SPSTEAMPULSELIVE ANALYTICS
DASHPUNCH

DASHPUNCH Steam metadata

DoubleV | Mar 10, 2026 | game

Released

0players observed · 23 September 2026 - 21:31:32 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)389
  • Revenue (VGI)$1,540
  • Review score100% positive

DASHPUNCH metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)389
  • Revenue (VGI)$1,540
  • Review score100% positive
  • Total reviews19
  • Release dateMar 10, 2026
  • DeveloperDoubleV
  • PublisherDoubleV

Genres: Action

Company pages: Developer: DoubleVPublisher: DoubleV

Top Steam chartsTop 100 gamesGame directorySteam Store page

DASHPUNCH Steam metadata

DASHPUNCH metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3168590/metadata
Steam Storehttps://store.steampowered.com/app/3168590/
Steam Communityhttps://steamcommunity.com/app/3168590
PCGamingWiki search
IGDB searchSearch IGDB for DASHPUNCH

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 19 positive, 0 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

18

Platform releases
  • Steam 19 December 2024

Latest Steam announcements

  • Hotfix 1.03 - 18 August 2026

    -Fixed a few leftover dialogue typos -Fixed the "Controls UI" toggle in the settings menu not actually doing anything

  • Patch 1.02 - 23 March 2026

    -Added new Vee dialogue for every world -Fixed a crash where a held enemy would be deleted while using the Greedy Claw -Fixed unique room tiles not fading during the World 4 escape sequence -Fixed the incorrect message displaying when Looping -Fixed the Destiny Rejection chakra description being incorrect -Fixed a rare case where the escape portal could spawn out of bounds

  • Hotfix 1.01 - 11 March 2026

    -Fixed a few typos -Fixed erroneous tooltips for Frenzy and Executioner -Fixed incorrect Demon Pact calculation (for real this time i hope) -Fixed bugged level transition text -Fixed bestiary entries for Boss 4 and 5 -Mouse inputs now work on the Bestiary and Acheivements menu arrows

  • DASHPUNCH 1.0 is OUT NOW!!! - 10 March 2026

    Hello! It's finally time!! If you're reading this, that means DASHPUNCH is finally out of Early Access, and the full release is now available on Steam! It's been a long time coming, and I hope you all get to see what I have in store! Honestly, I'm not really sure what else to say here, other than thank you to everyone who supported me and the project along the way, I absolutely wouldn't have made it to a full release without your input. I'm proud of what I've done here, and it's all thanks to you! With that aside, let's move on to what the 1.0 release actually entails. If you're looking to experience everything blind, look no further! Patch Notes Added the fifth and final world, along with it's associated boss, and the ending! Added a new minigame as an alternative to Beekin Outposts, with a new associated NPC. Levels will have one or the other, but not both. Added particles for most pl…

  • DASHPUNCH 1.0 Releases MARCH 10th! - 9 March 2026

    Hello again, it's been too long! Better late than never, huh? But yes, you read that right, DASHPUNCH is finally leaving Early Access! I didn't come up with a fancy title for this one like i did with Nightmare Forge or Mezztik's Marvels; to me, Release 1.0 says everything it needs to. It's the finalized version of the game (give or take a potential hotfix or two), and the end of the roadmap plans. There's also a new trailer on the store page to mark the occasion, go check it out! I don't have much more to say right now, but mark your calendars for March 10th!

  • Hotfix - Early Access 1.2.4 - 22 December 2025

    -Adjusted World 2 Rock Tank targeting to be more fair -Fixed inconsistent Demonpact stat calculation -Fixed an uncommon crash where something kills you despite not existing

  • Hotfix 1.2.2 - 25 November 2025

    -Demon King's Crown description fixed (again) -Bestiary no longer crashes after killing a Lost -Fixed Geogem of the Cornerstone counting item stacks instead of individual items -Fixed Geogem of the Armory crash (again, oops) -Fixed Rewards Card hurting you instead of healing -Fixed barrier being able to spill out of the health bar if your max hp was lowered

  • Hotfix 1.2.1 - 26 October 2025

    -Fixed incorrect Demonpact chance for bosses -Fixed turret placement in a specific Beekin Outpost -Fixed player hurtboxes being inconsistent during most animations -Fixed Greedy Claw being able to grab invulnerable enemies and objects, causing crashes -Fixed Geogem of the Armory crashing -Updated Wave Blaster description to accurately specify that a dash-punch is required to trigger it

  • Early Access 1.2: Nightmare Forge - 10 October 2025

    Hello again! Been awhile! It's a week or so late, but it's here! The Nightmare Forge update is now available for everyone on Steam to play, if they want. Scary! But such is the nature of game dev. Anyway, I hope you all enjoy it! So what's in the Nightmare Forge update? Mostly everything that was in the last roadmap, although a ways in, some plans got rearranged as usual. In particular, the "New Pact Coin Use" ended up being WAY more in-depth than previously planned, so a few things were pushed back in exchange, a few plans scaled down, et cetera. I promise the new stuff is just as cool though! Anyway, I've once again update the roadmap, seen here: On to the new content! World 4: Splintered Underworld A fourth world has been added to DASHPUNCH! The first since Early Access started, a fully-featured new area is now available to fight through. Once a hotspot for local Crow cults to enact…

