SPSTEAMPULSELIVE ANALYTICS
Sovereignty: Crown of Kings

Sovereignty: Crown of Kings Steam metadata

Gothic Labs, The Lordz Games Studio | Feb 2, 2017 | game

Released

0players observed · 22 September 2026 - 04:52:19 UTC

SimulationStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)12,655
  • Revenue (VGI)$231,000
  • Review score50% positive

Sovereignty: Crown of Kings metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)12,655
  • Revenue (VGI)$231,000
  • Review score50% positive
  • Total reviews223
  • Release dateFeb 2, 2017
  • DeveloperGothic Labs, The Lordz Games Studio
  • PublisherSlitherine Ltd.

Genres: Simulation, Strategy

Company pages: Developer: Gothic Labs, The Lordz Games StudioPublisher: Slitherine Ltd.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Sovereignty: Crown of Kings Steam metadata

Sovereignty: Crown of Kings metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/312430/metadata
Steam Communityhttps://steamcommunity.com/app/312430
PCGamingWiki search
IGDB searchSearch IGDB for Sovereignty: Crown of Kings

Reviews, pricing, and metadata

Review summary

Mixed

50% positive, 112 positive, 111 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

41

Platform releases
  • Steam 2 February 2017

Latest Steam announcements

  • Sovereignty - Removal from sale and discontinued support - 13 January 2021

    In a few days it won't be possible to purchase Sovereignty anymore. Unfortunately, we are forced to cease support for the game as the developer studio which first created the game has ceased its activities and won't continue supporting the game. Whoever has bought Sovereignty in the past will still retain it in their library and will be able to download and install it with its latest version.

  • Sovereignty - 1.0.3.1 Update - 19 June 2018

    We are releasing a new update for Sovereignty: Crown of Kings! This patch fixes a few bugs that have been reported by our community. Thank you for your continuous support and feedback! Changelog: - Fixed crash in mid/late game when AI runs out of buildings to construct - Fixed possible crash during AI turns when number of players is calculated incorrectly - Fixed possible crash when AI is trying to recruit prisoners - Added floating status when shackles are used in battle - Changed Impenetrable Mist to reduce range of enemy units - Realm name texts no longer treat rivers as borders - Removed text about diplomatic offences when realm is not taking penalty for destroying another realm

  • Intel graphics card support and AI upgrade (Beta Branch) - 19 January 2018

    We have some fairly big changes in this latest beta branch update. We would like to push this to the main branch rapdly, and thus we are asking for some feedback and confirmation that it is working well for everyone. If you have already opted in to the public beta, you will get the update automatically. Biggest higlight is that Sovereignty can now be played by users with Intel cards. Full list of changes: AI is more aggressive when at war AI is less likely to wipe out capitol provinces, especially vs shared race/alignment/ideology Fixed bug causing map to appear all-black on Intel graphics hardware Fixed bug preventing AIs from forming alliances Fixed bug causing AI to abandon occupied provinces when there is no threat Fixed bug causing crash when hero returns home

  • Intel graphics card support and AI upgrade (Beta Branch) - 19 January 2018

    We have some fairly big changes in this latest beta branch update. We would like to push this to the main branch rapdly, and thus we are asking for some feedback and confirmation that it is working well for everyone. If you have already opted in to the public beta, you will get the update automatically. Biggest higlight is that Sovereignty can now be played by users with Intel cards. Full list of changes: AI is more aggressive when at war AI is less likely to wipe out capitol provinces, especially vs shared race/alignment/ideology Fixed bug causing map to appear all-black on Intel graphics hardware Fixed bug preventing AIs from forming alliances Fixed bug causing AI to abandon occupied provinces when there is no threat Fixed bug causing crash when hero returns home

