- 🔥 Global Wipe on September 27 — A New Era of Piworld - 24 August 2026
🧨 Global Wipe on September 27 Survivors, get ready — a massive update is coming to Piworld. We’re fully resetting the map, wiping player inventories, and launching a new era of progression. Your character level will remain, giving you a stronger start in the refreshed world. 🔥 What’s coming after the wipe 🛶 Boats A new type of transport, new routes, and new ways to explore the world. 🌾 Wild Lands Fresh territories, hidden locations, and new survival opportunities. 🤝 NPC Trading A full economic system: buy, sell, and discover rare items. ⚖️ Global Balancing Reworked loot, improved combat, and more fair progression. 👾 New Mobs More dangerous, smarter, and more aggressive — prepare for new threats. 📢 After the wipe, we’ll publish a detailed changelog. Get ready — this will be the hottest update of the season.
- Marketplace: Items Drop Every 3 Hours - 7 August 2026
The Marketplace The game now pays you for showing up. Literally. Every 3 hours a random item drops into your Steam inventory. Not an in-game one — your real inventory, the same one your skins from other games sit in. And you can sell it on the Community Market for actual money. How it works Playing? It drops. Sitting in the menu? Also drops. Just leave the game running. What you can pull Common looks — drop often, worth pennies Rare — show up now and then Mythical — now we're talking Legendary — you won't see one soon Immortal — a handful of players will ever pull one What to do with them Every one of these goes on your character, and other players see it. Wear it, sell it, or hoard it — it stays yours as long as it's in your inventory. Items are already on the market: Piworld Community Market Launch it and leave it — it does the rest.
- The Great Rework — Piworld Is Back - 1 August 2026
The Great Rework You wake up in a world with nothing. No base, no food, no marker telling you where to go. What happens next is up to you. Chop the forest, raise a house, sow the fields, tame the wildlife, walk into the biomes you probably shouldn't. Then bring a friend — everything is better together, and everything falls apart twice as fast. It's been a year since the last update. I wasn't gone. I was rebuilding Piworld. A Completely New Look Every sprite in the game has been redrawn. Not touched up — redrawn. If you played before, you will not recognise it. Skills That Follow What You Actually Do No trees to plan out. Mine, and you get better at mining. Fight, and you get better at fighting. Your character grows into whatever you spend your time on. The World Fights Back New enemies and monsters — and they are not decoration New animals — hunt them, breed them, or tame them New chara…
- 🏆 “Game of the Year” Nomination — Your Support Means a Lot! - 24 November 2025
Hey everyone! It’s time for the annual Steam Awards, and our game is taking part in the “Game of the Year” nomination! If our project made your day better, brought you some memorable moments, or simply became one of your favorites this year — we’d be incredibly grateful if you considered giving it your vote.Just head over to the Steam Awards nomination page and choose the games you feel deserve recognition — and if ours ends up among them, it would be a huge honor and a big boost of motivation for us 💙Thank you all for being here! Your support truly helps the game grow and move forward.
- 🚀THE BIGGEST ADVENTURE OF YOUR LIFE IS HERE! - 15 November 2025
Hey, players! 🌟 We’re thrilled to announce the start of the super testing of our game! This is your chance to join the dev team and help make the game even better.Hunt for bugs, share your findings, and leave your feedback – everything directly shapes the project’s future. Report issues in our Discord or in the Steam discussions.Every comment matters, every idea counts. Join us and let’s make the game flawless together! 💥
- What we’re working on next 👇 - 4 November 2025
Hey everyone! 💛 Thank you all for the amazing support after the big update on the 27th — your feedback and activity really motivate us!Right now we're focused on:🛠️ Improving server stability & performance 🐞 Fixing reported bugs and polishing mechanics 📚 Creating a simple & visual tutorial so every player can learn the game mechanics quickly and enjoy the experience from the first minutesWe want to make sure the gameplay feels smooth, intuitive, and fun for everyone.Stay tuned — more improvements and content updates are coming soon! 🚀And as always — your feedback helps us grow. Drop your thoughts and suggestions in the comments ❤️
- Piworld 1.0 is here! - 27 October 2025
🎉 We did it!After 10 months of hard work, we’re finally ready to present our game — you can now join the server and start testing! Play from both mobile and PC.💻 The Steam version has also been updated — feel free to join, test, and share your feedback!🐞 Found any bugs? Report them here in the comments or on Discord. 🏠 Build your home, ⚔️ fight, 🌾 farm — the content & improvement phase starts now!We’ve completed the core mechanics, and from now on, it’s all about refinement and expansion.LET’S GO! 🚀
- 🛠 Dev Update — 3 Months of Progress! - 3 July 2025
Hey everyone! It’s been a while — three months of silence, to be exact — but don’t worry, we’ve been working non-stop behind the scenes. The game is still in active development, and we’re proud to say: these past three months were absolutely worth it.We know we previously mentioned a release window, but we’ll need more time. Why? Because we’re not a big studio — we’re a small, passionate team pouring everything we have into this world. Every day, we’re pushing it forward.Here’s what’s been going on behind the curtain:🎣 Fishing SystemWe’ve added 120+ unique fish types, along with various items you can pull out of the water. We’re actively balancing drop rates and crafting quest lines tailored specifically to this skill.🧠 Skill System OverhaulIntroducing 25 new skills to enhance your character’s abilities. You’ll receive 30 skill points total — with each skill upgradeable to level 10. C…
- 4th April news about future content! - 4 April 2025
How long have we been silent. But our silence holds the mysteries of something new, something unexplored, something mysterious... Yes, friends, we are still actively working on our beloved and wonderful game! Referring to our plans, I am preparing to give answers to what was planned and what was done: And here is the list January/early February - armor system, food, as well as ore, anvil, and additional crafts - IS! Fully functional, completely ready. In the future, we will simply supplement the number February/March - farming, fishing system, and translations - IS! Added translations into a large number of languages, and also added descriptions to almost all items! March/April - experience and character leveling system - In progress! The character level can already be pumped by fishing, but we are adding other sources. Remember, remember! Work, work! April/May - the system of economy,…
- Update 0.3.0 - 27 January 2025
Fixes: Fixed some Popup problems; Fixed optimization settings; Fixed item durability; Some other fixes; Added: Add new recipes for furnance. Now you can make iron and gold ingot in furnance; Texture changes for ores and drops.
