- Split Brain Samsara Demo is OUT - 28 May 2026
Hi, everyone! The Split Brain Samsara demo is NOW AVAILABLE!Get ready to explore the massive Samsara structure, discover your new powers, and put your brain skills to the test to reach the end! Plus, Split Brain Samsara is part of the Cerebral Showcase, a major event for logic games that we’re proud to be a part of! Don’t forget to leave a review of the demo—it helps us a lot!Thanks again to all the playtesters for their feedback. See you soon!
- Split Brain Samsara Reveal - 12 May 2026
Hi!It's been a while... but it was for the best, because today we're announcing our next game...SPLIT BRAIN SAMSARAA spiritual sequel to the first Split Brain, Split Brain Samsara is a 2-player co-op game. The twist? You control the same character!The changes? New mechanics, a spiritual world, and we’ve hired a 3D artist (huge change).A demo will be available very soon with playtests planned for the near future. To know about the playtest, come on our discord!In the meantime, don’t forget to add the game to your Wishlist!Check the steam page and our Reveal Trailer now!
- Our Studio & Our New Game Demo! - 10 June 2025
Hello! It's been a while since we've shared any news on the discord, as we've had a busy start to the year... but for good reasons!OUR STUDIOThanks to the response to our first game, Split Brain, we've been able to set up our own video game studio: KUSA GAMES Our aim with this studio is simple: to continue making independent games, with fun and if possible original mechanics, in a short production time. Through this studio, we also want to take a stand against the excesses of the world around us, which can be found in the world of video games, such as inequality, gender bias, crunch, etc... A NEW GAMESpeaking of new game, we'd like to announce the release of the demo of our new game: Pizza DeathliveryThe concept is simple: alone or up to 6 players, you have to deliver pizzas in a city where an opaque mist transforms the inhabitants into monsters... It's certainly a different genre from…
- Gamescom Latam & Brazilian Portuguese translation - 30 April 2025
Hello everyone! We're taking part in this year's Gamescom LATAM, and for the occasion : We've translated Split Brain into Brazilian Portuguese! An opportunity to expand the game's player base a little further. The game will be on special offer (-20%) for the duration of the event, from April 30 to May 5. And we're proud to announce that we're part of the official World Panorama selection at Gamescom Latam. We hope that this event will help to raise Split Brain's profile around the world. Our new project is moving forward, but we're always on the lookout for feedback and comments on Split Brain. Stay tuned!
- Steam Deck & Spring Fest - 17 March 2025
Hi everyone! A quick announcement, Split Brain has been verified playable on Steam Deck! Why playable? Because in the main menu, you can write your game nickname. This feature requires the Steam Deck's touch keyboard. Otherwise, once the game has started, it's 100% playable without the need for a keyboard or anything else. Spring Fest In other news, Split Brain is on special offer at 20% off for Spring Fest! A great way to invite a friend to join you, especially if they have a Steam Deck ;) ! We're keeping a low profile at the moment, as we prepare to announce our next game...stay tuned! Have a great escape!