  • Patch 1.1 Progress Update - 5 May 2017

    Since it has been some time since the last patch went live, we are posting this progress update to let you all know that we are still working on the next patch, and what sort of things to expect from it. The patch will of course include bug fixes - a more stable and playable game experience in general, there will be new things for your Agents to do, and the biggest things is that we will be improving the AI to provide a more fun and challenging game. So far, we are about 50% done with the changes and improvements. Details of what we are doing in each area are below: Agents: Incite Rebellion Your Agents will now be able to Incite Rebellion in another Realm - Agents on this mission will move from province to province, spreading lies and discord as they go - each province affected will have an increased chance to have Rebels spawn in it each turn. Agents: Counter-Spy Any Agent left at home…

  • Patch 1.1 Progress Update - 5 May 2017

    Since it has been some time since the last patch went live, we are posting this progress update to let you all know that we are still working on the next patch, and what sort of things to expect from it. The patch will of course include bug fixes - a more stable and playable game experience in general, there will be new things for your Agents to do, and the biggest things is that we will be improving the AI to provide a more fun and challenging game. So far, we are about 50% done with the changes and improvements. Details of what we are doing in each area are below: Agents: Incite Rebellion Your Agents will now be able to Incite Rebellion in another Realm - Agents on this mission will move from province to province, spreading lies and discord as they go - each province affected will have an increased chance to have Rebels spawn in it each turn. Agents: Counter-Spy Any Agent left at home…

  • Sovereignty: the 1.02 update is available! - 17 March 2017

    Hi Everyone, We have made the 1.02 update official! If you participated in the public beta, that branch have been removed so you are automatically back to the main version (1.02, build 1515). Here is the list of changes, compared to 1.01: - Fixed crash bug in tactical battles - Fixed Sylvan Rebirth targeting everything except Old Forest - Fixed "Failed to honour treaty" message always naming your own realm - Fixed clicks on unit portrait in deployment panel being ignored - Fixed incorrect text when a war is started - Fixed Allied realms sometimes not ending alliance properly when refusing to join war - Fixed crash at end of battle after loading mid-battle save - Fixed Gossamer Wings not being castable on own units - Fixed missing unit unlock in Evengaad campaign - Fixed Shattered effect being permanent - Fixed Heroes lost when treaty signed never returning - Fixed Town Hall buildings re…

  • Sovereignty: the 1.02 update is available! - 17 March 2017

    Hi Everyone, We have made the 1.02 update official! If you participated in the public beta, that branch have been removed so you are automatically back to the main version (1.02, build 1515). Here is the list of changes, compared to 1.01: - Fixed crash bug in tactical battles - Fixed Sylvan Rebirth targeting everything except Old Forest - Fixed "Failed to honour treaty" message always naming your own realm - Fixed clicks on unit portrait in deployment panel being ignored - Fixed incorrect text when a war is started - Fixed Allied realms sometimes not ending alliance properly when refusing to join war - Fixed crash at end of battle after loading mid-battle save - Fixed Gossamer Wings not being castable on own units - Fixed missing unit unlock in Evengaad campaign - Fixed Shattered effect being permanent - Fixed Heroes lost when treaty signed never returning - Fixed Town Hall buildings re…

  • The 1.01 version is here! - 17 February 2017

    We just released Sovereignty but the team has been very active. The 1.01 patch is here - and it's going to fix some of the bugs that were making your life harder (look at the changelog below for details). In the meanwhile, work continues (check the roadmap to see what's next!). Changelog: Fixed a few engine bugs that may have caused crashes in some cases Fixed cases where terrain types are not correctly identified Fixed rejected heroes not being removed from the game Fixed capitol provinces being able to revolt Fixed Syndicate building causing extra agents to be created every load Fixed incorrect treaty broken message when a player attacks Valegorm Palatinate Fixed incorrect Rivalry message if player viewed Valegorn Palatinate before starting game Fixed treaty buttons on foreign affairs allowing Mutual Defence with Valegorn Palatinate Fixed AI being able to send Mutual Defence treaty of…

