- Demo Launch Date Announced! - 24 February 2026
Hello, this is Influsion Studio.We are truly excited to finally share the demo news for our upcoming survival horror game, SENARA: The Sacrament.The journey to this point has been a tremendous adventure and challenge for our team. We would like to sincerely thank everyone who has followed our progress with interest and supported us along the way.After a long period of deep reflection and refinement, we have carefully rebuilt this dark and unsettling world. As this marks a new opportunity to present it to you, we have poured our hearts into the demo with a firm determination not to disappoint you again.We are incredibly excited to see your reactions — and admittedly, a little nervous as well.The demo launched on Steam on February 23rd.🚢 About the DemoSENARA: The Sacrament is a survival horror game set aboard the massive 6,000-ton vessel, the Senara.Players take on the role of a new recr…
- Notice: Future Plans for - 12 November 2025
Hello everyone,It’s been a while since our last communication following Patch 4. While many of you have been waiting for news on the next official update for , we regret to inform you that this announcement will instead focus on the future direction and development plans for our projects.We’d like to take this opportunity to share the internal discussions we’ve had over the past months, and how they’ve led us to a structural reorganization of our roadmap and some new creative experiments.The Road Ahead for We challenged ourselves by launching an early access title in the co-op survival horror genre within a short development period. However, we humbly acknowledge that we have not fully met expectations. There were clear limitations in what we could achieve in a short time, and we also recognize areas where we were underprepared.Therefore, rather than rushing to a full release, we have d…
- It's not just about weapons anymore — defense is strategy too! 🛡️ Patch 4 Notes - 19 June 2025
Hello everyone,Patch 4 for SAVE has been applied.In this update, we’ve introduced a gear slot system and armor items, focusing on enhancing players’ survival strategies and equipment management.Players can now equip various types of armor such as helmets, body armor, and knee pads. Each piece has its own defense stats and effects, allowing for strategic choices depending on play style and situation.We’ve also added tactical vests and backpacks, which now expand the player's inventory space directly.Through this, the overall survival structure has become more layered and in-depth.Along with this patch, the inventory UI has been completely revamped.We refined the entire interface to make equipping and removing gear more intuitive and convenient, allowing players to quickly adjust their gear setup based on the situation.This patch goes beyond simply adding new items—it is a major turning p…
- Cooperation or Competition? The Choice is Yours! ⚖️ Patch 3 Notes - 22 May 2025
Hello everyone, We're excited to announce that the third major update for SAVE, Patch 3, has officially been released! This update focuses on enhancing both cooperation and competition between players. Now, players must not only work together to survive and complete missions but also navigate a subtle competitive dynamic, creating a more tense and engaging gameplay experience. One of the key new features is the introduction of the Team Funds Dashboard, which allows players to clearly see each team member’s individual contributions. This enables a form of indirect competition based on performance, all while encouraging team effort. Additionally, we’ve introduced a new PvP damage system, allowing players to inflict harm on one another. Whether by accident or intention, this adds another layer of tension to every operation, making communication and careful decision-making more critical tha…
- Hotfix Update (2025.05.16) - 16 May 2025
Hello, This is the SAVE development team. Following the recent Patch 2 update, we discovered a bug that significantly affected gameplay. As a result, we are releasing this hotfix to address the issue. We remain committed to improving the overall stability and quality of the game, and we appreciate your continued support. Thank you. Patch Notes Bug Fixes Fixed an issue where players would occasionally fall when transitioning from the ship to the base camp simultaneously. Fixed a bug where the departure interaction wouldn’t work if initiated outside the designated area on the base camp boat. Fixed an issue where, if the boat departed while a player was interacting with a ladder, the screen would not fade back to black after the fade-in transition. Removed an invisible collider on the third floor that was blocking entry to a specific area.
