- Kings of Hell Early Access v2.2! - 6 September 2026
Hello again, here is Kings of Hell Early Access v2.2!The main features of this update is optimising frame rates and latency for Ep01-02. In addition this, there is a few refinements; here is a list of changes below!Grabbing Bleu with Enfer and then spinning him around did no damage. This has been fixed!During certain expressions, a lil bit of Gremiles eyes clipped out of his face during cutscenes. This has been remediedOptimisation for cutscenes that uses the crowds in Episode 01. This was resolved by reducing the Render Camera count for the Crowds from 3 to 1!Changed the rate in which Acedia Spawns Projectiles. This is because in Episode 02, it was causing players to lag in multiplayer as more and more fireballs stackedAlso changed Acedia's fireballs so that they are not affected by difficulty.Adjusted the Volume for Typhons voice lines, as they were a bit louder then everyone else.The…
- Kings of Hell Early Access v2.1 - 3 September 2026
Hello again everyone; just spent the time since from releasing refining some elements and squishing bugs!I HAVE a pretty hefty list of things fixed (including some long standing issues!), so here is a list of them all the changes I made below!Stolases Capricorn Storm no Longer has a chance of sending enemies out of Bounds.Also fixed an issue where the Staleness of Drag Projectile attacks not resetting once your combo timer runs out.Update the Stencil effect so Gaap lower half can be affected by lighting.Improved Gaaps lower half during the Buer Train chase Sequence.There was a double frame perfect glitch where you could play 2 cutscenes at once if you mashed the skip cutscene button on the perfect frame. This has been fixed!Fixed Bleus and Beelzebubs Third Phase Projectile being affected by Difficulty. They now go the same speed irregardless of difficulty!Gaap had a chance during his gr…
- Kings of Hell Chapter 5 Update! - 31 August 2026
Kings of Hell Chapter 5 Update is now Live!With this update, the game is now officially in Early Access v2.0. This comes with a lot of new features, as listed below!2 New Episodes to play through, featuring brand new enemy types, brand new environments to fight said enemies in, and most importantly, brand new bosses!2 New Unlockable Characters to Play as!Plenty of new unlockables, such as new Stickers and Trophies!A rework to Buer that gives him a brand new attack, where if he presses the C attack button on Ground. This attack is context sensitive though, as it will use his old Car Ram attack under certain circumstances!In addition to the new attack for Buer above, he has been buffed significantly as well, along with a few other characters getting some changes to make them more smoother in combat!Tweaks to the online multiplayer such as when you finish an episode, you all go back to the…
- Kings of Hell Early Access v1.7 Update! - 13 January 2026
Hey there everyone, it has been a bit!This is a small but important update; There have been some issues in regards to playing multiplayer sessions with connecting. I will list the issues below, and how they have been fixed now!I have fixed a glitch in multiplayer where, if multiple players spawns in the waiting room at the same time, they use the same character as them. Not only has that been fixed, but my original solution to the problem, which was to make players wait 5 to 15 seconds before joining is no longer needed, thus loading into the waiting room quicker overall!Fixed another glitch where if the client of one session is the host of a next, it'd show their ping even if they were a Host. This is no longer the case now!Also made it so that when people connect to another player, it says "Initialized, Please Wait..." Instead of shooting up thousands of pings. After awhile, when it i…
- Kings of Hell Early Access v1.6 Update! - 27 December 2025
Hello again everyone, I hope you all had a great Christmas (I did!)Not a lot in this current update, but a few things I wanted to push out just before I start adding Chapter 5 to the games files. Here is a list of changes down below!:There was a glitch where certain hitboxes that would disable after you connect the attack were lingering if you used those same attacks while entering a door. This has been fixed!Fixed some projectiles Clipping Gremile when he performs his jumping shoot attack. The current one's fixed are Boss Asmodeuses Spear Throw and Floor Spikes, Seth's Shadow Gun Bullets, Morax's Knee Canon and Invidia's Lutin Scythe Toss. I will be on the look out for more of these, but if anyone else notices, give me a heads up!Raised the ceiling of Stolas's boss arena as it was affecting Agares grab where he would grab him, then send him under the map. Thankfully there is code in pl…
