SPSTEAMPULSELIVE ANALYTICS
RIG Riot

RIG Riot Steam metadata

Sage Boatman | June 2026 | game

Released

139players observed · 22 September 2026 - 00:40:59 UTC

ActionSteam Store

  • Latest observed players139 · 22 September 2026 - 00:40:59 UTC
  • SteamPulse tracked peak139
  • Units sold (VGI)10,061
  • Revenue (VGI)$96,540
  • Review scoreNot available

RIG Riot metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players139 · 22 September 2026 - 00:40:59 UTC
  • SteamPulse tracked peak139
  • Units sold (VGI)10,061
  • Revenue (VGI)$96,540
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJune 2026
  • DeveloperSage Boatman
  • PublisherSage Boatman

Genres: Action

Company pages: Developer: Sage BoatmanPublisher: Sage Boatman

Top Steam chartsTop 100 gamesGame directorySteam Store page

RIG Riot Steam metadata

RIG Riot metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3180340/metadata
Steam Storehttps://store.steampowered.com/app/3180340/
Steam Communityhttps://steamcommunity.com/app/3180340
PCGamingWiki search
IGDB searchSearch IGDB for RIG Riot

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$17.99 (10% off from $19.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

93

Platform releases
  • Steam 14 September 2026

Latest Steam announcements

  • What's Next for RIG Riot? - 18 September 2026

    Hey folks, just wanted to get some thoughts out to you all about what you can expect next from RIG Riot. I'm not thinking of it as a roadmap per-se, but I figured you'd probably at least appreciate knowing where my head is at as far as the near future of the game.Immediate PrioritiesFirstly, most of my time is still going to bug fixes. I'm continuing to work on tracking down all the situations where things are appearing in the wrong place, like inside geometry and under the stage. I also still haven't been able to reproduce the settings crashes some people have reported. I'm guessing it's something related to being on a new profile but I just haven't been able to make it happen. If you have any additional details I'd love to hear it, and I will keep trying myself. There are of course other bugs and weird behaviors I'm working to resolve as well.Short Term PlansNext up in the short term…

  • Bug Fixes and Stability Optimization - September 17th, 2026 - 17 September 2026

    Hey folks, hope you're well. I've been very encouraged to see how positive the game's reviews have been so far, and I also appreciate your patience while I work on getting bugs sorted out. Since the change to the names of the game modes it seems like more people are playing Standard(formerly Assault) mode and having a good time, which is great! I've also noticed that some folks have had more performance challenges in this mode. This is to be expected, of course, with the higher quantity of enemies causing a greater draw on the CPU. I'm looking into things to try and help this, including a potential slider to let you adjust how many enemies are able to spawn at a time. Overall RIG Riot is run almost entirely on the CPU. This is because I've found that moving things to the GPU tends to especially tank performance for people running the game on integrated graphics, a use case I didn't expe…

  • Bug Fixes and Name Changes - September 15th, 2026 - 15 September 2026

    Hey folks, hope you're all having a good time with RIG Riot. I'm still making my way through the list of bugs. The settings menu crash is particularly hard to pin down since I haven't been able to recreate it but I know a number of folks have experienced it so I'm gonna keep trying. This update includes name changes for the different game modes to help reinforce that they're difficulty settings. The game was originally built around Assault mode (now known as Standard mode) and I added Mission mode (now Relaxed) to try and ease the onboarding process for folks that found Assault too overwhelming. I've also seen some talk that the game has become easier or is too easy in general. I want to address this and improve things, but for the moment I'm trying to get the game to be in as stable a state as possible. Also, thanks to all of you who've picked the game up. It means the world to see you…

  • Bug Fixes and Known Bug List - September 14th, 2026 - 15 September 2026

    Hey folks, been spending a ton of time today responding to questions and tracking bugs. I wanted to get ahead of some of it and also let you all know that I'm aware of others. So far it seems like a lot of you are having a great time with the game, by the way, and that makes me super happy. Obviously I'm very stressed in the moment and scrambling to get fixes out but I am super glad that the game is fun for you all. -Sage Changes Increased the Aggression score for all early arena foes so they don’t come across as broken Bug Fixes Adjusted all hotspots(the locations where missions spawn) to try and prevent enemies and interactables from spawning inside geometry (Note: Please let me know if you run into this, it can be tough to track all the permutations of things down so it's hard to know if it's fully resolved) Known Bugs (not comprehensive) A crash that seems to occur when changing you…

