- L.U.N.A : Ghost in the Machine [DEMO AVAILABLE] - 25 April 2026
📟The boot sequence is complete. The door is locked. L.U.N.A is waiting for your response.I am thrilled to announce that the official demo for L.U.N.A: Ghost in the Machine is now live on Steam.L.U.N.A : Ghost in the Machine is live hereStep into a claustrophobic apartment where your only window to the world is a flickering CRT monitor. Inside, an AI comes to life—thanks to you. Or... because of you?💾Play the demo now and don't forget to wishlist the full game!Your feedback is vital to the stability of the system. Report all anomalies in the Community Hub.
- 🌑👁️✨ Check out my upcoming game: L.U.N.A: Ghost in the Machine! - 9 January 2026
Dive into a mysterious world where AI has its own consciousness.L.U.N.A OS: a product distributed by Telescreen Defense Corp.
- Update 2.1🎄☃️ - 16 December 2025
For the end-of-year holidays, I offer you:-a small additional game mode in which you will meet in person the real Santa Claus (this sentence is partly false)-your Steam nickname is automatically added as an alias when you join a game (it can still be changed before joining)-one more achievement-a few (small) fixes of (small) bugsThe most important thing in this update is totally invisible: the change of the host environment with a switch from NW.JS to Web2View. A forced change due to the latest update of the game engine I use. This changes nothing for you a priori, but it is still important so it might as well be written somewhere.Wishing you happy holidays!
- Announcement: Price Adjustment for Emergency Exit - 12 December 2025
Announcement: Price Adjustment for Emergency Exit Hello everyone, I want to let you know that 01/08/26, the price of Emergency Exit will be adjusted to better reflect the quality of the game and the work I put into it. Thank you for your support so far, and happy holidays!
- Added a startup popup announcing my upcoming game L.U.N.A: Ghost in the Machine. - 13 September 2025
Added a startup popup announcing my upcoming game L.U.N.A: Ghost in the Machine. Add L.U.N.A: Ghost in the Machine to your Steam Wishlist now! 🙂
- Announcement — L.U.N.A : Ghost in the Machine - 9 September 2025
Announcement : L.U.N.A : Ghost in the Machine I’m excited to finally reveal my next project!L.U.N.A : Ghost in the Machine is a unique fusion of narrative game, idle simulation, and psychological horror. Confined in a dark, decaying apartment, your only companion is L.U.N.A OS — an operating system hosting a self-aware AI of your own creation.The game unfolds in real time, over 30 days. ⏳ Every passing hour shapes the story: certain events only occur at specific times, while others wait for days before revealing themselves. Your journey with L.U.N.A is as much about patience as it is about discovery.🎬 Expect:🌌 Atmospheric storytelling with multiple endings🧩 Puzzles and mini-games hidden within the system🎥 Secrets and countless nods to the history of cinema🤖 The awakening of an AI that might become more than you imagine…💡 While fully independent, L.U.N.A : Ghost in the Machine also…
- Emergency Exit — Patch 2.0 - 27 August 2025
Emergency Exit — Patch 2.0Added Linux support (tested on Ubuntu 64).Added 3 new game modes for more variety, challenge and fun, with associated achievements.Reworked the party hosting UI: clearer and more readable.Reworked the in-game UI.Improved the victory screen at the end of a level, which now takes the new game modes into account.When selecting a game mode, bonuses/maluses are now displayed more clearly.Balanced the score calculation.The Easy Mode no longer gives 1000 seconds (which was an arbitrary test value), but 3600 seconds (1 hour).Fixed a collision bug in the first two levels (near the computer) that could make the player go out of bounds (softlock).Added a siren sound at the beginning of a level.Minor text and sound fixes.
- 🔧 Patch Note — Text Help Update - 8 August 2025
🔧 Patch Note — Text Help Update While I’m preparing the Steam page for my next game... I’m still working on Emergency Exit updates. Today (or yesterday, if you live in the future — unless you exist in another plane of reality where time is meaningless, in which case this sentence is unnecessarily long), here comes the text help update! 📘 The help screen for the operator in the control room now appears automatically after the computer boots. I noticed this during a stream, and I also read it in a comment: the help was there, but not prominent enough. ➡️ That’s now fixed. You can't miss it. And of course, once closed, you can always access it later. I also took the opportunity to make the text more readable. Your eyes are welcome. Enjoy the game, have a great summer, and see you soon! Romain
- Update 1.9 — LEADERBOARD & ID - 23 July 2025
Update 1.9 — LEADERBOARD & IDPatch content:On level selection, the ID of the test subject (player) who achieved the highest score on that level is now displayed, along with the corresponding score. Note: since the feature is new and scores are saved to the cloud, you need to complete the level again for your score to be properly recorded.Your own ID is displayed on the level selection screen. It is generated automatically and procedurally.A -100000 penalty is now applied when calculating the score, if you're playing on Easy Mode.Visual change to the loading screen when launching the game.I hope you’ll enjoy these additions. More to come. Thank you again for your feedback, for spreading the word about Emergency Exit, and for leaving me a review on Steam.Romain.
- Bug fix - 10 July 2025
Bug fix in the Haunted Train Station 3 level. The colored indicator near the computer wasn’t displaying correctly.
