Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3144700 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Eric Emge, Mason Starkweather |
| Publisher | Eric Emge |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Hochone is a non-traditional role-playing game about deception and trying to blend in.
About this game
Play as a Hoch who are people who don’t belong in society, try and blend in till the time is up, or become the seeker and try to figure out all the Hochs before the time runs out. Play in 2D maps with various unique mechanics. Hochone is a 2D Multiplayer game where 1 player is the seeker while the rest are Hochs trying to blend in with society. Will you be able to stay hidden in the crowd or will you be outed by the seeker? Seeker: With the timer going down try and figure out who is a Hoch and who is an AI, at the end of the timer guess the Hoch(s), then choose to guess early or defer the choice. Every right guess gets +1 point for Seeker and every incorrect guess -1 point for the Seeker Hoch: Complete tasks to make the timer lose additional time or try to blend in with the AI till the timer hits 0:00. After the Seeker guesses +1 point for not getting guessed, -1 point for getting guessed. Rounds: Every player gets a chance to be the Seeker then total points are added up and a winner is declared. In the event of a tie, the order for choosing a winner is as follows, Most Right Guesses as Seeker -> Most Times Stayed Hidden as Hoch -> Most Tasks Completed as Hoch -> Tie.
Supported languages
English * * languages with full audio support
