- HOTFIX 13/04/2026 - 13 April 2026
Small fixes to achievements and bugs caused by localization Fixed: Input binds not working Saunamajuri achievement not achievable Additionally buffed hot löyly bonus.
- UPDATE 11/04/2026: Achievements and localization - 11 April 2026
Hello people! Steam achievements are finally here! I spent almost 25 minutes in ms paint sketching out these beautiful pieces of art. I'm not Picasso but I'm pretty damn close. Anyways, there’s now also localization for Deutsch, Español (Latinoamérica), Português (Brasil), Русский, and 简体中文. I don't speak any of those so feel free to report any glaring issues. Other changes: Guns can now be reloaded by pressing R. This feature is basically disabled in regular gameplay due to lack of extra ammunition. Each gun has a reserve ammo pool which is filled when picking up ammunition from dead zombies. Players can now carry two items. In case you wanted to bring an extra beer or taskumatti to sauna, now it is possible. Improved leg IK for smoother camera action. Fixed water post processing effects. That's it for now, have a great spring.
- UPDATE 09/02/2026: Did someone order an optimization patch? - 9 February 2026
Hello people!Straight to the point, I had some time to implement improvements. Patch notes: Added missing LODsImproved foliage performanceOptimized foliage draw distanceImproved bot performanceReplicated ragdollsImproved animations for all charactersAdded loading screens for smoother transitions between levels That's about it, enjoy.
- ANNIVERSARY UPDATE 28/10/2025 - 28 October 2025
One year of mayhem. And hopefully more to come. To properly celebrate this event, it is time to shout out the top players worldwide! Your reward will be the eternal glory of being included in this post. Top 3 beer drinkers: #1 "hotdevils" crushing the competition with a staggering number of 5663 beverages enjoyed. Congratulations for the achievement!#2 "Asia Mies" with a respectable score of 4773 drinks downed. #3 "In5anedad" with 3368 enjoyed beverages. Additionally shout out to the top Zombie Mode players:"Commercial", wave 69 (nice) in NFD_DarkForest "𝖗𝖎𝖓" and "Brulle", wave 45 in NFD_MilitaryCamp"xDeimos", wave 26 in NFD_WinterFarm"Al´Thaiì" and "KurtZ", wave 20 in NFD_WinterHell Congratulations!Patch notes:New map: FFA_HighwaySpeeding NPC cars which can drive over players Additional Cars added to FFA_House and FFA_WinterRentalCabinNew weaponsRandom hat option for every gameAddit…
- UPDATE 03/07: Optimizations - 3 July 2025
General optimizations and some QOL changes Hello people! Hope you are having a great summer. The weather here has been absolutely dreadful so I've had some time to implement some improvements for the game. Patch notes: Reduced texture sizes across the board, visual impact should be minimal. Due to this the game install size has been reduced by about 50% Loading times should be drastically improved for low spec machines. Asynchronous map loading between rounds Increased the server timeout delay which caused client disconnection between rounds in some scenarios Camera now follows a ragdolling player (only when knocked out) Reduced shader complexity for some materials That's it for this update. Cheers.
- UPDATE 01/06: Get ready for clubbing - 1 June 2025
The Nightclub map is here, faster than even I expected! Patch notes: Added Nightclub map for regular play New drinks: Poron kusi beer Premium German beer Pineapple longdrink Grapefruit longdrink New drinks are glass bottles which can be smashed to create a deadly stabbing weapon. New weapons: Chairs Microphone Other changes/fixes Removed kicking attack animation from Kuolema and Isämmaa viina. Nerfed dropkick damage (Hopefully) Fixed big barbell bug.
- Enter the Nightclub - 31 May 2025
Hello people! I believe most of you may have sobered up due to lack of updates, but fear not! It is soon time to go clubbing with the boys. Enjoy expensive drinks, sing karaoke, get lung cancer in the designated smoking area, go wild on the dance floor, punch the punching machine and then your friend! The club is guarded by Rankaisija, so no need to worry about any police intervention. Probably. Here's a couple of work in progress screenshots from the new map! The new map will be arriving in a couple of weeks with new weapons, drinks and bugfixes. Cheers!
- Hotfix for default item spawning - 14 March 2025
Default items should now spawn as intended Custom games no longer override default rulesets As a sidenote, thank you for bug reports. Every report helps a lot and makes the world a better place! Cheers.
- UPDATE 22/02 - 22 February 2025
Hello people! Custom game settings have arrived along with some other gameplay improvements! Patch notes Password protected servers can now be created. Custom game settings • Health multiplier • Damage multiplier • Gravity multiplier • Movement speed multiplier • Headshots only • Remove default map items Amount of items spawned can be edited. There is a hard cap of 200 per item which should be more than enough; Default settings have around 20-30 weapons spawning per match in addition to the default melee weapons found in maps which accounts to roughly 60-100 weapons per map. Maps also have roughly 100 alcoholic beverages spawned on average. Note that large amounts of items can affect server performance. Items have a cleanup lifecycle which respawns the item 20 seconds after the item has been interacted with. The list of spawnable items include !!!EVERY ITEM IN THE GAME INCLUDING ZOMBIE…
- Development update - 13 February 2025
Hello people. It's been a long and a very dark winter here but the sun is actually shining outside right now; mökkiseason is just around the corner. My job has taken pretty much all of my time and energy but I've managed to get some work done in the last couple of weeks. I've planned a QOL update for this month which enables custom game rules and password protected servers. You can edit the amount of weapons and beer spawned and tinker with some other settings which should spice up the gameplay a little bit. If you have any ideas for custom settings, post a comment here or on the discussion board. All ideas and feedback is appreciated. Thanks for the support so far and cheers!