  • The 1.01 version is here! - 17 February 2017

    We just released Sovereignty but the team has been very active. The 1.01 patch is here - and it's going to fix some of the bugs that were making your life harder (look at the changelog below for details). In the meanwhile, work continues (check the roadmap to see what's next!). Changelog: Fixed a few engine bugs that may have caused crashes in some cases Fixed cases where terrain types are not correctly identified Fixed rejected heroes not being removed from the game Fixed capitol provinces being able to revolt Fixed Syndicate building causing extra agents to be created every load Fixed incorrect treaty broken message when a player attacks Valegorm Palatinate Fixed incorrect Rivalry message if player viewed Valegorn Palatinate before starting game Fixed treaty buttons on foreign affairs allowing Mutual Defence with Valegorn Palatinate Fixed AI being able to send Mutual Defence treaty of…

  • Patch Roadmap - 12 February 2017

    We gotten a lot of great feedback and we are working to update fixes and improvements asap. To keep you up to date on immediate plans for the future. 1) Our immediate attention is being directed to crashes, bugs, and so many of the one-off suggestions that have appeared in these forums. In short, our immediate focus will be on stability and miscellaneous gameplay issues. During this period, we will be using the beta branch to rapidly push patches. Basically, the beta branch will be used as the "most recent update" and then we will push that to the main branch, as the "vetted version." I'm guessing this phase will be a few patches, based on future unknown feedback. 2) Once we get in a good place there, we will be shifting focus to an AI overhaul. The focus here will be twofold. First, is the global AI. There are areas in which the AI is not making reasonable decisions. If you think the A…

  • Patch Roadmap - 12 February 2017

    We gotten a lot of great feedback and we are working to update fixes and improvements asap. To keep you up to date on immediate plans for the future. 1) Our immediate attention is being directed to crashes, bugs, and so many of the one-off suggestions that have appeared in these forums. In short, our immediate focus will be on stability and miscellaneous gameplay issues. During this period, we will be using the beta branch to rapidly push patches. Basically, the beta branch will be used as the "most recent update" and then we will push that to the main branch, as the "vetted version." I'm guessing this phase will be a few patches, based on future unknown feedback. 2) Once we get in a good place there, we will be shifting focus to an AI overhaul. The focus here will be twofold. First, is the global AI. There are areas in which the AI is not making reasonable decisions. If you think the A…

  • Update on patch - 5 February 2017

    Thanks to all of the people who have bought the game so far :) We know that there are issues for some players, which are making the game unplayable for them. These issues didn't come up in early access, they only occur under certain conditions which showed up once we had a larger number of players. We apologise for the inconvenience caused to the affected players, and we want to update everyone on the current progress - and let you know that there is progress going on. We appreciate your patience while we resolve these issues. We have been working as fast as possible to get a patch prepared and released to fix the issues which have been identified, we are hoping to make that patch available at least as a beta patch on Monday. So far, the patch will cover the following: (Short version: There were 3 significant crash bugs which are the bulk of the problem, and all of them are being addres…

  • Update on patch - 5 February 2017

    Thanks to all of the people who have bought the game so far :) We know that there are issues for some players, which are making the game unplayable for them. These issues didn't come up in early access, they only occur under certain conditions which showed up once we had a larger number of players. We apologise for the inconvenience caused to the affected players, and we want to update everyone on the current progress - and let you know that there is progress going on. We appreciate your patience while we resolve these issues. We have been working as fast as possible to get a patch prepared and released to fix the issues which have been identified, we are hoping to make that patch available at least as a beta patch on Monday. So far, the patch will cover the following: (Short version: There were 3 significant crash bugs which are the bulk of the problem, and all of them are being addres…

  • Sovereignty is out! - 2 February 2017

    The 4x fantasy game Sovereignty has finally clawed its way out of the clutches of Early Access into the gaming universe. https://www.youtube.com/watch?v=51Mmo6sOgqs Sovereignty brings the 4X concept to a fantasy world. Mixing grand strategy, where resource management, diplomacy, and military aspects are key to progress and turn-based battles, where players are confronted with tactical issues. The game features a bevy of different races and cultures, including Giants, Orcs, Humans, Dwarves, Elves and even chaotic evil factions. The game also includes a diplomacy, trade, recruitment and magic system that really fleshes out the existing concepts. Although not an RPG, it makes use of the Good/Evil system present in many of these games. Some countries will be good, focused on chivalry and the betterment of society as a whole. Others, such as the dark and deeply occult wizards of Maledor, or…

