SPSTEAMPULSELIVE ANALYTICS
PROTON VR

PROTON VR Steam metadata

Sam Martins | May 1, 2026 | game

Released

0players observed · 24 September 2026 - 15:45:37 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,130
  • Revenue (VGI)$15,721
  • Review score94% positive

PROTON VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,130
  • Revenue (VGI)$15,721
  • Review score94% positive
  • Total reviews17
  • Release dateMay 1, 2026
  • DeveloperSam Martins
  • PublisherTorstein Systems

Genres: Action, Indie, Early Access

Company pages: Developer: Sam MartinsPublisher: Torstein Systems

Top Steam chartsTop 100 gamesGame directorySteam Store page

PROTON VR Steam metadata

PROTON VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3143930/metadata
Steam Storehttps://store.steampowered.com/app/3143930/
Steam Communityhttps://steamcommunity.com/app/3143930
PCGamingWiki search
IGDB searchSearch IGDB for PROTON VR

Reviews, pricing, and metadata

Review summary

Positive

94% positive, 16 positive, 1 negative

Price and discount

$17.99

Platforms

Windows

Categories

Single-player, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 May 2026

Latest Steam announcements

  • Devblog #9: Upcoming Content and Game Design Update - 7 June 2026

    Greetings Titan Corp. Auditors I wanted to let you in on what has been going on behind the scenes with the new upcoming content update.The game lacks gameplay. It is a Roguelite at its core, where's the constant dying and pushing through more difficult levels?That's the question I'm working on to answer.All of the decisions you will read about will be worked on in the following weeks.Robotics vs AtomicsI've found out that players quite enjoy a lot more the whole process of killing enemies and going through rooms, clearing them out, as opposed to having to do tasks. Which is understandable, because when you have to stop to insert a fuel cell in a cooling-unit it breaks the flow of combat, which sucks. But thanks to all of you now I know this, and can ajust my game's core design around that!Which is why the next update will focus entirely on Robotics.I know I said I'd focus on atomics, bu…

  • Update 0.13 - Weapon Reload Animations and Bugfixes - 28 May 2026

    Hi folks,Small but significant update, mostly focused on weapon with a few bug fixes. SummaryWeapon Reload Animations: such as shells entering shotgun and magazines sliding onto their place.Weapon Weight: Weapons react better to when you pull on parts attached to them such as magazines, bolts, sliders, etc...Grab Collision detection: More precise interactionsBolt Action Rifle: Ajusted collider sizes and bolt behavior to make it easier to operate.Pistol Two hand grab: Grabbing the T24 Pistol and the Tac-10 is now possible, and even stabilizes the recoil of the weapons! (you are actually grabbing the magazine)Full Changelog:ADD: Weapon rotational feedbackADD: Shotgun Close with ButtonADD: Reload AnimationsADD: Bolt and Reload impact feedbackFIX: Bolt Action Rifle finnicky BoltFIX: KP1 and Model 2088 finnicky boltsADD: Bolt Locking/UnlockingFIX: Hand Grab collision boxes too bigFIX: Pistol…

  • Update 0.12 - Weapons Overhaul , Options Menu and more QoL Fixes - 21 May 2026

    Hi all! First of all sorry to keep you waiting for so long. To get this update underway... I broke: So. Much. Stuff. But it's all not doom and gloom! It's here! At last. The weapons should feel way better now. I'd like to fully address this in a future devblog (video format!). But for now I just want you guys to start playing it. Full Changelog:MAJOR CHANGE: Weapon Movement and FeelADD: Weapon CollisionsADD: Weapon movement noise filterADD: Virtual StockADD: Blur and Zoom on Fire (disable in options)ADD: New Options MenuADD: Options for Weapon SmoothingADD: Options for Weapon StabilizationADD: Option for Virtual StockADD: Option for Continuous Rotate SpeedADD: Option for Comfort Mode SensitivityADD: Option to toggle Blur and Screen ShakeADD: Main Menu button in computer on ArmoryADD: Option for Music, Sound Effects and Game volumesADD: TRIGGER to spawn Ammo (no option yet!)ADD: Exit But…

  • Devblog #8: Weapon Overhaul and Early Access Bugfixes - 6 May 2026

    Hi everyone! Last few weeks have been hectic and full of work to address the new new content update for ProtonVR. I'll mention the launch in a later post, this is a devblog just to let you know what's up! What I am about to write is what is in active development and will finish ASAP to get it on your hands :) Weapon OverhaulThe weapons are getting completely overhauled to include some things I've wanted to add for a while such as:75% - Weapon Physics (collides with things) this also lays the groundwork for melee!100% - Smooth Weapon Controls (for those with shaky hands to help things feel smooth)90% - Friendlier/Snappier Bolts and Sliders (solves the crappy bolt-action rifle)100% - Virtual Stock (wanted to add this for a long time)100% - Developer feature: Cleanup the scripts to allow code to do the heavy lifting for me100% - A better bullet chamber system to add revolvers in the future…

