Shadowcrypt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score59% positive
- Total reviews111
- Release dateSep 15, 2014
- DeveloperOne-bit Punch
- PublisherOne-bit Punch
Company pages: Developer: One-bit PunchPublisher: One-bit Punch
Shadowcrypt Steam news
Shadowcrypt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.4 - New engine update! - 10 February 2018
Major updates: Finally, an all-new engine! This has been long overdue. Since the game's initial release back in 2014 there have been many attempts at porting the game but without much success. It was being done on a part-time basis, and basically the reason why its been taking forever. It also gave me the chance to revisit some old, really awful (and rather embarrassing) codes and fix lots of bugs. The new engine offers much better performance and works a bit differently, and I had to make sure this new update matches the gameplay & feel of previous build (such as how collisions were handled in the older engine) so a few things had to be re-done from scratch. If you encounter any new bugs, please let me know! In-game achievements have been deprecated & removed from v1.4 onwards. Having only one build per-platform across all stores, and not having to worry about separate Steam/non-Steam…
- Version 1.4 - New engine update! - 10 February 2018
Major updates: Finally, an all-new engine! This has been long overdue. Since the game's initial release back in 2014 there have been many attempts at porting the game but without much success. It was being done on a part-time basis, and basically the reason why its been taking forever. It also gave me the chance to revisit some old, really awful (and rather embarrassing) codes and fix lots of bugs. The new engine offers much better performance and works a bit differently, and I had to make sure this new update matches the gameplay & feel of previous build (such as how collisions were handled in the older engine) so a few things had to be re-done from scratch. If you encounter any new bugs, please let me know! In-game achievements have been deprecated & removed from v1.4 onwards. Having only one build per-platform across all stores, and not having to worry about separate Steam/non-Steam…
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