- 1.4 Update - Characters+ - 26 June 2026
The fourth major update for Insider Trading has been pushed as the game enters its first Summer Sale!Thanks for your continued (or newly found) interest in Insider Trading.This 1.4 update brings four new characters to the game. Three correspond to the card types that didn't have a character of their own, alongside one that introduces a slightly different game mode.New CharactersFour months have passed since release, and during that period, there have been various suggestions as well as plans on the development side to create new gameplay concepts. These new characters were created to realize those ideas.With some characters altering the game more drastically and some affecting it in a tamer sense, I hope these deliver a wider experience as you play through Insider Trading.While all four new characters each have a unique unlock condition, most are related to meta-progression, such as req…
- 1.3 Update - Rarity Patch and New Cards - 4 May 2026
(Patchnotes have been translated using AI) Rare cards in Insider Trading were deceptive. Unlike what their tag suggested, they weren't that rare to find. And because they were so common, they ended up being under-balanced. Consequently, rare cards became neither rare nor particularly good. This was counter-intuitive and strained the balancing of certain cards that could have been much more exciting.The 1.3 update tackles this by making rare cards feel actually rare and rewarding to pick up, featuring stronger effects than before.Several rare cards have been buffed, 18 new rare cards have been added, and the mechanics around finding rare cards have been adjusted.Rarity ChancesPsychedelic, a pill that spawns rare cards when used during card selection, was the main reason rare cards felt less rare.With this pill spawning fairly frequently, the actual spawn rate of rare cards was quite irre…
- 1.2 Update - Controller Support Added - 26 March 2026
Hey guys, I've been working on controller support for the past couple weeks, and the game's come to a state where it can be played fully through a pad without the mouse having to be involved. This means sliding your trackpad on the Steam Deck is no longer necessary to emulate a cursor (although you could do that if you prefer to), and instead everything could be navigated around with the d-pad and a/b/x/y buttons.While thorough testing has been done in a couple controllers, I am much more of a keyboard/mouse person that is unfamiliar with using controllers, so there may be odd interactions you may come across depending on your machine, settings, or just with general setup, that I may have overlooked.If this is the case, as always, let me know in the Discord or comments below and I'll try to go over them.Controller SupportAll buttons could now be navigate by using a d-pad, or your left j…
- 1.1 Bugfixes - 2 March 2026
Hey, it's been a couple days since 1.1 update, and I've been fixing bugs that came along with the new update, as well as older bugs that existed before the update. This is a post to share what exactly has been fixed or changed. Bug Fix: Fixed price setting itself to '$0' and later leading up to broken prices (nan) when dropping the price by a massive amount from a high amount.Bug Fix: Fixed the game sometimes dealing you less cards than your slot count, and later leading to crash.Bug Fix: Fixed 'Virus' not deleting itself after trigger.Bug Fix: Fixed the new 'Choices Matter' event permanently increasing the reroll cost of cards.Bug Fix: Fixed perk's warning popup blocking the purchase completely.Bug Fix: Fixed Sleeping Pill setting price to $1 when used under $1.Bug Fix: Skip warning popup does not show up when balance > target amount.Bug Fix: Fixed The Hand's overachievement bonus show…
- 1.1 Patch - Difficulty, Translation, etc. - 28 February 2026
Hey guys, it's been about 10 days into release, though it felt like 10 months to me.Thanks for the attention, support, and sharing your thoughts on the game.While there has been many suggestions and feedback on the game's state in the official discord as well as Steam, I felt the biggest issue at the moment was onboarding, and difficulty.Thus, I mainly focused finding ways to tackle these issues for the first patch.Patch 1.1 includes; new default difficulty, balance changes for certain cards, minor reworks of certain systems, a few bug fixes, a few qol improvements, and finally, a Russian translation. New DifficultyInsider Trading has several twists compared to other games in the genre, both thematically and mechanically.This creates interest and a unique experience, but comes at an exchange of a steep learning curve.Considering this, the current default difficulty, 'intern', felt a lit…
- Bend the market to your will in the roguelike Insider Trading - 19 February 2026
Insider Trading is a roguelike deckbuilder where you bend the market to your will. Stack synergies, trigger price swings, and trade wisely. Read the full article here: https://www.gamingonlinux.com/2026/02/bend-the-market-to-your-will-in-the-roguelike-insider-trading/
- 1.0 Hotfixes (Feb 21st Small Dev Note + Fix 4) - 19 February 2026
ADDED NOTE ON FEB 21ST:Hey guys, it's now been a little more than three days into the launch, and I'd like to first thank you for all the attention you've given to Insider Trading. The game just hit more than 200 reviews, and I am deeply grateful to be hearing how everyone is reacting to the game. Whether it was a positive review or a negative one, I appreciate all of you for taking your time to contemplate and express your thoughts.While there seems to be a wide array of subjects that are being discussed at the moment, it seems that the biggest topics are on the general difficulty, balancing, and certain unpleasant mechanics. Naturally, some of you love the challenges the game offers at the moment, while some of you wish things to tone down a little bit.Once most bugs are out of the way, I'll head straight into tackling these by pulling the necessary levers, while at the same time bein…
- Insider Trading is OUT NOW! - 18 February 2026
