory so now it doesn't lead to misunderstanding - Removed dual wielding and two handed weapons as they were giving more problems than sense to playability. Now the offhand items should be more important to boost their specific stats and mechanics in the gameplay rather than being obstructed with just more weapon-related affixes.- Bugfix:…
- v0.1.1 Update and Patch Notes - 9 May 2026
Based on the recent feedback (Thanks, lads!) this update includes:CHANGELOG v0.1.1 (2)-A brand new system to enter combat with enemies based on stat comparison (STR:attack, DEX:bribe,INT:beg)-A new bribe mechanic to deal with enemies-Impulses turned to integers instead of floats so it's way less confusing-Wheels now rolls a whole turn to prevent bluffs when the result is below 5%-Effect queue is fixed and combat entry buffs are working properly-Prevent items getting stored in the Trade UI between interactions-Can't close Trade UI while grabbing an object-Crafting Panel checks if it can be closed or not and return the objects so you can't use it for storing extra items-The tooltip on recipes now shows what you already have and what you lack for crafting it-Global management of closing loots and menus / prevent while grabbing items-Damage on affixes now is effective not a separated stat-T…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 June 2026 | v0.1.2 Update and Patch Notes | 1834602721193887 |
| 2 | 9 May 2026 | v0.1.1 Update and Patch Notes | 1832065502817468 |
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