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VRM Adjuster

VRM Adjuster Steam news

Nap Harmonia | Oct 18, 2024 | game

Released

1players observed · 24 September 2026 - 15:06:45 UTC

Animation & ModelingUtilitiesSteam Store

  • Latest observed players1 · 24 September 2026 - 15:06:45 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

VRM Adjuster news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 15:06:45 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 18, 2024
  • DeveloperNap Harmonia
  • PublisherNap Harmonia

Genres: Animation & Modeling, Utilities

Company pages: Developer: Nap HarmoniaPublisher: Nap Harmonia

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VRM Adjuster Steam news

VRM Adjuster news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 2.0.0 - 6 October 2025

    Support for Unity security updates Support for Unity security updates UI overhaul to accommodate increased functionality A menu for adjusting the display has been added. You can now select the screen color theme. Added animation speed adjustment Slow down to check the condition of moving objects and colliders. Pause at any time to check from various angles. Supports VRMA loading with VRM 1.0 Play your own animations. Updated to the UniVRM custom version, which fixes display issues. Added emission color change in material editing You can add glowing patterns to your avatar's clothes and add lights to their eyes. The appearance of emission will change depending on the lighting in the scene. Added scene lighting and bloom adjustments For checking the effect of setting glowing objects with emission colors. Added UI scale function You can make the UI smaller to make the most of a large scree…

  • Update 1.0.7 - 7 January 2025

    Fixed bug with texture color adjustment Fixed bug that caused some texture colors to become strange when adjusting colors

  • Update 1.0.6 - 22 December 2024

    Added matcap editing Added matcap to texture export/import Added matcap to texture deletion and size reduction Improved material editing Set current settings to default when setting main texture and shadow texture to be the same Changed multi-selectable toggle to checkbox instead of button display Added settings when importing parts Added normal map and emission map deletion to settings when importing parts If the display is shiny in the app you use, changing or deleting the normal map may improve it Bug fixes Fixed a case where texture size reduction was not reflected

  • Update 1.0.5a - 11 December 2024

    The bone assignment for the Santa hat has been corrected. If you have a part attached, you can attach it again to get the improved movement.

  • Update 1.0.5 - 11 December 2024

    New parts added for Christmas Added cotton balls for Santa hats and accessories You can change the presence or absence of sub-parts on the parts editing screen (holly on the hat and cotton ball metal fittings) Bug Fixes Fixed a bug in VRM1.0 where selecting multiple spring bone joints at once also edited the bust Fixed a bug that prevented the file save dialog from opening on Mac Fixed some bugs. Added Christmas parts to the special and thank you. Enjoy VRM.

  • Update 1.0.4 - 8 December 2024

    Fixed a problem after adding parts in VRM1.0 Fixed a problem with the spring bones of parts when exporting after adding parts in VRM1.0 The texture layer of the part cannot be edited after the part is confirmed, so please confirm after adjusting the color first Fixed a problem where the spring bones of parts were not reflected when exporting after adding parts in VRM1.0. It seems that asynchronous processing when saving the file was causing the problem. Also, added a note to the help about the operation of texture export/import.

  • Update 1.0.3 - 8 December 2024

    Added texture export/import function Textures can now be exported/imported from the material editing screen If multiple materials are selected, export will output them consecutively, and import will set the same texture. Apply button after adding parts in VRM1.0 We are currently investigating an issue where the spring bones of parts are not reflected when exporting after attaching parts in VRM1.0 -> Fixed in v1.0.4. In VRM1.0, it was necessary to reload the model after adding parts, but now you can reload it immediately by pressing the apply button. After applying a part, you cannot edit the texture layer of the part, so please adjust the color first before applying.

  • Update 1.0.2 - 17 November 2024

    Blend shape improvements Supports multiple meshes, so you can now change things other than facial expressions Fixed a bug where blend shape edits were not reflected after adding parts in VRM1.0 Spring bone improvements In VRM1.0, you can now edit spring bones without saving after adding parts Fixed text overlapping with other UI when there were bones with long object names

  • Update 1.0.1 - 5 November 2024

    Importing parts Now you can add gltf, glb, fbx, obj models in Parts > Add > Import Adjusting the background image Background image now adjusts with window resizing. Parts other than those included with the tool can now be attached. Please check the terms and conditions of the distributor when using 3D models.

Patch notes and updates

S.noRelease datePatch nameGID number
17 January 2025Update 1.0.71787858252877580
211 December 2024Update 1.0.5a1785774543490061

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