- Confirmed to Join Steam China Special Sale - 26 January 2025
Confirmed to Join Steam China Special Sale We are excited to announce that we will join Steam China Special Sale to celebrate the Chinese new year from Jan 27th to Feb 10th. What's more, the special discount will be offered at XX OFF on Steam for players all over the world. We wish you a happy and successful Year of the Snake! Thank you for your support and company!
- v1.0035 Update - 2 January 2025
New Contents 1. New exclusive events for chapter 3 2. New exclusive events for chapter 4 3. New exclusive events for chapter 5 4. New Buildings: "Angel of Siam", "Hoe Statue", "Tax Hall", "Rockfall Trap", "Bio-Treadmill" and "Grinding Stone" Modifications 1. The maximum number of claiming "Accelerator" changed from 999 -> 5 2. Increased the damage of Level 3 "Tsunami" Bug Fixes 1. Optimized English translation
- Community Items Are Now Available - 2 December 2024
Dear Players, The community items for Elements and Build are available now. We want to bring you these items in honor of the unique journey that we've been able to share with you. Check them out! New Items This update contains 8 trading cards, 6 emoticons and 3 profile backgrounds.
- v1.0025 Update - 21 November 2024
Modified 1. Reduced the life of the monster , but increased its armor value. 2. Increased the damage of , but reduced its damage frequency. 3. Increased the damage of , but decreased its damage frequency. 4. Increased the damage of , but reduced its damage frequency year-over-year. 5. Monster life growth multiplier in Endless Mode has been increased from to , but now Endless Mode will start increasing monster movement speed and armor from the beginning. 6. Endless Mode has changed from entering the store every 10 waves to entering the store every 5 waves. Fixed 1. Optimized some Japanese translation errors. 2. Fixed the bug where in the display of bonds in the artbook after activating any bond. 3. Fixed the bug where Lightning's bond effect is not triggered correctly. 4. Fixed the bug where the building can be activated repeatedly to stack attributes indefinitely. 5. Repair the bug of b…
- V1.0020 Updates logs - 18 November 2024
New Content Added new monsters Stone Spirit, One-Eyed Bat, Stone Wolf King, Cursed Spirit, Sacred Skeleton, Cursed One Added new battle levels to Chapter 4 Added new battle levels to Chapter 5 Now when you complete hard mode in a chapter, the same difficulty of other chapters will be unlocked at the same time In Endless Mode, equipment will now be dropped in every 10th wave according to the drop probability of the 30th wave Monster movement speed can now only be reduced to a maximum of -50% Monsters now appear from portals, which greatly optimizes performance Added a function to check stuck monsters automatically Modified Lightning 6 damage increase when attacking, now set the trigger limit to 100 Lightning 8 Bond effect: changed the number of blasts required to trigger Electrocution from 30 → 10 Metal 8 Bond Effect: Increased the maximum number of metal orbs from 10 → 15 Taming 3 Bond…
- V1.0012 Updates logs - 14 November 2024
Bug Fixed Fixed a bug where may cause achievements unlock incorrectly Extra Building/Base/Skills are now unlocked by default due to the risk on bugs about unlocking achievements
- [Major Update] New Map: Storm Forest & Cursed Lands - 13 November 2024
Hi everyone, we've made a major update that optimizes and fixes the following issues: New Content 1. Added Chapter 4 Storm Forest (Working Title) 2. Added Chapter 5 Cursed Lands (Working Title) Note: Exclusive monsters/exclusive battle levels/event levels for these two chapters will be added in a later update Modifications 1.Adjusted cooldown of Repelling] effect from 2 to 3 seconds. 2. The attributes of the Stoneboar King has been reduced from “Treats damage below 3% max life as 1 point of damage” to “Treats damage below 70 points of damage as 1 point of damage” Bug Fixed 1.Fixed a bug where player can still click endless mode after finishing a run 2.Fixed a bug where some buildings appear in the base selections by default 3.Fixed a bug where some achievements can not activate correctly 4.Fixed a bug where monsters will get stuck in some cases 5. Fixed a bug that may cause player be un…
- Statement of apology - 13 November 2024
For last night's strange bug has been fixed, if you still encounter can try to check whether it has been updated to the latest version We will be breaking the liver in the near future to express our apologies, and will release chapters 4 and 5 in a relatively short period of time In terms of other new content, we have a lot of new content in development that will be released when the version is a little more stable Including more "new achievements, new buildings, more optimizations and improvements. On behalf of our Elements and build team, I apologize to all the players. I am so sorry! If you encounter other bugs in the game, please leave us a message in the community
- V1.0004 Updates logs - 12 November 2024
New item 1.Now each difficulty level in each chapter has an endless mode option, which can be selected after the game is over. Note: Endless mode will not have any special rewards at the moment, it is only for challenging purposes. modified 1.Ununlocked bases will now be displayed on the Base screen Fix 1. Fix a BUG in where the value of some entries is 0 2. Fix Base to increase the number of monsters effect is incorrect
- V1.0004 Updates logs - 12 November 2024
New item 1.Now each difficulty level in each chapter has an endless mode option, which can be selected after the game is over. Note: Endless mode will not have any special rewards at the moment, it is only for challenging purposes. modified 1.Ununlocked bases will now be displayed on the Base screen Fix 1. Fix a BUG in where the value of some entries is 0 2. Fix Base to increase the number of monsters effect is incorrect
- Experience Auto-Chess Rogue-like with Elements and Time Bundle - 12 November 2024
Hello, everyone! We are excited to announce the latest collaboration: Elements and Time Bundle! The bundle features 2 excellent indie games all based on Auto-Chess gameplay. Brings you even more challenges and fun in a single bundle with special discount! Unsatisfied and want more? Double it! Time Walker Dark World is a roguelike auto-battler with strategic combat. Players will need to adjust their formations, plan their resources, acquire loot, and upgrade skills to defeat formidable enemies and vicious bosses. Form your own genre with skills in different elements, use building rewards to build your own unique maze in randomly generated levels, and fight to survive waves of monsters to win.