  • Early Access Version 0.1 - 2 May 2026

    Hi all! Early Access is now live! Before I go down into specifics I want to address anyone that has not bought the game but is attentive to it, and likely wishlisted, I wish to set your expectations.Purchase the game only when you are comfortable with the state of the game. It's very Early Access, its 0.1!I'll rewrite what I posted on an earlier devblog before the (planned 25th Release, that went well...) State of the gameIt sounds cliché, but being Early Access, it does not either... I feel that the game is not ready for release. -> I did add an entire new gameplay-loop and an entire level to the game.The level ATOMICS requires you to perform a lot of tasks with machines in the level whilst getting shot at. I wanted to escape the archetypical "Enter Room - Kill Everything - Room Unlocks" loop. The reason I did that is cause it felt safe but in the end, I need to design the damn game no…

  • Early Access Release: May 1st - 21:00 GMT+1 - 29 April 2026

    ProtonVR is releasing to Early Access May 1st 2026 21:00 GMT + 1 (Lisbon Time) Hi folks! I want to announce that it is official now and confirmed. I can't wait for wonderful players like yourself to get your hands on my first game.Check your Timezone:- Lisbon/London 21:00- Berlin/Paris 22:00- Moscow 23:00- Tokyo: 05:00 (May 2nd!)- New York (ET) 16:00- Chicago (CT) 15:00- Los Angeles (PT) 13:00 The Build is aproved. The Store Page is aproved. The release button is here: Have fun folks.

  • Devblog #7: Game launch delayed to May 2026 (NOT two years!) - 29 April 2026

    The game is releasing soon!I know the store shows April 2028, but that's a bug!Of all the things that could have gone wrong with the early access launch, the one I least expected was to forget to set the app and store for review on time. Live and learn.As of a few days ago the game-build has been Approved!Only the store page is left to review. As a consequence of that the launch has to be delayed until I get the OK from steam on that front. I fully expect it to launch Early Access this May. I deeply apologise for this oversight, it's something I'll absolutely never repeat in future releases. In the meantime , work has been going on!Revamped the ROBOTICS level playthrough to remove the Lockdown system and have a smarter enemy spawning system, since that game-mode is solely driven on shooting enemies. (The map needs improvement though!)Fixed Ammo floating in the air when pressing TriggerF…

  • Update: Review Issue and small launch delay - 24 April 2026

    Early Access Launch Delayed:The release didn’t go live today as planned due to a last-minute issue during the review process on my end. That’s now resolved, and the build is back under review.The game will go live as soon as approval clears. ProtonVR is still expected to release for Early Access very soon within the next few days.Appreciate the patience, and apologies for the inconvenience.-Sam

  • Devblog #6: Upcoming Early Access Release v0.1 - 22 April 2026

    Hi all! I'm excited to share with you news of the upcoming early-access debug for ProtonVR! If you'll allow me, I wish to convey my absolute gratitude to everyone of you, throughout the many corners of the world, who have shown excitement and passion for this game I'm making. It's my first game, my nerves are in overdrive with anticipation of what will happen. Will I be able to see it through? Will players like it? Will it sell well enough on steam to make it through to Meta and Pico? On and on goes the mental hamster running in it's little wheel... So many questions and so few answers, so... f#ck it, lets launch the thing and get to work.State of the gameIt sounds cliché, but being Early Access, it does not either... I feel that the game is not ready for release. -> I did add an entire new gameplay-loop and an entire level to the game.The level ATOMICS requires you to perform a lot of…

  • Devblog #5: Early Access Release April 25th! - 12 March 2026

    Hello everyone! Before I get down to showcasing bits of the two new levels. I want to share with you theEarly Access Release Date!!!ProtonVR is officially available on Steam Early Access on April 25th GMT +1 (Lisbon Time)This is an important day due to the fact that is also a special Portuguese National Holiday that marked the end of a long dictatorship and celebrating freedom. I find it appropriate because I too wish to celebrate freedom from doing what I love in life: Which is making videogames.So lets celebrate freedom together! And play some ProtonVR!Updates on the current work-in-progress levels:To manage some expectations: I'm aiming for the next-demo to have a single-level and some of the available weapons that you can play now will be locked. But most bugs are to be fleshed out and combat should feel much better.The Early Access version will have two levels to begin with and all…

