SPSTEAMPULSELIVE ANALYTICS
CODE: BLUE

CODE: BLUE Steam metadata

Chesser | Jan 9, 2025 | game

Released

0players observed · 22 September 2026 - 02:37:14 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

CODE: BLUE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews18
  • Release dateJan 9, 2025
  • DeveloperChesser
  • PublisherChesser

Genres: Action, Indie

Company pages: Developer: ChesserPublisher: Chesser

Top Steam chartsTop 100 gamesGame directorySteam Store page

CODE: BLUE Steam metadata

CODE: BLUE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3167100/metadata
Steam Storehttps://store.steampowered.com/app/3167100/
Steam Communityhttps://steamcommunity.com/app/3167100
PCGamingWiki search
IGDB searchSearch IGDB for CODE: BLUE

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 18 positive, 0 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

7

Platform releases
  • Steam 18 September 2024
  • PlayStation 17 April 2026

Latest Steam announcements

  • Releasing a new game. - 2 July 2025

    Making a samurai game, comes out in 2 weeks. The Samurai Game Its a bit different but keeps the same core. ARPG hack slash with ronin and samurai.

  • Tung Tung Tung Sahur RPG - 31 May 2025

    Yeah. its a brainrot update. New story mode for Tung Tung Tung Sahur. Added Dual Wield. Added Katana. Added Shield. Added Parry.

  • 100 MEN VS 1 GORILLA + STORY OUT! - 12 May 2025

    Play as one of the men in the 100 men vs 1 Gorilla experiment. Classic now has story mode. More items. Auto pick up option. Interact with things using E.

  • Big Stamina Update - 17 April 2025

    More stuff added, bug fixes, new enemies, mana, stamina. It plays more like a souls-like now. New abilities A new enemy Bug Fixes More Items Scaling change, Enemies scale way less now UI Change. Little UI Update

  • ARPG Overhaul! - 15 March 2025

    Big Major Update: Game is no longer a survivor-like but an arpg. You can now buy/sell items, gear, weapons and abilities in shops or pick them up from an enemy or crate drop. Loot has 4 rarities: Common, Rare, Epic and Legendary. Weapons have Damage Types and there are Damage Type Resistances. Some abilities do damage based off weapon values. Bosses and enemies are now fully proceduralized so you can see any combination of an enemy. Weapons, Gear and other loot roll random modifiers when rare or better and also receive improvements. Shops are scattered throughout the map. Lore Boxes are added, hit them and see what they say. Provides story to the game.

  • Fake "Devlog" - 25 January 2025

    In light of the game entering the discovery queue, I will have progress posts in this "news" format as everyone can see it easily and you do not have to navigate to the steam discussion. As outlined in the game's description, I am planning to change the game into more of a loot grinder in a random generated dungeon/map, although, I'see how to do the whole dungeon theme with the scifi-modern assets. Currently working on an inventory system and on the loot generation system. The loot is probably going to be divided into either: common, rare, epic OR common, rare, epic, legendary. Next will probably be making the game playable with loot and the inventory without the dungeon generation, Risk of rain 2 style, where you activate a teleporter to trigger a boss fight. This involves re-balancing and adding more or changing existing enemies. Then a UI beautification, and then probably an update.

  • New Content Yet Again - 16 January 2025

    Hello, content update. Interactables: - Spears Trap (You walk over it and spears come out) - Saw Trap (Spinning saw which moves between two points), has 2 variants, a normal sized one and a long-sized one Enemies; - A big robot slammer - A shrine assistant slammer

  • New Enemies and Items - 9 January 2025

    Well here it is. Added some summoner enemies. Added some stand still items. Made the heroes do more damage and some to have more hp and hpregen. Added a little nudge when melee characters attack. Added some self damage items.

  • Early Access Exit Update - 2 January 2025

    Hello, this is the final EA update. New Content: - New Hero, Guss - 3 New Bosses - New Interactables - 1 New Enemy Some Bug fixes and alterations to existing content.

  • Content Update - 21 December 2024

    - Added some new basic enemies - Added a new boss - Added new interactables - Added a kick to all heroes, press to E to execute it.

  • Audio fix - 23 November 2024

    Fixed an audio issue where the sliders stopped working.

  • Interactables Update - 23 November 2024

    Interactables are in: Added some surivor-like and autobattler-like items which spawn minions for you. Bug fixes as well. All the best.

