Cell Sword news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews6
- Release dateJun 17, 2025
- DeveloperClassyk Games
- PublisherClassyk Games
Genres: Action, Adventure, Indie
Company pages: Developer: Classyk GamesPublisher: Classyk Games
Cell Sword Steam news
Cell Sword news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Level - HEART THUMPER! - 16 March 2026
Hi everyone,I have added a new free bonus mission to Cell Sword, called "Heart Thumper". In this mission you are injected into an artery pumping crazy fast with blood. But are you trapped with the Rust or are Rust trapped with you?!?What I really love about this level is I am finally finding the chaos I have been searching for in the premise behind Cell Sword. I set out to make a high energy game and this level is the most frenetic so far. Even the Rust are struggling to stay upright!Be warned, it is one of the harder levels in the game! But it's a bonus mission and won't block your story progress.Regards,Luke
- Update notes for 10th December 2025 - 10 December 2025
Hi everyone!I'm pleased to share a fun little update for Cell Sword. As well as a few fixes I have added a new level, called "At The Movies". It's available for free as a bonus mission inside the game.It's quite different to the other missions in Cell Sword. In "At The Movies" you have to guard four MediWeapon MouthTurret™ installations that a customer has had installed in their mouth to protect them against Rust infection. MouthTurret™ installations are the latest micro hardware products from MediWeapon. They automatically lock on to Rust and blast them to pieces. Yes some customers have been reporting scorch marks on their cheeks but that's just the cost of good health, right?Something I've tried hard to do with Cell Sword is make each mission special in its own way and genuinely explore the setting inside the human body and how that affects level design. This is my most "mushy" level…
- Updates note for 12th September 2025 - 12 September 2025
Hi everyone,Cell Sword has settled in now and I think it's a solid little game that delivers decent 6DOF action in a pretty good package.This update beefs up the features for people who use the mouse. New remaps and a new preset for people who like to use the numpad. These suggestions came from raZor who runs a pretty good 6DOF discord that organises multiplayer events for games like Sol-C, Overload and Descent. Check it out! Thanks raZor!Honestly, I don't know where to take Cell Sword next! More levels, more scythe upgrades, more interesting weapons, new Rusts, new box art, beef up the story between the missions... there are a lot of possible directions that I've got ideas for but I'm not committing until I get a sense of what players want.I'm also pleased to announce I have begun work on my next game: Low Earth Orbit Adventures - a relaxing space sim set in the very near future with a…
- Updates note for 25th June 2025 - 24 June 2025
Hi everyone!It's been one week since Cell Sword released and here is the first post-release patch! Cell Sword is my attempt to make a really approachable entry in the pretty hardcore genre known as 6DOF (six-degrees-of-freedom).I can already tell this game is going to be quirky in that it attracts hardcore Descent fans and more casual players interested in a fun time. This update is a mixture of streamlining some stuff for the speedrunners AND sanding off some rough edges for new players. A few balance suggestions have come from the SpaceGameJunkie community - thanks!Boosts/shares/reviews greatly appreciated!LukeChangeschange: HUD aspect ratio is no longer fixed and will change to match game resolution aspectchange: Nailed It: reworked main chamber to prevent Rust from drifting into maze wallschange: Nailed It: reduced number of Rust that get spawnedchange: Cell Block: only display powe…
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