- SITREP #009: Echoes Below Development Update - 7 June 2026
Hey Operators! We’ve made some major progress across multiple systems recently - this update focuses on gameplay depth and immersion. FPV DRONE SYSTEMThe old UAV has been completely reworked. Previously, the UAV was just a passive tool, activated via the PDA, it circled above you while you controlled the camera. That system has now been completely replaced with a fully controllable FPV drone.You now have direct control over a low-altitude reconnaissance tool that fundamentally changes how you approach scouting and most important - it allows you to scout interiors as well!Key features:Fully manual flight with FPV-style controlsIndependent camera (180° vision cone)Instant recenter functionalityZoom for long-range target trackingSignal strength system (range-based limitation)Battery and durability managementEach player can only own oneIt can be repaired if destroyed (repair kits can be cra…
- SITREP #008: Echoes Below Development Update - 29 May 2026
Hey Operators! As Early Access is getting closer and closer, we’d like to introduce someone who will play a major role in shaping the atmosphere we’ve wanted Echoes Below to have from the very beginning. So please give a warm welcome to Oliwier aka “Armazi” as an official part of Echo Division. He’ll be handling the soundtrack and overall audio direction, as he wants the music to become a strong identity element of the game itself. We’re genuinely proud to have such a talented and dedicated composer on board and are incredibly excited for everything we’ll continue creating together for you all. As a small first glimpse, we’ve prepared a snippet of the future main theme of Echoes Below. This track lays the foundation for many impressive pieces he has already been working on for the project. MAP OVERHAUL & SCALEWe’ve also completely rebuilt and expanded the world. This gives us the space…
- SITREP #007: One Last Push To EA - 2 March 2026
Hey Opreators!As mentioned before, we want to keep you updated and share some news with you. Many of you are already waiting in the starting blocks, eager for Early Access ...and honestly, we feel exactly the same way.Over the past weeks, things have noticeably gone quieter on our end. That was due to several negotiations and conversations we needed to have in order to figure out the right path forward for both us and Echoes Below. We’ve never made a secret of the fact that we’ve reached our financial and personal limits. Because of that, we seriously considered investors, publishers, and bridge deals for quite some time.However, the deeper we looked into those options, the clearer it became that what would be required from us would essentially mean putting the game on hold and starting something almost like a parallel project. After many discussions, we decided to take the harder .. bu…
- SITREP #006 - Echoes Below Development Update - 15 July 2025
Hey Operators!We’ve got big news we can finally share with you! To keep things short and informative, we're splitting this announcement into multiple parts, and we’ll reveal more of what we’ve worked on incrementally as the Early Access launch gets closer.To kick off this series of announcements, we thought it would be cool to include one of the most impactful changes to the game. Over the past few weeks, we’ve pushed ourselves to the limit once again – and now, we’re thrilled to announce:Echoes Below will launch into Early Access with full Coop support from day one!The full integration still needs a bit of polish, which is why we can’t give you an exact release date just yet. But we’re doing everything we can to keep the wait as short as possible – and of course, we’ll keep you posted!You’ll be able to choose whether to explore the archipelago and face its challenges solo or together w…
- SITREP #005 – Echoes Below Community Briefing - 4 June 2025
Hey Operators Today we want to reach out to you about something that means a lot to us. It is with a heavy heart that we’ve decided not to participate in the upcoming Next Fest. The planned demo and the associated workload have simply become too much for us to manage right now. As a two-person team, it’s up to us to constantly evaluate and prioritize where we put our focus and energy. Taking part in the event—and meeting all the content, scope, and presentation requirements—would have forced us to reduce the demo to its bare essentials, scrapping most of the ideas we had originally planned. Honestly, that just didn’t sit right with us or match our vision. Echoes Below is a pretty ambitious project—and we intend to keep it that way. Trying to compress everything into a thirty-minute demo just wasn’t possible without leaving out essential parts of the experience, and that’s something we c…
- SITREP #004 - We’re joining the Steam Next Fest this June! - 22 April 2025