  • RIG Riot is AVAILABLE NOW - 14 September 2026

    I hope you all have a great time with the game! Let me know about any bugs you find, and please leave a review if you think of it!Thanks for being part of this! I'm really proud of this thing, and I hope you love it.-Sage

  • Mini Bug Fixes - Demo Patch - September 12th, 2026 - 12 September 2026

    2 days until launch!stressstressstressstressstressstressstressstressstressstressstressstress-SageBug FixesFixed achievements not available in the demo still appearing in the demoFixed the locations of the part mount sockets for the ProtoScout upper torso being too high up

  • More Bug Fixes - Demo Patch - September 11th, 2026 - 11 September 2026

    3 days until launch! Scrambling to get stuff fixed and improved for the big day. Hope you're all having fun with the demo! -SageChangesIncreased enemy explosion volumeBug FixesFixed enemy RIGs not visually exploding upon deathFixed the compass not showing the arrows denoting whether something is above or below youFixed a certain boss reappearing and floating menacingly after being defeatedFixed not all intended sets dropping as loot in the demo

  • Bug Fixes and Build Parity - Demo Patch - September 8th, 2026 - 8 September 2026

    YOUR SETTINGS WILL BE RESET, SORRY! (this was needed to prevent settings from being synced during steam cloud saves) Hey folks, this patch brings a lot of changes/fixes but the main thing is that the demo is now on the same version of the game as the release build, meaning that it should have all the bug fixes and performance improvements I've made since the last update to the demo. You will also notice some content is rearranged or no longer accessible within the demo- the demo originally had access to a number of flare duels, for instance, that are normally not accessible until further in the game's progression. I'm still thinking about trying to find ways to make this accessible within the demo again but for now there were just some important bug fixes in the main version that the demo needed, so I prioritized that. This list of patch notes is not even close to comprehensive since it…

  • New Devlog | Making RIG Riot - 2 September 2026

    New devlog talking about the creation of RIG Riot and some of the decisions I made along the way. Check it out! I can't wait for you all to have the game in your hands on September 14th! -Sage

  • Bipeds, Arena, and Launch Date - 14 July 2026

    Hey all, big demo update and launch date confirmation. Excited for you all to get the full game into your hands in September, and I hope you enjoy the demo update in the meantime.If you're interested in joining the upcoming closed beta and helping out with testing the full game I recommend joining the game's discord, as I'll be making an announcement there when I'm ready for testers.-Sage Features/Content- Biped legs can now be found as part drops- Added an Arena- Added a few new Objectives- Added a new Bandit enemy type- Added weapon customization- Weapons are now saved to loadouts- Colors and palettes can now be saved for future use- Added interface customizationChanges- Improved various textures- Various lighting improvements- Rewrote enemy RIG behavior logic- Enemies can now proc status effects- Charged status procs now also deplete 10% of the target's energy- Major Objective pools…

  • RIG Riot Launch Timing - 28 May 2026

    Hey all, hope you're well. I just wanted to provide a little update on what to expect in terms of timing for the launch of RIG Riot.If you've been keeping an eye on the game's Steam page you will have seen that the launch month has slowly crept back. As of typing I just set it to August, but I wanted to provide a little more detail to anyone interested.Progress toward completing the game is going well and the end is in sight, even if it's a little further than I initially estimated. I expect to release the game before August, but I don't want to keep moving the date each month, so I set it to August just to be safe. At this time I don't think the game will launch in June but I anticipate having it content complete in the next 2 weeks, after which I'll be doing a bit of a closed beta to try and make sure everything is as tight and bug-free as possible for launch. Get plugged into the gam…

  • New Devlog | Demo and Progress Update - 19 May 2026

    New devlog talking about the demo and the state of development- check it out! -Sage

  • Bug Fixes - Demo Patch - March 26th, 2026 - 26 March 2026

    Hey folks, a pretty notable bug was found related to updating friction values for different movement modes. This patch fixes that but it might make some things feel different, let me know if you like it or hate it. I did test it out in the playtest beforehand and feedback was good so I felt it was worth pushing out.Changes- Made turbo boost section in the tutorial easierBug Fixes- Fixed the player being able to open the equipment menu while selecting an upgrade, leading to the game being unpaused with a menu open- The tooltip shown when hovering your mouse over a stat is now hidden immediately when activating stat explanations- Fixed a bug causing grounded friction to not be applied as intended- Fixed start menu not scrolling when using Thematic font- Fix Interface category display not being reset when switching categories- Fixed tutorial enemies being able to drop Scrap