Hello everyone,Today is the day. Insider Trading is officially out on Steam.This project has been in development for a long time, and for most of that time it existed as something unfinished and constantly changing. The demo, the playtests, and all the iterations that followed ended up shaping the game far more than I expected when I started. A lot of what you are playing now only exists because of that process.Watch the Insider Trading Official Launch Trailer.Not to pat my own back, but the trailer is actually quite cool.The version launching today includes:Multiple playable characters, each with their own mechanics and starting decksOver 120 cards across 12 types for you to collect50 perks, including cursed perks that trade raw power for serious drawbacksA combo system that rewards smart deck construction and turn planning6 difficulty levels, ranging from more casual to hardcore runsT…
- [DEMO] 0.5.1 Compatibility patches for Mac, Linux, and OpenGL support - 15 February 2026
Hey guys, this is probably the final demo update before full release.The game's releasing in just three days, and I've just committed the final build up on steam, ready to launch. I'm feeling pretty good about it. Thanks to the playtesters, the final build was tested thoroughly to a point it should give clean gameplay right from the release date on.Well, that's what I'm hoping at least.Anyways, this update is mostly for Mac and Linux users.But that's not to say, that there has been some minor bug fixes and feature updates as well.Porting and Compatibility PatchMac version has been ported. Both Insider Trading Demo and the main game should now run on most devices using Mac OS.Linux version has been ported. Steam Deck will also use this Linux port from now on. This means that Proton would no longer be necessary, and there would be minor performance improvements.OpenGL compatible launch op…
- [DEMO] - 0.5.0 TRANSLATION UPDATE (10 LANGUAGES) - 31 January 2026
Hey everyone, As the build for the full game is getting finalized, I got some work done on translations as well. This update mainly features the support of following 10 languages:-ENGLISH-KOREAN-JAPANESE-CHINESE-GERMAN-FRENCH-ITALIAN-SPANISH-PORTUGUESE-POLISH The translations have been done through professionals at QLoc - Big thanks to them! The languages that were previously supported (CHINESE, JAPANESE, KOREAN) through the use of AI translations, also got redone by professionals at QLoc. This may have changed the terminology such as names of items a little bit in these languages, but in the long term, I hope that this will improve user experience overall. Also, apologies for Chinese Traditional users - due to the limited budget, I wasn't able to afford a professional translation for it. I hope that at some point post release I will be able to bring it back. Other changes on 0.5 are as…
- Insider Trading Launches on February 18 - 20 January 2026
Hello everyone,I wanted to share a quick update about where Insider Trading is heading, and give a clearer picture of what's coming next.After spending a long time iterating on the demo, collecting feedback, and making changes that honestly reshaped large parts of the game, I'm finally ready to say that the full release is close.Insider Trading will officially launch on Steam on February 18, 2026.The full release features:Multiple playable characters, each with their own mechanics and starting decksOver 120 cards across 12 types for you to collect50 perks, including cursed perks that trade raw power for serious drawbacksA combo system that rewards smart deck construction and turn planning6 difficulty levels, ranging from more casual to hardcore runsThe game will also launch with 10 supported languages:English, Simplified Chinese, Japanese, Korean, French, German, Polish, Portuguese, Spa…
- [DEMO] - 0.4.0 PATCH NOTES - 9 January 2026
Hello everyone, With the full release coming closer, I felt that the current demo needed a bit of a touch. After 0.3 update shook up the gameplay, there has been a number of valuable feedback from both the Discord community members and my beloved playtesters. There were complements, as well as some criticisms. Based on these feedback, a lot of the content received minor balance changes, along side a few major ones that changed the gameplay mechanic. There were a few rollbacks as well. There has also been alterations in the amount of game's content. Some new gameplay elements got added, and some elements got taken away. I know it sucks to see content get reduced, but please think of this as a curation to better reflect the state of the game to the newer players. For those of you who are hungry for new content, or extended gameplay, the full game is actually going to come out quite soon,…
- [CLOSED] Insider Trading Playtest Signup - 18 December 2025
UPDATE 12/20: Playtesters have all been selected, and we are not selecting further testers at the moment. Thank you everyone for signing up. Hey everyone.Sign-ups are open again to playtest new Insider Trading content and mechanic changes. If you're interested in trying the latest build and sharing your feedback, happy to have you join. If you’ve already been selected for the previous playtest, there’s no need to register again. You can sign up on this form here: https://forms.gle/HckjfXqdrT9HuwEZA PLEASE NOTE, the playtest version will only feature English; Translations are not complete in the playtest build. ALSO, please join our Discord if you wish to participate in the playtests, as direct communications will mostly be made there (https://discord.com/invite/AxcWFHCDn5) As the game approaches launch, your feedback is increasingly important. This playtest build will feature quite a fe…
- MAJOR DEMO UPDATE - 17 November 2025
