SPSTEAMPULSELIVE ANALYTICS
Banquet for Fools

Banquet for Fools Steam news

Hannah and Joseph Games | Mar 5, 2026 | game

Released

17players observed · 25 September 2026 - 15:56:15 UTC

ActionAdventureRPGAction-AdventureParty-Based RPGSteam Store

  • Latest observed players17 · 25 September 2026 - 15:56:15 UTC
  • SteamPulse tracked peak270
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Banquet for Fools news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players17 · 25 September 2026 - 15:56:15 UTC
  • SteamPulse tracked peak270
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews759
  • Release dateMar 5, 2026
  • DeveloperHannah and Joseph Games
  • PublisherHannah and Joseph Games

Genres: Action, Adventure, RPG

Company pages: Developer: Hannah and Joseph GamesPublisher: Hannah and Joseph Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Banquet for Fools Steam news

Banquet for Fools news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 🌿 Patch 1.108 - 1 September 2026

    Fixes 🌱Fixed a visual issue with Celesta’s Stonewood armor for female models using shields 🌱Fixed a visual issue with Dracul’s whip 🌱Fixed an issue where Grave keeper lord could die from too many impact damages at once 🌱Fixed issue where Radu at Rozafir wasn’t training fourth guard in Large Shield 🌱Possible fix for some players have video issues playing on Mount Inela causing a freeze on scene load 🌱Fixed a possible bug that could occur with ending an Aven Dura boss fight if enemies in previous hallway were left alive and hostile 🌱Controller: Fixed issue where Dura Mare Vol tree was difficult to interact with 🌱Controller: Fixed bug where quickly exiting level up and screen and character sheet can lead to game freeze

  • 🌿 Patch 1.107 - 22 July 2026

    UI 🌱 Pressing the Escape key during character creation will open an option to return to Main Menu 🌱 Added text for rallies in Guide menu in the Attacking section 🌱 Fixed a bug where pinning a journal note then re-ordering notes and opening and closing them can swap pinned note on dock 🌱 Fixed bug where fists where sometimes showing 0 weapon condition if swapping weapons after a weapon was equipped Updates 🌱 The spell effect Spore Cloak now leaves a faint image of the guard behind (along with their shadow) to make them easier to find/select while under the effect 🌱 Fixed a river water visual issue in the Southern Pass map 🌱 Brightened art for interactive wheels/cranks for cellars and gates 🌱 Removed incense globes from Calin’s Cart (Dura Mare reeve) 🌱 Fixed visual issue with Fairy-blessed robes for Pasaarens showing boots 🌱 Fixed a typo in guard’s discussion about crop goblins…

  • 🌿 Patch 1.1061 - 10 July 2026

    Small hotfix: 🌿 fixed an issue that prevented the Conversation journal note from being opened within the notes menu 🌿 fixed an issue that could result in the necromancer's circlet not working during her ambush cinematic

  • 🌿 Patch 1.106 - 8 July 2026

    Some small fixes and some from player reports - thank you! 🌿 Fixed bug where Field Kit was not closing when Level Up menu was open 🌿 Fixed some typos for item descriptions on guard docks 🌿 Fixed bug with chest in Inela’s Eastern Pass that spawned items in unreachable area 🌿 Fixed issue in notes menu where you could drag to re-order Conversation Notes scroll 🌿 Fixed some instances of land creatures deciding they could try swimming 🌿 Fixed some instances where enemies rotated quickly at the beginning of combat 🌿 Updated the Stonewood armor description to display length in realtime seconds and clarifies “wearer” as the recipient 🌿 Fixed issue where imps were spawning in shrines and Vol trees in New Game mode 🌿 Fixed issue that could occur with encountering Volphins for the first time if they got too close to boat 🌿 Adjusted some of the pagan robe armors 👊🧚👊

  • 🌿 Patch 1.105 - 5 July 2026

    Some adjustments and fixes to recent reports. Thanks! 🌿 Adjusted the mother padurii and some other NPC’s spell potency to compensate for the vine wave changes 🌿 Adjusted of weight of Dracul’s sword 🌿 Fixed the Allure song effect to correctly only manipulate a spell summon or bound summon 🌿 Fixed a potential damage inconsistency with the spore bomb spell effect on detonation