- V1.0001 Updates logs - 12 November 2024
Fix 1. Fix a BUG in where the value of some entries is 0 2. Fixed an issue where some asset maps were not clear enough 3. Fixed the damage source attribute error of the "Metal and Dragon" ability 4. Fixed a BUG where some chapters and difficulty levels did not open properly
- Build Your Future! Elements & Build is OUT NOW! - 11 November 2024
Hello everyone! We are ChuTouMiao Studio, and we are excited to announce our debut release – Elements & Build is OUT NOW! This game combines clasic tower defense mechanism with auto-chess gameplay, offering a fresh and challenging experience. Prepare to use a diverse arsenal of ammunition, frenetically load and rotate your weapons. Unlock and construct different buildings and create the perfect labyrinth passageway in the wilderness. A tower defense, but different Unlike traditional tower defense games, Elements & Build places turrets on a constantly rotating platform. As the platform turns, different elemental skills activate, unleashing powerful attacks on enemies approaching from all directions. Success depends on mastering rotation speed, positioning, and platform management to create joyful, strategic combinations. Level up! Over and over again! At the end of each round, you can bu…
- Elements and Build Steam Next Fest & Demo Update - 14 October 2024
Hello, everyone! We are excited to announce that Elements and Build will participate Stam Next Fest! During the Fest, there is a free demo available for everyone to give the game a try during the event and we’d love to read your feedback on it through our Discord! We've fixed some bugs and updated the demo. We also have a pre-recorded broadcast where you can see the game being played by our team, which will be looped throughout the duration of Next Fest. Feel free to play,And don't worry, our save files will be able to carry over to the full version. Don’t forget to wishlist Elements and Build if you like the Demo. Thank you for all of your support so far!
- Developer live - 14 October 2024
Welcome to our live stream, if you like our game, please add it to your wish list! Thank you very much!
- V0.0036 Updates logs - 14 September 2024
New item 1. Set Add 2. Set add modified 1. Base Health from → 2. Base Health from → 3. Base initial rotation speed increased from to , initial building removed 4. Ability removes initial penetration and slightly increases damage; Samsung offers penetration from →, damage slightly increased 5. Skill penetrates less, but increases damage 6. Skill removes penetration, but increases damage 7. Skill increases damage 8. All range Skill damage has been slightly improved 9. Ability Damage reduction Fix 1.Fix Event Option 3 gives an abnormal reward 2. Fixed an issue where part of the UI would be blocked 3. Fixed an issue where monsters would get stuck 4. Fixed some errors in the basic properties displayed in the map building 5. Fix Sometimes completed rounds don't end properly
- V0.0035 Updates logs - 11 September 2024
New 1. New Chapter 2. Chapter 2 will have 30 rounds 2. Open up a series of new monsters used in Episode 2 3. Open up new levels and events used in Chapter 2 optimize 1.Add chapter effect display Fix 1. Fix some known bugs
- V0.0034 Updates logs - 10 September 2024
New 1. Three new buildings 2. is now able to refresh the product 3. will now sell Extend 4. will now have the opportunity to offer free goods optimize 1. Optimize the properties panel 2. Replace the bond icon 3. You can now enter the illustrated handbook during battle Fix 1. Fixed an issue where the screen gets stuck when dragging skills 2. Fixed the sticking issue caused by dragging the building
- V0.0033 update log - 6 September 2024
V0.0033 update log optimize 1.Optimize the skill description text modified 1. The rotation requirement of the ability is changed from to , and the damage effect is reduced accordingly 2. Change the activation interval of from to seconds 3. Change the names of the four Bond Fix 1. Try to fix the problem that some areas cannot be played correctly due to incorrect coding recognition 2. Fix sometimes interrupted when hit 3. Fixed some missing characters in Chinese Traditional language 4. Repair Fetter 6 Effect Armor reduction did not take effect 5. Fixed building summoning explosive type summoners cannot move 6. Repair monsters will be brushed into the maze
- update log - 31 August 2024
V0.0032 update log New 1.New language optimize 1. Optimize some English translation issues 2. Optimize some text descriptions 3. Adjust the button position for Extend Modified 1. Reduced the monster's health for difficulty 1 2. Slightly reduced the damage of some Missile Piercing skills 3. Skill now has a larger summoning attack range 4. Halve the original effect of level 2 that bond various elements, but add corresponding points of element damage enhancement to it, making it more suitable for excessive use in the early stages 5. In order to build the maze faster in the early stage, the first four waves will now receive an additional number of building choices (you don't have to always stay in the corner) 6. Fixed the issue where the damage of the skill did not decrease correspondingly after increasing the fireball penetration 7. Reduced the number of leader wolves in the level 8. Reduc…