Hey Operators! We’re excited to officially announce that Echoes Below will be part of the upcoming Steam Next Fest this June! 🎉 If Echoes Below sparks your interest, your support during the Next Fest makes a real difference. Whether it’s trying the demo, adding us to your wishlist, or just sharing it with someone who might enjoy it — it truly helps us keep going. 🤝 Thank you for being part of this! Very soon, you’ll be able to: Play a free demo of Echoes Below Watch brand-new gameplay footage Ask questions and connect with us directly during the event We're currently working hard to prepare the demo and fine-tune the experience. As a little teaser, here’s a first look at one of the underground areas you’ll explore: We’re really looking forward to hearing what you think once you get your hands on it. This is just a small glimpse — you can expect a lot of fresh content coming your way b…
- SITREP #003 - Echoes Below Development Update - 12 April 2025
FPS Gameplay Overhaul & Immersion Improvements Hey Operators! We’re thrilled to share our latest update focused entirely on enhancing your FPS gameplay experience! From realistic gun handling and immersive camera effects to dynamic audio improvements, we've got a lot to cover. Let’s dive into the key highlights: 1. FPS Gameplay We've worked hard on improving the general FPS gameplay, how guns are handled, and even smaller details like movement and foley SFX. We've recorded a before-and-after showcase, highlighting improvements such as realistic upper body movement during walking and running, dynamic idle states, and newly introduced lowready and highready stances. Highready helps prevent weapon obstruction (especially with long rifles) in close-quarters environments, while lowready slightly increases movement speed while keeping your weapon ready. We've refined our motion-captured anima…
- Recon Ops #002 - Conclusion - 1 April 2025
Hey everyone! First off, a huge thank you for your participation in our recent content poll — your feedback means the world to us. We’re currently working full throttle to provide more development insights and keep you fully updated. We’re just as hyped as you are, and can’t wait to show you more of what’s coming! 🔧 What’s Next? Starting this weekend, we’ll begin posting regular dev updates every weekend — with behind-the-scenes content, development progress, and deeper looks into key systems. If you’d like to be more directly involved, feel free to join our Discord and become part of the journey — we’re always open to your ideas, suggestions, and feedback. 💢 Focus Area: Gunplay Polish Right now, our main focus is refining the gunplay and weapon handling. We’ll soon be sharing short video clips to give you a better feel for how it plays — aiming to make every shot feel responsive, pun…
- Recon Ops #001 - Community Feedback - 26 March 2025
Hey everyone! First off – a massive thank you for the overwhelming support since our store page launch! With so much great feedback coming in, we're beyond grateful to have you on board this journey! 🤝 To shape this journey together, we’ll be posting small surveys from time to time to gather feedback and include your perspective. We'd really appreciate it if you could take a minute to click the link below and share your thoughts! 👉 Submit Field Report 💬 Let us know what you're most excited about – and don’t forget to drop by our Discord to chat with us and other Operators! -Echo Division-
- SITREP #002 - Echoes Below Community Briefing - 22 March 2025
ROADMAP 2025 Survival Expansion Update Introducing Modular Building System (Foundations, Floors, Walls, Ceilings/Roofs, Pillars, and more) Various building materials for the modular pieces, like logs/stone for the bivouac stage, metal/plywood for the FOB stage, and concrete/steel for the TOC stage New buildable structures for the bivouac stage Fishing! New tool item: fishing rod Introducing new status effects like sickness when exposed to cold temperatures without proper clothing or by eating raw food New deployable item: portable heater New cooking recipes New deployable traps (can be used for hunting or defense) New clothing items New decorative items/structures for the bivouac stage Introducing camouflage system: clothing items will have camouflage stats which can decrease the chances of being spotted Introducing Weapon Paint Jobs: enables players to spray various paint jobs on their…
- SITREP #001 - Echoes Below Community Briefing - 17 March 2025
Welcome Operators! We are Echo Division, and we’re beyond excited to welcome you to the official Steam community hub for Echoes Below! Our journey has just begun, and we can’t wait to share this experience with you as we move towards Early Access! What can you expect here? Updates & Developer Insights: Stay up to date with new features, improvements, and major milestones Community Feedback & Discussions: Your feedback is incredibly valuable – whether it's about gameplay, bugs, or new ideas! Exclusive Screenshots & Sneak Peeks: Be the first to see upcoming content Q&A & Developer Responses: Got questions? We’re here to answer them! What’s Next? We’re currently working hard to prepare Echoes Below for Early Access. In the coming weeks, we’ll share more details about our progress, upcoming features, and maybe even a little surprise… ? If you want to support us, add the game to your Wishlis…