  • 🌿 Patch 1.10431 - 4 July 2026

    Small patch for a black screen issue and some various other reports. Thanks! 🌿 Patch 1.1043 🌿 Fixed issue that could happen in Stonebridge after knocking out bandits where resting resulted in black screen 🌿 Fixed bug where hair stylist could be blurred after talking to Menestral 🌿 Fixed bug where exiles weren’t showing on Exile Island if purses weren’t turned in 🌿 Updated occult wand tooltips and damage feed information 🌿 Hotfix 1.10431 🌿 Fixed a potential black screen when repeatedly saving and loading in specific scenarios (introduced in 1.1) 🌿 Fixed an imp rat Treasury mode faction issue resulting in NPCs aligning with them, as well as prevented imp rats from potentially spawning from shopping

  • 🌿 Patch 1.1042 - 3 July 2026

    Small hot fix from some reported issues. Thanks! 🌿 Updated demo 🌿 fixed companion pathfinding issue that could occur when they are trapped 🌿 fixed Shroomer Fat targeting behaviors to lay of the party leader 🌿 fixed an issue when using a controller in character creation when selecting randomized names

  • Thank you Banquet for Fools community! 🎃 - 3 July 2026

    We just wanted to take a moment to thank everyone who has wishlisted the game or left reviews. There’s now over 250,000 wishlists of potential Volling waiting to get jumped by a bakka. Those numbers are only possible due to those of you who have spread the word about the game wherever you haunt around the internet, and we are very grateful. It’s a niche game and it wouldn’t have seen this success without you. I wish we could get you all a round at Nelu’s bar! Also a big thanks to everyone who has contributed to the game’s community during its development and after. Putting this game together was a lot of fun amongst such awesome players, and the response has been so lovely and encouraging, thank you for sharing that with us. You can get lost in the art when you’re working on a project at this scale, especially with it just being the two of us putting it together, but you all helped make…

  • 🌿 Patch 1.104 + 1.1041 - 2 July 2026

    Hotfix 1.1041 🌿 Fixed damaging spells being able to break environmental objects that should require a directional hit Changes 🌿 Updated credits videos 🌿 Updated visual for urns containing important Lachovinian treasures 🌿 Fixed an issue where turning in Banana Curry to Aven Dura blacksmith while curry is in belt could result in an issue where curry does not leave inventory correctly 🌿 Fixed a typo in the Moonstone Ring effect description 🌿 Fixed a bug where bandits could stay sleeping through combat in West Ruins fort 🌿 Fixed an issue where the character designated group head in the tactics menu wasn’t always keeping head status when dragging new characters into group 🌿 Updated Vine Wave to proc every time vine visually collides with target(s) 🌿 Fixed a bug where spells that reduce target’s health were showing a different number in Spell Effects listed in spellbook description…

  • 🌿 Patch 1.103 - 27 June 2026

    Some adjustments and fixes from player reports. Thanks everyone! Updates 🌿 Added notice regarding Volphin pods in games started before 1.1 after satisfying Volphin request 🌿 Updated seed description text in action bar to say throw instead of cast 🌿 Fixed an issue with small imps not attacking consistently 🌿 Fixed bug where Treasury menu wasn’t closing with Escape 🌿 Fixed bug where Escape no longer opened Settings menu in Main Menu after watching credits video 🌿 Animation for hair stylist playing correctly 🌿 Decreased health of shroom fat’s mushroom prison 🌿 Fixed issue where backward bird wasn’t displaying blood mask correctly 🌿 Update various Yeti animation fidelity 🌿 Fixed a collision issue in Forten Lazure docks area 🌿 Updated West Ruins tomb wall puzzle orientation to be more clear

  • 🌿 Patch 1.101 + 1.102 - 26 June 2026

    Fixes for some issues reported: 1.101 🌿 Fixed bug where a certain achievement was not registering until second game load 🌿 Fixed description not showing for song Allure 🌿 Fixed an issue that could occur with Yeti model dropping through floor in Character Creation after opening the party generation menu 🌿 Fixed an issue that could result in the bomb larvae not exploding in the caves under the Falls 1.102 🌿 Fixed an issue affecting some players with specific end-game data preventing them from starting new games correctly 🌿 Fixed a controller issue present on the Treasury screen Thanks everyone!