  • Sovereignty is out! - 2 February 2017

    The 4x fantasy game Sovereignty has finally clawed its way out of the clutches of Early Access into the gaming universe. https://www.youtube.com/watch?v=51Mmo6sOgqs Sovereignty brings the 4X concept to a fantasy world. Mixing grand strategy, where resource management, diplomacy, and military aspects are key to progress and turn-based battles, where players are confronted with tactical issues. The game features a bevy of different races and cultures, including Giants, Orcs, Humans, Dwarves, Elves and even chaotic evil factions. The game also includes a diplomacy, trade, recruitment and magic system that really fleshes out the existing concepts. Although not an RPG, it makes use of the Good/Evil system present in many of these games. Some countries will be good, focused on chivalry and the betterment of society as a whole. Others, such as the dark and deeply occult wizards of Maledor, or…

  • Check the factions! - 31 January 2017

    With the full release of Sovereignty: Crown of Kings only two days away, today we're going to have a look at the many factions available in the game! Sovereignty features 35 original fantasy factions, each of them providing a unique starting position and diverse gameplay. With so many options, Sovereignty has huge replay value! Click here to have a look at the factions in game. http://images.akamai.steamusercontent.com/ugc/80338598540634937/1BD4FE8686941E61474AAE8F9D375F9C4E890DC3/ The game is being released on Thursday February 2nd on PC and Steam. Don't miss it!

  • Check the factions! - 31 January 2017

    With the full release of Sovereignty: Crown of Kings only two days away, today we're going to have a look at the many factions available in the game! Sovereignty features 35 original fantasy factions, each of them providing a unique starting position and diverse gameplay. With so many options, Sovereignty has huge replay value! Click here to have a look at the factions in game. http://images.akamai.steamusercontent.com/ugc/80338598540634937/1BD4FE8686941E61474AAE8F9D375F9C4E890DC3/ The game is being released on Thursday February 2nd on PC and Steam. Don't miss it!

  • Sovereignty update (27/1/2017) - 27 January 2017

    Hi all! With the full release in less than a week, we're all pretty excited but hard at work! We are releasing a new patch now, fixing some bugs. Changelog: Fixed human players not being able to raise undead as Maledor Fixed crash when restarting game after certain types of crash Fixed being able to recall agent who is already returning home Fixed being able to click to demolish buildings in tutorial Fixed not being able to construct building in tutorial Fixed immunity to plague not preventing spread from adjacent province Fixed crash when loading save where Frozen Hoofprints has been cast Fixed issue detecting terrain types for hero powers, spells, etc Upgrade mode only responds to mouse clicks, not mouseovers Entering upgrade mode now auto-switches the active info card to show buildings Added GPU auto-switch for multi-GPU systems Experimental fix for black map on Intel GPUs

  • Sovereignty update (27/1/2017) - 27 January 2017

    Hi all! With the full release in less than a week, we're all pretty excited but hard at work! We are releasing a new patch now, fixing some bugs. Changelog: Fixed human players not being able to raise undead as Maledor Fixed crash when restarting game after certain types of crash Fixed being able to recall agent who is already returning home Fixed being able to click to demolish buildings in tutorial Fixed not being able to construct building in tutorial Fixed immunity to plague not preventing spread from adjacent province Fixed crash when loading save where Frozen Hoofprints has been cast Fixed issue detecting terrain types for hero powers, spells, etc Upgrade mode only responds to mouse clicks, not mouseovers Entering upgrade mode now auto-switches the active info card to show buildings Added GPU auto-switch for multi-GPU systems Experimental fix for black map on Intel GPUs