  • Devblog #4: Next Fest, 3000 Wishlists and EA Release Date - 4 March 2026

    Devblog #4 - Post Steam Next FestHi all! Phew, that was a week and a half of work, panic and awe. But it was so worth it! As it turns out, ProtonVR was one of the best VR performing demos in it's imperfect and buggy state.The game brought in the attention and curiosity of so many.... In fact, for a solo dev to practically reach 3000 Wishlists is AMAZING! But this also increases the pressure somewhat, and quite necessarily: I want to do a good job for all of you!Before we head in to brass tacks, allow me to get a little personal with you, my players.As most of you may know, I'm just a passionate guy doing my own thing. There have been doubts that the whole solo-dev schtick is a marketing gimmick, which it isn't! Short of posting a selfie of my handsome self, I'll opt instead to share with you the entirety of the workspace that represents my studio Torstein Systems (I am self publishing).…

  • Devblog #3: Steam Next Fest Demo Update - 23 February 2026

    Hi all! New demo has been updated with some cool stuff! Check it outAbout the current development stage:Before I talk about the new stuff for the demo, I just want to share that this has been super fun but also quite challenging. It would be an understatement to say that I've never worked so hard for something in my life but every minute of it is worth it. It may seem that little content was added for the game, but making content is easy, but It all goes to waste if it is made for a badly-designed game. Which is something I can only fix if I heavily rely on player feedback, I keep placing emphasis on that fact and I always will. After I know 100% I've made the foundations for a fun game, only then I'll start adding content. (which there is not a lack of ideas lol)Lets cut straight to business:1) New Level Design PhilosophyOld level design was messy and not very well thought out. New one…

  • Devblog #2: Alpha Demo Feedback - 11 December 2025

    💥 ProtonVR Devblog: Post-Alpha Feedback & Path ForwardThank You, Community!First off, a massive thank you to everyone who jumped into the Alpha Demo build, played around, and provided invaluable feedback!Your support has been incredible. With little to no dedicated marketing, ProtonVR has gathered over 1,200 Wishlists! That is a staggering number, and it validates that we are building something people genuinely want to play. It feels amazing.I also want to assure you that I am always active and accessible on Discord. If my Steam communication is sometimes delayed, it is simply because I am laser-focused on development during this critical phase. A huge thank you for your understanding and for sticking with ProtonVR's development!Now, let's get down to brass tacks—the feedback. 🎯 Demo Feedback AnalysisPlaytime and EngagementI was honestly floored by the demo statistics. The median play…

  • Devblog #1: Identity Crisis - 13 August 2025

    Phew! These past few days were awesome, ProtonVR was first publicly displayed to the world and the feedback was great. Welcome to the first Dev Blog where I will post up-to date information regarding the state of ProtonVR's development. Let's take a look at what happened so far.Reception & FeedbackOne of the biggest feedbacks from the internet was on Reddit. I want to reach out to all those who sent kind words of encouragement and excitement for the game, it's awesome to see people excited for something I'm putting so much care to. Thank you.Your input is most valuable and a lot of people joined the discord and are actively making cool suggestions and the dialog for smart-decision making is happening!But there is something in the comments that sticks out like a sore thumb...Comparisons with COMPOUNDAs I've been forward about it many times, ProtonVR takes inspiration from COMPOUND, that…

  • Trailer Released! Now what's next? - 11 August 2025

    Hello all!That's was a fun edit! I hope this sparked some intrigue in you! Yes, you! I want to reach out to all who want to actively participate in the development of ProtonVR, the early stages of a game are very important to know, as a developer, if I am moving in the right direction with all gameplay features, difficulty, progression and overall combat.But without a strong, united community this is impossible, but I am also excited to share with you the amazing things I can build to make this game of ours (believe it or not I also love the game I am making), truly awesome. How can you help you ask?Simple: Join the Discord and say hello!Discord Invite LinkFor now, baby steps. But in the near future I want to maximize development transparency with the following:Making the Trello board publicRegular weekly Dev Blogs news around Steam's Announcements (like this one)More to follow!-Sam

  • Demo Coming Soon - 30 December 2024

    Greetings! Hello to all who are starting to join in on the community, and welcome! Before I introduce myself I wish to express to those who have wishlisted ProtonVR my gratitude, is it humbling to know how many of you are interested in this game. My name is Sam, I'm the sole developer of ProtonVR. Nice to meet you! Lets get down to business, the demo is releasing soon! It's pretty much in the pipeline for review and release by Steam's staff and before it comes out I wish to manage expectations and convey transparency regarding my intentions with this demo, so here's what you will find regarding content. Demo Content Gameplay: Test and customize weapons in Armory. Rough UX for Inventory and Quick-Slots. Fight enemies in a procedurally generated level. Kill 10 enemies to return to the Armory. Weapons: Pistol Assault Rifle Bolt-Action Rifle Laser Rifle Plasma Rifle Attachments: Four Scopes…