- Hotfix Update (2025.05.08) - 8 May 2025
Hello everyone, This is the SAVE development team. We've released a hotfix to address several issues that occurred after the recent update. Please see the full patch notes below for more details: Patch Notes Boat Travel Fixes Fixed an issue where some players were being transported to abnormal locations when traveling from the ship to the base camp via boat. Fixed an issue where items dropped on the boat could not be retrieved when traveling between the ship and base camp. Item & Key Fixes Fixed an issue where the Room 512 key was incorrectly labeled as "Room 513" in the item name. Fixed incorrect naming of the lifeboat ignition key. UI & Guide Fixes Fixed incorrect room numbers displayed on the 5th floor map. Fixed incorrect description text for the game menu open key under Options > Controls tab. Fixed an issue where current settings were not properly applied when exiting the options…
- You can now return to the base camp anytime! 🚤 Patch 2 Notes - 30 April 2025
Hello, everyone! It’s already been a month since SAVE launched in Early Access. As we previously announced, Patch 2 focuses on a major overhaul of the Base Camp system. Previously, gameplay followed a fixed loop: Mission Prep → Ship Exploration → Mission Completion. Now, players can freely travel between the Base Camp and the exploration zones (ships) at any time. This major structural change offers greater freedom and strategic flexibility, especially for cooperative play. You can now return to Base Camp mid-exploration to: - Sell acquired items - Upgrade gear - Purchase consumables Mission completion is now handled at Base Camp, encouraging more coordinated and tactical team-based strategies. We’ve also made significant level design improvements inside the ships. - Missions 1 and 2 have been restructured into a seamless, continuous expedition, making exploration more fluid and immersi…
- Hotfix Update (2025.04.08) - 8 April 2025
Hello, This is the SAVE development team. Based on recent feedback from our players, we’ve identified the need to adjust the balance of Mission 1 and improve the overall stability of the game. This hotfix addresses those issues with targeted updates. Please refer to the patch notes below for more details. We’ll continue working to improve the overall quality and completeness of the game through future updates. Thank you for your continued support. Patch Notes Balance Adjustments Tactical knife damage increased from 20 → 25. 9mm pistol damage increased from 70 → 90. Humanoid monster attack power slightly reduced. Player-type monster attack power slightly reduced. Spawn conditions for player-type monsters in Mission 1 have been adjusted. The number of humanoid monsters appearing in Mission 1 has been slightly adjusted. Player-type monsters in Mission 1 now drop items when defeated. Item c…
- Hotfix (2025.04.04) - 5 April 2025
Hello, everyone! We would like to inform you that a hotfix update has been released to address several issues that occurred after the April 3 update. Please check the details of the update below. Fixes Balance Adjustments Mission 1: Conditions for the appearance of player-type monsters have been adjusted. Mission 2: Conditions for the appearance of beast-type monsters have been changed. Mission 2: The number of guest room keys dropped has been partially adjusted. Bug Fixes Fixed an issue where adjusting your microphone volume in the lobby would also change the volume for other players. Fixed a problem where voice chat would not be transmitted to other players due to microphone device recognition errors. Monster-Related Fixes Fixed an issue where additional monsters would not spawn when many were spawned simultaneously. Fixed a bug where humanoid and beast-type monsters could not attack…
- Automatic door closing has been removed! 💣 SAVE Patch1 Note - 3 April 2025
Hello everyone! It's already been a week since SAVE launched in Early Access! First and foremost, we sincerely thank everyone who has purchased and played the Early Access version. Over the past week, we've been gathering and analyzing your feedback to refine the direction of SAVE and improve the overall experience. We're committed to enhancing the game and have been working on an update to address key issue. Early Access Patch 1 Overview This update focuses on removing elements that disrupt immersion and making the gameplay flow more natural. Doors that previously closed automatically will now remain open. Interaction indicators and item collection prompts have been improved to provide clearer guidance for exploration. Mission 1 has been adjusted to reduce excessive exploration time, making key objectives more accessible and reducing fatigue from repetition. Level design, balance adjus…