- CHRISTMAS UPDATE 19/12 - 19 December 2024
Christmas update is here! Christmas is coming soon so it's the perfect time to practice your table manners in the new FFA_WinterRentalCabin map. The map has been inspired by the generic rental cabins every Finn has rented (and probably thrashed) at some point in their life. New winter weather scenarios are aimed to be realistic so the sun doesn't really rise above the horizon even during daytime. It's time to whip out your flashlights (default key is T)! As a reminder, the soundtrack has been uploaded to every major streaming service! You can now listen to evergreen hits such as "Rautamies" and "Satanic genocide pt. 2" while pumping iron at the gym, doing laundry or just existing! This will be the final update for this year apart from possible hotfix updates. Merry Christmas and happy New Year! New content New maps: FFA_WinterRentalCabin NFD_WinterHell NFD_WinterFarm Winter map variatio…
- Soundtrack is now live! - 12 December 2024
Hello people. I've finished mixing and mastering the soundtrack and it has been uploaded to most of the major streaming services. The album is currently live at least on Spotify and Youtube Music and it should arrive to other services shortly. I'm particularly proud of the cover art I came up with, if anyone needs any help with graphical design hit me up. thumb Jokes aside, the winter themed update is just around the corner. It will feature new maps, new weather scenarios, better lighting, updated landscape materials, volumetric fog effects, freezing temperatures, new weapons, flying pigs, the whole shäbäng! Have a nice weekend and stay hydrated!
- UPDATE 21/11 - 21 November 2024
Hello people. This weeks update is a smaller one. I'm currently preparing for a larger winter themed update which will include a couple of new maps, new gameplay mechanics and weather scenarios. This means that the update rate will slow down for a while. Anyways, here's a little teaser: Patch notes: Added LAN server hosting and searching functionality Added lore messages to levels Added some new assets to Trail Have a nice weekend!
- Hotfix for landmine - 15 November 2024
Fixed landmine causing fatal errors for host in some situations.
- Leaderboard hotfix - 14 November 2024
Hotfix for leaderboards only showing the first 10 players instead of 100. Leaderboards should also feel a bit more responsive and update correctly without stats bleeding in from other categories.
- Content update: RANKAISIJAT - 14 November 2024
The legendary warriors have arrived! It's time for new playable characters! Zombie mode has also received some balancing changes. Zombies are a bit slower now but have more responsive pathfinding. There is also a 'little' surprise in there to shake some things up. Additions: Added two new playable characters Added new firearms New firearm SFX and VFX Leaderboards for zombies and beer drinking, will be reset periodically New melee weapons Mouse can be inverted Fixes: Fatal error when changing a map Particle effects and SFX should replicate correctly with projectiles Weapons no more collide with players after dropping Bikes should not get stuck to players anymore Performance improvements across the board As a sidenote, if the server is feeling laggy chances are the host does not have a capable PC to run the game. Running the game with suboptimal PC might lead to unexpected behaviour for a…
- Development progress - 7 November 2024
Hello people. The launch of the game has went surprisingly smoothly so far. Thanks for everyone who has played the game, I hope you had fun and stayed hydrated. I've planned a new update for the next week featuring a legendary warrior from the Finnish folklore and also the first foreign fighter from our neighboring country. New characters need to be unlocked in a same way as the existing characters. Leaderboards will also be arriving in this update, displaying the top 100 players in every zombie map and also the top 100 beer drinkers. I'll be adding more stats after the initial update. Additionally, I went to a shooting range with my buddy and recorded some actual gunfire audio. There might be new weapons coming in the next patch along with audio and VFX updates to all existing weapons. Cheers!
- Magic sword hotfix - 1 November 2024
Fixed magic sword animation spamming and point generation. Added a magic sword to House map.
- UPDATE 31/10 - 31 October 2024
Hello people. It seems that someone let some spurgu zombies loose near a military camp and the same individual seems to have forgotten that Finland has signed the Ottawa Treaty. Anyways there is a tent sauna and cold beer nearby so you should be fine. Other additions: Weather effects have now unique wind modifiers Ambient sounds should loop a bit better now Added in game text chat to the game Server owner can now kick people using !kick command There is also a non-functional button for leaderboards in the main menu, this is planned to be released at a later date. Planned statistics include at least zombie mode highscores and idk maybe the amount of consumed beer during a match, haven't given too much thought to that subject yet. Survived zombie mode wave highscores are tracked to your save file now so you can rest easy that your data is totally safe on your computer and ready to be sync…
- THE GAME IS LAUNCHING - 28 October 2024
It's been a long three months but here it is; Finnish Cabin Mayhem is launching today. I decided not to release the game into early access since I don't want to feel obligated to "finish" the game. Though the game might be a bit raw, this does not mark the end for the development process. I'll be adding maps, weapons and other content in the future as well as adding QOL updates and polishing the existing maps. All content updates will be free, but there might be some price increases in the future to better fit the amount of content in the game. The demo will also be downloadable from the store page indefinitely and will receive updates along the main game. The core gameplay loop is something I feel everyone should be able to experience with their friends. What does the future hold for now? I have something planned for the winter so stay tuned! There might also be a new map for the zombi…