Space Cat Solitaire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 18:04:09 UTC
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateSep 28, 2026
- DeveloperGray Duck Games
- PublisherGray Duck Games
Company pages: Developer: Gray Duck GamesPublisher: Gray Duck Games
Space Cat Solitaire Steam news
Space Cat Solitaire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Space Cat Solitaire is now LIVE - 28 September 2026
5... 4... 3... 2... 1... BLAST OFF!Space Cat Solitaire is now LIVE!Turn chaos to order in the most satisfying soltaire game in the galaxy! Plan and organize as you slipstream into your puzzle zen! Earn boatloads of cash and spend it on a ridiculous hat for your cat.Launching in 7 languages, with 25 Achievements!I'll see you all in the cosmos!
- Language Support is HERE! - 21 September 2026
Official language support is now live! Space Cat Solitaire will be launching in the following languages:EnglishChinese (Simplified)JapaneseKoreanSpanish (Latin America)GermanSwedishThis update also includes a HUGE number of other updates, including an Adventure Story, hundreds of bug-fixes, and a few quality-of-life features.This will be the final update to the Demo version of the game as I prepare for the full launch in a little over a week's time. The demo will remain available after launch.I hope you enjoy! Please share your feedback in the discord server!
- Updates for Toasters (v0.7.2.4) - 3 March 2026
Features:Significant performance enhancements in a few key areas:Memory usage has been reduced by ~75%. This has been accomplished through the retooling of the starry backdrop. A future update will go into greater detail on these updates.GFX processing optimizations for the "default" game quality. This includes vsync and anti-aliasing adjustments, In the future, this will have bespoke quality settings.Bugfixes:Fixed a critical bug that was causing game stalls, freezes and lags for players in regions that use a comma for a decimal delimiter (e.g. "0,5").
- Hotfix for Help Menus (0.7.2.2) - 23 February 2026
Features:Fixed a issue preventing help menus from closing.Fixed a issue that deactivated the mouse after closing certain help menus.Updated ancient artwork and text in the help menusUpdated font profile and spacing for help menus
- Loot Piñata Update (v0.7.2.1) - 17 February 2026
Features:- Loot Pinata: - Cards now explode with rewards when they dock or pop during the fireworks sequence - Even more juicy sound affects recorded in my very own home with my very own coins, with help from my daughter. - Even more visual flair as coins arc across the screen, landing in your bank.- Added a new song!- Performance optimizations during high-action moments- Gave fireworks a rotation to match cards when they explode- Gave fireworks cards a trail and fewer particles.- Added Lollo Zanini a new shopkeep character who runs every shop everywhere in the local sector (how do video-game shopkeeps do that?!) Even Lollo Zanini has a few secrets that will be revealed. 😁Bug Fixes:- Fixed a bug preventing tooltips from working after SK pops up.- Fixed an issue causing the bar chart to cover the axis text.Known Issues:- Looking into an issue causing the bar graph to be squished at medi…
- Home Planet Update (v0.7.2) - 14 February 2026
Features:- Massively updated the First-Time User Experience (a.k.a. "Up and Away"). This experience now teaches the player the most basic concepts in about 30 seconds as opposed to 3 missions' worth of Butch's yapping.- Renamed "Tutorial" mission to "Cosmic Cradle"- Massively trimmed the "Cosmic Cradle" mission to reduce redundancy with "Up and Away"- Removed the Cosmic Cradle icon (a.k.a. purple spaghetti) from the mission buttons. Once upon a time, my plan was to build three fairly standard solitaires variations. With time, the focus shifted toward one type of solitaire with lots of variation (Effect Cards & Power-Ups). Also the icon looked like crap.- Replaced all remaining placeholder images. The game is now 100% AI-free.Bug fixes:- Fixed a bug causing docked cards to appear "above" the parking slot- Fixed a bug in Purrallel Universes which gave the player the "Mirror Universe" Effe…
- Demo Update (v0.7.1(3)) - Lots of Polish! - 2 February 2026
Features:- Huge Updates to Effect Card and Power-Ups: - New card art (thanks James!) - Multi-layered design for more fanciness 💅 - Card text and icon are renderd dynamically instead of being baked onto the card (LOL, what was I thinking??) - Card text references localization files - Card icons are now unique and associated with their effects (they will soon appear in the Score HUD during Purrallel and Adventure modes)- Updated Tabby placeholder art in Mission 2 (thanks James!)- Score HUD tooltips (piping laid for card icons noted above)- Finally rainbowified the Parking ZonesBug Fixes- Fixed volume slider jankiness and recalibrated track volumes- Temporarily disabled non-english languages, as it is causing issues in the absence of actual localized text- Fixed an issue that would occassionally slow the star-scroll to a stop at the end of a mission- Minor tweaks and spelling fixes- Fixed…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 February 2026 | Hotfix for Help Menus (0.7.2.2) | 1825093633195825 |
| 2 | 2 February 2026 | Demo Update (v0.7.1(3)) - Lots of Polish! | 1823191198610981 |
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