- Intel stop Spectre and Meltdown updates for older CPUs - 5 April 2018
Bad news for anyone still rocking a really, really old Intel processor today, as the CPU giant has announced it’s going to stop developing microcode updates to deal with the ongoing security problems caused by Spectre and Meltdown for certain types of architecture. The news comes with the release of a new microcode revision guide that sets out the current schedule of planned updates for each type of affected CPU. (more…)
- Intel s new 8th Gen Coffee Lake CPUs will have built-in Spectre and Meltdown hardware fixes - 16 March 2018
Good news for Intel fans this morning. PC security flaws and definitely not James Bond movie titles Spectre and Meltdown will likely be largely eradicated in future hardware releases, the CPU giant’s CEO Brian Krzanich has said in a blog post . We suspected this would probably be the case when the flaws were first unveiled at the beginning of the year by Google’s Project Zero group, but now we know for sure. While one form of Spectre will continue to be addressed by software updates, the second Spectre variant and Meltdown will be dealt with the hard(ware) way, with Intel saying “we’ve made changes to our hardware design to further address” these flaws. (more…)
- CPUmageddon part 2: the unpatchening - 9 January 2018
2018 in PC-land has been dominated by a lot of nervous sideways glances about whether or not the security flaw affecting pretty much every processor going is a clear and present danger or just Millennium Bug 2.0. Katherine has written us a good explainer for the CPU exploits known as Meltdown and Spectre, and the industry at large has been fast-tracking patches. Sadly these bring with them a theoretical performance hit, although this seems negligible if not non-existent when it comes to games specifically. Rather more problematic is that Microsoft’s official fix for Windows has itself been causing chaos – to the point that it’s been hastily withdrawn for the clutch of AMD processors it’s been causing BSODs and bootloops on. Oops. (more…)
- Intel and AMD have CPU meltdown as two major security flaws are blown open - 4 January 2018
No one likes going back to work after Christmas. The early mornings, the ever-disappointing trains and having to deal with hordes of perpetually grumpy commuters… it all sucks. But just imagine coming back to the office only to discover that the things you make and sell to people all across the globe and form the basis of every PC in the known world have a major security flaw that you can’t really fix. And some of the fixes you can implement may put a serious dent in your PC’s performance. That’s what happened to the CPU industry this week, and I can only imagine a lot of Intel, AMD and ARM execs are pulling what I’m going to call the ‘Total Recall Arnie scream’ this very moment. Happy New Year! (more…)
- Spectre Version Update! - 2 May 2016
We are happy to announce that Spectre's newest update is now live! Spectre now runs on Oculus runtime 0.8. We've also overhauled the engine powering Spectre. The game is now powered by Unity 5, and along with it comes neat new features, like duplicated VR display, easier boot-up, and smoother performance. Thanks, and enjoy!
- Spectre Version Update! - 2 May 2016
We are happy to announce that Spectre's newest update is now live! Spectre now runs on Oculus runtime 0.8. We've also overhauled the engine powering Spectre. The game is now powered by Unity 5, and along with it comes neat new features, like duplicated VR display, easier boot-up, and smoother performance. Thanks, and enjoy!
- New Update!! - 17 August 2015
We are excited to release a significant new update! This update includes a plethora of new multiplayer features, including: - New areas to explore! In multiplayer mode, you can now explore new areas, such as the mansion's hidden cellar. - An all new inventory system! The light bulbs that power seekers' headlamps are now hidden within cupboards and cabinets within the mansion. Scavenge rooms for the valuable ammunition, but be careful not to leave your back turned for too long! - Fresh character animations! The Spectre's and Seekers' movement speeds have also been refined. - Personalized backer content! Players who supported Spectre's kickstarter or purchased personalized content will find their portraits and faces hidden throughout the mansion. - In-game controls menu. Now, simply hold TAB while in multiplayer mode to view the controls - Improved intro menu. Now, the default version of…
- New Update!! - 17 August 2015
We are excited to release a significant new update! This update includes a plethora of new multiplayer features, including: - New areas to explore! In multiplayer mode, you can now explore new areas, such as the mansion's hidden cellar. - An all new inventory system! The light bulbs that power seekers' headlamps are now hidden within cupboards and cabinets within the mansion. Scavenge rooms for the valuable ammunition, but be careful not to leave your back turned for too long! - Fresh character animations! The Spectre's and Seekers' movement speeds have also been refined. - Personalized backer content! Players who supported Spectre's kickstarter or purchased personalized content will find their portraits and faces hidden throughout the mansion. - In-game controls menu. Now, simply hold TAB while in multiplayer mode to view the controls - Improved intro menu. Now, the default version of…
- Oculus DK2 Integration is Here! - 2 January 2015
We are excited to announce that Spectre is now fully compatible with the Oculus DK2 headset! Please follow the following guidelines when playing with a virtual reality headset: For DK2: Set your Rift Display Mode to "Extended" mode. Ensure your DK2 screenis set to "portrait" orientation, and that the refresh rate is set to 75Hz. For first time setup, when launching the game, hold Ctrl. This opens Spectre's Configuration window. Ensure the “Windowed” box is checked. Select “VR Mode,” and then drag the game window into the DK2’s screen. *If you notice a drop in frame rate, switch your Rift to be your main display before starting the game. For DK1: In Steam, go to your Library. Right-click on Spectre Click “Properties” Choose the “Betas” tab Select “DK1” from the dropdown menu Click “Close” Steam will automatically begin to download the DK1 version of Spectre. When the download completes,…
- Oculus DK2 Integration is Here! - 2 January 2015
We are excited to announce that Spectre is now fully compatible with the Oculus DK2 headset! Please follow the following guidelines when playing with a virtual reality headset: For DK2: Set your Rift Display Mode to "Extended" mode. Ensure your DK2 screenis set to "portrait" orientation, and that the refresh rate is set to 75Hz. For first time setup, when launching the game, hold Ctrl. This opens Spectre's Configuration window. Ensure the “Windowed” box is checked. Select “VR Mode,” and then drag the game window into the DK2’s screen. *If you notice a drop in frame rate, switch your Rift to be your main display before starting the game. For DK1: In Steam, go to your Library. Right-click on Spectre Click “Properties” Choose the “Betas” tab Select “DK1” from the dropdown menu Click “Close” Steam will automatically begin to download the DK1 version of Spectre. When the download completes,…
- Updates are on the way! - 7 November 2014
As you know, Spectre is currently in Early Access on Steam. Playing now gives you the opportunity to try the game in its beta state and contribute to development. We've already begun responding to user feedback, and the first update has just been published! Visit Spectre's Update History Thread to track Spectre's development progress. Your feedback is critical in helping us to improve Spectre as we continue development. Share details of your experience in Spectre's Bug Reporting Thread. Thanks for being a part of our Early Access campaign! We're working hard to make Spectre a defining VR experience.
- Updates are on the way! - 7 November 2014
As you know, Spectre is currently in Early Access on Steam. Playing now gives you the opportunity to try the game in its beta state and contribute to development. We've already begun responding to user feedback, and the first update has just been published! Visit Spectre's Update History Thread to track Spectre's development progress. Your feedback is critical in helping us to improve Spectre as we continue development. Share details of your experience in Spectre's Bug Reporting Thread. Thanks for being a part of our Early Access campaign! We're working hard to make Spectre a defining VR experience.