  • August 29th hotfix - 30 August 2025

    -Fixed a crash in the world 1 survival segment -Fixed Doomed Signal scaling incorrectly

  • Patch 1.1.8 - Summer Cleaning - 18 July 2025

    Hello! DoubleV here, I've decided to push an update for a number of systems I've been working on along the road to the Nightmare Forge update. It's nothing too major, just a lot of fixes for stat calculations, various crashes and input issues, and fixes to common pain points. Here's the notes! 1.1.8 - Summer Cleaning New: Geogem of the Armory - Removes your current artifact and gives you a choice of three others Changed the way "ground area" indicators detect a cancelled attack, should prevent a lot of "phantom" indicators that would appear when certain enemies were interrupted Items that are "linked" (disappear when another is taken), now have a visual indicator to show this Fixed a number of crashes related to orbitals, grappled enemies and a few other things Fixed a number of issues related to gamepad stick inputs in menus Fixed certain Geogems requiring the wrong number of held item…

  • Roadmap Update #2: Nightmare Forge! - 20 May 2025

    Hello friends! I hope the Scarlet Incursion update has been a nice little set of improvements; I had to do some minor bugfixing after release but things seem to be in working order for now. I know it wasn't a super huge content update, but I'm still pretty happy with how it turned out. But more importantly, I mentioned in the last post that I'd be updating the roadmap again before I set off on what *will* be a big content update, so here it is! Early Access 1.2 has been officially named the Nightmare Forge update, and as I said before as well, will release in Q3 of this year unless something terrible happens. Which it shouldn't. Hopefully. Anyway here it is: Nightmare Forge will be the first major content update since the release of DASHPUNCH Early Access (Mezztik's Marvels was a lot of QoL and system improvements), so that's pretty exciting! It'll add a new world, complete with new ene…

  • Early Access Update 1.11: Scarlet Incursion - 14 May 2025

    Hello again! It's been a few weeks longer than I expected. Today I'm pleased to announce that the Scarlet Incursion update is finally out! As a smaller update it was initially planned to release last month, but as some of you may have seen on the official DASHPUNCH socials, some technical issues got in the way, among other busyness. With those out of the way, onward to the patch notes! Gameplay: Boss 3 has been rebuilt from the ground up to be more in line with the difficulty curve, at least in terms of attack patterns. I'll likely be tweaking their exact numbers in the coming days/weeks based on feedback, but they should feel a lot more fun to fight now! There is now an arrow on the right side of the pause screen, that takes you to a new menu to view your current Legacy Upgrades. This should give a better idea of what the upgrade trees look like, as well as keep better track of what yo…

  • Roadmap Update - 7 April 2025

    Hey again! It's been about a week since Mezztik's Marvels dropped last week, I hope everyone's been enjoying it! Personally, I've been taking that time to keep and eye out for bugs to squash while I took a small break from dev work, but as of writing, progress as resumed. I mentioned in the last few patch notes that a couple features originally intended for Mezztik's Marvels had to be pushed back to a smaller update scheduled for this month, and that update now has an official name: Scarlet Incursion. I've added it to the roadmap, seen here. The Scarlet Incursion update is primarily about addressing some leftover design pain points that proved a bit too heavy for the tail-end of Mezztik's Marvels' development, as well as a small amount of new content to explore. Featuring more in-game documentation, a redesigned third boss, and maybe a little more, I don't expect it to delay any of the…

  • Hotfix 1.1.3 - 2 April 2025

    Fixed Mezztik's voice blips being very loud and unable to be lowered, even though it was kinda funny

  • Hotfix 1.1.2 - 30 March 2025

    -Fixed various issues with gamepad deadzones and inconsistent movement directions -Fixed "on step" effects incorrectly triggering in the empty room before boss encounters -Fixed the player being invulnerable while charging an attack with Charged Punches -Hopefully fixed a rare crash in the pause screen while switching between KBM and gamepad controls by adding a failsafe -Berserker Rage healing effect divided into a larger portion that only affects rally hp ("white health") and a smaller portion that heals as normal

  • Early Access Update 1.1: Mezztik's Marvels - 27 March 2025

    Mezztik's Marvels is OUT! The first of three roadmap updates is finally here, bringing along major QoL changes, new content, new and better visuals, and much much more! As stated in past announcements and the roadmap, Mezztik's Marvels is an update focused on gameplay and systems polish. While that does mean there's no new story chapter, there's still plenty of new content to cover, so let's dive in! The Quick Rundown: A staggering 29 new items, very nearly doubling the total item pool 5 new Chakras to unlock, featuring some much-requested additions to spend those Pact Coins on, along with some changes to a few existing chakras Over 30 new room layouts! You can loop runs after beating Scarlett now, if the relevant Chakra is unlocked A map screen, complete with "fog of war" and fast travel to any room you've visited! All Chakras can be optionally disabled for more customizability! A new…