Patch notes and updates

S.noRelease datePatch nameGID number
17 June 2016Sovereignty EA2 Build 13864249665521681127208
224 May 2016EA2 Beta Build 13694249665521681127325
35 May 2016Sovereignty EA2 Beta 1330 Released4249665521681127435
428 April 2016Sovereignty EA2 Build 13014249665521681127549
521 April 2016Sovereignty EA2 Build 12884249665521681127651
624 March 2016Sovereignty EA2 Beta - Build 12394249665521681127758
77 March 2016EA2 Beta - Build 11964249665521681127974
825 February 2016EA2 Beta - Build 11824249665521681128080
919 February 2016EA2 Beta updated to Build 11564249665521681128197
109 February 2016EA2 Build 11254249665521681128308
1128 May 2015Update to EA 1.74249665521681130060

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID312430
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateFeb 2, 2017
DeveloperGothic Labs, The Lordz Games Studio
PublisherSlitherine Ltd.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent50%
Positive reviews112
Negative reviews111
Total reviews223
Steam recommendations268
Achievements41
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Assume the leadership of one of the lands of Sovereignty and guide your people to glory and prosperity. By wisely combining soft and hard power, you can eventually hope to reign over the whole land. However, In this divided and merciless land, holding onto power is likely to prove harder than seizing it!

About this game

The old Empire is crumbling. Younger hungrier realms wait like vultures for their chance to pick at the carcass. Thus begins the grand campaign of Sovereignty. Rule your realm wisely and decisively. Play as the Boruvian Empire and try to recapture former Imperial glories. Or play any of 34 other realms, each with their own rich history, culture and play-style. Play as different cultures and races: Humans, Orcs, Elves, Dwarves and Undead. Guide your people to glory and prosperity. The challenges you are going to face are intimately linked to the faction you select and the geography of your location in the world. Whether you build a wealthy kingdom or become a famous conqueror, your subjects will expect you to make the right diplomatic and economic decisions. Do you covet a precious resource produced by your neighbor? Try sending an agent to negotiate a trade deal… or your army to seize this key region. Spies, treaties and solid alliances can prove powerful weapons. But when words fail, answer with steel and blood. Raise mighty armies. Recruit legendary heroes. Research powerful spells. And if you’re ready to get your hands dirty, you can even take direct command of your troops on the battlefield in the tactical mode! By wisely combining soft and hard power, you too can realize your ambitions and reign supreme over all others. Are you ready to plant your flag in Sovereignty? Main Features 35 factions with specific races, traits, heroes and units for a unique play-style and challenge in every game. Campaign modes, plus unique storyline campaigns crafted along the story of your faction. Resources, Trade and Landmarks enrich the basic economy of a realm. Conduct covert actions to spy on your enemies: badmouth them or improve your image in the eyes of others. Learn new magical spells and use them to gain advantage or trick your opponents. Lead your armies directly on the field and take advantage of terrain to outsmart enemy troops. Use your hero ability at a key moment to swing the tide of a battle. Veteran units can gain experience and unlock new skills. Modder's toolset included! Fully integrated with Steam Workshop!

Supported languages

English, German

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
usk0Not available
dejuslNot available
steam germany0Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Sovereignty: Crown of Kings's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sovereignty: Crown of Kings's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sovereignty: Crown of Kings at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Stardew Valley37,82822 September 2026 - 04:49:49 UTC236,6141,016,067ConcernedApe
Project Zomboid37,42922 September 2026 - 04:44:37 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2634,96722 September 2026 - 01:05:03 UTC159,35063,186EA Canada, EA Romania
War Thunder29,88222 September 2026 - 03:56:08 UTC125,317781,076Gaijin Entertainment
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,42422 September 2026 - 04:51:29 UTC93,196366,107Paradox Development Studio
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Don't Starve Together16,98022 September 2026 - 04:34:21 UTC122,662531,182Klei Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2373,85822 September 2026 - 05:19:30 UTC1,291,3282,758,031Valve
Slay the Spire 256,78822 September 2026 - 05:14:17 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,42422 September 2026 - 04:51:29 UTC93,196366,107Paradox Development Studio
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Don't Starve Together16,98022 September 2026 - 04:34:21 UTC122,662531,182Klei Entertainment

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