SPSTEAMPULSELIVE ANALYTICS
Realm's Crossing

Realm's Crossing Steam news

Lazerbrazier Studios | Sep 3, 2024 | game

Released

0players observed · 25 September 2026 - 08:45:08 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
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Realm's Crossing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 3, 2024
  • DeveloperLazerbrazier Studios
  • PublisherLazerbrazier Studios

Genres: Indie, Strategy

Company pages: Developer: Lazerbrazier StudiosPublisher: Lazerbrazier Studios

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Realm's Crossing Steam news

Realm's Crossing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 2.06 New Map, New tile, improved AI - 17 December 2024

    New Map: Elven Fortificaiton Snow theme Elves start strong in a fortified position Four hills with new tile type: Elevated terrain No resource camps are present so building camps are required to gain more resources New tile type: Elevated Terrain +1 Range to ranged units Line of sight cannot be blocked beside Elevated Tile. E.g: A wall beside elevated tile can be shot over Improved AI AI will now be more aggressive and prioritize fighting

  • 2.05 Lighting intensity and low settings performance - 15 December 2024

    Reduced background lighting intensity on T5 systems Increased performance for Low setting on T5 system to allow the game to run smoothly with multiple glasses on lower end devices

  • 2.04 Multiple Save Support - 14 December 2024

    Multiple saves is now supported. Game will auto-save after each turn and each session will be saved separately and can be loaded from the Load menu. Reduced Bloom effect

  • 2.03 Small bug fix - 6 December 2024

    Buildings can no longer be healed. Healing a town caused a bug that caused game state to freeze.

  • 2.01 Bug Fixes - 5 December 2024

    Fixed issue where auto surrender of player or AI would cause game to hang

  • New Map: Desert Oasis - 3 December 2024

    Realm's Crossing has been updated so that new maps can now easily be added! Expect a new map every 1-2 weeks!

  • New Map: Desert Oasis - 3 December 2024

    Desert Oasis 62% Larger map to fight epic battles and outmanoeuvre your opponent! Safe starting fortress so you are never completely out of the match Gain extra resources by building camps at the oasis Tilt Five Added Zoom feature by pressing button 1 (in) 2 (out). Bug Fixes Improved AI decision performance Fixed issue where AI sometimes would not build in their building action

  • A breath of fresh air - 30 November 2024

    Every 1-2 weeks a new map with unique layout will be released, starting this week! Please vote what type of map you wish to see first: https://docs.google.com/forms/d/e/1FAIpQLSfNbNuXXU9T5eLZr1yBzcx3DyQQ6oB4fIgKGQrD2-SyWyBymg/viewform?usp=sf_link

  • 1.94 Minor UI and Balance changes - 8 November 2024

    Resource and Menu Panel moved to bottom of screen Human now consume all movement points when moving out of or onto a water tile Fixed issue where moveable tiles were not always highlighted correctly

  • 1.94 Small UI and Balance changes - 8 November 2024

    Resources and menu panel is now anchored to the bottom of the screen instead of top Humans now lose all movement points when moving in to or out of a water tile Fixed issue where movement highlighting was not updated at all times

  • 1.91 Minor bug fixes - 9 October 2024

    Fix mountain tiles close to giant spawn being both mountain and water tile Fix falling sound when buildings are created on game start

  • A Healthy Notification - 1 September 2024

    Additions Resources on Town tiles and Treasury tile is now displayed on tooltip Healthbars added to all units and destructible buildings when hovering with mouse Diplomacy now usable at any time Victory Point categories removed: Largest Trade and Five Turn Alliance Automatic surrender if no possible moves are available Slightly adjusted all world UI's to be better angled towards the camera Map Changes Each starting area now has access to at least one of each tile type: Forest, Ocean and Mountain so that they can build Resource Camps of all types Balance Changes Catapult range reduced by 1 (4 now, previous 5) Bra'Telu's (Elf Hero) Ranged reduced by 1 (3 now, previous 4) and damage increased by 25% Town Max Resource Capacity increased by 50 (400 now, previous 350) Town minimum distance to closest town requirement reduced by 1 (3 now, previous 4) Bug Fixes When a race surrenders all owned…

  • The Fog Is Clearing - 27 August 2024

    - Gameplay Flow * Changing selected Action is now possible * Actions that have no effect will be disabled (I.E Hero ability out of range) * Added UI information when another player is selecting their action * Recruiting and Building can now be performed by pressing the wanted unit and then selecting a tile or selecting a tile and then selecting unit as before * After selecting a building to build, all the possible tiles for that building type will be lit * Unit type Icon was added above armies that are on a forest, ocean or mountain tile to make them easier to spot - Added mouseover tooltip to most UI elements and buildings in the game to help guide new players - Slightly changed Human spawning location from user feedback - Bugfixes * Fixed an issue where Orcs and Giants could get to perform their actions simultaneously * Fixed lighting in Elven corner which caused headaches and eye str…

  • Version 1.81 - 22 August 2024

    - Updated enemy AI to strive after getting more Victory Points. AI will now try to capture carts, pick up Fire Stones and Produce Fire Stones when controlling the Center - Added a simple guide to help new players understand the goal of the game - Added a simple Controls Sheet - Bug fixes * Fixed an issue where picking up Fire Stones could cause the game to lock up and become slow

Patch notes and updates

S.noRelease datePatch nameGID number
117 December 20242.06 New Map, New tile, improved AI1785774543687680
215 December 20242.05 Lighting intensity and low settings performance1785774543631885
314 December 20242.04 Multiple Save Support1785774543601610
46 December 20242.03 Small bug fix1785321795651970
55 December 20242.01 Bug Fixes1784506359225384
63 December 2024New Map: Desert Oasis1784506359189674
78 November 20241.94 Minor UI and Balance changes6148070194801637921
88 November 20241.94 Small UI and Balance changes6148070194801637869
99 October 20241.91 Minor bug fixes6360862737592939235
101 September 2024A Healthy Notification6240387642466170614
1127 August 2024The Fog Is Clearing5875595438707745195
1222 August 2024Version 1.815875595438689823223

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