- ver1.0.11 - Update - 21 August 2026
v1.0.11 UpdateBalance AdjustmentsSet the maximum HP of enemies that only take 1 damage per hit to 999.Removed the enemy level cap of 99,999.In Endless Mode, the "Direct Line" Relic is no longer guaranteed to appear in every shop.Critical Hit Rate and Evasion Rate will no longer appear as level-up options if their base values have already reached the maximum.ImprovementsImproved performance when obtaining "Mixed Beans" with an extremely large number of status effect stacks.Improved an issue where game performance would decrease as enemy levels became extremely high.When stat values become extremely large, they are now abbreviated using K/M/B notation to prevent the status window from expanding and overlapping the slot grid.Improved controls to make it easier to delete multiple symbols consecutively.Bug FixesFixed an issue where gaining extremely large amounts of EXP from enemies, such as…
- ver1.0.10 - Update - 14 August 2026
ImprovementsImproved performance when spells trigger an extremely large number of times.Bug FixesFixed an issue where an infected "Dragon Egg" would retain its green infected appearance after transforming, even though its Infection stacks had been removed.
- ver1.0.9 - Update - 10 August 2026
ImprovementsYou can now press the R key on the keyboard to reroll the choices in treasure chests.Improved autosave performance when moving between floors with a large number of symbols.Fixed some localization text.Bug FixesFixed an issue where the description of the "Experience Link" relic did not match its actual effect.Fixed an issue where the player's HP would decrease after saving with the Gambler's "Golden Armor" relic, exiting the game, and then resuming the run using Continue.
- ver1.0.8 - Update - 7 August 2026
Balance ChangesIn Endless Mode, the number of additional enemy symbols has been reduced overall. To compensate, enemy level scaling has been increased overall.ImprovementsAdded a new MAX slot animation speed option, even faster than ×3.Made various performance improvements.Bug FixesFixed a bug where Endless Mode leaderboard scores could sometimes be submitted with a higher floor than was actually reached.
- ver1.0.7 - Update - 6 August 2026
ImprovementsAdded a Retire option.Bug FixesFixed an issue where the player could become unable to move when entering Endless Mode.Fixed a bug where Strawberry Candy restored 5% of Max HP instead of 5 HP.Fixed an issue where status effect values could become incorrect after loading a save.Fixed a bug where Worms would stop taking damage from Infection after being summoned.Fixed a bug where the remaining uses of the Gambler's starting symbol Coin, and the Sinner's starting symbols Sinner Bell and Sinner BAR, could incorrectly carry over from the previous run.
- ver1.0.6 - Update - 5 August 2026
ImprovementsUpdated the game engine to the latest version.Bug FixesFixed a bug where the game could crash if the Return to Main Menu button was pressed repeatedly on the Run History screen.
- ver1.0.5 - Update - 4 August 2026
ImprovementsImproved the visibility of the Double Elite and Double Boss icons in the Space stage so they are no longer obscured by the HP bar.Bug FixesAdded a maximum Gold limit to prevent an integer overflow that could cause the player's Gold amount to become negative.Fixed an issue where the Sinner relics Bell BAR Mastery and Seven Secret Technique Mastery did not activate their effects.Fixed an issue where enemy levels could be displayed lower than their actual values immediately after resuming a saved game.Fixed an issue where resuming a saved game while owning the Gambler relic Golden Armor would not correctly apply its bonus to the player's current HP.Fixed an issue where skipping the Double Symbol Chest or Extra Large Symbol Chest would incorrectly carry over their bonus effect to the next chest opened.
- ver1.0.4 - Update - 3 August 2026
ImprovementsImproved Endless Mode so that whenever you clear a floor and set a new personal best, your leaderboard record is updated immediately.Changed the behavior of the ESC key when viewing the tutorial from the title screen. It now closes the tutorial instead of exiting the game.Improved performance to reduce the delay after the slot animation when a large number of spell symbols are stored in the inventory.Improved the UI for the Reset Save Data button.Balance ChangesAdded a minimum appearance chance for Common symbols and relics, preventing them from disappearing entirely when Luck becomes very high.Bug FixesFixed a bug where some Sinner skills would remove status effects even when there were no valid enemy targets to attack.
