Battle Mountain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateJun 13, 2025
- DeveloperPEAPOD GAMES LTD
- PublisherPEAPOD GAMES LTD
Genres: Action, Casual, Indie, Racing, Sports
Company pages: Developer: PEAPOD GAMES LTDPublisher: PEAPOD GAMES LTD
Battle Mountain Steam news
Battle Mountain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Score Attack Update | Battle Mountain [Version 0.4.196] - 11 August 2025
Major Features:New Game Mode 'Score Attack'Introducing a new game mode where players battle to earn points, which are rewarded for various combative actions. Acquire the most points over the course of the game to be declared the winner, in a mode where aggressive gameplay is necessary to winGameplay HUD RedesignThe gameplay HUD has been redesigned to both visually improve and more coherently display the information it presents, while also now featuring game mode specific visual additions to represent what numerical value the display is trackingNew Character Data MenuFrom this update you can now personalise your gameplay experience by customising your control scheme. Feature available for both Controller & Keyboard, and accessible from the game settings menu General Gameplay Updates:· AI Difficulty Options: The difficulty scaling of AI opponents can now be set between easy, medium & hard…
- New Music & Map Improvements | Battle Mountain [Version 0.4.191] - 23 June 2025
Major Features:New Musical Theme Tune ‘Fuji Free Climb’Fuji Free Climb has now received its own unique theme tune, which complements its level design and cultural inspirationCharacter Selection/Lobby Menu RedesignThe character selection menu has been redesigned to both include statistics about the player’s selected character (including power, defence, movement, and special ability), as well as to incorporate the correct number of slots for the future characters that we’re intending to introduce General Gameplay Updates:· New UI controller icons· Updated game credit contentsMap Updates:Fuji Free Climb· Updated visual asset for the train· The Fuji Free Climb map now has a longer intro sequence that shows the map· Added some extra platforms into the map to improve navigation· Improved AI navigation of the map· Improved the camera sequencing· Fixed several texture clipping issues
- Early Access Release Update | Battle Mountain [Version 0.4.188] - 5 June 2025
Major Features:New Map ‘Fuji Free Climb’Introducing a new Tokyo inspired map that has come to Battle Mountain. Battle your fellow participants as you race up alleyways, across rooftops, and even on top of the Bullet Train, with the city skyline in the backdropNew Game Mode ‘King of the Crowntain’Battle fellow participants for control of the Crowntain as you climb to the top of the course, in this new King of the Hill inspired game mode for Battle Mountain. Capture and hold the Crowntain the Longest to be declared the winner New Characters ‘Astro 0’ & ‘Marie’- Astro 0 works at his parents’ space themed restaurant. Which happens to be built from their crashed UFO, but don't tell anyone. To help their family Astro joins battle mountain to help raise the funds to help rebuild the spaceship and travel back to their home planet- Marie was shunned at a young age for possessing an unexplainable…
- SUPER Update!!! | Battle Mountain [Version 0.3.180] - 4 May 2025
Major Features: Character Special Abilities We’re thrilled to be introducing special abilities for all currently available characters in game, meant to further differentiate the playstyles of each character. This feature can be toggled on/off from lobby settings menu Tutorial Mode Learn Battle Mountain’s gameplay and controls in our new Tutorial mode, currently work in progress but fully functional. Accessible directly from the Main Menu Custom Control Key Binding From this update you can now personalise your gameplay experience by customising your control scheme. Feature available for both Controller & Keyboard, and accessible from the game settings menu General Gameplay Updates: • AI Opponents can now use character special abilities (when option is enabled) • Implemented new ‘Quick Game’ feature, accessible from the Main Menu this option will automatically load you straight into a sol…
- More Particle Effects | Battle Mountain [Version 0.2.163] - 25 January 2025
Major Features: New Particle Effects In this update we’ve introduced 3 new particle effects to enhance the gameplay experience: • Attack Stun (a halo of stars for players hit by an attack of over 50% charge, doesn’t play if the player is blocking) • Blocking (radiating shockwaves) • Ground Impact (a combination of dust and smoke which appear at a character’s feet when they land on a surface) General Gameplay Updates: • Implemented the ability to cycle through Map & Game mode options in the lobby settings • Visual control input icons will now switch to reflect the current input device being used (Keyboard or Gamepad) • Updated control input icons using third party asset • Added a development disclaimer note to the bottom of the game's display • Keybinds are now loaded from either save game data or default (feature will be utilised in the next update) • Updated the control keybinds sub-se…
- Introducing AI Opponents | Battle Mountain [Version 0.2.148] - 7 November 2024
Major Features: AI Opponents (WIP) We’re thrilled to be introducing AI opponents to Battle Mountain, Currently Work in Progress (WIP). With this new feature you can further populate your online lobbies when playing with friends & family, as well as now being able to play solo games against AI. General Gameplay Updates: • Implemented attack charge particle effect, which increases in intensity to indicate the player’s level of attack charge in a form of diegetic UI. • Respawn platforms have been moved closer together, to prevent respawn clipping with the environment. • Implemented a session search indicator for when no multiplayer sessions are found. Map Updates: • Visual improvements and background desaturation of the ‘Training Grounds’ map. Bug Fixes: • Fixed an issue that caused the block charge to not disengage when a player respawns. • Fixed an issue that caused the overhead player i…
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