SPSTEAMPULSELIVE ANALYTICS
Becoming Pablo

Becoming Pablo Steam metadata

Tentworks Interactive | Coming soon | game

Coming Soon

GameSteam Store content

SimulationStrategy

  • Steam app typegame
  • Steam App ID3145440
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTentworks Interactive

Becoming Pablo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3145440
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTentworks Interactive
  • PublisherTentworks Interactive
  • Parent gameNot available

Genres: Simulation, Strategy

Company pages: Developer: Tentworks InteractivePublisher: Tentworks Interactive

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Becoming Pablo Steam metadata

Becoming Pablo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3145440/metadata
Steam Communityhttps://steamcommunity.com/app/3145440
PCGamingWiki search
IGDB searchSearch IGDB for Becoming Pablo

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • DevLog #6: Polishing for a Purer Product - 26 June 2026

    Hey everyone, back again for another dev log! As of last month, we completed all the backend systems that will be included in the initial release of Becoming Pablo. From here until we are ready to release, we are focusing exclusively on polish and adding interesting complexity and player decision making to already existing systems. The UI has also undergone a significant facelift in both thematic and immersive terms, and as discussed last time, we are continuing to build out our enemy AI systems to make sure you feel like you are truly up against cunning opponents.First, let's talk about UI. As seen in these screenshots, we have reskinned the UI all throughout the game to have a uniform look and present a gritty feel to managing your drug empire. We have overhauled our UI several times before, but now that we have a full picture of what the game needs, we feel confident that this is the…

  • The Books Are Closed - 23 June 2026

    The books are closed.Steam Next Fest has come to an end.A week ago, Becoming Pablo entered its first festival with more questions than answers.Today, the picture is much clearer.Empires rose. Territories changed hands. Plans unraveled. New opportunities emerged.A great deal was learned over the past week, and the intel gathered is already shaping what comes next.For now, the operation continues.More updates, community events, and news on the next phase of Becoming Pablo will be shared in the weeks ahead.Stay close.The next move is already being planned.

  • Join Us For A Special Becoming Pablo Livestream! - 16 June 2026

    Hey everyone!We're thrilled to announce a special livestream event for Becoming Pablo during Steam Next Fest! Our very own Game Director will be joined by co-founder Jay for another exciting playing session with the community. This is a fantastic opportunity to see more of the game, get insights directly from the creators, and perhaps even catch some never-before-seen gameplay.We'll be showcasing new features, delving into the game's mechanics, and sharing some behind-the-scenes stories. We encourage you to come prepared with your questions, as we'll be doing a live Q&A throughout the stream. We love interacting with our community and hearing your thoughts on Becoming Pablo.The livestream link will be posted right here as soon as it's available, so keep an eye out! Make sure to add Becoming Pablo to your wishlist if you haven't already, so you don't miss out on any news or the game's of…

  • Let's Play Becoming Pablo - 16 June 2026

    Talk to our Game Director and watch us play the game!Ask us any questions you may have.Link to the livestream: https://steamcommunity.com/broadcast/watch/76561198086043143

  • DevLog #5: A Focus on Sandbox Mode for Becoming Pablo - 27 April 2026

    Hey everyone! Since we are targeting a July Early Access release, we’ve been busy behind the scenes working continuously on improving gameplay and rounding out features. To that end, the team has been focused almost exclusively on our sandbox mode and have temporarily halted work on the campaign in order to ensure the core gameplay gets as much time as possible for refinement. In sandbox mode, you can choose one of several factions and their respective starting locations to begin a game and work your way through conquering the globe to become the premiere drug kingpin. Let’s dive into some details on what we’ve been working on in particular with sandbox mode. First, I’d like to mention that a new gameplay flow and economics of producing and selling your product is starting implementation. We no longer have an abstract UI where you control your exports as a whole, but rather you will now…

  • Welcome to Becoming Pablo - 3 March 2026

    Narcos, we've got some news… Today, we revealed a first-look trailer and new art assets for Becoming Pablo. We hope it gets you as enthusiastic about the game as it did for us. Let us know what you think! Becoming Pablo strips back the noise of drama and violence to focus on the strategy behind amassing power. The most dangerous moments are not the loud ones, but the quiet decisions that determine whether an empire survives or collapses. This is the undersung expertise of tycoons, drug lords, dons, and kingpins, alike. And our experience will go beyond the empire of Pablo. We’ll offer up characters and maps across Colombia, Nigeria, and Korea as you network globally. If you like games with strategy, city-building, and resource management, please give Becoming Pablo a wishlist! You can follow us on X and Reddit and join our Discord. We can’t wait to show you more. Like we always say, sta…