- ver1.0.3 - Update - 31 July 2026
Gameplay Change: Endless Mode Is Even More EndlessBased on player feedback, we've extended the maximum depth of Endless Mode beyond Floor 50!To be honest, I never expected so many players to reach Floor 50 so soon after the full release. It was an incredible surprise, and your achievements inspired this update.As you progress deeper, enemies continue to become stronger and more numerous, making it an extremely difficult challenge to reach the deepest floors.Thank you for all of your feedback and support. We'll continue improving the game based on your suggestions.Bug FixesFixed a bug where the relic Direct Line would not cause a shop to appear in Endless Mode.
- ver1.0.2 - Update - 30 July 2026
Balance ChangesBuffed the Sinner's Grade 2 skill "Confusion Shot". It now gains additional activations as the skill level increases.ImprovementsFixed typos in several spell descriptions.Added a new option in the Settings menu to enable or disable BGM and sound effects while the game is running in the background.Bug FixesFixed a bug where BGM would stop when the game was running in the background, but sound effects would continue playing.Fixed a bug where Slot Machine and Food Distribution would fail to dispense any items when obtained in the shop.Fixed the Endless Mode leaderboard for the Space stage, which was sorting results in ascending order instead of descending order.
- ver1.0.1 - Update - 29 July 2026
ImprovementsAdded a shortcut button to return to the main menu from the Run History screen.Adjusted the layout of relics in the shop to make prices easier to read.Fixed an issue where relics that were already owned and could not be purchased could still appear in the shop.Bug FixesFixed a bug where Blessing would not activate if the player was killed by item damage (such as Caltrops).
- 🎉 Slot & Dungeons Version 1.0.0 is Out Now! - 28 July 2026
First of all, thank you so much for playing Slot & Dungeons!Today, we're excited to officially release Version 1.0.0!It's been about nine months since we launched in Early Access. During that time, we've continued improving and expanding the game based on the valuable feedback we've received from all of you.We couldn't have reached this milestone without your support and encouragement. Thank you from the bottom of our hearts!What's New in Version 1.0■ New Playable Character: The SinnerMeet the fourth playable character, The Sinner!Master a completely new playstyle that revolves around making strategic use of status effects.■ New Stage: SpaceA brand-new dungeon, Space, has been added.Take on powerful new enemies and unique mechanics in the game's final stage.■ Endless ModeKeep your adventure going even after clearing a stage with the new Endless Mode!See how far you can survive and chall…
- Slot & Dungeons 1.0 Releases on July 28! - 29 June 2026
Thank you as always for playing Slot & Dungeons.We are happy to announce that Slot & Dungeons will officially launch on Tuesday, July 28, 2026!Since the start of Early Access last year, we have continued improving the game based on the feedback, impressions, and bug reports we have received from many players.For the official Version 1.0 release, we are planning our biggest update yet!Main additions planned for Version 1.0🎲 A 4th playable character🚀 A new Space stage♾️ Endless Mode💀 Difficulty 9, a new challenge for experienced players⭐ A preset feature for permanent upgrades⚖️ Balance adjustments, various improvements, and overall quality improvementsWe are currently making the final adjustments for the official release.Thanks to everyone who has supported us during Early Access, Slot & Dungeons has been able to grow this far. Thank you so much.Please look forward to the official rel…
- ver0.7.3 - Update - 25 March 2026
