Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3154340 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Ensit Media |
| Publisher | Not available |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A old-school role-playing adventure with choices and consequences, and turn-based hex-based party-based tactical combat.
About this game
Rationality has gone out the window, and horrors are creeping in from the remote corners of the world. It wasn't supposed to be your problem to deal with, but here we are. The Dawn Obscura is an old school role-playing adventure with turn-based hex-based tactical combat. It's set in a world that's experiencing a breakdown of rationality and an infestation of the supernatural. This is not a positive development, in case you were wondering. The player will create one character of one of the five main classes, and will evolve this character through the choices they make as they progress through the world. Along the way the player will gather a party of allies, each with their own agenda, personality and abilities. To interact with other characters, the player will use a branching conversation system with skill checks and choices based on previous actions. Combat is light on stats and has simple rules, a bit like chess, but a lot shorter. Players will have five classes to choose from: man-at-arms one handed + shield + any armor) vanguard (two handed/polearm + any armor) fencer (dual weapons + light armor) marksman (ranged + any armor) spellcaster (spells + light armor). No party will be able to have all of these classes at the same time, so every party composition will need different tactics to be successful in combat.
Supported languages
English