  • Developer Q&A with Game Director Priyank Singh - 29 January 2026

    Hello Narcos, With our team deep in the dev work, we wanted to bring you a peek into the process of building Becoming Pablo and introduce you to more of our team. Here’s a Q&A with our Game Director, Priyank Singh. Q: Tell us more about your role and how you got started with Becoming Pablo?A: As the Game Director at Tentworks, my role is to maintain the creative vision and overall direction for Becoming Pablo. When Jay, the founder of Tentworks, approached me with the concept, I was intrigued by the idea of exploring a cartel-themed base-building and grand strategy game set in the 1970s. We started with the core idea that player choices should be impactful and lead to emergent gameplay. Q: What made the team pursue a strategy and city builder game? What similar games have provided inspiration? A: We found that the grand-strategy and city-building genres were the perfect fit to represent…

  • Playtest Coming Dec 5 for Becoming Pablo - 4 December 2025

    Seeking Narcos. A new opportunity has presented itself, if you choose to accept. The Becoming Pablo playtest is seeking “entrepreneurial” leaders for a global enterprise. In the playtest, you will lead a cartel by conquering new territories, managing operations, and outsmarting your rivals.Key updates can be found below. We recommend you read them before embarking on your mission.What’s new to Becoming Pablo:More Developed Diplomacy & Espionage System - engage more meaningfully with factions while managing heat and loyalty, deal outcomes, risk, relationship changes and consequences. Espionage operations are improved with better flow, logic, animations and spy events.Redesigned Battle System - a newly implemented turn-based battle system with clear combat flow and decision making, new leader abilities, and reworked unit behaviors.Improved Secondary Camps & HQ Interaction - interactions f…

  • DevLog #4: Design Devlog 1 - How Becoming Pablo Came to Be - 8 July 2025

    Hey everyone, I’m Priyank Singh - the Game Director at Tentworks Interactive. I am heading the design division which takes care of implementing gameplay, narrative, assets, and campaign missions alongside balancing the game’s myriad systems. I’m excited to shed some light on our design process for Becoming Pablo, a game that blends the hands-on fun of base building with the deep challenge of grand strategy. After honing my skills at Zynga, I now lead a talented team crafting ambitious strategy titles. In this devlog, I’ll take you behind the scenes of Becoming Pablo; breaking down our design experiments, player feedback loops, and the creative chaos that brought it to life.Discovering the OpportunityLike many other game developers, our journey kicked off with love for the genre paired with some market research. We noticed two things: first, there’s an appetite for new ideas in the grand…

  • Becoming Pablo DevLog #3 - Trials, Errors, and Cooking: The Art of Game Dev - 20 March 2025

    https://framerusercontent.com/images/MPshDuGJe6oQAVl44CMy77L2rw.png?scale-down-to=1024 So… guess it’s my time for confessing, huh? Name’s Rado. I am the art director of Becoming Pablo and a living relic of game dev in the team (by all means, feel free to throw sweets and booze onto this one). I am a foreign addition from Poland, domesticated by the Tentworks team. How It All Started The very first game I worked on was more like a “hey, it’s vacation time, we have $200 and pocket money from our parents, let’s make a game and get rich” amateur project by some me and some US students, back in 1996. At the time I was too dumb to know better than to not engage in adventures like that. On the other hand - if it’s true that we learn from our mistakes - recounting the number of ones I did during the last 30 years I’d like to think I’m quite ‘learned’. I began my game dev road in quite an unusua…

  • The First Taste of Power Ends Here... for Now. - 5 February 2025

    Our Becoming Pablo Closed Alpha has officially ended. You built your empire, made your moves, and got a glimpse of the power that awaits. Some of you ruled with an iron fist, others played the long game—but every decision shaped your legacy. This was just the beginning. Your feedback, strategies, and unexpected plays have given us invaluable insight as we continue shaping the game. The road to launch is long, but with you by our side, it’s only getting stronger. Want to stay in the loop and be part of what comes next? Join our Discord and our other socials to connect with fellow kingpins, discuss your strategies, and get exclusive updates. El camino sigue… The road continues. 🔥

  • Becoming Pablo DevLog #2 - Marketing an Indie Strategy Game in 2025 - 12 December 2024

    Hola, Becoming Pablo community!And future dons of cartels, I wanted to share how we’re capturing attention for a project we’re incredibly excited about. How do you get players to check out your game—often an expensive endeavour—without, you know, actually selling drugs in real life? This devlog is a special one: we’re diving into the incredible experience we had at Gamescom 2024 (the world’s largest gaming trade show) and sharing what lies ahead for our game. Whether you’re a fan, a fellow developer, or part of the industry, there’s something for everyone in this update. Vamos! https://framerusercontent.com/images/Ox5bIepnwqCW7hVPvAXtobvm4.jpg Gamescom 2024: Why We Went Back This August, we had the privilege of attending Gamescom 2024 in Cologne, Germany, at the iconic Koelnmesse. It had been five long years since our last visit, and the scale of the event left us in awe. From new genre…