- Update 0.2.3 - 24 January 2025
In this update we add: Anvil for future recipes; =) Also fixed some bugs, add durability for items, and some other fixes!
- Roadmap for the next 6 months! - 22 January 2025
Hello survivor! I hope you've already managed to get a feel for the world of Piworld in the form it currently exists. Yes, this is a VERY raw game, very little content, but the most important thing is that you support our game. Personally, in my head this game is associated with something great, some kind of project that you can really get stuck into for more than 100 hours, after we release all the ideas and concepts. That's why I want to write about future updates now, so that everyone understands where we're heading: January/early February - adding the armor system, food, as well as ore, anvil, and additional crafts February/March - adding farming and the fishing system, and we'll also add Russian and Ukrainian translations to the game. March/April - experience system, character leveling April/May - economics, trade, and interaction with NPC May - mobile version release. We will try…
- Update 0.1.12 - 18 January 2025
A lot of updates, fixes, and some interesting features! Fixes: Fixed stacks of items, now it stacks correctly; Fixed some mistakes while trying to replace campfire; Some little fixes Added: Added light on spawnpoint; Now you can destroy woods, stones and bushes at the spawnpoint Added new recipe for cloth. Now you need to get wool from sheeps, then use spindle to craft textile.
- Update 0.1.11 - 17 January 2025
Fixes: improved performance fixed map saving minor bugs fixed Dropped items are deleted 5 minutes after not being picked up
- Update 0.1.10 - 17 January 2025
Fixes: Fixed floating items (server+client visual bug) Fixed some scene bugs Added: Added new textures for leaf, and stone
- Update 0.1.9 - 17 January 2025
Added some informations while players join game 1st time
- Server and client update 0.1.6 - 16 January 2025
In this update we have changed: Fixed a bug that prevented old Steam users from connecting to the server; Fixed a bug that did not allow exiting the tent correctly; Fixed chat (chat range and text doubling); Fixed a bug with entering buildings; Added a "Teleport To spawn" button in case you get stuck Changed the Community button in the main menu on Wiki. Now you can read information about what is in the game.
- Patch 0.0.1 - 16 January 2025
This update has fixed: It is impossible to interact with objects (pick up, break) Error displaying nickname and chat range An error in the layer application that prevents users from accessing the autumn and winter biomes. We are currently working on a bug that does not allow players to log into the server, and also resets statistics (items, map, position on the screen) when they restart.
- Beta is here! - 15 January 2025
Here comes the long-awaited moment. Our long-awaited game (I hope) is now available for Beta testing! Stock up on patience, tea, chips, dumplings, as well as dozens of hours of exploring the far from finished world of Piworld, and become a real old-timer of this game. We are releasing a very raw version to get feedback and wishes from players for further development of the project, so remember that the game has a large number of bugs that we are working on. Let there be light, in the world of Piworld! Do not forget to leave feedback regarding the bugs found in our Discord server.
- Give me this one, no, all of them! - 25 December 2024
We've waited. We've finally waited. January 15, 2025 will be a key milestone for both players and developers of the Piworld world. We still have hundreds of mechanics and goodies to add, change the vibe of the game and completely rebuild the thinking of each survivor, and all for the sake of feeling what I personally wanted to convey to you, dear players. ːsteamhappyː Please keep in mind that this is our FIRST game, but we will work tirelessly to achieve the perfect game. Although there is no ideal, there will be bugs and other elements in the game, but we will fix them. Please send feedback about bugs and other things to our social networks so that we can track and fix problems as quickly and efficiently as possible. We are waiting for the game. We are really looking forward to it. Let there be light for the world Piworld, let there be frogs!ːsteammockingː Oh, how good that my team doe…