Rapax news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateMar 15, 2025
- Developer大複
- Publisher大複
Genres: Action, Indie, RPG, Early Access
Company pages: Developer: 大複Publisher: 大複
Rapax Steam news
Rapax news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [Update] Area Transition Bug Fixed - 24 August 2026
Thank you for playing!We have fixed a bug that prevented players from transitioning to the next area or screen under certain conditions.Please update your game to the latest version and enjoy!
- Bug Fixes - 19 August 2026
- Fixed missing HP bars for certain creatures. - Fixed incorrect sprint toggle behavior for certain creatures. - Added one new creature.
- Minor corrections - 8 August 2026
Minor fixes Fixed an issue where processing special nutrients wasn't working correctly.
- Major Update Released! (v0.1.0) - 7 August 2026
Thank you for playing! We are excited to announce a major update. This patch brings a complete overhaul to core systems, new features, bug fixes, and visual enhancements. ⚠️ IMPORTANT NOTICE REGARDING SAVE DATA Due to major system overhauls (including the removal of the equipment system and damage calculation reworks), previous save data is NOT compatible with this version. We apologize for the inconvenience and appreciate your understanding as we continue to improve the game during Early Access. -------------------------------------------------- ・Added Party / Companion System ・Added Bestiary (Monster Encyclopedia) ・Added New Playable Characters ・Added New BGM Tracks ・Added New Visual Effects & Presentation Enhancements ・Reworked Damage Calculation Formula ・Removed Equipment System ・Adjusted Attack Hit Detection & Combat Mechanics ・Adjusted Enemy Placements ・Reworked Dialogue System Lo…
- Added creatures, changed transformation specifications - 7 September 2025
■ Added 9 new creatures - Localization for these new creatures is not yet complete. ■ Transformation Changes - Items are now consumed to undo transformations. - Items required for transformation are now consumed. - Several changes have been made to creature transformation routes. ■ Creature HP has been increased overall.
- Some English translation corrections - 20 July 2025
Also fixed the red text at the top of the screen.
- Halved capacity, atmosphere change, experience points related - 14 July 2025
The game's capacity has been compressed by about 54%. We have tweaked the atmosphere of the game. Fixed a situation where the user would not gain experience points if they were killed by an indirect attack.
- Close right side when save data exists - 8 June 2025
When there is save data, the passage on the right side is closed at the start of the game.
- Fixed behavior when playing again from the beginning. - 8 June 2025
Fixed an issue where if you had saved data and you dived through the ship to start from the beginning, you would start with the character you had saved.
- 05/29 Fixed some characters and stages. - 29 May 2025
・Fixed an issue where some characters would not perform attacks even when pressing the attack button. ・Fixed an issue where some bosses were killed automatically.
- Hexanchus and aquatic creature behavior fixes - 1 May 2025
Fixed the detection around Hexanchus and ship doors, so they should now be able to enter and exit normally. Fixed the behavior of aquatic creatures entering and exiting water at high speeds, or becoming airborne through repeated collisions.
- Fixed problems with some characters - 16 April 2025
Fixed an issue where some characters would be unable to move after attacking.
- First Area Fix - 30 March 2025
Prevented an infinite fall after passing through an invisible wall in the prologue area.
- Added creature - 27 March 2025
Added creature: Polypterus
- Changed the interior of the sunken ship - 24 March 2025
The interior of the sunken ship has been changed since the floor was too thin and the walking on the floor function was not compatible. The difficulty has not changed.
- Prevents inertia from working during conversations - 20 March 2025
- Inertia no longer works during conversations, causing characters to continue moving. - Fixed some characters that were not compatible with certain controllers.
- Sufficient space is now required for the change. - 19 March 2025
- To deal with slipping through terrain, a sufficient amount of space is now required to transform. Transforming is difficult not only in narrow spaces, but also in terrain like grooves. It will also be difficult if you are in contact with an enemy. -Fixed the issue where you could have conversations with the menu open. -Added some dialogue content.
- The developer himself played the game - 18 March 2025
It's about the process of making this game, and how the creator himself tackles the early stages. That's it. If you're in an English-speaking country, turn on the subtitles.
- Fixes to conversations, choices, the behavior of some characters, and cameras. - 18 March 2025
Options are now highlighted on the selection screen. Unnecessary processing has been removed from conversations. Fixed processing that caused Archaeplastida to not stop when using its special move. Changed the camera collision issue when approaching in the early stages.
- Corrected the processing of some characters. - 17 March 2025
Fixed an issue where Cladoselache and FrillShark would switch to CPU behavior when attacked.
Patch notes and updates
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