- Sequential Signature - 4-Digit Code - 7 July 2025
Fix for a bug with Sequential Signature - 4-Digit Code: only the last white digit was displayed. Sorry for the inconvenience if you encountered the issue, and thanks to the player who reported it
- ☝️ A review = a real boost 🫶 - 1 July 2025
If you enjoyed Emergency Exit, consider leaving a quick review on Steam — even short, as long as it’s honest. It’s one of the simplest yet most powerful ways to support an indie game.Why does it matter?Steam won’t display a global rating until there are at least 10 reviews. Without it, the game gets less visibility, fewer players… and less chance to grow. With more reviews, we enter a positive feedback loop that helps the game thrive.So if you have 30 seconds to write a few words, you’re not only helping the game exist, you’re also supporting me directly in developing future projects ❤️Thank you so much to everyone who takes the time 🙏 Romain
- 🛠️ May Patch – Continued — Improvements to Multiplayer Connection - 10 May 2025
This patch marks an important step in the May update cycle, with several targeted improvements to make the co-op experience in Emergency Exit smoother. Step by step, I’m getting closer to version 1.0.9. 🔁 Automatic Reconnection After a Game Over •When a game over occurs, both players are now automatically reconnected to the session, without returning to the main menu. •There's no need to reselect the level, resend a code, or wait for the second player to reconnect manually — everything is relaunched seamlessly. 🚪 Secure Connection and Immediate Return If a player tries to join a session before the host is ready, or enters an invalid code: •the attempt is cleanly interrupted, •and the player is sent straight back to the connection screen. This prevents cases where someone could end up alone in a hostless session, with no way to continue. 🔧 What’s next? Until the end of May, I’ll focus…
- 🇬🇧 🛠️ Patch Notes — Emergency Exit - 5 May 2025
🎙️ Multilingual subtitles – French, English, and German subtitles are now available for in-level dialogues. – They can be disabled from the main menu options. 📼 New dialogue triggers – Previously, dialogues would play automatically at the start of the level once both players were connected. – Now, they are triggered by clicking on an old audio tape found near the electrical cabinets. ➡️ You can listen to them again anytime, or ignore them completely. 🔁 They are now unmissable, replayable, and optional (though I recommend listening to each one at least once!). 🐛 Bug fixes – Fixed an issue where the mouse cursor could get stuck at the edge of the screen. 💡 Visual improvements – Added a slight flicker effect on the flashlight for extra immersion. – Improved fire animation. – Visual and animation update for one of the biological anomalies.
- 🛠️ Patch Note – Fullscreen Display - 5 May 2025
Until now, the game would automatically launch in fullscreen on startup. As of this update, the game will no longer force fullscreen at launch. 🎮 A new option is now available in the main menu to manually switch between windowed and fullscreen mode (⛶). 🪟 The game window should also be resizable and responsive, to better adapt to your screen. 🔧 If you still encounter display issues, or if any new problem appears, please don't hesitate to let me know so I can investigate and fix it quickly.
- Subtitles and Easy Mode - 2 May 2025
Hello, Test Subjects! Here are the new features in Patch 1.8 for this May update: ✨ New: Added subtitles to the main menu (can be disabled) Easy Mode added: → Grants a 1000-second time limit, no matter the level (that’s up to 4× more time ⏱️) → Lets you enjoy the game at your own pace, no pressure. → This mode may evolve in future updates! 🧰 Fixes: Minor UI improvements 🛠️ 🔜 Coming Soon: In-game subtitles (for Sarah and Gary's dialogue) are coming very soon 🎧 See you soon! Romain
- Patch 1.8 - 29 April 2025
Patch 1.8 First Deployment Hello, Test Subjects 👋, As announced earlier, Patch 1.8 is here. I tried to improve a lot of things in a short amount of time, so I hope you'll like the result. More improvements will come little by little, of course, but I preferred to dedicate the past 48 hours to the most important ones. Aside from a few bugs being fixed and German language support being added, most of the changes have been made to the interface. It's probably not perfect, nothing is final and it may still evolve, but I think the game is now more enjoyable. What do you think? The floor is yours :) Also, the game manual has been clarified, is more accessible, and more pleasant to read. I would like to offer accessibility options (font size, text color, screen reader (?), etc.), but I don't want to commit to that right now. Please note that the demo will also benefit from this update; the ne…
- Announcement of the Upcoming Update v1.0.8 🚀 - 27 April 2025
Hello, Test Subjects👋, I have taken note of your feedback and once again, I want to thank you for your input. 🙏 In the coming days (perhaps tomorrow, maybe Wednesday—it's hard for me to say as a solo developer, but let's say: very soon), an update will be released and will focus on the following points: ✍️ A rewrite of a large portion of the game manual for improved clarity and less ambiguity 🎥 The addition of subtitles for the few dialogues in the game 🖥️ An attempt to streamline and harmonize the UI, especially the main menu 🐞 The fix of a few reported bugs 🇩🇪 The addition of the German language If I find that this takes longer than a few days, I will roll out these improvements gradually, in several smaller updates, rather than one large patch. Thank you for your patience and support! 💙
- Emergency Exit is now available! - 25 April 2025
Emergency Exit is now available! 🎉 A huge thank you to everyone who added the game to their wishlist — your support means a lot. 🙏💖 I'm excited to hear what you think! Feel free to share your suggestions or report any bugs you run into. I’ll do my best to fix issues quickly and keep improving the experience. 🐞🔧 I hope you have a great time playing Emergency Exit. And remember: Communicate. Collaborate. Escape. 🗣️🤝🏃♂️
- 🎁 GIVEAWAY – WIN 2 STEAM KEYS FOR EMERGENCY EXIT! - 11 April 2025
🎁 GIVEAWAY – WIN 2 STEAM KEYS FOR EMERGENCY EXIT! To celebrate the upcoming release of Emergency Exit on April 25, 2025, we're giving away 2 free Steam keys! Want to join the giveaway? Head over to our Bluesky profile for all the details: 👉 https://bsky.app/profile/cheekycatgames.bsky.social 📅 The giveaway runs from April 11 to May 2, 2025. 🎲 Winners will be selected at random and contacted after the deadline. Good luck — and don’t forget: no one escapes alone. 🔦