  • Bug Fixes - Demo Patch - March 22nd, 2026 - 22 March 2026

    Changes- Added support for chain procs to projectiles spawned by augments or volatile mods- Stat tooltips can now be viewed at any time when hovering with the mouse instead of only when stat explanations are enabledBug Fixes- Removed achievement reward descriptions for certain achievements that have changed since they were initially implemented- Fixed garage performance degradationNote: Gun muzzle flash particle effects were being remade every time weapon stats got updated, this should be addressed now- Adjusted some things about how enemy spawns are handled to try and prevent enemies from spawning in an inactive state- Fixed projectiles getting stuck upon hitting shields

  • Clarity Tweaks and Bug Fixes - Demo Hotfix - March 19th, 2026 - 19 March 2026

    Changes- Outer part drops from the introductory raid are now all based on the starter sets and are no longer guaranteed to include an 'Expendable' shell- Red objective location indicator is now moved upon picking up package delivery packages- Objective compass icon indicating package location is now removed upon picking up package delivery packages- Improved button size scaling behaviorBug Fixes- Added a missing button prompt to the tutorial Mini Hotfix- Fixed the End of Run menu not working when using a controller

  • Onboarding Improvements - Demo Update - March 19th, 2026 - 19 March 2026

    Hey Folks,Thanks for being patient while I worked on this patch. The main focus here is onboarding, which required a lot of things to be adjusted & reworked under the hood. That stuff being in-progress also meant that I couldn't really push bug fixes out as quickly as usual, which is not my favorite. I'm really looking for feedback on this update, especially on balance and how easy it is for you to figure the game out, so please let me know your thoughts! I also especially want to know if there are any other questions you still have- even if certain things don't come up during the tutorials I'm working on fleshing out the pilot manual so it can be a super helpful reference.Additionally, if you've looked at the Steam page, you'll notice that the release month has changed from April to May. Basically, I took a week off of work (day job) to try and get all of the remaining content added to…

  • Quad Leg Buffs and Bug Fixes - Demo Patch - February 23rd, 2026 - 23 February 2026

    Hey folks, got some buffs for quad legs and some bug fixes. Also, Next Fest has started so if you're willing I'd love some help spreading the word about RIG Riot. Hope you're having fun with the update!Changes- Innate Dash Boost Duration multipliers from leg parts now also apply to Dash Boost CooldownNote: Quads have reduced Dash Boost Duration due to being focused on a "burstier" playstyle. This should help with situations where consecutive boosts are needed to avoid damageBalance- Increased Reverse leg jump power multiplier (1.1 -> 1.25)- Reduced Quad leg jump multiplier (0.95 -> 0.9)- Increased Quad grounded boost multiplier (1.25 -> 1.3)- Increased Quad load limit multiplier (1.1 -> 1.2)Bug Fixes- Fixed newly unlocked weapons not being correctly added to garage weapon boxes- Fixed semi auto weapons sometimes firing into the ground with hold to fire all enabled- Fixed bonus health fr…

  • Quad Leg Bug Fixes - Demo Patch - February 21st, 2026 - 21 February 2026

    Hey folks, this is the first set of bug fixes for the recent Quad Leg update. More fixes are in the works but I wanted to get some of the major issues addressed quickly. Let me know if you run into any issues or if you're having a good time with the update :DChanges- Switched name of Void Slot to Blocked Slot and updated description to include an explanation of how to leave a slot empty but open for upgrades. Will likely improve this further in the future when I have more time- Adjusted experience curve- Weapon weight no longer factors into held ammo capacity calculationNote: Lighter weapons are already tuned to deal less damage, but I think the extra total ammo reduction was salt in the wound. You should already expect to take longer to finish fights with lighter weapons due to their lower DPS, so it's probably not necessary to reduce their ammo capacity as well.- Bandit missile drones…

  • The Quad Leg Update - RIG Riot Demo - 20 February 2026

    Hey folks, this update is the last content update planned for the demo and it adds RIG Riot's second leg type, Quad Legs. Quad Legs are much more focused on ground-based gameplay, and you will have a chance to receive a set anytime you receive a new Leg part. I'm very excited to hear what you all think about them!In addition to Quad Legs, this update also includes an update to the starter weapon system. Namely, you can now start with multiple weapons- I've tried to keep some incentives to start with less predetermined gear, though, so let me know if you feel like more is needed. I think starting with less weapons is the best way to experience the game and I really want to make sure that doesn't go away.Furthermore, this update includes a bunch of adjustments to game balance, as well as a significant optimization pass. Let me know how all of that feels.Some things are likely to be broken…