  • Becoming Pablo DevLog #1 – Behind the Code with Gary, Lead Programmer - 29 November 2024

    https://framerusercontent.com/images/03NdYMXv5mKkXoxsdX1fXebNtY.png Introduction and Project Background Hi everyone, my name is Gary and I’m the lead programmer for Becoming Pablo at Tentworks Interactive! I am excited to get into talking a bit about the behind-the-scenes work we do here to make the game tick. To start off I’d like to give a bit of background on the project. Past Challenges with City Block Builder I started at Tentworks several years ago working on our last project, City Block Builder. The project itself was immensely fun to work on. Unfortunately, we ran into too many challenges while building the game and achieving its vision. One key point was that we simply did not have enough manpower to get what we wanted done. For some time, I was actually the only programmer on the team! https://framerusercontent.com/images/YkauW55NsRcU3qd0RBqNZzBgevE.png The Birth of Becoming P…

  • Closed Alpha Is Here! - 29 November 2024

    🎉 The SOON is NOW! 🎉 Hey everyone, It’s finally here—the Becoming Pablo Closed Alpha is LIVE! 🚀 We’re so pumped to have you with us at this stage. Your feedback is going to be the key to making the game truly great, so don’t hold back. Whether it’s something you loved, something that didn’t quite feel right, or even a crazy idea you’ve got—we want to hear it all. Head over to the ⁠feedback channel and share your thoughts! This is your space to chat, suggest, and tell us exactly how we can improve. We’re all in this together, and we’re here to listen every step of the way. 💬 If you signed up through the Google Form, check your email for your Closed Alpha access. Else, you can request access through our Steam page. A few quick things to keep in mind: This is an early version of the game, so you may encounter bugs or features that aren’t fully polished yet. Some content is still being…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3145440
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperTentworks Interactive
PublisherTentworks Interactive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Rule the underworld in this test of grand-strategy and city-building set in the 70’s-90’s drug trade. Conquer new territories, manage operations, and outsmart your rivals. Becoming Pablo isn’t just about building an empire - it’s about surviving it.

About this game

Rule the underworld in Becoming Pablo. A grand-strategy city-builder set in the gritty 70s-90s drug trade. Build and lead a cartel from the ground up. Conquer territories, manage your operations, and outsmart rivals in a world where every decision has a price. THIS ISN'T JUST ABOUT BUILDING AN EMPIRE - IT'S ABOUT SURVIVING IT. It takes power, strategy, and cunning to rule supreme in the brutal drug trade. You’ll build your cartel through high-stakes decisions and a constant vigil for control. Whether you're expanding your empire, defending your turf, or navigating cartel politics, every choice you make will determine your rise, or fall. BUILD YOUR OPERATION FOR GLOBAL DOMINANCE. Choose your base from three distinct maps - Colombia, North Korea, or Nigeria. Build your operations including farming, production, packaging, and transport. With money rolling in, you’ll need to fortify your territory with defensive structures, traps, and armed protection to keep rival cartels and law enforcement at bay. Each region offers new powerful figures to work as, utilizing natural resources and navigating the market challenges unique to their burgeoning empire. With efficient supply, you’ll need to grow your territories and meet your customers’ constant demand. EVERY DECISION COMES AT A COST. ONE WRONG MOVE AND...YOU'RE DONE. Compare your success to the real-world reigns of international kingpins that influenced Becoming Pablo. Can you survive in a business of power, profit, and paranoia? What will you do to protect your empire? And, which misstep will be the one to tear it all down? FEATURES: Grand Strategy: Command your cartel while expanding influence through alliances, blackmail, and bribes. In this world, loyalty is the rarest resource. Turn-Based Battles: Engage in strategic ‘Risk’-like battles to claim territories and resources. Tycoon-Management: Manage detailed operations, from production facilities to distribution networks, for your rise to power. Base Defense: Defend your territory from rival cartels and law enforcement. Real-World Events: Experience a world influenced by the drug-trade’s “Most Wanted” from the 1970’s, 80’s, and 90’s. Game Status: Becom…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Drogas ilícitas Temas sensíveis
steam germany18Drastische Gewalt Drogen Derbe Sprache
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Becoming Pablo's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Becoming Pablo's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Becoming Pablo at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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