- Kings of Hell Early Access v1.5 Update! - 17 December 2025
Hey again, Octii here!Heres another set of bug fixes and changes I have introduced for this update, more so focused on fixing spelling errors in the main menu, making gameplay a bit more smoother for some of the characters, and making sure Vsynch/Frame Rate is working as intended, as well as a few presentation changes!Fixed quite a few spelling mistakes in the Main Menu, including in some Emotes and Trophy Descriptions!I have made it so Mals and Stolases Launcher Attacks (B,B,B,B+J) has properties similar to Baphomet/Paimon, where if you perform it close to an enemy, no matter where they are close around the player, they will be launched to the direction the player is facing, Similar to similar Launcher attacks that melee Launcher characters (Lutin/Enfer/Agares etc) have.I have also made Stolases Leo Supernova slow down when the game slows down, similar to Phenex Egg Detonation attacks.…
- Kings of Hell Early Access v1.4 Update! - 11 December 2025
Hey again, Octii here!This update took AWHILE to do, and is a BIT BEEFY in terms of what it introduces. This update was focused on addressing Frame Rate and Resolution stuff!... have a read below!Fixed Aspect Ratio throughout the game!: This means the game will be playable at smaller resolutions, including that of the Steam Deck!... However, it IS Important to note that the cutscenes ARE framed for 1920x1080, so lower resolutions such as 4:3 will not appear correctly, with 16:9 giving perfect results and 16:10 coming a close second!Added an Additional Video Option where, if you Disable Vsynch, you can adjust the Frame Rate to 60, 90 and 120!... However, it is IMPORTANT to not that the game was built around 60 FPS in mind, so just keep in mind playing at higher frame rate (or a monitor refresh rate over 60 with Vsynch on) May cause issues!Figured out why Mal was slowing down at Higher Fr…
- Kings of Hell Early Access v1.3 Update! - 4 December 2025
Hey there, Octii here again, with another update that fixes more bugs!Here is a list of them below!Fixed Asmodeuses Big Boss Bune Super Attack where its hitbox would shrink over time.Fixed how Asmodeuses Bunes Fire Breath Summon would work, as it would glitch the Paimon Boss where, after it was done, would receive a ton of damage after.Made it so the Paimon Boss can't be projectile Dragged and thus can't be sent clipping out of the area!Fixed a bug where if Ping was high enough Certain Enemies would not animate their attack. This was due to the fact that with Delay, it would move onto the next attack number on the hosts side, but client side has yet to play the animation using the previous number!Made it so you can't some how skip a Phase of Astaroth if you damage him a specific way before his next Phase!Burgers and Stolases Bread were not healing on True Heaven or True Hell. In additio…
- Kings of Hell Early Access v1.2 Update! - 1 December 2025
Hey there, Octii here again, got some more bug fixes done!Read about the changes here below!Made it so Agares Lasso Attack now works on the Following Bosses Correctly: Furcas, Stolas, Baphomet, Beleth, Phenex and Paimon. Before it was launching them the wrong way!Accidentally didn't smooth out Asmodeuses face when he's pucker talking in cutscene, which caused lines to appear on the edges of his face. This has been fixed out and smoothed out!Made it so when in Episode 07 when you enter a boss room during the Quiz Section, it Teleports all the players to said location.Fixed a glitch where projectiles such as Frost of Cocytus would hit the Paimon Boss MULTIPLE TIMES which would do a ton of Guard Damage. I have implemented a system now where the projectile disables its collision after hitting characters with certain flags, such as the Paimon Boss.Paimon and Baphomet's player animations were…
- Kings of Hell Early Access v1.1 Update! - 29 November 2025
Hello there everyone, StrawberryOctii Here!I want to start this post by saying thanks to everyone who has supported with Early Access Release. I have already met my personal goals, and am now aiming my sights at DOUBLING said goals!... In addition to that, I am happy that so many people are enjoying my game, and have been very happy with the overall reception of this Early Access release!I been taking it easy since the release of Early Access for Kings of Hell, BUT I have been plucking away at fixes and changes to address feedback people have given me since the game launched a few days ago!Here is a list of the changes in this version v1.1 Update!I accidentally left a debug button in the game that turned you into the "Cursed" Form. I have removed said debug button, but have now including a SECRET MULTI BUTTON INPUT that now triggers it. What's the input you ask?... well, it's a secret!A…