Hello everyone, Thank you for your patience since the last update. After receiving valuable feedback from the playtesters, I realized there's still more I can improve on in Insider Trading. This means the full release will be delayed to Q1 2026, instead of the originally stated 2025. However, to make up for it, I've decided to showcase the progress so far in this major demo update. This 0.3.0 update consists of substantial gameplay changes, with the addition of new characters, more than double the card pool, and new systems. I apologize for the delay in full release. But I have confidence in how the game's shaping up, and am excited to share the new set of updates. As always, thank you for keeping up with the patches and enjoying Insider Trading. The changes on 0.3 are as follows:New Characters: The demo now features 3 playable characters, each with a unique playstyle, and starting deck…
- Join Insider Trading Playtest - 10 October 2025
Hello everyone,Thank you for your patience. You can now sign up to playtest new Insider Trading content. I didn't want to rush anything, but I also didn't want the game to sit completely idle while development continues.This playtest is a chance to explore some of the content I'm working on and share your feedback, which will help guide the next steps of the game.If you'd like to participate, you can sign up here: https://forms.gle/hMyQvMuF9whtfw2r5I hope this playtest gives you a glimpse of what's to come. Your feedback is much appreciated and I'm grateful for any time you spend playing the new content.Thank you again for playing Insider Trading and for being part of this journey. If you'd like to chat or share thoughts, you can join Discord:https://discord.com/invite/AxcWFHCDn5
- [DEMO] - 0.2.1 PATCH NOTES - 9 August 2025
Hello everyone,It’s been about a month since the last update. I know many of you are eager for the next wave of content, but I'd like to ask for just a bit more patience. While the new content is in development, I don’t want to release anything too early.That said, I also didn’t want to leave the game dead until I'm done with the next big update. So, in version 0.2.1, I'd like to introduce a new feature: Game History. Alongside that, this version is also packed with a set of QoL patches and bug fixes that I hope will improve your gameplay experience. As always, thank you for keeping up with the patches and enjoying Insider Trading. The changes on 0.2.1 are as follows: Play History:All finished games will now be saved under 'GAME HISTORY' tab in the main menu. Clicking an archived save will reload the finished games, allowing you to look back at the decks and charts you created through e…
- [DEMO] 0.2.0 PATCH NOTES - 9 July 2025
This 0.2 update features changes and additions to the event mechanic, alongside various quality-of-life patches and bug fixes. Please note that all patches on the demo version are subject to changes. If you have any thoughts, suggestions, or concerns regarding the 0.2 update or the general gameplay, please feel free to share them on the Discord or the Steam discussion page. As always, thank you for keeping up with the patches and enjoying Insider Trading. The changes on 0.2 are as follows: Events:There have been mixed suggestions and feedback regarding the weekly events. Some found it enjoyable, while some found it to be overly punishing without many workarounds or simply too complicated. I've been experimenting with different ways to modify the event system, to come to the conclusion that better designing of individual events and improved visual clarity are all that is necessary for no…
- 0.1.3 PATCH NOTES - 21 June 2025
EDIT (6/28): Despite claiming the next update 'will come towards the end of June', it will be postponed slightly. I apologize for the delay.I want to start off by saying THANK YOU to all of you for playing Insider Trading and sharing your thoughts on the game so far. With Next Fest finished earlier this week, Insider Trading stands at 14,000 wishlists. I consider this to be a great achievement that would not have been possible without your support. With that being said, this minor patch features yet another QoL, UI/UX changes, and bug fixes. Content updates will come towards the end of June - this will mainly feature an overhaul of the events, and the 'Short Selling' system. Content additions on cards, perks, and characters are expected during July and August. The changes on 0.1.3 are as follows:QoL:Togglable 'Day Separators' have been added, marking when a day started or ended right on…
- 0.1.2 Patch Notes (KR/CN/JP translations) - 10 June 2025
Hey, with SNF starting just yesterday, another update has been put up. Alongside bug fixes and minor balance adjustments, beta translations have been made for CJK languages. The changes are as follows: Beta Localization for 4 languagesTranslation added for Korean, Chinese Simplified, Chinese Traditional, JapaneseThis can be accessed from the title screen.Bug FixesFixed an inconsistent crash that occurred when returning to the main menu or replaying.Fixed the infinite trigger bug on the Swan card. It was funny, but it had to go.Fixed combos not triggering properly when multitype cards were consisted.Fixed Price panel being displayed on top of other visuals (as in victory screen)Fixed play time not being displayed properlyOther ChangesOne Shot event has been disabled in the current build, and is replaced with a new event: Upturn.While I am against making frequent balance changes in this e…
- [MINOR UPDATE] 0.1.1 Patch Notes - 6 June 2025
Hello, It's been three days since the demo has been released. I thank you all for playing the demo, and providing wonderful feedback on the game's direction. Speaking of Feedback...Many users have been negatively reacting to several events, especially the Manipulator, which changes your tokens by +/-10 depending on the stock price. Although I have temporarily nerfed this specific event in this patch, I will quickly seek ways to completely overhaul this and other events. Another issue that was commonly brought up was the inability to buy stocks when the price exceeded $1,000. Many players thought this was a bug, or an unpleasant mechanic. Similar to events, I have added a temporary UI to warn players when the price exceeds $1,000, but in the long term, I will seek ways to change this mechanic. Major updates regarding these problems are soon to come, but for now, this update focuses on qu…