- SAVE Early Access is Available Now! - 27 March 2025
We are thrilled to announce that SAVE, the first Steam game from Influsion Studio, has officially launched in Early Access!🎉 Since the initial teaser release of SAVE, it has been an intense eight-month journey through playtests and demo versions, leading us to this exciting moment. This milestone is incredibly meaningful for our team, and we can't wait for you to experience what we've created. About SAVE You are a former special forces operative, and a member of USTC (UDT/SEAL Tactical Consulting), a Korean private military company specializing in security services. One day, a professor from Miskatonic University offers you an irresistible sum in exchange for a suspicious assignment—tracking the voyage of the 6,000-ton passenger ship “SENARA”, owned by a religious group called the SENARA Gospel Mission, and monitoring any signs of ritual activity on board. To complete this contract, yo…
- Notice of SAVE Demo Closure - 26 March 2025
Hello everyone, First, we want to sincerely thank all of you for your support, feedback, and interest in SAVE. Thanks to your invaluable input, we’ve been able to keep developing the game and are excited to announce the official launch of Early Access! 🎉 To provide a more stable and optimized experience, the demo version will no longer be available after 12:00 PM (UTC) on March 26, with the Early Access release. The content you enjoyed in the demo will be available in an enhanced form in Early Access, with improvements across optimization and overall gameplay. In Early Access, you can play through Missions 1 and 2, and we will continue adding new weapons, monsters, and gameplay elements. Additionally, based on your feedback, Mission 3 will be added in a future update. Feel free to share your thoughts, suggestions, and any suggestions for improvements in our Discord channel as you play.…
- SAVE Mission 2 is now open! - 25 March 2025
Hello, everyone! The long-awaited Early Access release is finally just around the corner! Before the launch, the final demo version patch has been applied, and with this update, Mission 2 content has been added. What new challenges and experiences await in Mission 2? 🚢💥 You can find the full patch notes below. Please feel free to share your thoughts, suggestions, and any improvements you'd like to see on our Discord channel. Your feedback will help us create an even more polished game! Additionally, the Early Access release is scheduled for this Thursday, so please stay tuned, and we look forward to your continued support! We’ll keep updating and improving the game post-launch to provide you with even more content and fun. After the Early Access release, the demo version will no longer be available to ensure we can provide a more stable and optimized version of the game. All content f…
- SAVE Demo Patch4 Notes - 18 March 2025
Hello, everyone! As we announced last Friday, Demo Patch 4 has now been released! We are preparing for the Early Access launch and plan to update the demo version twice with ongoing content improvements. In Demo Patch 4, we have made a major update, significantly enhancing Mission 1 with extensive improvements. You can check out the full patch details below and experience the improved gameplay for yourself! We’d love to hear your thoughts, feedback, and suggestions while playing the SAVE demo. Feel free to share them on our Discord channel! Thank you for your continued support and we look forward to your feedback! 😊 Patch 4 Notes📋 🏗 Mission 1 Level Design Improvements Reworked some accessible areas in Mission 1. Certain locked doors are now open. Added new ladder interactions to access certain areas. Added floor plans on each level to help with navigation. Added new signs and decorat…
- SAVE Early Access Launches on March 27th! - 14 March 2025
Hello, everyone! The long-awaited Early Access version of SAVE will finally be released on March 27th, Thursday at 2 PM (UTC)! 🎉 We sincerely thank everyone who has been waiting for this moment. Please be aware that the Early Access version is not the final version of SAVE. We will continue to improve the game and enhance its quality based on your feedback and experiences, gradually bringing it closer to its full potential. Your valuable feedback will play a crucial role in enriching the game and increasing its polish. Please feel free to share your thoughts on what you enjoyed, areas that could be improved, and any suggestions you have! New operations are waiting for you! Many players have already played the first operation – Ship Search – in the currently available demo version. Based on your feedback, we are continuously improving the game to provide a more immersive experience. As…