  • Update 1.1 ☀️ A Song for Sela - 25 June 2026

    ☀️ Topa-din! Summer party veils are available to celebrate the solstice and the long days ahead, exclusive for a limited time! (available through July at the training grounds chest at the Forten) The 1.1 update includes new cosmetics, new ways to travel with volphins and more! Already on your way back to Minorev? Well turn that boat around for a summer of fun back on Invimona with new game modes: 2 guard limitation, harvest deadline, more emeralds, randomizer, frog curses and more await! ☀️ Additions 🌿Sela summer party veils now available at the Forten for a limited time! 🌿New armor models 🌿Spiked armors add brawler damage 🌿Unarmored outfit options 🌿New hairstyles for each race 🌿Innkeepers (and Florina) now offer hair styling service 🌿Asmon the menestral bard has more songs for sale at the Din Sera bar 🌿New spells have been found at the Vol tree near Dura Mare 🌿Shroomer Fat and…

  • 🌿 Patch 1.092 - 29 May 2026

    Topa-din! This update includes fixes for some issues reported, thank you so much everyone! This also has UI additions, fixes, and various balancing improvements. We’re gearing up for the 1.1 add-on update later next month, full of additions based off your feedback since launch, new cosmetics, armor visual variants, volphin travel, song and spell additions, post-game treasury menu add-ons and their steam-achievements, and some additional challenges! Thanks again everyone, have a nice end of your week! 🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿 Visuals 🌿 Fixed a visual issue with green gemstone earring model 🌿 Fixed issue where healed Forten guards could be standing on their beds instead of moving through their daily routines UI 🌿 Added dock position locking functionality, button at top left with zoom/reset buttons 🌿 Fixed issue where sometimes action bar doesn’t go away a…

  • 🌿 Patch 1.091 - 18 May 2026

    Thank you everyone for the support and reports! Follow-up to the 1.09 patch: UI 🌿 Fixed issue where shift-clicking or right-clicking ground item can cause inventory item to be unusable until another item is moved 🌿 Fixed some instances where there can be rally attacks where UI returns and game keeps going Adventuring 🌿 Fixed a dialogue bug where party could have a blank response to Dioniso telling you only one guard remains to be found 🌿 Fixed various instances where some kills were not being recorded accurately in treasury 🌿 Fixed a potential issue where some summoned wolves could change factions to attack their summoner 🌿 Fix bug that could occur if a late game enemy is killed but their minions kill you after Gameplay 🌿 Threadbare blankets used before normal blankets when resting 🌿 Fixed an issue where the game could freeze when using Kick Pummel against a summoned enemy 🌿 Fi…

  • 🌿 Patch 1.09 - 17 May 2026

    Form Up 🌿 Right clicking while holding Form Up hotkey will now break an active form up Rally + chain 🌿 Added indicator to let you know to let go of mouse to start rally attack 🌿 Rally chain info for timing (when hovering over the guard’s weapon icon on the chain) now uses real seconds instead of in-game seconds Visuals 🌿 Fixed bug where fleeing dolki remained in invisibility state even if attacked 🌿 Adjusted the sleeping position of the guard Filip at the Forten Lazure lighthouse 🌿 Fixed issue where sometimes stunned enemies could stand and fall again when out of view 🌿 Fixed an issue where the spell Corpse Nest's swirl icon could remain if reloading a scene if the afflicted character was still alive while loading 🌿 Fixed issue with kick timing where hit animation and effects were happening too early 🌿 Fixed visual where the splashes could remain behind from the Forten Lazure b…

  • 🌿 Patch 1.08 - 30 April 2026

    Visuals 🌿 Fixed an issue that could result in the oar whack animation being interrupted 🌿 Fixed bug that could occur with Yeti playing incorrect animation when holding shield and swapping between fist and weapon 🌿 Fixed an issue with the scale of the Queen Bee model when stunned UI 🌿 Tooltips in Act 1 now always show 🌿 Blacksmith screen shows repair all cost per guard 🌿 An item’s max stack size required for selling is now displayed on hover at a trader 🌿 Red slightly more saturated/visible when stealing vs buying 🌿 Game feed now displays information for any items that have been picked up 🌿 Fixed typo with Combat Initiative stat description in calculation labeling Aura when Agility was being used 🌿 Save menu - the previous save slot image no longer disappears when clicking to save 🌿 Updated game feed and pinned note to reset to default correctly on wide and ultra-wide monitors…

  • 🌿 Patch 1.07 - 23 April 2026

    UI 🌿 You can now Shift+Right-click to send items from and to the boro bag and back (also works with controllers) 🌿 Blacksmiths now have a “Repair All Equipped” button 🌿 Updated equipped slot empty visual for some slots 🌿 Spell Creation menu now registers if you’ve drawn the rune with the middle or right mouse button 🌿 Gems to be mineralized now have to be in the inventory slots themselves (not the ‘drop on ground’ section) 🌿 Fixed a visual layering with some unique enemy health bars appearing behind criminal badges at the top of the screen Adventuring 🌿 Fixed an issue with an ending slide detecting the state of a certain dryad flower 🌿 Fixed a typo when asking a child for help 🌿 Fixed a typo with weapon merchant Emeni in Din Sera 🌿 Fixed a typo with the Binding Cap text 🌿 Fixed a typo in Brawl Book for Kicking Falling Enemies 🌿 Fixed some grammar for Dioniso, a Gate Captain…