Balance AdjustmentsReduced the unlock requirement for each character’s second inventory from Rank 15 → 10Adjusted confusion status so that characters will not move toward the stairs on the next floorIncreased the amount of Rank EXP gained upon defeatChanged the relic “Good Bottle” rarity from Epic → Rare, and increased its max usage bonus from +1 → +2Changed the activation condition of the relic “Combo 77” from “when the combo count is exactly 77” to “when the last two digits of the combo count are 77”Bug FixesAdjusted so that poison and burn damage are not applied to the on-death damage of the enemy symbols “SPELL-GRUDGE SPIRIT” and “VENGEFUL GHOST”Fixed an issue where the game could become stuck when defeating a "Coin Bug" via "Slot Machine" cost while holding the Gambler relic “Golden Bullet” and having a Coin Bug adjacent
- ver0.7.2 - Update - 20 March 2026
BUG FIXESFIXED AN ISSUE WHERE RELICS THAT CAN BE OBTAINED MULTIPLE TIMES WERE APPEARING MORE FREQUENTLY REGARDLESS OF RARITYBALANCE ADJUSTMENTSADJUSTED THE RARITY OF RELICS THAT CAN BE OBTAINED MULTIPLE TIMES
- ver0.7.1 - Update - 19 March 2026
BALANCE ADJUSTMENTSCHANGED THE EFFECT OF THE WARRIOR’S SECOND STARTING INVENTORY RELIC "ONIGIRI HEART" TO REVIVE WITH MAX HP EQUAL TO {stuffed_stack} * 5%CHANGED THE RARITY OF THE WARRIOR-EXCLUSIVE RELIC "GLUTTONOUS AXE" FROM EPIC TO LEGENDARY
- ver0.7.0 - Major Update - 19 March 2026
MAJOR UPDATETHANK YOU FOR PLAYING SLOT & DUNGEONS.THE MAJOR UPDATE IS NOW LIVE! THIS UPDATE INTRODUCES A NEW STAGE AND A WIDE RANGE OF NEW CONTENT THAT GREATLY EXPANDS THE GAMEPLAY EXPERIENCE.ADDITIONSUNDERGROUND CASINO STAGEADDED DIFFICULTY 8 TO ALL STAGESADDED STARTING SPECIAL RELICS TO ALL STAGES AT DIFFICULTY 5 AND ABOVEADDED A SECOND STARTING INVENTORY FOR EACH CHARACTER (UNLOCKED AT RANK 15)NEW ITEM SYMBOLS: 2NEW SPELL SYMBOLS: 13NEW RELICS: 32NEW ENEMY SYMBOLS: 20ACHIEVEMENTSBALANCE ADJUSTMENTSINCREASED THE POWER OF MAGE SKILLS LITTLE FLOWER / BASIC SPELL TRAINING / INTERMEDIATE SPELL TRAINING / ADVANCED SPELL TRAINING / ICE PRESSINCREASED THE COOLDOWN OF GAMBLER SKILLS PETTY THIEF / ADVANCED MIMIC BY 1INCREASED THE EFFECT OF THE MAGE’S STARTING RELIC INTERMEDIATE MAGE STAFF BY 1INCREASED THE EFFECT OF THE WARRIOR’S STARTING RELIC GRAPE PENDANT BY 1ADJUSTED THE RARITY OF SOME SYM…
- Major Update Coming in March - 12 February 2026
Thank you for playing Slot & Dungeons.We are currently working on a major update planned for release in March. This update is expected to include the following content:■ Planned additionsNew stage: Underground CasinoNew Difficulty Level 8New relicsNew item symbolsNew spell symbolsThis update will significantly expand gameplay variety. More details will be announced soon.Thank you for your continued support of Slot & Dungeons.
- ver0.6.3 - Update - 14 January 2026
Balance AdjustmentsIn high-difficulty stages, enemy strength will now scale progressively by floor.Enemies receive smaller bonuses on early floors, with the bonuses increasing as you go deeper.ImprovementsThe amount of RP (Rank Points) currently being used is now displayed in the status screen.Added a limit to prevent the FPS from becoming excessively high.Bug FixesFixed an issue where the enemy symbol “CHOMP CHOMP FLOWER” kept increasing only its maximum HP indefinitely.
- ver0.6.2 - Update - 9 January 2026
Balance AdjustmentsFor the Gambler’s item symbols “Green Skull” and “Golden Holy Grail,” the maximum success rate has been capped at 90%.ImprovementsImproved symbol selection controls in the inventory screen when using a controller or keyboard.Bug FixesFixed an issue where Time Attack records could be saved with negative values. Such records will no longer be recorded.Fixed an issue where the effect of Soda Candy was restoring 20% HP instead of 20 HP. It now correctly restores a fixed value of 20 HP.Fixed an issue where the achievements “Boss Killer” and “Elite Killer” could be unlocked on the first playthrough.Fixed an issue in Difficulty 6 and 7 stages where, in very rare cases, elite or boss symbols would not spawn in pairs as intended.Fixed a very rare issue where movement could be blocked by a snake even when there was nothing present.