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Ostrom

Ostrom Steam news

Erik_GameDev | Dec 19, 2024 | game

Released

0players observed · 24 September 2026 - 12:50:12 UTC

IndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Ostrom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateDec 19, 2024
  • DeveloperErik_GameDev
  • PublisherErik_GameDev

Genres: Indie, Simulation, Early Access

Company pages: Developer: Erik_GameDevPublisher: Erik_GameDev

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Ostrom Steam news

Ostrom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Major update - 16 February 2026

    Major update!Most things got updated or completely reworked, lots of new things added, here are the most interesting ones:Realistic penetration system and ammo/shrapnel behaviorRealistic Armor and modul systemMore immersive gameplayBetter gun handling, defender AIUpdated vehicle behaviorTower defence like gameplay with multiple bunkers per levelNew, better looking levelsCustom weatherQOL improvementsWhat next?More guns, more vehicles and ammos, and for now, updating and fixing existing systems.As always, if you have any feedback, feel free to share it!Have fun!

  • Major update incoming! - 7 October 2025

    Major update incoming!Most things got updated or completely reworked, lots of new things added, but lets focus on the most interesting ones:Realistic penetration systemRealistic Armor systemBetter gun handling, defender AITower defence like gameplay with multiple bunkers per levelNew, better looking levelsCustom weatherVarious optimizationsIn more detail: Penetration system:Now has more realistic penetration, shrapnel and modul damage! Various levels of penetration, and different ammo types cause completely different outcomes. For example: A simple AP shell can easily penetrate light armour, generating small amounts of high velocity shrapnel, that can easily penetrate and damage modules, or armor. The same shell penetrating heavy armor generates more but less deadly shrapnel. APHE shells can penetrate less than AP, but will do lot more damage if it manages to do so: It can explode on ar…

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