  • Mezztik's Marvels Releases MARCH 27th!! - 20 March 2025

    Hey again! It's been a few weeks since the last announcement related to the upcoming update, Mezztik's Marvels. I've still been hard at work on the update, and without further ado I'm pleased to announce that a release date is finally here! March 27th, to be exact. I was almost worried I wouldn't make the Q1 timeframe I initially planned during the roadmap, but we made it! Pretty much all the major new content and features are ready to go, all that remains is cleaning up a few small things and testing. The list of new stuff has grown pretty significantly at this point, so I hope people have fun with it when the time comes! Also of note, there's been a small tweak to the roadmap plans. There were a small handful of tweaks and features I'd been planning for Mezztik's Marvels that weren't actually on the roadmap at all; most notably a rework to the third boss to address some design flaws (…

  • 2/28 Progress Update, Mezztik's Marvels - 28 February 2025

    Hey all! It's been awhile since I last posted anything about last year's roadmap (or anything at all, oops), but I'm pleased to say that it's mostly just been a result of being so busy working on it. But rest assured, it is coming, and is currently planned to release sometime next month! I actually planned to make this announcement about a month ago, but as with any of these "soft" tasks, I always find it hard to justify spending time that could otherwise go towards development. Sorry for the dry spell! Anyway, let's get in to what the Mezztik's Marvels update actually does so far, because it's a long list! And of course, I won't be spoiling *everything*, some of it you'll just have to play and discover on your own. Let's dive in! Mezztik's Marvels is, at it's core, one part optimization/cleanup and one part content; compared to future updates, this means it's more about quality of life…

  • DASHPUNCH Roadmap, and Moving On to 2025 - 31 December 2024

    Hello everyone! About a week ago I mentioned that I'd be taking a short break and getting back to work around New Year's, starting with putting up a nice roadmap for DASHPUNCH's life as an Early Access Indie Roguelike™ on Steam. While the whole "break" plan only had some limited success (as some of you may have noticed by the continuous bugfixing), the roadmap is here! And as a little bonus, the name of the first major update: Mezztik's Marvels. As you can see, Early Access is planned to have three major updates before launching into full release. The exact timing of when these will happen is only a loose prediction; as a single dev it's hard to pin down exactly how long future content will take to make, so take them with a healthy grain of salt. That said, let's dive in! Mezztik's Marvels, the first on the list, is an update all about bones. Not literally though; I'm taking about the s…

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2026Hotfix 1.031840944183787709
223 March 2026Patch 1.021827626365764608
311 March 2026Hotfix 1.011826992588588899
422 December 2025Hotfix - Early Access 1.2.41819386365100880
525 November 2025Hotfix 1.2.21816849002022029
626 October 2025Hotfix 1.2.11814309641547871
730 August 2025August 29th hotfix1809235871636979
818 July 2025Patch 1.1.8 - Summer Cleaning1805431065354478
92 April 2025Hotfix 1.1.31795917897302155
1030 March 2025Hotfix 1.1.21795283637904389
1124 December 2024The "It's not Christmas yet" Patch1786573930771645
1222 December 2024Tiny Weekend Patch1786573930706409
1320 December 2024Release Day Hotfixes1786573930645491

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3168590
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMar 10, 2026
DeveloperDoubleV
PublisherDoubleV
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews19
Negative reviews0
Total reviews19
Steam recommendationsNot available
Achievements18
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3168590/

Short description

After the Tyrant Hand is stolen by a mysterious figure, an ancient being awakens to return it to its rightful place before it's too late. Dash and Punch your way through corrupted dungeons that fall apart at the seams, meet colorful characters, battle powerful bosses and carve your legacy!

About this game

DASHPUNCH is a fast-paced action roguelike inspired by the many greats of the genre, with its own unique twists and a cast of colorful characters! Explore procedural tile-based dungeons made of over a hundred unique rooms, defeating waves of enemies in satisfying close combat. Encounter strange and unique items, hazards and challenges, powerful bosses, and unlikely friends as you carve out a legacy on your way to reclaim the Tyrant Hand from its mysterious captor! Details DASHPUNCH strives to be the tightly-designed and replayable experience that's emblematic of the action roguelike genre, taking notes from beat-em-ups as well as survivors-like games to create something unique to all three. Combat is fast, fluid and active; leverage your iconic DASH-PUNCH along with a number of innate and upgradeable attacks to clear rooms quickly, and be rewarded! Items can further augment your abilities, granting anything from raw stats, to bonus effects, to pets that help you fight. Even more powerful are the coveted Legacies, rare items that significantly alter how you play the game, and can be further augmented with an entire skill tree! Care is taken to ensure items and other upgrades are compatible, giving you complete freedom to discover powerful synergies and combos while keeping player expression at the forefront.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Atos criminosos Violência
steam germany12Gewalt Schimpfwörte
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

DASHPUNCH's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DASHPUNCH's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DASHPUNCH at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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