  • 🌿 Patch 1.062 - 17 April 2026

    UI 🌿 Pin to dock button updates text if note is already pinned 🌿 Scaling UI increases text size of pinned journal notes 🌿 Fixed a visual issue that could occur when asking for an intercession where circlet and earring did not appear until selecting another guard Gameplay 🌿 Elyxirs: Increased speed they are thrown 🌿 Elyxirs: Lowered elyxir arc slightly while traveling through air to target 🌿 Support guards only change to unarmed attack for alternative weapons if skill >= 50 or study token is on Unarmed 🌿 Fixed some instances where support guards were swapping weapon mid-attack 🌿 Fixed typo with Serban from Porta Dun 🌿 Fixed an issue preventing Marcato blessing from stacking when multiple jewelry pieces were blessed Controller 🌿 Fixed issue where D-Pad icon on top of screen wasn’t always showing correctly 🌿 Fixed bug where controllers couldn’t pin journal notes 🌿 Fixed missing…

  • 🌿 Patch 1.061 - 13 April 2026

    Some ongoing controller updates also coming in the next few patches. Thanks everyone, have a nice week! Additions 🌿 Yeti animations for Unarmed + Shield 🌿 Keiman the pagan merchant in Aven Dura now trains Vines Visuals 🌿 Fixed some visual anomalies in the pre-rendered backgrounds in Forten Lazure 🌿 Adjusted Act protagonist animations for two handed sword UI 🌿 Fixed issue that could happen with spellcrafting menu where you could not create spells after closing out the menu early while the spell was finished the menu animation to confirm it Adventuring 🌿 End slide text and harvest now take into account Tillers remaining and rain spirits 🌿 Fixed an issue that could occur when loading after opening the northern tower preventing an event to trigger 🌿 Fixed a specific situation when reporting a criminal to a guard while also having runaway Dolki stunned for turning in but still in a d…

  • 🌿 Patch 1.06 - 9 April 2026

    Visuals 🌿 Improved Unarmed combat Volling animations 🌿 Fixed an issue with Yeti’s using incorrect idle animation during exploration Adventuring 🌿 Your guards now react to bringing old curry to Cristo the blacksmith in Aven Dura Maps 🌿 Fixed some visual anomalies on the Meadery map in the water 🌿 The Wandering Lady can no longer find the guards if they are in the padurii maze Gameplay 🌿 Only normal Rally animations occur for large sea monsters to fix visual anomalies, and the super rally will still get the larger bonus with the normal rally attack 🌿 Fixed an issue that could occur when returning the heirloom sword to the Dura Mare captain 🌿 Fixed an issue that could occur after rescuing Laveni from bandits and her quest reward 🌿 Increased overall move speed outside of combat, decreased cafera and Hasten song buff to accommodate that 🌿 Some worn and shield equipment have increas…

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2026🌿 Patch 1.1081842212951314792
222 July 2026🌿 Patch 1.1071839041357024754
310 July 2026🌿 Patch 1.10611837955055356966
48 July 2026🌿 Patch 1.1061836506165581495
55 July 2026🌿 Patch 1.1051836506165574425
64 July 2026🌿 Patch 1.104311836506165573209
73 July 2026🌿 Patch 1.10421836506165571386
82 July 2026🌿 Patch 1.104 + 1.10411836506165568561
927 June 2026🌿 Patch 1.1031836506165557285
1026 June 2026🌿 Patch 1.101 + 1.1021836506165554494
1129 May 2026🌿 Patch 1.0921833968530889787
1218 May 2026🌿 Patch 1.0911832700592797243
1317 May 2026🌿 Patch 1.091832700592795350
1430 April 2026🌿 Patch 1.081831432155569513
1523 April 2026🌿 Patch 1.071830797770234119
1617 April 2026🌿 Patch 1.0621830163047261305
1713 April 2026🌿 Patch 1.0611829528821316377
189 April 2026🌿 Patch 1.061829528821308528
198 April 2026🌿 Patch 1.05 + 1.0511829528821303188
204 April 2026🌿 Patch 1.0421828894815561721

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