  • Content Update + Extra - 23 October 2024

    New Items: The World, stops time (A prettier gif was larger than 5 KB) Some extra small ones :3 Heroes: Captain has been reworked, his special now deals damage depending on your energy. The previous special has been moved to his secondary. Total hero poise has been reduced AI: AI now picks a target every so often Added new spearmen enemies Added a new grunt shooter Some enemies can now block QOL: Added option to resize window or enter fullscreen Added option to adjust resolution

  • Another Fix - 16 October 2024

    Fixed the enemy material thing referenced in previous post Adjusted enemy AOE healing and backstab heal amount Adjusted F.Yuan heal to scale with player level

  • Hotfix with slight alterations - 16 October 2024

    Fixed some bugs that concerned how much AI healed. Made laser bullets reflectable. Fixed some summons as well. Adjusted resistances of some AI too. Elites should now always spawn with their respective colour changes. Added an option in gameplay to aim or not aim with mouse for keyboard&mouse players

  • Price Slash Update - 15 October 2024

    QOL: Various little changes here and there Economy: Interest changed, money and items scale in price as the game progresses Enemies: Entirely new AI with different behaviours Items: A new leap item Balance: Hero and AI numbers readjuted to fit with new overhaul

  • Minor Changes - 4 October 2024

    UI: - Added comprehensive descriptions in the character select UI - Once reaching Max shop tier, it properly displays MAX instead of being stuck at the previous value New Features: - Added a difficulty select option before you launch into the main game - Added an additional shop tier Music: - Removed some old tracks - Added one new track

  • Hotfix - 3 October 2024

    Changes: - Mage's beam now scales properly with ability haste instead of inversely - Mage's SHIFT has had its CD doubled - Mage's Primary has been buffed

  • Bug hotfix - 3 October 2024

    Bugs: - Fixed bug where attack indicators would be less than attack collider - Fixed bug where some effect-trigger items would cause crashes - Fixed bug where a knockback would cause other issues - FIxed bug where knocked-up enemy would wake up in air from sleep

  • Early October Update - 2 October 2024

    Gameplay: - Slammer has been buffed - Robo Slammer has been buffed - Gruntbot has been buffed - Krample mech boss has been buffed - No more following indicator, replaced with big AOE zones instead - Mage has been buffed - All melee agents have had their end window increased (debuff) - Amagus's blink is now on the CTRL instead of M2 and beam is on M2 Bug Fixing: - Fixed a bug where the barrier bar would persist after having your barrier broken QOL: - Can now see damage type of each ability in shop - Attack Indicators are now in, makes gameplay better

Patch notes and updates

S.noRelease datePatch nameGID number
131 May 2025Tung Tung Tung Sahur RPG1800991756386456
29 January 2025New Enemies and Items1788311419008950
321 December 2024Content Update1786573930690795
423 November 2024Audio fix1783872412055934
523 October 2024Content Update + Extra6212245217911791239
616 October 2024Another Fix6212244583172434910
716 October 2024Hotfix with slight alterations6212244583171480353
815 October 2024Price Slash Update6211118320241105462
94 October 2024Minor Changes6350729003497574533
103 October 2024Hotfix6350729003494989518
113 October 2024Bug hotfix6350729003494363554
122 October 2024Early October Update6350729003490776192
1328 September 2024Hotfix6339469370190103039
1428 September 2024Update notes for September Update6339469370189579462
1521 September 2024- First Content Update with Fixes6341720536510975762

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3167100
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJan 9, 2025
DeveloperChesser
PublisherChesser
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews18
Negative reviews0
Total reviews18
Steam recommendationsNot available
Achievements7
Average playtime forever143 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3167100/

Short description

A hack-and-slash game about surviving in a mad scientist's lab with classless builds.

About this game

This is the Brainrot Sahur RPG. Compact top-down action game with classless abilities and gear. Fight, grind, make your build, perform deadly combos and still be done in time for work. Code: Blue combines action from beat-em-up games with arpg itemization and abilities. Carefully select your rares and epics to create satisfying combos and survive the onslaught of enemies! Itemization matters! Will your gear give you enough armor or will you be slashed-and-diced like a cutlet of raw beef? Damage types matter! Slash Damage from swords is weak versus well-armored opponents, use Blunt Damage weapons like the Gauntlets or Big Hammer instead! Will you survive long enough to escape or will you succumb to defeat by dodging at the wrong moments! Music by Karl Casey @ White Bat Audio and Android128, Icons from , Brainrot models edited from: alex.cgwarrior

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

CODE: BLUE's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

CODE: BLUE's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records CODE: BLUE at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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