- SAVE Demo Patch3 Notes - 5 March 2025
Hello, everyone! Last Tuesday, we wrapped up an incredible week at Next Fest, where we had the opportunity to share the SAVE demo with you all. We’re truly grateful to everyone who took the time to play and provide valuable feedback. Your insights have been instrumental in helping SAVE grow and improve. With Demo Patch 3, we’ve made balance adjustments, fixed various bugs, and implemented several improvements. You can find the full patch notes below. SAVE will continue to evolve based on your feedback! Feel free to share your thoughts, suggestions, and any issues you encounter in our Discord channel. Your input plays a huge role in making the game even better. Patch 3 Notes 📋 ⚖️ Balance Increased the Tactical Knife’s attack power from 30 to 50. Reduced the attack power of humanoid monsters from 20 to 15. 🌌 Anomalies Adjusted the timing and locations of anomalies that cause sanity loss…
- SAVE Demo Patch2 Notes - 28 February 2025
Hello everyone! Since the release of the SAVE demo last Thursday, we have carefully reviewed and considered all the valuable feedback we've received from many of you. Once again, we’ve realized our shortcomings and are quickly working on improvements based on your feedback! Most of the improvements are being prepared for the upcoming early access version, but we’ve also made some adjustments in this demo patch. Demo Patch 2 mainly addresses issues related to mental attacks, as well as optimizations for monster VFX and lighting. Several bugs have also been fixed. Please refer to the detailed patch notes below, and we would greatly appreciate it if you continue to enjoy the SAVE demo during the remaining time of Next Fest! 😊 Patch2 Notes📋 👁️ Anomalies Anomalies that decrease mental health can now be removed by striking them with a knife or gun. The locations and timing of the anomalies…
- Steam Next Fest Update - 24 February 2025
Hello everyone! We hope you are enjoying the demo! Thanks to your enthusiastic support and feedback, we've made some updates to the demo and are excited to announce that we’ll be participating in the Steam Next Fest February Edition! Steam Next Fest will run from February 24th (Monday) to March 3th (Monday), and during this period, you'll be able to experience the new demo of SAVE firsthand! Before participating in Next Fest, we’ve made some updates based on the feedback we’ve received so far. This update includes various improvements and fixes, based on the valuable feedback from Discord and Steam reviews. Additionally, we’ve made some bug fixes to ensure a smoother gaming experience. The demo will continue to evolve based on your feedback, so please feel free to share any thoughts, suggestions, or improvements you may have as you play the game. Your input is incredibly valuable and he…
- SAVE DEMO is Out Now! - 20 February 2025
Hello, everyone! The day we've all been waiting for has finally arrived—the first demo of SAVE is out today! In this demo version of SAVE, you can experience the first ship investigation mission, one of the three operations that will be included in the Early Access version. Join forces in 4-player co-op mode, explore the hyper-realistic recreation of the SENARA, and immerse yourself in a chilling horror experience like never before. 🚢 About SAVE SAVE is a Lovecraftian survival horror game that supports 1-4 player co-op. As a PMC operative hired by Miskatonic University, your mission is to uncover the hidden secrets of the 6,000-ton cargo ship, SENARA. However, unforeseen supernatural occurrences and lurking dangers will turn your investigation into a nightmare. SAVE Demo https://store.steampowered.com/app/3227160/SAVE_Demo/ Join our Discord channel to share your thoughts, report bugs,…
- SAVE Demo coming on February 20th, 2025 - 19 February 2025
Hello Everyone, 🚢 SAVE Demo launches on February 20th, 2025, at 02:00 UTC! 🎉 We are thrilled to share this exciting news! As we make our final preparations, we eagerly look forward to welcoming agents aboard the SENARA. In the SAVE demo, you will step into the role of a PMC agent commissioned by Miskatonic University, embarking on a nightmarish investigation to uncover the hidden secrets of the 6,000-ton vessel, SENARA. l Demo Schedule 📆l February 20th, 2025, at 02:00 UTC l How to play the Demo 📕l 1. Visit the SAVE store page or the SAVE demo page. 2. On the store page, click "Download" & install the demo. 3. Launch Steam, go to your library, and start playing SAVE Demo. We sincerely thank everyone who has been waiting for news on SAVE. Our goal is to deliver an experience that truly meets your expectations. If you have any questions, feel free to ask in the comments below or join t…