Patch notes and updates

S.noRelease datePatch nameGID number
17 June 2026Devblog #9: Upcoming Content and Game Design Update1834602721195537
26 May 2026Devblog #8: Weapon Overhaul and Early Access Bugfixes1832065502809421
324 April 2026Update: Review Issue and small launch delay1830797770237465

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3143930
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$17.99
Free to playNo
Discount0%
Original price USD$17.99
Current price USD$17.99
Release dateMay 1, 2026
DeveloperSam Martins
PublisherTorstein Systems
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent94%
Positive reviews16
Negative reviews1
Total reviews17
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3143930/

Short description

ProtonVR is a VR Roguelite Retro Shooter dream-inspired by classic 90s shooters and movies. Customize your weapons arsenal, buy attachments, upgrades and choose your playstyle. Fight commandos, cyborgs, robots, zombies and much more!

About this game

Roadmap About the Game ProtonVR is a Retro VR Action Shooter An indie solo -developer dream game : Inspired by the 90s vision of futuristic battles , robots, lasers, and space, ProtonVR will throw you into no-nonsense action-movie hero mode. Face off against ruthless Cyborgs and hyper-corporation Automatons as you navigate through randomly generated levels. Own your arsenal of over 30 customizable and upgradeable weapons and gadgets to ensure victory over the many threats that await you. Key Features Retro VR Combat Shooter An Arsenal of over 30 Guns Awesome Skills and Gadgets Weapon Attachments and Upgrades Player Upgrades Multiple Modes Procedurally Generated Levels (Rogue Game-Mode) and static hand-crafted Levels Challenges and in-game Rewards Story You are an Auditor for Titan Corporation an intergalactic security , consumer and aerospace company that is greedy to the core. Your job is to manage threats to Titan Corporation with the employment of company-policy hostile takeovers, projectile incentivization and ballistic downsizing . Prepare yourself for a challenging and retro pixel-art VR experience. Own your playstyle. Commando - Unleash chaos, blasting everything in your path with unrestrained firepower. Stealthy - Silently taking out enemies before they even know what hit them. Tactical - Approach every corner with caution, using precision, threat-analysis and quick reactions to eliminate foes with professional efficiency. Your game, your choice. The game will offer you a chance to test your abilities with the playstyles and builds you come up with. Unlocked weapons spawn mid-game or you can purchase them. There are over 30 weapons to choose from and customize to your liking. Tools of destruction to bring constructive justice to the grim world of ProtonVR. Attachments: Scopes , Holographics, Ironsights, S.M.A.R.T. Targeting Systems... Grips, Foregrips, Stocks, Shoulder Pads... Underbarrel Shotguns, Grenade Launchers, Railguns... Supressors, Muzzle Brakes, Focusing Crystals, Splitter Prisms... Kinetic Accelerators, Cooling Cowls, Energy Cranks... External Batteries, Electrical Dynamos... ( ... and more made-up stuff…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

PROTON VR's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

PROTON VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $17.99. The latest run records $17.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $17.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PROTON VR at $17.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$17.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$17.99$17.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,274,96924 September 2026 - 17:17:46 UTC1,818,368
2Dota 2813,15624 September 2026 - 17:17:47 UTC1,291,328
3Wallpaper Engine108,88524 September 2026 - 14:40:51 UTC150,271
4Once Human22,09124 September 2026 - 14:44:26 UTC231,343
5Party Animals6,13424 September 2026 - 09:53:46 UTC57,806
6五行游00
7 War of the Three Kingdoms1,23024 September 2026 - 16:14:36 UTC2,601
8女神异闻录:夜幕魅影13524 September 2026 - 07:19:32 UTC385

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Indie

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Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Slay the Spire 277,49524 September 2026 - 16:16:02 UTC574,638199,438Mega Crit
Palworld64,43224 September 2026 - 15:25:38 UTC2,101,535451,088Pocketpair
Project Zomboid53,31924 September 2026 - 15:54:13 UTC122,811467,999The Indie Stone
VRChat52,04724 September 2026 - 14:42:04 UTC74,217261,953VRChat Inc.
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
BeamNG.drive22,41624 September 2026 - 15:57:43 UTC44,232392,944BeamNG
ARK: Survival Ascended21,31324 September 2026 - 16:06:57 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle20,78824 September 2026 - 17:17:31 UTC27,916111,695Afterthought LLC
R.E.P.O.20,61724 September 2026 - 16:38:20 UTC266,908420,693semiwork
RuneScape: Dragonwilds17,16624 September 2026 - 16:14:23 UTC39,10324,686Jagex Ltd

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