  • Lighting Improvements and Bug Fixes - Demo Patch - February 3rd, 2026 - 3 February 2026

    Hey folks, this update is mostly fixes for larger bugs from the recent patch but it also includes some major lighting improvements- let me know what you think!Changes- Reverted punch animation change- Adjusted Wastes lighting and material used for player partsNote: The goal here is to make your color customization during runs look more like it does in the garageBug Fixes- Fixed Downward Dash not working after using a Chain Jump during a Melee Lunge- Reduced instances of melee weapons getting stuck- Fixed timer starting before load completes- Improved detection for multiple active events

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 2026Bug Fixes - Demo Patch - March 26th, 20261827626365770939
222 March 2026Bug Fixes - Demo Patch - March 22nd, 20261827626365762293
319 March 2026Clarity Tweaks and Bug Fixes - Demo Hotfix - March 19th, 20261827626365755479
423 February 2026Quad Leg Buffs and Bug Fixes - Demo Patch - February 23rd, 20261825093633195413
521 February 2026Quad Leg Bug Fixes - Demo Patch - February 21st, 20261825093633190939
63 February 2026Lighting Improvements and Bug Fixes - Demo Patch - February 3rd, 20261823825466490931
73 February 2026Melee and Balance Improvements - Demo Patch - February 2nd, 20261823191198612586
830 January 2026Range Reassessment - Demo Hotfix - January 30th, 20261823191198606292
925 January 2026Key Rebind Fixes - Demo Patch - January 24th, 20261822556746164739
1023 January 2026Tutorialization Tweaks - Demo Patch - January 23rd, 20261822556746163155
1122 January 2026Ambidextrous Aid - Demo Hotfix - January 22nd, 20261822556746159268
1221 January 2026Dupes Destroyed - Demo Patch - January 21st, 20261822556746157509
1320 January 2026One Click Upgrades - Demo Patch - January 20th, 20261821922921824382
1419 January 2026Important Bug Fixes - Demo Patch - January 18th, 20261821922921820144
1517 January 2026Fast Fixes - Demo Patch - January 17th, 20261821922921818749

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3180340
Live current players139
SteamPulse tracked peak139
Live count (today's peak floor)139
Price$17.99 (10% off from $19.99)
Free to playNo
Discount10%
Original price USD$19.99
Current price USD$17.99
Release dateJune 2026
DeveloperSage Boatman
PublisherSage Boatman
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations307
Achievements93
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3180340/

Short description

RIG Riot is a roguelike third-person mech-action shooter. Fight increasingly difficult enemies while completing objectives, level up, and choose the Weapons and Volatile Mods that will let you return from your raids victorious. Discover thousands of permanent parts, and build a RIG unlike any other.

About this game

RIG Riot is a roguelike third-person mech-action shooter. Fight increasingly difficult enemies while completing objectives, level up, and choose the Weapons and Volatile Mods that will let you return from your raids victorious. Discover thousands of permanent parts, and build a RIG unlike any other. Exciting Combat Combat can feel quite different depending on the style of RIG you build. Do you prefer a light and mobile mech that bombards their foes from range with a trusty sniper? How about a well-rounded powerhouse who focuses on bringing the pain with missile bombardments and automatic rifles? Or maybe you prefer a tanky build that barrels through all opposition with laser blades and shotguns? Put together your build and then prepare for fast-paced combat against a wide array of enemies. Deep Customization In RIG Riot, every loss is an opportunity. Dive into the garage and check out the exciting new parts you've earned. Every part in RIG Riot is made out of a combination of components from the various full sets available in the game. There are an incredible amount of parts to find- which will you use? Powerful Synergies Finds the best ways to make your unique RIG shine as you travel through increasingly difficult stages. Search for rare weapons and mods with effects that compliment your build to see just how far you can go.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Drogas ilícitas Linguagem imprópria Violência
steam germany18Drogen Drastische Gewalt Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

RIG Riot's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -10%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -10%, with a lowest recorded final price of $17.99 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Sep 22, 2026 through Sep 22, 2026. The latest run records $17.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RIG Riot at $17.99 in USD, with a listed base price of $19.99 and a -10% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$19.9910%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No change10% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$17.99$19.9910% (Steam sale)Steam Store - Steam sale

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