- Update 1.3 - 15 January 2025
Hello everyone! We wish you a happy new year! Health, happiness and a great gaming year! With the start of the new year comes a small update to Split Brain. Here are the details: Set FOV at 60 by default : widely used for FPS, should reduce motion sickness for most people. The previous value was 40 Disable "Restart" and "Back to levels" buttons for 2nd Player on Pause menu Level 8 : close gaps on central room stairs Level 9 : open door buttons can be used only once (to prevent soft lock) Level 9 : small change of start room wall to make it centered Level 9 : SFX not triggered if hidden room not discovered fix Add Splash screen of us We are now doing Quality of Life fix and changes. If you have any requests, ideas or bugs in the game, don't hesitate to contact us ! Additional Information If you experience any issues after the patch, please reach out to us through the official SPLIT BRAIN…
- Update 1.2 : Japanese & Korean translation! - 19 December 2024
Hello everyone! New week, new update! The game has been translated into Japanese and Korean! We're still incredibly surprised by how well the game has been received, and we can't thank you enough for all your feedback! We're continuing to improve the game, and make the experience as enjoyable as possible. Here are the fixes for this update: Full Japanese & Korean Translation 🎉 French translation spelling mistakes fix Tutorial: Move walls slightly to prevent side walk on "coordination first and second part" Level 2: roof collider fix + weird light removal Level 6: prevent restart of enemy when first switch after start of chase Level 8: glitch through ground and button disappearing fix Level 8: change of guide hint after completing labyrinth Level 9: greatly reduce crash (we think its caused by too much lights on screen at the same time) Level 9: power activation possible by both players…
- Update 1.1 - 11 December 2024
Hi everyone! A huge thank you to everyone who played Split Brain! Whether it's the positive reviews, your feedbacks or your messages of encouragement, the reception of the game has been insane! The game goes beyond anything we could have imagined, and that's just too cool! Anyway, in response to the feedback we've received, we've just published an update. Here's what it fixes: Achievements: German & Simplified Chinese Translation fix Achievements: Under 6 minutes fix Achievements: Trigger swapping role on restart while not being host fix UI: checkmarks change for better resolution sprite UI: allow key rebinds in level pause menu Controls: Add left mouse click to interact (not changeable) Power: bigger collider to prevent wall glitches in most cases Level 8: fix pressed button at the end of the labyrinth Level 8: fix death sound on right room spikes Level 9: Remove useless and misleading…
- Hotfix v1.5 - 2 December 2024
Hello again everyone! A bug preventing connection between players on the new version of the demo has just been corrected. Thank you to the people who brought the issue to us so we could correct the issue as quickly as possible! Sorry for the inconvenience, we hope you will enjoy playing! Shagar & Drumnam
- Split Brain Demo v1.5 - 2 December 2024
Hey everyone! How have you been? 4 days before the release ! We are impatient to share with you our work and see what you think about it! To wait until then, we share with you the update of the Demo ! The demo is now in French, Spanish, Simplified Chinese & German! What's new: Level 1: arrows to get the right lever and not the trap Level 2: ceiling access lever enigma change to make it less frustrating Level 2: Moving platform sound change Level 3: Sliding doors sound change General rework of the three levels Main menu: fix invite popup grid (especially visible when a lot of friends in list) Fix: mouse dead zone Fix: lever collider Fix: Character moving forward right after going sideway or backward Fix: both player having same role in certain conditions Picked objects shows an image in inventory Change computer key shape Doors can be crossed without having to jump Menu buttons position…
- Split Brain Demo v1.2 - 18 October 2024
Hello everyone! Steam Next Fest is in full swing, and we're excited to be part of it. Thanks again for all your feedback on the demo, we'll continue to give it everything we've got until the game's release (by the end of the year, remember!). We've just updated the demo, here's what's new: - VSync activated by default on first game launch - New friend invitation and role assignment screen - No more random roles but if you restart a level, you'll be offered the option of changing them - FOV is now adjustable - Minor bug fixes - Some levels have been slightly reworked...but nothing worth the visit, perhaps... We've launched our discord! The link to join the Split Brain community: click here See you soon!
- Demo update v1.1 - 30 September 2024
Hello everyone! First update of the Split Brain demo! Thanks to everyone who tried the demo. We're a small team of 2 developers, along with a sound designer and a composer, and we're trying to create an original and fun experience! Don't hesitate to give us your feedback! We've opened a discussion in the community hub, and we're open to any suggestions for improvement! You'll find below the list of additions and corrections for this update: When the game starts, the general music only starts at 75% of its maximum volume (your ears are important to us). Music and sound effects balancing revised Game controls are displayed in the first level, depending on the type of controller used (see images below) New screen on opening the game, indicating that voice communication is required (see image below) Level 2: modification of certain elements to make the guide view easier UI: modification of…